1 /*** Autogenerated by WIDL 4.19 from direct-x/include/d3d11.idl - Do not edit ***/
2
3 #ifdef _WIN32
4 #ifndef __REQUIRED_RPCNDR_H_VERSION__
5 #define __REQUIRED_RPCNDR_H_VERSION__ 475
6 #endif
7 #include <rpc.h>
8 #include <rpcndr.h>
9 #endif
10
11 #ifndef COM_NO_WINDOWS_H
12 #include <windows.h>
13 #include <ole2.h>
14 #endif
15
16 #ifndef __d3d11_h__
17 #define __d3d11_h__
18
19 /* Forward declarations */
20
21 #ifndef __ID3D11DeviceChild_FWD_DEFINED__
22 #define __ID3D11DeviceChild_FWD_DEFINED__
23 typedef interface ID3D11DeviceChild ID3D11DeviceChild;
24 #ifdef __cplusplus
25 interface ID3D11DeviceChild;
26 #endif /* __cplusplus */
27 #endif
28
29 #ifndef __ID3D11Asynchronous_FWD_DEFINED__
30 #define __ID3D11Asynchronous_FWD_DEFINED__
31 typedef interface ID3D11Asynchronous ID3D11Asynchronous;
32 #ifdef __cplusplus
33 interface ID3D11Asynchronous;
34 #endif /* __cplusplus */
35 #endif
36
37 #ifndef __ID3D11Query_FWD_DEFINED__
38 #define __ID3D11Query_FWD_DEFINED__
39 typedef interface ID3D11Query ID3D11Query;
40 #ifdef __cplusplus
41 interface ID3D11Query;
42 #endif /* __cplusplus */
43 #endif
44
45 #ifndef __ID3D11Resource_FWD_DEFINED__
46 #define __ID3D11Resource_FWD_DEFINED__
47 typedef interface ID3D11Resource ID3D11Resource;
48 #ifdef __cplusplus
49 interface ID3D11Resource;
50 #endif /* __cplusplus */
51 #endif
52
53 #ifndef __ID3D11View_FWD_DEFINED__
54 #define __ID3D11View_FWD_DEFINED__
55 typedef interface ID3D11View ID3D11View;
56 #ifdef __cplusplus
57 interface ID3D11View;
58 #endif /* __cplusplus */
59 #endif
60
61 #ifndef __ID3D11BlendState_FWD_DEFINED__
62 #define __ID3D11BlendState_FWD_DEFINED__
63 typedef interface ID3D11BlendState ID3D11BlendState;
64 #ifdef __cplusplus
65 interface ID3D11BlendState;
66 #endif /* __cplusplus */
67 #endif
68
69 #ifndef __ID3D11Buffer_FWD_DEFINED__
70 #define __ID3D11Buffer_FWD_DEFINED__
71 typedef interface ID3D11Buffer ID3D11Buffer;
72 #ifdef __cplusplus
73 interface ID3D11Buffer;
74 #endif /* __cplusplus */
75 #endif
76
77 #ifndef __ID3D11ClassInstance_FWD_DEFINED__
78 #define __ID3D11ClassInstance_FWD_DEFINED__
79 typedef interface ID3D11ClassInstance ID3D11ClassInstance;
80 #ifdef __cplusplus
81 interface ID3D11ClassInstance;
82 #endif /* __cplusplus */
83 #endif
84
85 #ifndef __ID3D11ClassLinkage_FWD_DEFINED__
86 #define __ID3D11ClassLinkage_FWD_DEFINED__
87 typedef interface ID3D11ClassLinkage ID3D11ClassLinkage;
88 #ifdef __cplusplus
89 interface ID3D11ClassLinkage;
90 #endif /* __cplusplus */
91 #endif
92
93 #ifndef __ID3D11CommandList_FWD_DEFINED__
94 #define __ID3D11CommandList_FWD_DEFINED__
95 typedef interface ID3D11CommandList ID3D11CommandList;
96 #ifdef __cplusplus
97 interface ID3D11CommandList;
98 #endif /* __cplusplus */
99 #endif
100
101 #ifndef __ID3D11ComputeShader_FWD_DEFINED__
102 #define __ID3D11ComputeShader_FWD_DEFINED__
103 typedef interface ID3D11ComputeShader ID3D11ComputeShader;
104 #ifdef __cplusplus
105 interface ID3D11ComputeShader;
106 #endif /* __cplusplus */
107 #endif
108
109 #ifndef __ID3D11Counter_FWD_DEFINED__
110 #define __ID3D11Counter_FWD_DEFINED__
111 typedef interface ID3D11Counter ID3D11Counter;
112 #ifdef __cplusplus
113 interface ID3D11Counter;
114 #endif /* __cplusplus */
115 #endif
116
117 #ifndef __ID3D11DepthStencilState_FWD_DEFINED__
118 #define __ID3D11DepthStencilState_FWD_DEFINED__
119 typedef interface ID3D11DepthStencilState ID3D11DepthStencilState;
120 #ifdef __cplusplus
121 interface ID3D11DepthStencilState;
122 #endif /* __cplusplus */
123 #endif
124
125 #ifndef __ID3D11DepthStencilView_FWD_DEFINED__
126 #define __ID3D11DepthStencilView_FWD_DEFINED__
127 typedef interface ID3D11DepthStencilView ID3D11DepthStencilView;
128 #ifdef __cplusplus
129 interface ID3D11DepthStencilView;
130 #endif /* __cplusplus */
131 #endif
132
