Searched defs:shaderObject (Results 1 – 3 of 3) sorted by relevance
526 Shader *shaderObject = getShader(shader); in compileShader() local
4887 Shader *shaderObject = GetValidShader(context, shader); in ValidateAttachShader() local5331 Shader *shaderObject = GetValidShader(context, shader); in ValidateDetachShader() local5564 Shader *shaderObject = GetValidShader(context, shader); in ValidateGetShaderInfoLog() local5622 Shader *shaderObject = GetValidShader(context, shader); in ValidateGetShaderSource() local5896 Shader *shaderObject = GetValidShader(context, shader); in ValidateShaderSource() local6924 Shader *shaderObject = context->getShader(shader); in ValidateGetTranslatedShaderSourceANGLE() local
5198 Shader *shaderObject = mState.mShaderProgramManager->getShader(shader); in attachShader() local5846 Shader *shaderObject = GetValidShader(this, shader); in compileShader() local5897 Shader *shaderObject = getShader(shader); in detachShader() local6092 Shader *shaderObject = nullptr; in getShaderiv() local6112 Shader *shaderObject = getShader(shader); in getShaderInfoLog() local6192 Shader *shaderObject = getShader(shader); in getShaderSource() local6359 Shader *shaderObject = getShader(shader); in shaderSource() local7394 Shader *shaderObject = getShader(shader); in getTranslatedShaderSource() local