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1 // Copyright 2017 The ANGLE Project Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // VectorizeVectorScalarArithmetic.h: Turn some arithmetic operations that operate on a float
6 // vector-scalar pair into vector-vector operations. This is done recursively. Some scalar binary
7 // operations inside vector constructors are also turned into vector operations.
8 //
9 // This is targeted to work around a bug in NVIDIA OpenGL drivers that was reproducible on NVIDIA
10 // driver version 387.92. It works around the most common occurrences of the bug.
11 
12 #ifndef COMPILER_TRANSLATOR_TREEOPS_VECTORIZEVECTORSCALARARITHMETIC_H_
13 #define COMPILER_TRANSLATOR_TREEOPS_VECTORIZEVECTORSCALARARITHMETIC_H_
14 
15 namespace sh
16 {
17 
18 class TIntermBlock;
19 class TSymbolTable;
20 
21 void VectorizeVectorScalarArithmetic(TIntermBlock *root, TSymbolTable *symbolTable);
22 
23 }  // namespace sh
24 
25 #endif  // COMPILER_TRANSLATOR_TREEOPS_VECTORIZEVECTORSCALARARITHMETIC_H_
26