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Searched defs:programObject (Results 1 – 6 of 6) sorted by relevance

/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.cpp55 Program *programObject = getProgram(mProgramState.program); in prepareForDraw() local
557 Program *programObject = getProgram(program); in linkProgram() local
638 Program *programObject = getProgram(mProgramState.program); in initializeRendererProgram() local
764 void GLES1Renderer::setUniform1i(Context *context, Program *programObject, GLint loc, GLint value) in setUniform1i()
772 Program *programObject, in setUniform1iv()
782 void GLES1Renderer::setUniformMatrix4fv(Program *programObject, in setUniformMatrix4fv()
793 void GLES1Renderer::setUniform4fv(Program *programObject, in setUniform4fv()
803 void GLES1Renderer::setUniform3fv(Program *programObject, in setUniform3fv()
813 void GLES1Renderer::setUniform2fv(Program *programObject, in setUniform2fv()
823 void GLES1Renderer::setUniform1f(Program *programObject, GLint loc, GLfloat value) in setUniform1f()
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DContext.cpp2346 Program *programObject = getProgramResolveLink(program); in bindUniformLocation() local
2550 auto *programObject = getProgramResolveLink(program); in bindFragmentInputLocation() local
2561 auto *programObject = getProgramResolveLink(program); in programPathFragmentInputGen() local
2568 const Program *programObject = getProgramResolveLink(program); in getProgramResourceIndex() local
2579 const Program *programObject = getProgramResolveLink(program); in getProgramResourceName() local
2587 const Program *programObject = getProgramResolveLink(program); in getProgramResourceLocation() local
2600 const Program *programObject = getProgramResolveLink(program); in getProgramResourceiv() local
2610 const Program *programObject = getProgramResolveLink(program); in getProgramInterfaceiv() local
3012 gl::Program *programObject = getProgramResolveLink(program); in programParameteri() local
5197 Program *programObject = mState.mShaderProgramManager->getProgram(program); in attachShader() local
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DvalidationES31.cpp263 bool ValidateProgramResourceIndex(const Program *programObject, in ValidateProgramResourceIndex()
313 Program *programObject = GetValidProgram(context, program); in ValidateProgramUniform() local
333 Program *programObject = GetValidProgram(context, program); in ValidateProgramUniformMatrix() local
666 Program *programObject = GetValidProgram(context, program); in ValidateProgramUniform1iv() local
1131 Program *programObject = GetValidProgram(context, program); in ValidateGetProgramResourceIndex() local
1295 Program *programObject = GetValidProgram(context, program); in ValidateGetProgramResourceName() local
1496 Program *programObject = GetValidProgram(context, program); in ValidateGetProgramResourceLocation() local
1532 Program *programObject = GetValidProgram(context, program); in ValidateGetProgramResourceiv() local
1585 Program *programObject = GetValidProgram(context, program); in ValidateGetProgramInterfaceiv() local
1922 Program *programObject = GetValidProgram(context, program); in ValidateGetProgramResourceLocationIndexEXT() local
DvalidationES3.cpp3556 Program *programObject = GetValidProgram(context, program); in ValidateTransformFeedbackVaryings() local
3586 Program *programObject = GetValidProgram(context, program); in ValidateGetTransformFeedbackVarying() local
3761 Program *programObject = GetValidProgram(context, program); in ValidateGetFragDataLocation() local
3794 Program *programObject = GetValidProgram(context, program); in ValidateGetUniformIndices() local
3822 Program *programObject = GetValidProgram(context, program); in ValidateGetActiveUniformsiv() local
3880 Program *programObject = GetValidProgram(context, program); in ValidateGetUniformBlockIndex() local
3911 Program *programObject = GetValidProgram(context, program); in ValidateGetActiveUniformBlockName() local
3943 Program *programObject = GetValidProgram(context, program); in ValidateUniformBlockBinding() local
4342 Program *programObject = GetValidProgram(context, program); in ValidateBindFragDataLocationIndexedEXT() local
4370 Program *programObject = GetValidProgram(context, program); in ValidateGetFragDataIndexEXT() local
DvalidationES2.cpp3561 Program *programObject = GetValidProgram(context, program); in ValidateBindUniformLocationCHROMIUM() local
4277 const auto *programObject = context->getProgramNoResolveLink(program); in ValidateBindFragmentInputLocationCHROMIUM() local
4312 const auto *programObject = context->getProgramResolveLink(program); in ValidateProgramPathFragmentInputGenCHROMIUM() local
4881 Program *programObject = GetValidProgram(context, program); in ValidateAttachShader() local
5325 Program *programObject = GetValidProgram(context, program); in ValidateDetachShader() local
5409 Program *programObject = GetValidProgram(context, program); in ValidateGetActiveAttrib() local
5440 Program *programObject = GetValidProgram(context, program); in ValidateGetActiveUniform() local
5468 Program *programObject = GetValidProgram(context, program); in ValidateGetAttachedShaders() local
5488 Program *programObject = GetValidProgram(context, program); in ValidateGetAttribLocation() local
5543 Program *programObject = GetValidProgram(context, program); in ValidateGetProgramInfoLog() local
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DvalidationES.cpp2192 Program *programObject = context->getState().getLinkedProgram(context); in ValidateUniform() local
2200 Program *programObject = context->getState().getLinkedProgram(context); in ValidateUniform1iv() local
2218 Program *programObject = context->getState().getLinkedProgram(context); in ValidateUniformMatrix() local
3079 Program *programObject = GetValidProgram(context, program); in ValidateGetUniformBase() local
3122 Program *programObject = context->getProgramResolveLink(program); in ValidateSizedGetUniform() local
3494 Program *programObject = GetValidProgram(context, program); in ValidateProgramBinaryBase() local
3525 Program *programObject = GetValidProgram(context, program); in ValidateGetProgramBinaryBase() local
4230 Program *programObject = (pname == GL_COMPLETION_STATUS_KHR) in ValidateGetProgramivBase() local
5963 Program *programObject = GetValidProgram(context, program); in ValidateGetActiveUniformBlockivBase() local