/* * Copyright (c) 2021-2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef PROCESSING_GAME_PAD_DEVICE_H #define PROCESSING_GAME_PAD_DEVICE_H #include "msg_head.h" #include "device_base.h" namespace OHOS { namespace MMI { class ProcessingGamePadDevice : public DeviceBase { struct GamePadEvent { std::string eventType; std::string direction; int32_t keyValue; int32_t blockTime; std::vector gameEvents; }; public: ProcessingGamePadDevice() = default; ~ProcessingGamePadDevice() = default; int32_t TransformJsonDataToInputData(const Json& originalEvent, InputEventArray& inputEventArray); private: int32_t AnalysisGamePadEvent(const Json& inputData, std::vector& padEventArray); void TransformPadEventToInputEvent(const std::vector& padEventArray, InputEventArray& inputEventArray); void TransformKeyPressEvent(const GamePadEvent& padEvent, InputEventArray& inputEventArray); void TransformKeyReleaseEvent(const GamePadEvent& padEvent, InputEventArray& inputEventArray); void TransformKeyClickEvent(const GamePadEvent& padEvent, InputEventArray& inputEventArray); void TransformRocker1Event(const GamePadEvent& padEvent, InputEventArray& inputEventArray); void TransformRocker2Event(const GamePadEvent& padEvent, InputEventArray& inputEventArray); void TransformDerectionKeyEvent(const GamePadEvent& padEvent, InputEventArray& inputEventArray); }; } // namespace MMI } // namespace OHOS #endif // PROCESSING_GAME_PAD_DEVICE_H