1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "include/core/SkBBHFactory.h"
9 #include "include/core/SkImage.h"
10 #include "src/core/SkCanvasPriv.h"
11 #include "src/core/SkColorFilterBase.h"
12 #include "src/core/SkImageFilter_Base.h"
13 #include "src/core/SkRecordDraw.h"
14 #include "src/utils/SkPatchUtils.h"
15
SkRecordDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],SkDrawable * const drawables[],int drawableCount,const SkBBoxHierarchy * bbh,SkPicture::AbortCallback * callback)16 void SkRecordDraw(const SkRecord& record,
17 SkCanvas* canvas,
18 SkPicture const* const drawablePicts[],
19 SkDrawable* const drawables[],
20 int drawableCount,
21 const SkBBoxHierarchy* bbh,
22 SkPicture::AbortCallback* callback) {
23 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
24
25 if (bbh) {
26 // Draw only ops that affect pixels in the canvas's current clip.
27 // The SkRecord and BBH were recorded in identity space. This canvas
28 // is not necessarily in that same space. getLocalClipBounds() returns us
29 // this canvas' clip bounds transformed back into identity space, which
30 // lets us query the BBH.
31 SkRect query = canvas->getLocalClipBounds();
32
33 std::vector<int> ops;
34 bbh->search(query, &ops);
35
36 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
37 for (int i = 0; i < (int)ops.size(); i++) {
38 if (callback && callback->abort()) {
39 return;
40 }
41 // This visit call uses the SkRecords::Draw::operator() to call
42 // methods on the |canvas|, wrapped by methods defined with the
43 // DRAW() macro.
44 record.visit(ops[i], draw);
45 }
46 } else {
47 // Draw all ops.
48 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
49 for (int i = 0; i < record.count(); i++) {
50 if (callback && callback->abort()) {
51 return;
52 }
53 // This visit call uses the SkRecords::Draw::operator() to call
54 // methods on the |canvas|, wrapped by methods defined with the
55 // DRAW() macro.
56 record.visit(i, draw);
57 }
58 }
59 }
60
SkRecordPartialDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],int drawableCount,int start,int stop,const SkM44 & initialCTM)61 void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas,
62 SkPicture const* const drawablePicts[], int drawableCount,
63 int start, int stop,
64 const SkM44& initialCTM) {
65 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
66
67 stop = std::min(stop, record.count());
68 SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM);
69 for (int i = start; i < stop; i++) {
70 record.visit(i, draw);
71 }
72 }
73
74 namespace SkRecords {
75
76 // NoOps draw nothing.
draw(const NoOp &)77 template <> void Draw::draw(const NoOp&) {}
78
79 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; }
80 DRAW(Flush, flush());
81 DRAW(Restore, restore());
82 DRAW(Save, save());
83 DRAW(SaveLayer, saveLayer(SkCanvasPriv::ScaledBackdropLayer(r.bounds,
84 r.paint,
85 r.backdrop.get(),
86 r.backdropScale,
87 r.saveLayerFlags)));
88
draw(const SaveBehind & r)89 template <> void Draw::draw(const SaveBehind& r) {
90 SkCanvasPriv::SaveBehind(fCanvas, r.subset);
91 }
92
draw(const DrawBehind & r)93 template <> void Draw::draw(const DrawBehind& r) {
94 SkCanvasPriv::DrawBehind(fCanvas, r.paint);
95 }
96
97 DRAW(MarkCTM, markCTM(r.name.c_str()));
98 DRAW(SetMatrix, setMatrix(fInitialCTM.asM33() * r.matrix));
99 DRAW(SetM44, setMatrix(fInitialCTM * r.matrix));
100 DRAW(Concat44, concat(r.matrix));
101 DRAW(Concat, concat(r.matrix));
102 DRAW(Translate, translate(r.dx, r.dy));
103 DRAW(Scale, scale(r.sx, r.sy));
104
105 DRAW(ClipPath, clipPath(r.path, r.opAA.op(), r.opAA.aa()));
106 DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op(), r.opAA.aa()));
107 DRAW(ClipRect, clipRect(r.rect, r.opAA.op(), r.opAA.aa()));
