Lines Matching +full:4 +full:a
4 * Permission is hereby granted, free of charge, to any person obtaining a
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
33 #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \ argument
60 #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian…
61 #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian…
62 #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian…
63 #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian…
65 #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian…
66 #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian…
67 #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian…
68 #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian…
75 #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian…
76 #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian…
77 #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian…
78 #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian…
84 #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
85 #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
88 #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian…
89 #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian…
90 #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian…
91 #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian…
93 #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian…
94 #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian…
95 #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian…
96 #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian…
103 #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little …
104 #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little …
105 #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little …
106 #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little …
114 #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian …
117 * 2 plane RGB + A
119 * index 1 = A plane, [7:0] A
121 #define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
122 #define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
123 #define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
124 #define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
125 #define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
126 #define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
127 #define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
128 #define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
141 #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
142 #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
153 #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) plane…
154 #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) plane…
155 #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) plane…
156 #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) plane…
161 #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) plane…
162 #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) plane…
168 * Format modifiers describe, typically, a re-ordering or modification
169 * of the data in a plane of an FB. This can be used to express tiled/
170 * swizzled formats, or compression, or a combination of the two.
172 * The upper 8 bits of the format modifier are a vendor-id as assigned
197 * When adding a new token please document the layout with a code comment,
205 * This modifier can be used as a sentinel to terminate the format modifiers
206 * list, or to initialize a variable with an invalid modifier. It might also be
217 * and so might actually result in a tiled framebuffer.
226 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
228 * a platform-dependent stride. On top of that the memory can apply
232 * sharing. It exists since on a given platform it does uniquely identify the
233 * layout in a simple way for i915-specific userspace.
240 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
242 * chunks column-major, with a platform-dependent height. On top of that the
247 * sharing. It exists since on a given platform it does uniquely identify the
248 * layout in a simple way for i915-specific userspace.
255 * This is a tiled layout using 4Kb tiles in row-major layout.
261 * either a square block or a 2:1 unit.
274 * Each CCS tile matches a 1024x512 pixel area of the main surface.
279 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
284 #define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
290 * Macroblocks are laid in a Z-shape, and each pixel data is following the
305 * Refers to a compressed variant of the base format that is compressed.
308 * Each macrotile consists of m x n (mostly 4 x 4) tiles.
311 * Entire pixel data buffer is aligned with 4k(bytes).
318 * Vivante 4x4 tiling layout
320 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
328 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
329 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
338 * Vivante 4x4 tiling layout for dual-pipe
340 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
349 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
350 * starts at a different base address. Offsets from the base addresses are
353 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
358 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
368 * vertically by a power of 2 (1 to 32 GOBs) to form a block.
370 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
379 * 4 == SIXTEEN_GOBS
424 * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
427 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
430 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
431 * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
434 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
435 * tiles) or right-to-left (odd rows of 4k tiles).
458 * and UV. Some SAND-using hardware stores UV in a separate tiled
468 fourcc_mod_broadcom_code(4, v)
488 * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
497 * necessary to reduce the padding. If a hardware block can't do XOR,
498 * the assumption is that a no-XOR tiling modifier will be created.
505 * AFBC is a proprietary lossless image compression protocol and format.
519 * size (in pixels) must be aligned to a multiple of the superblock size.
532 #define AFBC_FORMAT_MOD_YTR (1ULL << 4)
538 * half of the payload is positioned at a predefined offset from the start
546 * This flag indicates that the payload of each superblock must be stored at a
567 * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
568 * superblocks inside a tile are stored together in memory. 8x8 tiles are used
569 * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
580 * can be reduced if a whole superblock is a single color.