133 #ifndef __ID3D11DomainShader_FWD_DEFINED__
134 #define __ID3D11DomainShader_FWD_DEFINED__
135 typedef interface ID3D11DomainShader ID3D11DomainShader;
136 #ifdef __cplusplus
137 interface ID3D11DomainShader;
138 #endif /* __cplusplus */
139 #endif
140
141 #ifndef __ID3D11GeometryShader_FWD_DEFINED__
142 #define __ID3D11GeometryShader_FWD_DEFINED__
143 typedef interface ID3D11GeometryShader ID3D11GeometryShader;
144 #ifdef __cplusplus
145 interface ID3D11GeometryShader;
146 #endif /* __cplusplus */
147 #endif
148
149 #ifndef __ID3D11HullShader_FWD_DEFINED__
150 #define __ID3D11HullShader_FWD_DEFINED__
151 typedef interface ID3D11HullShader ID3D11HullShader;
152 #ifdef __cplusplus
153 interface ID3D11HullShader;
154 #endif /* __cplusplus */
155 #endif
156
157 #ifndef __ID3D11InputLayout_FWD_DEFINED__
158 #define __ID3D11InputLayout_FWD_DEFINED__
159 typedef interface ID3D11InputLayout ID3D11InputLayout;
160 #ifdef __cplusplus
161 interface ID3D11InputLayout;
162 #endif /* __cplusplus */
163 #endif
164
165 #ifndef __ID3D11PixelShader_FWD_DEFINED__
166 #define __ID3D11PixelShader_FWD_DEFINED__
167 typedef interface ID3D11PixelShader ID3D11PixelShader;
168 #ifdef __cplusplus
169 interface ID3D11PixelShader;
170 #endif /* __cplusplus */
171 #endif
172
173 #ifndef __ID3D11Predicate_FWD_DEFINED__
174 #define __ID3D11Predicate_FWD_DEFINED__
175 typedef interface ID3D11Predicate ID3D11Predicate;
176 #ifdef __cplusplus
177 interface ID3D11Predicate;
178 #endif /* __cplusplus */
179 #endif
180
181 #ifndef __ID3D11RasterizerState_FWD_DEFINED__
182 #define __ID3D11RasterizerState_FWD_DEFINED__
183 typedef interface ID3D11RasterizerState ID3D11RasterizerState;
184 #ifdef __cplusplus
185 interface ID3D11RasterizerState;
186 #endif /* __cplusplus */
187 #endif
188
189 #ifndef __ID3D11RenderTargetView_FWD_DEFINED__
190 #define __ID3D11RenderTargetView_FWD_DEFINED__
191 typedef interface ID3D11RenderTargetView ID3D11RenderTargetView;
192 #ifdef __cplusplus
193 interface ID3D11RenderTargetView;
194 #endif /* __cplusplus */
195 #endif
196
197 #ifndef __ID3D11SamplerState_FWD_DEFINED__
198 #define __ID3D11SamplerState_FWD_DEFINED__
199 typedef interface ID3D11SamplerState ID3D11SamplerState;
200 #ifdef __cplusplus
201 interface ID3D11SamplerState;
202 #endif /* __cplusplus */
203 #endif
204
205 #ifndef __ID3D11ShaderResourceView_FWD_DEFINED__
206 #define __ID3D11ShaderResourceView_FWD_DEFINED__
207 typedef interface ID3D11ShaderResourceView ID3D11ShaderResourceView;
208 #ifdef __cplusplus
209 interface ID3D11ShaderResourceView;
210 #endif /* __cplusplus */
211 #endif
212
213 #ifndef __ID3D11Texture1D_FWD_DEFINED__
214 #define __ID3D11Texture1D_FWD_DEFINED__
215 typedef interface ID3D11Texture1D ID3D11Texture1D;
216 #ifdef __cplusplus
217 interface ID3D11Texture1D;
218 #endif /* __cplusplus */
219 #endif
220
221 #ifndef __ID3D11Texture2D_FWD_DEFINED__
222 #define __ID3D11Texture2D_FWD_DEFINED__
223 typedef interface ID3D11Texture2D ID3D11Texture2D;
224 #ifdef __cplusplus
225 interface ID3D11Texture2D;
226 #endif /* __cplusplus */
227 #endif
228
229 #ifndef __ID3D11Texture3D_FWD_DEFINED__
230 #define __ID3D11Texture3D_FWD_DEFINED__
231 typedef interface ID3D11Texture3D ID3D11Texture3D;
232 #ifdef __cplusplus
233 interface ID3D11Texture3D;
234 #endif /* __cplusplus */
235 #endif
236
237 #ifndef __ID3D11UnorderedAccessView_FWD_DEFINED__
238 #define __ID3D11UnorderedAccessView_FWD_DEFINED__
239 typedef interface ID3D11UnorderedAccessView ID3D11UnorderedAccessView;
240 #ifdef __cplusplus
241 interface ID3D11UnorderedAccessView;
242 #endif /* __cplusplus */
243 #endif
244
245 #ifndef __ID3D11VertexShader_FWD_DEFINED__
246 #define __ID3D11VertexShader_FWD_DEFINED__
247 typedef interface ID3D11VertexShader ID3D11VertexShader;
248 #ifdef __cplusplus