108 DRAW(ClipRegion, clipRegion(r.region, r.op));
109 DRAW(ClipShader, clipShader(r.shader, r.op));
110
draw(const ResetClip & r)111 template <> void Draw::draw(const ResetClip& r) {
112 SkCanvasPriv::ResetClip(fCanvas);
113 }
114
115 DRAW(DrawArc, drawArc(r.oval, r.startAngle, r.sweepAngle, r.useCenter, r.paint));
116 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
117 DRAW(DrawImage, drawImage(r.image.get(), r.left, r.top, r.sampling, r.paint));
118
draw(const DrawImageLattice & r)119 template <> void Draw::draw(const DrawImageLattice& r) {
120 SkCanvas::Lattice lattice;
121 lattice.fXCount = r.xCount;
122 lattice.fXDivs = r.xDivs;
123 lattice.fYCount = r.yCount;
124 lattice.fYDivs = r.yDivs;
125 lattice.fRectTypes = (0 == r.flagCount) ? nullptr : r.flags;
126 lattice.fColors = (0 == r.flagCount) ? nullptr : r.colors;
127 lattice.fBounds = &r.src;
128 fCanvas->drawImageLattice(r.image.get(), lattice, r.dst, r.filter, r.paint);
129 }
130
131 DRAW(DrawImageRect, drawImageRect(r.image.get(), r.src, r.dst, r.sampling, r.paint, r.constraint));
132 DRAW(DrawOval, drawOval(r.oval, r.paint));
133 DRAW(DrawPaint, drawPaint(r.paint));
134 DRAW(DrawPath, drawPath(r.path, r.paint));
135 DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.bmode, r.paint));
136 DRAW(DrawPicture, drawPicture(r.picture.get(), &r.matrix, r.paint));
137 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
138 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
139 DRAW(DrawRect, drawRect(r.rect, r.paint));
140 DRAW(DrawRegion, drawRegion(r.region, r.paint));
141 DRAW(DrawTextBlob, drawTextBlob(r.blob.get(), r.x, r.y, r.paint));
142 DRAW(DrawAtlas, drawAtlas(r.atlas.get(), r.xforms, r.texs, r.colors, r.count, r.mode, r.sampling,
143 r.cull, r.paint));
144 DRAW(DrawVertices, drawVertices(r.vertices, r.bmode, r.paint));
145 DRAW(DrawShadowRec, private_draw_shadow_rec(r.path, r.rec));
146 DRAW(DrawAnnotation, drawAnnotation(r.rect, r.key.c_str(), r.value.get()));
147
148 DRAW(DrawEdgeAAQuad, experimental_DrawEdgeAAQuad(
149 r.rect, r.clip, r.aa, r.color, r.mode));
150 DRAW(DrawEdgeAAImageSet, experimental_DrawEdgeAAImageSet(
151 r.set.get(), r.count, r.dstClips, r.preViewMatrices, r.sampling, r.paint, r.constraint));
152
153 #undef DRAW
154
draw(const DrawDrawable & r)155 template <> void Draw::draw(const DrawDrawable& r) {
156 SkASSERT(r.index >= 0);
157 SkASSERT(r.index < fDrawableCount);
158 if (fDrawables) {
159 SkASSERT(nullptr == fDrawablePicts);
160 fCanvas->drawDrawable(fDrawables[r.index], r.matrix);
161 } else {
162 fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr);
163 }
164 }
165
166 // This is an SkRecord visitor that fills an SkBBoxHierarchy.
167 //
168 // The interesting part here is how to calculate bounds for ops which don't
169 // have intrinsic bounds. What is the bounds of a Save or a Translate?
170 //
171 // We answer this by thinking about a particular definition of bounds: if I
172 // don't execute this op, pixels in this rectangle might draw incorrectly. So
173 // the bounds of a Save, a Translate, a Restore, etc. are the union of the
174 // bounds of Draw* ops that they might have an effect on. For any given
175 // Save/Restore block, the bounds of the Save, the Restore, and any other
176 // non-drawing ("control") ops inside are exactly the union of the bounds of
177 // the drawing ops inside that block.
178 //
179 // To implement this, we keep a stack of active Save blocks. As we consume ops
180 // inside the Save/Restore block, drawing ops are unioned with the bounds of
181 // the block, and control ops are stashed away for later. When we finish the
182 // block with a Restore, our bounds are complete, and we go back and fill them
183 // in for all the control ops we stashed away.
