Searched defs:arrayElement (Results 1 – 12 of 12) sorted by relevance
78 for (unsigned int arrayElement = 0u; arrayElement < count; ++arrayElement) in TraverseStructArrayVariable() local108 for (unsigned int arrayElement = 0u; arrayElement < count; ++arrayElement) in TraverseArrayOfArraysVariable() local421 unsigned int arrayElement) in enterArrayElement()431 unsigned int arrayElement) in exitArrayElement()518 unsigned int arrayElement) in enterArrayElement()542 unsigned int arrayElement) in exitArrayElement()
204 virtual void enterArrayElement(const ShaderVariable &arrayVar, unsigned int arrayElement) {} in enterArrayElement()205 virtual void exitArrayElement(const ShaderVariable &arrayVar, unsigned int arrayElement) {} in exitArrayElement()
139 for (size_t arrayElement = 0; arrayElement < variable.getArraySizeProduct(); arrayElement++) in HLSLVariableRegisterCount() local
51 for (unsigned int arrayElement = 0u; arrayElement < currentArraySize; ++arrayElement) in ExpandStructArrayVariable() local
129 unsigned int arrayElement; member
255 for (unsigned int arrayElement = 0; arrayElement < arrayElementCount; ++arrayElement) in insert() local
1127 for (unsigned int arrayElement = 0; arrayElement < interfaceBlock.elementCount(); in defineInterfaceBlock() local
1926 void Context::arrayElement(GLint i) in arrayElement() function in gl::Context
231 uint32_t arrayElement, in WriteBufferDescriptorSetBinding()1257 uint32_t arrayElement = block.isArray ? block.arrayElement : 0; in updateBuffersDescriptorSet() local1456 for (uint32_t arrayElement = 0; arrayElement < samplerBinding.boundTextureUnits.size(); in updateTexturesDescriptorSet() local
764 for (size_t arrayElement = 0; arrayElement < 5; ++arrayElement) in TEST_P() local780 for (size_t arrayElement = 0; arrayElement < 5; ++arrayElement) in TEST_P() local
892 argStrings = argStrings.filter(function (arrayElement) { argument
376 for (unsigned int arrayElement = 0; arrayElement < arraySizes[0]; ++arrayElement) in extractFieldSamplers() local