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1 /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
2  *
3  * Permission is hereby granted, free of charge, to any person obtaining a copy
4  * of this software and associated documentation files (the "Software"), to
5  * deal in the Software without restriction, including without limitation the
6  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
7  * sell copies of the Software, and to permit persons to whom the Software is
8  * furnished to do so, subject to the following conditions:
9  *
10  * The above copyright notice and this permission notice shall be included in
11  * all copies or substantial portions of the Software.
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
18  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
19  * IN THE SOFTWARE.
20  */
21 
22 /*
23  * This file is private to libuv. It provides common functionality to both
24  * Windows and Unix backends.
25  */
26 
27 #ifndef UV_COMMON_H_
28 #define UV_COMMON_H_
29 
30 #include <assert.h>
31 #include <stdarg.h>
32 #include <stddef.h>
33 
34 #if defined(_MSC_VER) && _MSC_VER < 1600
35 # include "uv/stdint-msvc2008.h"
36 #else
37 # include <stdint.h>
38 #endif
39 
40 #include "uv.h"
41 #include "uv/tree.h"
42 #include "queue.h"
43 #include "strscpy.h"
44 
45 #if EDOM > 0
46 # define UV__ERR(x) (-(x))
47 #else
48 # define UV__ERR(x) (x)
49 #endif
50 
51 #if !defined(snprintf) && defined(_MSC_VER) && _MSC_VER < 1900
52 extern int snprintf(char*, size_t, const char*, ...);
53 #endif
54 
55 #define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
56 
57 #define container_of(ptr, type, member) \
58   ((type *) ((char *) (ptr) - offsetof(type, member)))
59 
60 #define STATIC_ASSERT(expr)                                                   \
61   void uv__static_assert(int static_assert_failed[1 - 2 * !(expr)])
62 
63 /* Handle flags. Some flags are specific to Windows or UNIX. */
64 enum {
65   /* Used by all handles. */
66   UV_HANDLE_CLOSING                     = 0x00000001,
67   UV_HANDLE_CLOSED                      = 0x00000002,
68   UV_HANDLE_ACTIVE                      = 0x00000004,
69   UV_HANDLE_REF                         = 0x00000008,
70   UV_HANDLE_INTERNAL                    = 0x00000010,
71   UV_HANDLE_ENDGAME_QUEUED              = 0x00000020,
72 
73   /* Used by streams. */
74   UV_HANDLE_LISTENING                   = 0x00000040,
75   UV_HANDLE_CONNECTION                  = 0x00000080,
76   UV_HANDLE_SHUTTING                    = 0x00000100,
77   UV_HANDLE_SHUT                        = 0x00000200,
78   UV_HANDLE_READ_PARTIAL                = 0x00000400,
79   UV_HANDLE_READ_EOF                    = 0x00000800,
80 
81   /* Used by streams and UDP handles. */
82   UV_HANDLE_READING                     = 0x00001000,
83   UV_HANDLE_BOUND                       = 0x00002000,
84   UV_HANDLE_READABLE                    = 0x00004000,
85   UV_HANDLE_WRITABLE                    = 0x00008000,
86   UV_HANDLE_READ_PENDING                = 0x00010000,
87   UV_HANDLE_SYNC_BYPASS_IOCP            = 0x00020000,
88   UV_HANDLE_ZERO_READ                   = 0x00040000,
89   UV_HANDLE_EMULATE_IOCP                = 0x00080000,
90   UV_HANDLE_BLOCKING_WRITES             = 0x00100000,
91   UV_HANDLE_CANCELLATION_PENDING        = 0x00200000,
92 
93   /* Used by uv_tcp_t and uv_udp_t handles */
94   UV_HANDLE_IPV6                        = 0x00400000,
95 
96   /* Only used by uv_tcp_t handles. */
97   UV_HANDLE_TCP_NODELAY                 = 0x01000000,
98   UV_HANDLE_TCP_KEEPALIVE               = 0x02000000,
99   UV_HANDLE_TCP_SINGLE_ACCEPT           = 0x04000000,
100   UV_HANDLE_TCP_ACCEPT_STATE_CHANGING   = 0x08000000,
101   UV_HANDLE_TCP_SOCKET_CLOSED           = 0x10000000,
102   UV_HANDLE_SHARED_TCP_SOCKET           = 0x20000000,
103 
104   /* Only used by uv_udp_t handles. */
105   UV_HANDLE_UDP_PROCESSING              = 0x01000000,
106   UV_HANDLE_UDP_CONNECTED               = 0x02000000,
107 
108   /* Only used by uv_pipe_t handles. */
109   UV_HANDLE_NON_OVERLAPPED_PIPE         = 0x01000000,
110   UV_HANDLE_PIPESERVER                  = 0x02000000,
111 
112   /* Only used by uv_tty_t handles. */
113   UV_HANDLE_TTY_READABLE                = 0x01000000,
114   UV_HANDLE_TTY_RAW                     = 0x02000000,
115   UV_HANDLE_TTY_SAVED_POSITION          = 0x04000000,
116   UV_HANDLE_TTY_SAVED_ATTRIBUTES        = 0x08000000,
117 
118   /* Only used by uv_signal_t handles. */
119   UV_SIGNAL_ONE_SHOT_DISPATCHED         = 0x01000000,
120   UV_SIGNAL_ONE_SHOT                    = 0x02000000,
121 
122   /* Only used by uv_poll_t handles. */
123   UV_HANDLE_POLL_SLOW                   = 0x01000000
124 };
125 
126 int uv__loop_configure(uv_loop_t* loop, uv_loop_option option, va_list ap);
127 
128 void uv__loop_close(uv_loop_t* loop);