184 class FillBounds : SkNoncopyable {
185 public:
FillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[],SkBBoxHierarchy::Metadata meta[])186 FillBounds(const SkRect& cullRect, const SkRecord& record,
187 SkRect bounds[], SkBBoxHierarchy::Metadata meta[])
188 : fCullRect(cullRect)
189 , fBounds(bounds)
190 , fMeta(meta) {
191 fCTM = SkMatrix::I();
192
193 // We push an extra save block to track the bounds of any top-level control operations.
194 fSaveStack.push_back({ 0, Bounds::MakeEmpty(), nullptr, fCTM });
195 }
196
~FillBounds()197 ~FillBounds() {
198 // If we have any lingering unpaired Saves, simulate restores to make
199 // sure all ops in those Save blocks have their bounds calculated.
200 while (!fSaveStack.isEmpty()) {
201 this->popSaveBlock();
202 }
203
204 // Any control ops not part of any Save/Restore block draw everywhere.
205 while (!fControlIndices.isEmpty()) {
206 this->popControl(fCullRect);
207 }
208 }
209
setCurrentOp(int currentOp)210 void setCurrentOp(int currentOp) { fCurrentOp = currentOp; }
211
212
operator ()(const T & op)213 template <typename T> void operator()(const T& op) {
214 this->updateCTM(op);
215 this->trackBounds(op);
216 }
217
218 // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
219 typedef SkRect Bounds;
220
221 // Adjust rect for all paints that may affect its geometry, then map it to identity space.
adjustAndMap(SkRect rect,const SkPaint * paint) const222 Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
223 // Inverted rectangles really confuse our BBHs.
224 rect.sort();
225
226 // Adjust the rect for its own paint.
227 if (!AdjustForPaint(paint, &rect)) {
228 // The paint could do anything to our bounds. The only safe answer is the cull.
229 return fCullRect;
230 }
231
232 // Adjust rect for all the paints from the SaveLayers we're inside.
233 if (!this->adjustForSaveLayerPaints(&rect)) {
234 // Same deal as above.
235 return fCullRect;
236 }
237
238 // Map the rect back to identity space.
239 fCTM.mapRect(&rect);
240
241 // Nothing can draw outside the cull rect.
242 if (!rect.intersect(fCullRect)) {
243 return Bounds::MakeEmpty();
244 }
245
246 return rect;
247 }
248
249 private:
250 struct SaveBounds {
251 int controlOps; // Number of control ops in this Save block, including the Save.
252 Bounds bounds; // Bounds of everything in the block.
253 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
254 SkMatrix ctm;
255 };
256
257 // Only Restore, SetMatrix, Concat, and Translate change the CTM.
updateCTM(const T &)258 template <typename T> void updateCTM(const T&) {}
updateCTM(const Restore & op)259 void updateCTM(const Restore& op) { fCTM = op.matrix; }
updateCTM(const SetMatrix & op)260 void updateCTM(const SetMatrix& op) { fCTM = op.matrix; }
updateCTM(const SetM44 & op)261 void updateCTM(const SetM44& op) { fCTM = op.matrix.asM33(); }
updateCTM(const Concat44 & op)262 void updateCTM(const Concat44& op) { fCTM.preConcat(op.matrix.asM33()); }
updateCTM(const Concat & op)263 void updateCTM(const Concat& op) { fCTM.preConcat(op.matrix); }
updateCTM(const Scale & op)264 void updateCTM(const Scale& op) { fCTM.preScale(op.sx, op.sy); }
updateCTM(const Translate & op)265 void updateCTM(const Translate& op) { fCTM.preTranslate(op.dx, op.dy); }
266
267 // The bounds of these ops must be calculated when we hit the Restore
268 // from the bounds of the ops in the same Save block.