249 interface ID3D11VertexShader;
250 #endif /* __cplusplus */
251 #endif
252
253 #ifndef __ID3D11DeviceContext_FWD_DEFINED__
254 #define __ID3D11DeviceContext_FWD_DEFINED__
255 typedef interface ID3D11DeviceContext ID3D11DeviceContext;
256 #ifdef __cplusplus
257 interface ID3D11DeviceContext;
258 #endif /* __cplusplus */
259 #endif
260
261 #ifndef __ID3D11AuthenticatedChannel_FWD_DEFINED__
262 #define __ID3D11AuthenticatedChannel_FWD_DEFINED__
263 typedef interface ID3D11AuthenticatedChannel ID3D11AuthenticatedChannel;
264 #ifdef __cplusplus
265 interface ID3D11AuthenticatedChannel;
266 #endif /* __cplusplus */
267 #endif
268
269 #ifndef __ID3D11CryptoSession_FWD_DEFINED__
270 #define __ID3D11CryptoSession_FWD_DEFINED__
271 typedef interface ID3D11CryptoSession ID3D11CryptoSession;
272 #ifdef __cplusplus
273 interface ID3D11CryptoSession;
274 #endif /* __cplusplus */
275 #endif
276
277 #ifndef __ID3D11VideoDecoder_FWD_DEFINED__
278 #define __ID3D11VideoDecoder_FWD_DEFINED__
279 typedef interface ID3D11VideoDecoder ID3D11VideoDecoder;
280 #ifdef __cplusplus
281 interface ID3D11VideoDecoder;
282 #endif /* __cplusplus */
283 #endif
284
285 #ifndef __ID3D11VideoProcessorEnumerator_FWD_DEFINED__
286 #define __ID3D11VideoProcessorEnumerator_FWD_DEFINED__
287 typedef interface ID3D11VideoProcessorEnumerator ID3D11VideoProcessorEnumerator;
288 #ifdef __cplusplus
289 interface ID3D11VideoProcessorEnumerator;
290 #endif /* __cplusplus */
291 #endif
292
293 #ifndef __ID3D11VideoProcessor_FWD_DEFINED__
294 #define __ID3D11VideoProcessor_FWD_DEFINED__
295 typedef interface ID3D11VideoProcessor ID3D11VideoProcessor;
296 #ifdef __cplusplus
297 interface ID3D11VideoProcessor;
298 #endif /* __cplusplus */
299 #endif
300
301 #ifndef __ID3D11VideoDecoderOutputView_FWD_DEFINED__
302 #define __ID3D11VideoDecoderOutputView_FWD_DEFINED__
303 typedef interface ID3D11VideoDecoderOutputView ID3D11VideoDecoderOutputView;
304 #ifdef __cplusplus
305 interface ID3D11VideoDecoderOutputView;
306 #endif /* __cplusplus */
307 #endif
308
309 #ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__
310 #define __ID3D11VideoProcessorInputView_FWD_DEFINED__
311 typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView;
312 #ifdef __cplusplus
313 interface ID3D11VideoProcessorInputView;
314 #endif /* __cplusplus */
315 #endif
316
317 #ifndef __ID3D11VideoProcessorOutputView_FWD_DEFINED__
318 #define __ID3D11VideoProcessorOutputView_FWD_DEFINED__
319 typedef interface ID3D11VideoProcessorOutputView ID3D11VideoProcessorOutputView;
320 #ifdef __cplusplus
321 interface ID3D11VideoProcessorOutputView;
322 #endif /* __cplusplus */
323 #endif
324
325 #ifndef __ID3D11VideoDevice_FWD_DEFINED__
326 #define __ID3D11VideoDevice_FWD_DEFINED__
327 typedef interface ID3D11VideoDevice ID3D11VideoDevice;
328 #ifdef __cplusplus
329 interface ID3D11VideoDevice;
330 #endif /* __cplusplus */
331 #endif
332
333 #ifndef __ID3D11VideoContext_FWD_DEFINED__
334 #define __ID3D11VideoContext_FWD_DEFINED__
335 typedef interface ID3D11VideoContext ID3D11VideoContext;
336 #ifdef __cplusplus
337 interface ID3D11VideoContext;
338 #endif /* __cplusplus */
339 #endif
340
341 #ifndef __ID3D11Device_FWD_DEFINED__
342 #define __ID3D11Device_FWD_DEFINED__
343 typedef interface ID3D11Device ID3D11Device;
344 #ifdef __cplusplus
345 interface ID3D11Device;
346 #endif /* __cplusplus */
347 #endif
348
349 /* Headers for imported files */
350
351 #include <oaidl.h>
352 #include <ocidl.h>
353 #include <dxgi.h>
354 #include <d3dcommon.h>
355
356 #ifdef __cplusplus
357 extern "C" {
358 #endif
359
360 typedef D3D_PRIMITIVE D3D11_PRIMITIVE;
361 typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY;
362 typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION;
363 typedef RECT D3D11_RECT;
364 #ifndef __ID3D11Device_FWD_DEFINED__
