/* * Copyright (C) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SERVICES_INCLUDE_SCLOCK_MANAGER_H #define SERVICES_INCLUDE_SCLOCK_MANAGER_H #include #include "iremote_object.h" #include "refbase.h" #include "screenlock_manager_interface.h" #include "screenlock_system_ability_stub.h" namespace OHOS { namespace ScreenLock { class ScreenLockSaDeathRecipient : public IRemoteObject::DeathRecipient { public: explicit ScreenLockSaDeathRecipient(); ~ScreenLockSaDeathRecipient() = default; void OnRemoteDied(const wptr &object) override; }; class ScreenLockManager : public RefBase { public: ScreenLockManager(); ~ScreenLockManager(); static sptr GetInstance(); bool IsScreenLocked(); bool GetSecure(); void RequestUnlock(const sptr &listener); bool Test_SetScreenLocked(bool isScreenlocked); bool Test_RuntimeNotify(const std::string &event, int param); int Test_GetRuntimeState(const std::string &event); void OnRemoteSaDied(const wptr &object); private: static sptr GetScreenLockManagerProxy(); static std::mutex instanceLock_; static sptr instance_; static sptr screenlockManagerProxy_; static sptr deathRecipient_; }; } // namespace ScreenLock } // namespace OHOS #endif // SERVICES_INCLUDE_SCLOCK_SERVICES_MANAGER_H