/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FRAMEWORKS_ANIMATION_SERVER_SERVER_INCLUDE_ANIMATION_MODULE_H #define FRAMEWORKS_ANIMATION_SERVER_SERVER_INCLUDE_ANIMATION_MODULE_H #include "rotation_animation.h" #include #include #include #include "array.h" namespace OHOS { using PromiseGSError = Promise; struct Animation { int32_t degree; sptr retval; }; struct AnimationScreenshotInfo { struct WMImageInfo wmimage; std::shared_ptr ptr; }; using PromiseAnimationScreenshotInfo = Promise; class AnimationModule : IScreenShotCallback { public: GSError Init(); GSError StartRotationAnimation(int32_t did, int32_t degree); private: void OnScreenShot(const struct WMImageInfo &info) override; void StartAnimation(struct Animation &animation); void AnimationSync(int64_t time, void *data); std::shared_ptr handler = nullptr; sptr vhelper = nullptr; sptr window = nullptr; #ifdef ACE_ENABLE_GPU sptr eglSurface = nullptr; #endif std::atomic isAnimationRunning = false; sptr screenshotPromise = nullptr; std::unique_ptr ranimation = nullptr; }; } // namespace OHOS #endif // FRAMEWORKS_ANIMATION_SERVER_SERVER_INCLUDE_ANIMATION_MODULE_H