129 
130 int uv__tcp_bind(uv_tcp_t* tcp,
131                  const struct sockaddr* addr,
132                  unsigned int addrlen,
133                  unsigned int flags);
134 
135 int uv__tcp_connect(uv_connect_t* req,
136                    uv_tcp_t* handle,
137                    const struct sockaddr* addr,
138                    unsigned int addrlen,
139                    uv_connect_cb cb);
140 
141 int uv__udp_bind(uv_udp_t* handle,
142                  const struct sockaddr* addr,
143                  unsigned int  addrlen,
144                  unsigned int flags);
145 
146 int uv__udp_connect(uv_udp_t* handle,
147                     const struct sockaddr* addr,
148                     unsigned int addrlen);
149 
150 int uv__udp_disconnect(uv_udp_t* handle);
151 
152 int uv__udp_is_connected(uv_udp_t* handle);
153 
154 int uv__udp_send(uv_udp_send_t* req,
155                  uv_udp_t* handle,
156                  const uv_buf_t bufs[],
157                  unsigned int nbufs,
158                  const struct sockaddr* addr,
159                  unsigned int addrlen,
160                  uv_udp_send_cb send_cb);
161 
162 int uv__udp_try_send(uv_udp_t* handle,
163                      const uv_buf_t bufs[],
164                      unsigned int nbufs,
165                      const struct sockaddr* addr,
166                      unsigned int addrlen);
167 
168 int uv__udp_recv_start(uv_udp_t* handle, uv_alloc_cb alloccb,
169                        uv_udp_recv_cb recv_cb);
170 
171 int uv__udp_recv_stop(uv_udp_t* handle);
172 
173 void uv__fs_poll_close(uv_fs_poll_t* handle);
174 
175 int uv__getaddrinfo_translate_error(int sys_err);    /* EAI_* error. */
176 
177 enum uv__work_kind {
178   UV__WORK_CPU,
179   UV__WORK_FAST_IO,
180   UV__WORK_SLOW_IO
181 };
182 
183 void uv__work_submit(uv_loop_t* loop,
184                      struct uv__work *w,
185                      enum uv__work_kind kind,
186                      void (*work)(struct uv__work *w),
187                      void (*done)(struct uv__work *w, int status));
188 
189 void uv__work_done(uv_async_t* handle);
190 
191 size_t uv__count_bufs(const uv_buf_t bufs[], unsigned int nbufs);
192 
193 int uv__socket_sockopt(uv_handle_t* handle, int optname, int* value);
194 
195 void uv__fs_scandir_cleanup(uv_fs_t* req);
196 void uv__fs_readdir_cleanup(uv_fs_t* req);
197 uv_dirent_type_t uv__fs_get_dirent_type(uv__dirent_t* dent);
198 
199 int uv__next_timeout(const uv_loop_t* loop);
200 void uv__run_timers(uv_loop_t* loop);
201 void uv__timer_close(uv_timer_t* handle);
202 
203 #define uv__has_active_reqs(loop)                                             \
204   ((loop)->active_reqs.count > 0)
205 
206 #define uv__req_register(loop, req)                                           \
207   do {                                                                        \
208     (loop)->active_reqs.count++;                                              \
209   }                                                                           \
210   while (0)
211 
212 #define uv__req_unregister(loop, req)                                         \
213   do {                                                                        \
214     assert(uv__has_active_reqs(loop));                                        \
215     (loop)->active_reqs.count--;                                              \
216   }                                                                           \
217   while (0)
218 
219 #define uv__has_active_handles(loop)                                          \
220   ((loop)->active_handles > 0)
221 
222 #define uv__active_handle_add(h)                                              \
223   do {                                                                        \
224     (h)->loop->active_handles++;                                              \
225   }                                                                           \
226   while (0)
227 
228 #define uv__active_handle_rm(h)                                               \
229   do {                                                                        \
230     (h)->loop->active_handles--;                                              \
231   }                                                                           \
232   while (0)
233 
234 #define uv__is_active(h)                                                      \
235   (((h)->flags & UV_HANDLE_ACTIVE) != 0)
236 
237 #define uv__is_closing(h)                                                     \
238   (((h)->flags & (UV_HANDLE_CLOSING | UV_HANDLE_CLOSED)) != 0)
239 
240 #define uv__handle_start(h)                                                   \
241   do {                                                                        \