trackBounds(const Save &)269 void trackBounds(const Save&) { this->pushSaveBlock(nullptr); }
trackBounds(const SaveLayer & op)270 void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
trackBounds(const SaveBehind &)271 void trackBounds(const SaveBehind&) { this->pushSaveBlock(nullptr); }
trackBounds(const Restore &)272 void trackBounds(const Restore&) {
273 const bool isSaveLayer = fSaveStack.top().paint != nullptr;
274 fBounds[fCurrentOp] = this->popSaveBlock();
275 fMeta [fCurrentOp].isDraw = isSaveLayer;
276 }
277
trackBounds(const MarkCTM &)278 void trackBounds(const MarkCTM&) { this->pushControl(); }
trackBounds(const SetMatrix &)279 void trackBounds(const SetMatrix&) { this->pushControl(); }
trackBounds(const SetM44 &)280 void trackBounds(const SetM44&) { this->pushControl(); }
trackBounds(const Concat &)281 void trackBounds(const Concat&) { this->pushControl(); }
trackBounds(const Concat44 &)282 void trackBounds(const Concat44&) { this->pushControl(); }
trackBounds(const Scale &)283 void trackBounds(const Scale&) { this->pushControl(); }
trackBounds(const Translate &)284 void trackBounds(const Translate&) { this->pushControl(); }
trackBounds(const ClipRect &)285 void trackBounds(const ClipRect&) { this->pushControl(); }
trackBounds(const ClipRRect &)286 void trackBounds(const ClipRRect&) { this->pushControl(); }
trackBounds(const ClipPath &)287 void trackBounds(const ClipPath&) { this->pushControl(); }
trackBounds(const ClipRegion &)288 void trackBounds(const ClipRegion&) { this->pushControl(); }
trackBounds(const ClipShader &)289 void trackBounds(const ClipShader&) { this->pushControl(); }
trackBounds(const ResetClip &)290 void trackBounds(const ResetClip&) { this->pushControl(); }
291
292
293 // For all other ops, we can calculate and store the bounds directly now.
trackBounds(const T & op)294 template <typename T> void trackBounds(const T& op) {
295 fBounds[fCurrentOp] = this->bounds(op);
296 fMeta [fCurrentOp].isDraw = true;
297 this->updateSaveBounds(fBounds[fCurrentOp]);
298 }
299
pushSaveBlock(const SkPaint * paint)300 void pushSaveBlock(const SkPaint* paint) {
301 // Starting a new Save block. Push a new entry to represent that.
302 SaveBounds sb;
303 sb.controlOps = 0;
304 // If the paint affects transparent black,
305 // the bound shouldn't be smaller than the cull.
306 sb.bounds =
307 PaintMayAffectTransparentBlack(paint) ? fCullRect : Bounds::MakeEmpty();
308 sb.paint = paint;
309 sb.ctm = this->fCTM;
310
311 fSaveStack.push_back(sb);
312 this->pushControl();
313 }
314
PaintMayAffectTransparentBlack(const SkPaint * paint)315 static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
316 if (paint) {
317 // FIXME: this is very conservative
318 if ((paint->getImageFilter() &&
319 as_IFB(paint->getImageFilter())->affectsTransparentBlack()) ||
320 (paint->getColorFilter() &&
321 as_CFB(paint->getColorFilter())->affectsTransparentBlack())) {
322 return true;
323 }
324 const auto bm = paint->asBlendMode();
325 if (!bm) {
326 return true; // can we query other blenders for this?
327 }
328
329 // Unusual blendmodes require us to process a saved layer
330 // even with operations outisde the clip.
331 // For example, DstIn is used by masking layers.
332 // https://code.google.com/p/skia/issues/detail?id=1291
333 // https://crbug.com/401593
334 switch (bm.value()) {
335 // For each of the following transfer modes, if the source
336 // alpha is zero (our transparent black), the resulting
337 // blended alpha is not necessarily equal to the original
338 // destination alpha.
339 case SkBlendMode::kClear:
340 case SkBlendMode::kSrc:
341 case SkBlendMode::kSrcIn:
342 case SkBlendMode::kDstIn:
343 case SkBlendMode::kSrcOut:
344 case SkBlendMode::kDstATop:
345 case SkBlendMode::kModulate:
346 return true;
347 break;
348 default:
349 break;
350 }
351 }
352 return false;
353 }
354
popSaveBlock()355 Bounds popSaveBlock() {
356 // We're done the Save block. Apply the block's bounds to all control ops inside it.
357 SaveBounds sb;
358 fSaveStack.pop(&sb);
359
360 while (sb.controlOps --> 0) {
361 this->popControl(sb.bounds);
362 }
363
364 // This whole Save block may be part another Save block.
365 this->updateSaveBounds(sb.bounds);
366
367 // If called from a real Restore (not a phony one for balance), it'll need the bounds.
