/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FOUNDATION_APPEXECFWK_SERVICES_APPMGR_INCLUDE_APP_SPAWN_SOCKET_H #define FOUNDATION_APPEXECFWK_SERVICES_APPMGR_INCLUDE_APP_SPAWN_SOCKET_H #include #include "nocopyable.h" #include "client_socket.h" #include "appexecfwk_errors.h" namespace OHOS { namespace AppExecFwk { class AppSpawnSocket { public: /** * Constructor. */ AppSpawnSocket(); /** * Destructor */ virtual ~AppSpawnSocket(); /** * Disable copy. */ DISALLOW_COPY_AND_MOVE(AppSpawnSocket); /** * Create client socket and connect the socket. */ virtual ErrCode OpenAppSpawnConnection(); /** * Close the client socket. */ virtual void CloseAppSpawnConnection(); /** * Write message to the socket. * * @param buf, message pointer. * @param len, message size. */ virtual ErrCode WriteMessage(const void *buf, const int32_t len); /** * Read message from the socket. * * @param buf, message pointer. * @param len, message size. */ virtual ErrCode ReadMessage(void *buf, const int32_t len); /** * Set function, unit test also use it. * * @param clientSocket, client socket. */ void SetClientSocket(const std::shared_ptr clientSocket); private: std::shared_ptr clientSocket_; }; } // namespace AppExecFwk } // namespace OHOS #endif // FOUNDATION_APPEXECFWK_SERVICES_APPMGR_INCLUDE_APP_SPAWN_SOCKET_H