/* * Copyright 2020 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/gpu/GrBackendSurfaceMutableState.h" #include GrBackendSurfaceMutableState::GrBackendSurfaceMutableState(const GrBackendSurfaceMutableState& that) : fBackend(that.fBackend), fIsValid(that.fIsValid) { if (!fIsValid) { return; } switch (fBackend) { case GrBackend::kVulkan: #ifdef SK_VULKAN SkASSERT(that.fBackend == GrBackend::kVulkan); fVkState = that.fVkState; #endif break; default: (void)that; SkUNREACHABLE; } } GrBackendSurfaceMutableState& GrBackendSurfaceMutableState::operator=( const GrBackendSurfaceMutableState& that) { if (this != &that) { this->~GrBackendSurfaceMutableState(); new (this) GrBackendSurfaceMutableState(that); } return *this; }