#region Copyright notice and license // Copyright 2018 The gRPC Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #endregion using Grpc.Core.Utils; using System; using System.Buffers; using System.Threading; namespace Grpc.Core.Internal { internal class DefaultSerializationContext : SerializationContext { static readonly ThreadLocal threadLocalInstance = new ThreadLocal(() => new DefaultSerializationContext(), false); bool isComplete; SliceBufferSafeHandle sliceBuffer = SliceBufferSafeHandle.Create(); public DefaultSerializationContext() { Reset(); } public override void Complete(byte[] payload) { GrpcPreconditions.CheckState(!isComplete); this.isComplete = true; var destSpan = sliceBuffer.GetSpan(payload.Length); payload.AsSpan().CopyTo(destSpan); sliceBuffer.Advance(payload.Length); sliceBuffer.Complete(); } /// /// Expose serializer as buffer writer /// public override IBufferWriter GetBufferWriter() { GrpcPreconditions.CheckState(!isComplete); return sliceBuffer; } public override void SetPayloadLength(int payloadLength) { // Length is calculated using the buffer writer } /// /// Complete the payload written so far. /// public override void Complete() { GrpcPreconditions.CheckState(!isComplete); sliceBuffer.Complete(); this.isComplete = true; } internal SliceBufferSafeHandle GetPayload() { if (!isComplete) { // mimic the legacy behavior when byte[] was used to represent the payload. throw new NullReferenceException("No payload was set. Complete() needs to be called before payload can be used."); } return sliceBuffer; } public void Reset() { this.isComplete = false; this.sliceBuffer.Reset(); } // Get a cached thread local instance of deserialization context // and wrap it in a disposable struct that allows easy resetting // via "using" statement. public static UsageScope GetInitializedThreadLocalScope() { var instance = threadLocalInstance.Value; return new UsageScope(instance); } public struct UsageScope : IDisposable { readonly DefaultSerializationContext context; public UsageScope(DefaultSerializationContext context) { this.context = context; } public DefaultSerializationContext Context => context; public void Dispose() { context.Reset(); } } } }