365 #define __ID3D11Device_FWD_DEFINED__
366 typedef interface ID3D11Device ID3D11Device;
367 #ifdef __cplusplus
368 interface ID3D11Device;
369 #endif /* __cplusplus */
370 #endif
371
372 #ifndef __ID3D11ClassLinkage_FWD_DEFINED__
373 #define __ID3D11ClassLinkage_FWD_DEFINED__
374 typedef interface ID3D11ClassLinkage ID3D11ClassLinkage;
375 #ifdef __cplusplus
376 interface ID3D11ClassLinkage;
377 #endif /* __cplusplus */
378 #endif
379
380 #ifndef __ID3D11Resource_FWD_DEFINED__
381 #define __ID3D11Resource_FWD_DEFINED__
382 typedef interface ID3D11Resource ID3D11Resource;
383 #ifdef __cplusplus
384 interface ID3D11Resource;
385 #endif /* __cplusplus */
386 #endif
387
388 #ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__
389 #define __ID3D11VideoProcessorInputView_FWD_DEFINED__
390 typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView;
391 #ifdef __cplusplus
392 interface ID3D11VideoProcessorInputView;
393 #endif /* __cplusplus */
394 #endif
395
396 #ifndef _D3D11_CONSTANTS
397 #define _D3D11_CONSTANTS
398 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT (14)
399
400 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS (4)
401
402 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT (32)
403
404 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT (15)
405
406 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT (16)
407
408 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS (4)
409
410 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT (15)
411
412 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1)
413
414 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS (1)
415
416 #define D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT (64)
417
418 #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS (4)
419
420 #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT (1)
421
422 #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1)
423
424 #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS (1)
425
426 #define D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT (32)
427
428 #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS (1)
429
430 #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT (128)
431
432 #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST (1)
433
434 #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS (1)
435
436 #define D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT (128)
437
438 #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS (1)
439
440 #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT (16)
441
442 #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST (1)
443
444 #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS (1)
445
446 #define D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT (16)
447
448 #define D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT (32)
449
450 #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS (4)
451
452 #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT (32)
453
454 #define D3D11_COMMONSHADER_TEMP_REGISTER_COUNT (4096)
455
456 #define D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST (3)
457
458 #define D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS (3)
459
460 #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX (10)
461
462 #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN (-10)
463
464 #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (-8)
465
466 #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE (7)
467
468 #define D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (256)
469
470 #define D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP (64)
471
472 #define D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (240)
473
474 #define D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP (68)
475
476 #define D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (224)
