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1 // Copyright 2017 The Dawn Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef DAWNNATIVE_PIPELINE_H_
16 #define DAWNNATIVE_PIPELINE_H_
17 
18 #include "dawn_native/Forward.h"
19 #include "dawn_native/ObjectBase.h"
20 #include "dawn_native/PerStage.h"
21 #include "dawn_native/PipelineLayout.h"
22 #include "dawn_native/ShaderModule.h"
23 
24 #include "dawn_native/dawn_platform.h"
25 
26 #include <array>
27 #include <bitset>
28 
29 namespace dawn_native {
30 
31     MaybeError ValidatePipelineStageDescriptor(const DeviceBase* device,
32                                                const PipelineStageDescriptor* descriptor,
33                                                const PipelineLayoutBase* layout,
34                                                ShaderStage stage);
35 
36     class PipelineBase : public ObjectBase {
37       public:
38         dawn::ShaderStageBit GetStageMask() const;
39         PipelineLayoutBase* GetLayout();
40         const PipelineLayoutBase* GetLayout() const;
41 
42       protected:
43         PipelineBase(DeviceBase* device, PipelineLayoutBase* layout, dawn::ShaderStageBit stages);
44         PipelineBase(DeviceBase* device, ObjectBase::ErrorTag tag);
45 
46       private:
47         dawn::ShaderStageBit mStageMask;
48         Ref<PipelineLayoutBase> mLayout;
49     };
50 
51 }  // namespace dawn_native
52 
53 #endif  // DAWNNATIVE_PIPELINE_H_
54