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Lines Matching refs:THIS

168     STDMETHOD_(WINBOOL, IsValid)(THIS) PURE;  in DECLARE_INTERFACE()
183 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE()
184 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE()
192 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE()
193 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE()
194 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE()
195 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE()
196 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE()
197 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE()
198 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE()
199 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE()
200 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE()
201 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE()
202 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE()
203 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE()
204 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE()
205 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE()
217 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
218 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
226 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
227 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
228 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
229 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
230 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
231 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
232 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
233 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
234 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
235 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
236 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
237 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
238 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
239 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
256 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
257 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
265 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
266 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
267 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
268 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
269 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
270 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
271 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
272 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
273 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
274 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
275 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
276 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
277 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
278 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
303 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
304 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
312 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
313 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
314 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
315 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
316 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
317 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
318 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
319 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
320 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
321 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
322 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
323 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
324 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
325 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
350 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
351 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
359 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
360 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
361 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
362 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
363 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
364 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
365 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
366 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
367 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
368 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
369 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
370 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
371 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
372 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
393 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
394 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
402 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
403 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
404 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
405 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
406 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
407 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
408 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
409 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
410 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
411 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
412 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
413 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
414 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
415 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
431 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
432 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
440 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
441 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
442 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
443 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
444 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
445 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
446 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
447 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
448 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
449 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
450 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
451 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
452 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
453 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
471 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
472 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
480 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
481 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
482 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
483 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
484 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
485 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
486 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
487 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
488 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
489 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
490 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
491 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
492 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
493 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
511 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
512 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
520 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
521 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
522 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
523 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
524 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
525 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
526 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
527 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
528 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
529 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
530 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
531 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
532 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
533 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
550 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
551 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
559 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
560 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
561 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
562 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
563 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
564 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
565 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
566 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
567 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
568 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
569 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
570 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
571 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
572 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
593 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
594 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
602 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
603 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
604 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
605 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
606 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
607 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
608 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
609 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
610 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
611 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
612 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
613 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
614 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
615 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
631 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
632 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
640 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
641 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
642 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
643 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
644 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
645 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
646 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
647 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
648 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
649 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
650 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
651 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
652 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
653 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
669 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
670 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
678 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
679 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
680 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
681 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
682 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
683 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
684 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
685 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
686 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
687 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
688 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
689 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
690 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
691 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
707 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
708 STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; in DECLARE_INTERFACE_()
716 STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
717 STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; in DECLARE_INTERFACE_()
718 STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; in DECLARE_INTERFACE_()
719 STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; in DECLARE_INTERFACE_()
720 STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; in DECLARE_INTERFACE_()
721 STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; in DECLARE_INTERFACE_()
722 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; in DECLARE_INTERFACE_()
723 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; in DECLARE_INTERFACE_()
724 STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; in DECLARE_INTERFACE_()
725 STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; in DECLARE_INTERFACE_()
726 STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; in DECLARE_INTERFACE_()
727 STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; in DECLARE_INTERFACE_()
728 STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; in DECLARE_INTERFACE_()
729 STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; in DECLARE_INTERFACE_()
743 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE()
760 STDMETHOD_(ULONG, AddRef)(THIS) PURE; in DECLARE_INTERFACE_()
761 STDMETHOD_(ULONG, Release)(THIS) PURE; in DECLARE_INTERFACE_()
763 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE_()
764 STDMETHOD_(WINBOOL, IsPool)(THIS) PURE; in DECLARE_INTERFACE_()
774 STDMETHOD(Optimize)(THIS) PURE; in DECLARE_INTERFACE_()
775 STDMETHOD_(WINBOOL, IsOptimized)(THIS) PURE; in DECLARE_INTERFACE_()
786 STDMETHOD_(ULONG, AddRef)(THIS) PURE; in DECLARE_INTERFACE_()
787 STDMETHOD_(ULONG, Release)(THIS) PURE; in DECLARE_INTERFACE_()
789 STDMETHOD_(struct ID3D10Effect *, AsEffect)(THIS) PURE; in DECLARE_INTERFACE_()
798 STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; in DECLARE_INTERFACE()
817 STDMETHOD_(ULONG, AddRef)(THIS) PURE; in DECLARE_INTERFACE_()
818 STDMETHOD_(ULONG, Release)(THIS) PURE; in DECLARE_INTERFACE_()
820 STDMETHOD(Capture)(THIS) PURE; in DECLARE_INTERFACE_()
821 STDMETHOD(Apply)(THIS) PURE; in DECLARE_INTERFACE_()
822 STDMETHOD(ReleaseAllDeviceObjects)(THIS) PURE; in DECLARE_INTERFACE_()