242     if (((h)->flags & UV_HANDLE_ACTIVE) != 0) break;                          \
243     (h)->flags |= UV_HANDLE_ACTIVE;                                           \
244     if (((h)->flags & UV_HANDLE_REF) != 0) uv__active_handle_add(h);          \
245   }                                                                           \
246   while (0)
247 
248 #define uv__handle_stop(h)                                                    \
249   do {                                                                        \
250     if (((h)->flags & UV_HANDLE_ACTIVE) == 0) break;                          \
251     (h)->flags &= ~UV_HANDLE_ACTIVE;                                          \
252     if (((h)->flags & UV_HANDLE_REF) != 0) uv__active_handle_rm(h);           \
253   }                                                                           \
254   while (0)
255 
256 #define uv__handle_ref(h)                                                     \
257   do {                                                                        \
258     if (((h)->flags & UV_HANDLE_REF) != 0) break;                             \
259     (h)->flags |= UV_HANDLE_REF;                                              \
260     if (((h)->flags & UV_HANDLE_CLOSING) != 0) break;                         \
261     if (((h)->flags & UV_HANDLE_ACTIVE) != 0) uv__active_handle_add(h);       \
262   }                                                                           \
263   while (0)
264 
265 #define uv__handle_unref(h)                                                   \
266   do {                                                                        \
267     if (((h)->flags & UV_HANDLE_REF) == 0) break;                             \
268     (h)->flags &= ~UV_HANDLE_REF;                                             \
269     if (((h)->flags & UV_HANDLE_CLOSING) != 0) break;                         \
270     if (((h)->flags & UV_HANDLE_ACTIVE) != 0) uv__active_handle_rm(h);        \
271   }                                                                           \
272   while (0)
273 
274 #define uv__has_ref(h)                                                        \
275   (((h)->flags & UV_HANDLE_REF) != 0)
276 
277 #if defined(_WIN32)
278 # define uv__handle_platform_init(h) ((h)->u.fd = -1)
279 #else
280 # define uv__handle_platform_init(h) ((h)->next_closing = NULL)
281 #endif
282 
283 #define uv__handle_init(loop_, h, type_)                                      \
284   do {                                                                        \
285     (h)->loop = (loop_);                                                      \
286     (h)->type = (type_);                                                      \
287     (h)->flags = UV_HANDLE_REF;  /* Ref the loop when active. */              \
288     QUEUE_INSERT_TAIL(&(loop_)->handle_queue, &(h)->handle_queue);            \
289     uv__handle_platform_init(h);                                              \
290   }                                                                           \
291   while (0)
292 
293 /* Note: uses an open-coded version of SET_REQ_SUCCESS() because of
294  * a circular dependency between src/uv-common.h and src/win/internal.h.
295  */
296 #if defined(_WIN32)
297 # define UV_REQ_INIT(req, typ)                                                \
298   do {                                                                        \
299     (req)->type = (typ);                                                      \
300     (req)->u.io.overlapped.Internal = 0;  /* SET_REQ_SUCCESS() */             \
301   }                                                                           \
302   while (0)
303 #else
304 # define UV_REQ_INIT(req, typ)                                                \
305   do {                                                                        \
306     (req)->type = (typ);                                                      \
307   }                                                                           \
308   while (0)
309 #endif
310 
311 #define uv__req_init(loop, req, typ)                                          \
312   do {                                                                        \
313     UV_REQ_INIT(req, typ);                                                    \
314     uv__req_register(loop, req);                                              \
315   }                                                                           \
316   while (0)
317 
318 /* Allocator prototypes */
319 void *uv__calloc(size_t count, size_t size);
320 char *uv__strdup(const char* s);
321 char *uv__strndup(const char* s, size_t n);
322 void* uv__malloc(size_t size);
323 void uv__free(void* ptr);
324 void* uv__realloc(void* ptr, size_t size);
325 
326 #endif /* UV_COMMON_H_ */
327