368 return sb.bounds;
369 }
370
pushControl()371 void pushControl() {
372 fControlIndices.push_back(fCurrentOp);
373 if (!fSaveStack.isEmpty()) {
374 fSaveStack.top().controlOps++;
375 }
376 }
377
popControl(const Bounds & bounds)378 void popControl(const Bounds& bounds) {
379 fBounds[fControlIndices.top()] = bounds;
380 fMeta [fControlIndices.top()].isDraw = false;
381 fControlIndices.pop();
382 }
383
updateSaveBounds(const Bounds & bounds)384 void updateSaveBounds(const Bounds& bounds) {
385 // If we're in a Save block, expand its bounds to cover these bounds too.
386 if (!fSaveStack.isEmpty()) {
387 fSaveStack.top().bounds.join(bounds);
388 }
389 }
390
bounds(const Flush &) const391 Bounds bounds(const Flush&) const { return fCullRect; }
392
bounds(const DrawPaint &) const393 Bounds bounds(const DrawPaint&) const { return fCullRect; }
bounds(const DrawBehind &) const394 Bounds bounds(const DrawBehind&) const { return fCullRect; }
bounds(const NoOp &) const395 Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
396
bounds(const DrawRect & op) const397 Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
bounds(const DrawRegion & op) const398 Bounds bounds(const DrawRegion& op) const {
399 SkRect rect = SkRect::Make(op.region.getBounds());
400 return this->adjustAndMap(rect, &op.paint);
401 }
bounds(const DrawOval & op) const402 Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
403 // Tighter arc bounds?
bounds(const DrawArc & op) const404 Bounds bounds(const DrawArc& op) const { return this->adjustAndMap(op.oval, &op.paint); }
bounds(const DrawRRect & op) const405 Bounds bounds(const DrawRRect& op) const {
406 return this->adjustAndMap(op.rrect.rect(), &op.paint);
407 }
bounds(const DrawDRRect & op) const408 Bounds bounds(const DrawDRRect& op) const {
409 return this->adjustAndMap(op.outer.rect(), &op.paint);
410 }
bounds(const DrawImage & op) const411 Bounds bounds(const DrawImage& op) const {
412 const SkImage* image = op.image.get();
413 SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
414
415 return this->adjustAndMap(rect, op.paint);
416 }
bounds(const DrawImageLattice & op) const417 Bounds bounds(const DrawImageLattice& op) const {
418 return this->adjustAndMap(op.dst, op.paint);
419 }
bounds(const DrawImageRect & op) const420 Bounds bounds(const DrawImageRect& op) const {
421 return this->adjustAndMap(op.dst, op.paint);
422 }
bounds(const DrawPath & op) const423 Bounds bounds(const DrawPath& op) const {
424 return op.path.isInverseFillType() ? fCullRect
425 : this->adjustAndMap(op.path.getBounds(), &op.paint);
426 }
bounds(const DrawPoints & op) const427 Bounds bounds(const DrawPoints& op) const {
428 SkRect dst;
429 dst.setBounds(op.pts, op.count);
430
431 // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
432 SkScalar stroke = std::max(op.paint.getStrokeWidth(), 0.01f);
433 dst.outset(stroke/2, stroke/2);
434
435 return this->adjustAndMap(dst, &op.paint);
436 }
bounds(const DrawPatch & op) const437 Bounds bounds(const DrawPatch& op) const {
438 SkRect dst;
439 dst.setBounds(op.cubics, SkPatchUtils::kNumCtrlPts);
440 return this->adjustAndMap(dst, &op.paint);
441 }
bounds(const DrawVertices & op) const442 Bounds bounds(const DrawVertices& op) const {
443 return this->adjustAndMap(op.vertices->bounds(), &op.paint);
444 }
445
bounds(const DrawAtlas & op) const446 Bounds bounds(const DrawAtlas& op) const {
447 if (op.cull) {
448 // TODO: <reed> can we pass nullptr for the paint? Isn't cull already "correct"
449 // for the paint (by the caller)?
