Searched defs:glFormat (Results 1 – 10 of 10) sorted by relevance
278 static constexpr GrGLFormat GrGLFormatFromGLEnum(GrGLenum glFormat) { in GrGLFormatFromGLEnum()336 static constexpr const char* GrGLFormatToStr(GrGLenum glFormat) { in GrGLFormatToStr()
664 size_t GrGLBytesPerFormat(GrGLFormat glFormat) { in GrGLBytesPerFormat()
2852 GrGLenum glFormat = this->getRenderbufferInternalFormat(grGLFormat); in setupSampleCounts() local3756 auto glFormat = format.asGLFormat(); in isFormatTexturableAndUploadable() local3968 GrGLFormat glFormat = format.asGLFormat(); in onAreColorTypeAndFormatCompatible() local
3807 GrGLFormat glFormat = format.asGLFormat(); in createBackendTexture() local
144 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type); in readPixels() local
125 GLenum glFormat, in Format()
516 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(readFormat, readType); in readPixels() local1283 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type); in readPixelsRowByRow() local1327 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type); in readPixelsAllAtOnce() local
1757 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type); in ShouldApplyLastRowPaddingWorkaround() local
358 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type); in setSubImageRowByRowWorkaround() local415 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type); in setSubImagePaddingWorkaround() local
3892 const auto &glFormat = gl::GetSizedInternalFormatInfo(renderTarget->getInternalFormat()); in clearRenderTarget() local