Searched defs:variableName (Results 1 – 11 of 11) sorted by relevance
87 bool UnsetEnvironmentVar(const char *variableName) in UnsetEnvironmentVar()92 bool SetEnvironmentVar(const char *variableName, const char *value) in SetEnvironmentVar()97 std::string GetEnvironmentVar(const char *variableName) in GetEnvironmentVar()
13 bool PrependPathToEnvironmentVar(const char *variableName, const char *path) in PrependPathToEnvironmentVar()
104 bool UnsetEnvironmentVar(const char *variableName) in UnsetEnvironmentVar()109 bool SetEnvironmentVar(const char *variableName, const char *value) in SetEnvironmentVar()114 std::string GetEnvironmentVar(const char *variableName) in GetEnvironmentVar()
110 markAsRead(segments, variableName) { argument142 isOutdated(segments, variableName) { argument
123 const ImmutableString &variableName) in GetFieldMemberInShaderStorageBlock()221 std::string variableName = StripArrayIndices(collapseNameStack()); in enterStructAccess() local
699 const ImmutableString &variableName = outputVariable.second->name(); in header() local
1247 const std::string &variableName = "out_" + outputVariable.name; in getPixelShaderOutputKey() local1278 const std::string &variableName = "out_" + outputVariable.name; in getPixelShaderOutputKey() local
265 const ImmutableString &variableName = currentNode->getAsSymbolNode()->variable().name(); in GetStructSamplerNameFromTypedNode() local
200 static struct { LPCWSTR regName; LPCWSTR variableName; } OPTIONAL_FEATURES[] = { member
829 const std::string &variableName, in LogLinkMismatch()
8235 getDebugLevel(const char *variableName, unsigned long defaultDebugLevel) { in getDebugLevel()