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Searched defs:linkedUniform (Results 1 – 4 of 4) sorted by relevance

/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.cpp802 const gl::LinkedUniform &linkedUniform = mState.getUniforms()[locationInfo.index]; in setUniformImpl() local
866 const gl::LinkedUniform &linkedUniform = mState.getUniforms()[locationInfo.index]; in getUniformImpl() local
915 const gl::LinkedUniform &linkedUniform = mState.getUniforms()[locationInfo.index]; in setUniform1iv() local
968 const gl::LinkedUniform &linkedUniform = mState.getUniforms()[locationInfo.index]; in setUniformMatrixfv() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DProgramLinkedResources.cpp100 const sh::Uniform &linkedUniform = *(entry->second.second); in ValidateGraphicsUniformsPerShader() local
465 LinkedUniform linkedUniform(variable.type, variable.precision, fullNameWithArrayIndex, in visitNamedVariable() local
DProgram.cpp4449 const LinkedUniform &linkedUniform = mState.mUniforms[locationInfo.index]; in clampUniformCount() local
4479 const LinkedUniform &linkedUniform = mState.mUniforms[locationInfo.index]; in clampMatrixUniformCount() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1044 const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; in load() local