// // cpp14/prefer_member_prefer.cpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2020 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include #include template struct prop { template static constexpr bool is_applicable_property_v = true; static constexpr bool is_preferable = true; }; template struct object { template constexpr object prefer(prop) const { return object(); } }; int main() { object<1> o1 = {}; object<2> o2 = boost::asio::prefer(o1, prop<2>()); object<3> o3 = boost::asio::prefer(o1, prop<2>(), prop<3>()); object<4> o4 = boost::asio::prefer(o1, prop<2>(), prop<3>(), prop<4>()); (void)o2; (void)o3; (void)o4; const object<1> o5 = {}; object<2> o6 = boost::asio::prefer(o5, prop<2>()); object<3> o7 = boost::asio::prefer(o5, prop<2>(), prop<3>()); object<4> o8 = boost::asio::prefer(o5, prop<2>(), prop<3>(), prop<4>()); (void)o6; (void)o7; (void)o8; constexpr object<2> o9 = boost::asio::prefer(object<1>(), prop<2>()); constexpr object<3> o10 = boost::asio::prefer(object<1>(), prop<2>(), prop<3>()); constexpr object<4> o11 = boost::asio::prefer(object<1>(), prop<2>(), prop<3>(), prop<4>()); (void)o9; (void)o10; (void)o11; }