477
478 #define D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP (72)
479
480 #define D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (208)
481
482 #define D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP (76)
483
484 #define D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (192)
485
486 #define D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP (84)
487
488 #define D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (176)
489
490 #define D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP (92)
491
492 #define D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (160)
493
494 #define D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP (100)
495
496 #define D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (144)
497
498 #define D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP (112)
499
500 #define D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (128)
501
502 #define D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP (128)
503
504 #define D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (112)
505
506 #define D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP (144)
507
508 #define D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (96)
509
510 #define D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP (168)
511
512 #define D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (80)
513
514 #define D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP (204)
515
516 #define D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (64)
517
518 #define D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP (256)
519
520 #define D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (48)
521
522 #define D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP (340)
523
524 #define D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (32)
525
526 #define D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP (512)
527
528 #define D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (16)
529
530 #define D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP (768)
531
532 #define D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION (1)
533
534 #define D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT (256)
535
536 #define D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP (768)
537
538 #define D3D11_CS_4_X_THREAD_GROUP_MAX_X (768)
539
540 #define D3D11_CS_4_X_THREAD_GROUP_MAX_Y (768)
541
542 #define D3D11_CS_4_X_UAV_REGISTER_COUNT (1)
543
544 #define D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION (65535)
545
546 #define D3D11_CS_TGSM_REGISTER_COUNT (8192)
547
548 #define D3D11_CS_TGSM_REGISTER_READS_PER_INST (1)
549
550 #define D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS (1)
551
552 #define D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS (1)
553
554 #define D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP (1024)
555
556 #define D3D11_CS_THREAD_GROUP_MAX_X (1024)
557
558 #define D3D11_CS_THREAD_GROUP_MAX_Y (1024)
559
560 #define D3D11_CS_THREAD_GROUP_MAX_Z (64)
561
562 #define D3D11_CS_THREAD_GROUP_MIN_X (1)
563
564 #define D3D11_CS_THREAD_GROUP_MIN_Y (1)
565
566 #define D3D11_CS_THREAD_GROUP_MIN_Z (1)
567
568 #define D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL (16384)
569
570 #define D3D11_DEFAULT_DEPTH_BIAS (0)
571
572 #define D3D11_DEFAULT_DEPTH_BIAS_CLAMP 0.0f
573 #define D3D11_DEFAULT_MAX_ANISOTROPY (16)
574
575 #define D3D11_DEFAULT_MIP_LOD_BIAS 0.0f
576 #define D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX (0)
577
578 #define D3D11_DEFAULT_SAMPLE_MASK (0xffffffff)
579
580 #define D3D11_DEFAULT_SCISSOR_ENDX (0)
581
582 #define D3D11_DEFAULT_SCISSOR_ENDY (0)
583
584 #define D3D11_DEFAULT_SCISSOR_STARTX (0)
585
586 #define D3D11_DEFAULT_SCISSOR_STARTY (0)
