Lines Matching refs:fCommandList
24 : fCommandList(std::move(commandList)) in GrD3DCommandList()
31 HRESULT hr = fCommandList->Close(); in close()
47 ID3D12CommandList* ppCommandLists[] = { fCommandList.get() }; in submit()
56 GR_D3D_CALL_ERRCHECK(fCommandList->Reset(fAllocator.get(), nullptr)); in reset()
153 fCommandList->ResourceBarrier(fResourceBarriers.count(), fResourceBarriers.begin()); in submitResourceBarriers()
181 fCommandList->CopyTextureRegion(&dst, left, top, 0, &src, nullptr); in copyBufferToTexture()
196 fCommandList->CopyTextureRegion(dstLocation, dstX, dstY, 0, srcLocation, srcBox); in copyTextureRegionToTexture()
211 fCommandList->CopyTextureRegion(dstLocation, dstX, dstY, 0, srcLocation, srcBox); in copyTextureRegionToBuffer()
226 fCommandList->CopyResource(dstTexture, srcTexture); in copyTextureToTexture()
240 fCommandList->CopyTextureRegion(&dstLoc, 0, 0, 0, &srcLoc, nullptr); in copyTextureToTexture()
256 fCommandList->CopyResource(dstBuffer, srcBuffer); in copyBufferToBuffer()
258 fCommandList->CopyBufferRegion(dstBuffer, dstOffset, srcBuffer, srcOffset, numBytes); in copyBufferToBuffer()
315 fCommandList->SetPipelineState(pipeline->d3dPipelineState()); in setPipelineState()
323 fCommandList->OMSetStencilRef(stencilRef); in setStencilRef()
328 fCommandList->OMSetBlendFactor(blendFactor); in setBlendFactor()
333 fCommandList->IASetPrimitiveTopology(primitiveTopology); in setPrimitiveTopology()
338 fCommandList->RSSetScissorRects(numRects, rects); in setScissorRects()
344 fCommandList->RSSetViewports(numViewports, viewports); in setViewports()
350 fCommandList->SetGraphicsRootSignature(rootSig->rootSignature()); in setGraphicsRootSignature()
361 fCommandList->SetComputeRootSignature(rootSig->rootSignature()); in setComputeRootSignature()
400 fCommandList->IASetVertexBuffers(startSlot, numViews, views); in setVertexBuffers()
412 fCommandList->IASetIndexBuffer(&view); in setIndexBuffer()
423 fCommandList->DrawInstanced(vertexCount, instanceCount, startVertex, startInstance); in drawInstanced()
433 fCommandList->DrawIndexedInstanced(indexCount, instanceCount, startIndex, baseVertex, in drawIndexedInstanced()
444 fCommandList->ExecuteIndirect(commandSignature->commandSignature(), maxCommandCount, in executeIndirect()
456 fCommandList->Dispatch(threadGroupCountX, threadGroupCountY, threadGroupCountZ); in dispatch()
469 fCommandList->ClearRenderTargetView(renderTarget->colorRenderTargetView(), color.data(), in clearRenderTargetView()
479 fCommandList->ClearDepthStencilView(stencil->view(), D3D12_CLEAR_FLAG_STENCIL, 0, in clearDepthStencilView()
501 fCommandList->OMSetRenderTargets(1, &rtvDescriptor, false, dsDescriptorPtr); in setRenderTarget()
517 HRESULT result = fCommandList->QueryInterface(IID_PPV_ARGS(&commandList1)); in resolveSubresourceRegion()
527 fCommandList->ResolveSubresource(dstTexture->d3dResource(), 0, srcTexture->d3dResource(), 0, in resolveSubresourceRegion()
536 fCommandList->SetGraphicsRootConstantBufferView(rootParameterIndex, bufferLocation); in setGraphicsRootConstantBufferView()
546 fCommandList->SetComputeRootConstantBufferView(rootParameterIndex, bufferLocation); in setComputeRootConstantBufferView()
558 fCommandList->SetGraphicsRootDescriptorTable(rootParameterIndex, baseDescriptor); in setGraphicsRootDescriptorTable()
570 fCommandList->SetComputeRootDescriptorTable(rootParameterIndex, baseDescriptor); in setComputeRootDescriptorTable()
586 fCommandList->SetDescriptorHeaps(2, heaps); in setDescriptorHeaps()