Searched defs:getActiveUniformBlockName (Results 1 – 3 of 3) sorted by relevance
346 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC getActiveUniformBlockName = nullptr; variable
2597 void Program::getActiveUniformBlockName(const GLuint blockIndex, in getActiveUniformBlockName() function in gl::Program
6904 void Context::getActiveUniformBlockName(GLuint program, in getActiveUniformBlockName() function in gl::Context