587
588 #define D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS 0.0f
589 #define D3D11_DEFAULT_STENCIL_READ_MASK (0xff)
590
591 #define D3D11_DEFAULT_STENCIL_REFERENCE (0)
592
593 #define D3D11_DEFAULT_STENCIL_WRITE_MASK (0xff)
594
595 #define D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX (0)
596
597 #define D3D11_DEFAULT_VIEWPORT_HEIGHT (0)
598
599 #define D3D11_DEFAULT_VIEWPORT_MAX_DEPTH 0.0f
600 #define D3D11_DEFAULT_VIEWPORT_MIN_DEPTH 0.0f
601 #define D3D11_DEFAULT_VIEWPORT_TOPLEFTX (0)
602
603 #define D3D11_DEFAULT_VIEWPORT_TOPLEFTY (0)
604
605 #define D3D11_DEFAULT_VIEWPORT_WIDTH (0)
606
607 #define D3D11_FLOAT32_MAX (3.402823466e+38f)
608 #define D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT (32)
609
610 #define D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT (8)
611
612 #define D3D11_MAX_MAXANISOTROPY (16)
613
614 #define D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT (32)
615
616 #define D3D11_VIEWPORT_BOUNDS_MAX (32767)
617
618 #define D3D11_VIEWPORT_BOUNDS_MIN (-32768)
619
620 #define D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX (15)
621
622 #define D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16)
623
624 #define D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL (0xffffffff)
625
626 #define D3D11_KEEP_UNORDERED_ACCESS_VIEWS (0xffffffff)
627
628 #define D3D11_SHADER_MAJOR_VERSION (5)
629
630 #define D3D11_SHADER_MAX_INSTANCES (65535)
631
632 #define D3D11_SHADER_MAX_INTERFACES (253)
633
634 #define D3D11_SHADER_MAX_INTERFACE_CALL_SITES (4096)
635
636 #define D3D11_SHADER_MAX_TYPES (65535)
637
638 #define D3D11_SHADER_MINOR_VERSION (0)
639
640 #define D3D11_VS_OUTPUT_REGISTER_COUNT (32)
641
642 #define D3D11_OMAC_SIZE (16)
643
644 #define D3D11_PS_CS_UAV_REGISTER_COMPONENTS (1)
645
646 #define D3D11_PS_CS_UAV_REGISTER_COUNT (8)
647
648 #define D3D11_PS_CS_UAV_REGISTER_READS_PER_INST (1)
649
650 #define D3D11_PS_CS_UAV_REGISTER_READ_PORTS (1)
651
652 #define D3D11_PS_FRONTFACING_DEFAULT_VALUE (0xffffffff)
653
654 #define D3D11_PS_FRONTFACING_FALSE_VALUE (0)
655
656 #define D3D11_PS_FRONTFACING_TRUE_VALUE (0xffffffff)
657
658 #define D3D11_PS_INPUT_REGISTER_COMPONENTS (4)
659
660 #define D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32)
661
662 #define D3D11_PS_INPUT_REGISTER_COUNT (32)
663
664 #define D3D11_PS_INPUT_REGISTER_READS_PER_INST (2)
665
666 #define D3D11_PS_INPUT_REGISTER_READ_PORTS (1)
667
668 #define D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.0f)
669 #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS (1)
670
671 #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT (32)
672
673 #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT (1)
674
675 #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS (1)
676
677 #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT (32)
678
679 #define D3D11_PS_OUTPUT_MASK_REGISTER_COUNT (1)
680
681 #define D3D11_PS_OUTPUT_REGISTER_COMPONENTS (4)
682
683 #define D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32)
684
685 #define D3D11_PS_OUTPUT_REGISTER_COUNT (8)
686
687 #define D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.5f)
688 #define D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT (16)
689
690 #define D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE (4096)
691
692 #define D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP (27)
693
694 #define D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
695
696 #define D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE (4096)
697
698 #define D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (32)
699
700 #define D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP (32)
701
702 #define D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION (16384)
703
704 #define D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT (1024)
