Lines Matching refs:state
53 Rosen::ScreenPowerState state = Rosen::ScreenManager::GetInstance().GetScreenPower(displayId); in GetPowerState() local
54 DISPLAY_HILOGI(MODULE_SERVICE, "GetPowerState: %{public}d", static_cast<uint32_t>(state)); in GetPowerState()
55 switch (state) { in GetPowerState()
75 bool ScreenAction::SetDisplayState(uint32_t displayId, DisplayState state, in SetDisplayState() argument
79 displayId, static_cast<uint32_t>(state)); in SetDisplayState()
82 switch (state) { in SetDisplayState()
96 DisplayState state = DisplayState::DISPLAY_UNKNOWN; in SetDisplayState() local
99 state = DisplayState::DISPLAY_ON; in SetDisplayState()
102 state = DisplayState::DISPLAY_OFF; in SetDisplayState()
107 callback(state); in SetDisplayState()
113 bool ScreenAction::SetDisplayPower(uint32_t displayId, DisplayState state, uint32_t reason) in SetDisplayPower() argument
116 displayId, static_cast<uint32_t>(state), reason); in SetDisplayPower()
118 switch (state) { in SetDisplayPower()