450 return this->adjustAndMap(*op.cull, op.paint);
451 } else {
452 return fCullRect;
453 }
454 }
455
bounds(const DrawShadowRec & op) const456 Bounds bounds(const DrawShadowRec& op) const {
457 SkRect bounds;
458 SkDrawShadowMetrics::GetLocalBounds(op.path, op.rec, fCTM, &bounds);
459 return this->adjustAndMap(bounds, nullptr);
460 }
461
bounds(const DrawPicture & op) const462 Bounds bounds(const DrawPicture& op) const {
463 SkRect dst = op.picture->cullRect();
464 op.matrix.mapRect(&dst);
465 return this->adjustAndMap(dst, op.paint);
466 }
467
bounds(const DrawTextBlob & op) const468 Bounds bounds(const DrawTextBlob& op) const {
469 SkRect dst = op.blob->bounds();
470 dst.offset(op.x, op.y);
471 return this->adjustAndMap(dst, &op.paint);
472 }
473
bounds(const DrawDrawable & op) const474 Bounds bounds(const DrawDrawable& op) const {
475 return this->adjustAndMap(op.worstCaseBounds, nullptr);
476 }
477
bounds(const DrawAnnotation & op) const478 Bounds bounds(const DrawAnnotation& op) const {
479 return this->adjustAndMap(op.rect, nullptr);
480 }
bounds(const DrawEdgeAAQuad & op) const481 Bounds bounds(const DrawEdgeAAQuad& op) const {
482 SkRect bounds = op.rect;
483 if (op.clip) {
484 bounds.setBounds(op.clip, 4);
485 }
486 return this->adjustAndMap(bounds, nullptr);
487 }
bounds(const DrawEdgeAAImageSet & op) const488 Bounds bounds(const DrawEdgeAAImageSet& op) const {
489 SkRect rect = SkRect::MakeEmpty();
490 int clipIndex = 0;
491 for (int i = 0; i < op.count; ++i) {
492 SkRect entryBounds = op.set[i].fDstRect;
493 if (op.set[i].fHasClip) {
494 entryBounds.setBounds(op.dstClips + clipIndex, 4);
495 clipIndex += 4;
496 }
497 if (op.set[i].fMatrixIndex >= 0) {
498 op.preViewMatrices[op.set[i].fMatrixIndex].mapRect(&entryBounds);
499 }
500 rect.join(this->adjustAndMap(entryBounds, nullptr));
501 }
502 return rect;
503 }
504
505 // Returns true if rect was meaningfully adjusted for the effects of paint,
506 // false if the paint could affect the rect in unknown ways.
AdjustForPaint(const SkPaint * paint,SkRect * rect)507 static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
508 if (paint) {
509 if (paint->canComputeFastBounds()) {
510 *rect = paint->computeFastBounds(*rect, rect);
511 return true;
512 }
513 return false;
514 }
515 return true;
516 }
517
adjustForSaveLayerPaints(SkRect * rect,int savesToIgnore=0) const518 bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
519 for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
520 SkMatrix inverse;
521 if (!fSaveStack[i].ctm.invert(&inverse)) {
522 return false;
523 }
524 inverse.mapRect(rect);
525 if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
526 return false;
527 }
528 fSaveStack[i].ctm.mapRect(rect);
529 }
530 return true;
531 }
532
533 // We do not guarantee anything for operations outside of the cull rect
534 const SkRect fCullRect;
535
536 // Conservative identity-space bounds for each op in the SkRecord.
537 Bounds* fBounds;
538
539 // Parallel array to fBounds, holding metadata for each bounds rect.
540 SkBBoxHierarchy::Metadata* fMeta;
541
542 // We walk fCurrentOp through the SkRecord,
543 // as we go using updateCTM() to maintain the exact CTM (fCTM).
544 int fCurrentOp;
545 SkMatrix fCTM;
546
547 // Used to track the bounds of Save/Restore blocks and the control ops inside them.
548 SkTDArray<SaveBounds> fSaveStack;
549 SkTDArray<int> fControlIndices;
550 };
551
552 } // namespace SkRecords
553
SkRecordFillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[],SkBBoxHierarchy::Metadata meta[])554 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record,
555 SkRect bounds[], SkBBoxHierarchy::Metadata meta[]) {
556 {
557 SkRecords::FillBounds visitor(cullRect, record, bounds, meta);
558 for (int i = 0; i < record.count(); i++) {
559 visitor.setCurrentOp(i);
560 record.visit(i, visitor);
561 }
562 }
563 }
564