705
706 #define D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
707
708 #define D3D11_REQ_MAXANISOTROPY (16)
709
710 #define D3D11_REQ_MIP_LEVELS (15)
711
712 #define D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES (2048)
713
714 #define D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE (4096)
715
716 #define D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH (16384)
717
718 #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM (128)
719
720 #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM (0.25f)
721 #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM (2048)
722
723 #define D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP (20)
724
725 #define D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE (4096)
726
727 #define D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (2048)
728
729 #define D3D11_REQ_TEXTURE1D_U_DIMENSION (16384)
730
731 #define D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION (2048)
732
733 #define D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION (16384)
734
735 #define D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION (2048)
736
737 #define D3D11_REQ_TEXTURECUBE_DIMENSION (16384)
738
739 #define D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL (0)
740
741 #define D3D11_SHIFT_INSTRUCTION_PAD_VALUE (0)
742
743 #define D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT (5)
744
745 #define D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES (2048)
746
747 #define D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES (512)
748
749 #define D3D11_SO_BUFFER_SLOT_COUNT (4)
750
751 #define D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP (0xffffffff)
752
753 #define D3D11_SO_NO_RASTERIZED_STREAM (0xffffffff)
754
755 #define D3D11_SO_OUTPUT_COMPONENT_COUNT (128)
756
757 #define D3D11_SO_STREAM_COUNT (4)
758
759 #define D3D11_SPEC_DATE_DAY (16)
760
761 #define D3D11_SPEC_DATE_MONTH (5)
762
763 #define D3D11_SPEC_DATE_YEAR (2011)
764
765 #define D3D11_SPEC_VERSION (1.07)
766 #define D3D11_SRGB_GAMMA (2.2f)
767 #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_1 (12.92f)
768 #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_2 (1.055f)
769 #define D3D11_SRGB_TO_FLOAT_EXPONENT (2.4f)
770 #define D3D11_SRGB_TO_FLOAT_OFFSET (0.055f)
771 #define D3D11_SRGB_TO_FLOAT_THRESHOLD (0.04045f)
772 #define D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.5f)
773 #define D3D11_STANDARD_COMPONENT_BIT_COUNT (32)
774
775 #define D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED (64)
776
777 #define D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE (4)
778
779 #define D3D11_STANDARD_PIXEL_COMPONENT_COUNT (128)
780
781 #define D3D11_STANDARD_PIXEL_ELEMENT_COUNT (32)
782
783 #define D3D11_STANDARD_VECTOR_SIZE (4)
784
785 #define D3D11_STANDARD_VERTEX_ELEMENT_COUNT (32)
786
787 #define D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT (64)
788
789 #endif
790 #ifndef _D3D11_1_CONSTANTS
791 #define _D3D11_1_CONSTANTS
792 #define D3D11_1_UAV_SLOT_COUNT (64)
793
794 #endif
795 #ifndef _D3D11_2_CONSTANTS
796 #define _D3D11_2_CONSTANTS
797 #define D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES (0x10000)
798
799 #endif
800 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
801 struct CD3D11_DEFAULT {};
802 extern const DECLSPEC_SELECTANY CD3D11_DEFAULT D3D11_DEFAULT;
803 #endif
804 typedef enum D3D11_BLEND {
805 D3D11_BLEND_ZERO = 1,
806 D3D11_BLEND_ONE = 2,
807 D3D11_BLEND_SRC_COLOR = 3,
808 D3D11_BLEND_INV_SRC_COLOR = 4,
809 D3D11_BLEND_SRC_ALPHA = 5,
810 D3D11_BLEND_INV_SRC_ALPHA = 6,
811 D3D11_BLEND_DEST_ALPHA = 7,
812 D3D11_BLEND_INV_DEST_ALPHA = 8,
813 D3D11_BLEND_DEST_COLOR = 9,
814 D3D11_BLEND_INV_DEST_COLOR = 10,
815 D3D11_BLEND_SRC_ALPHA_SAT = 11,
816 D3D11_BLEND_BLEND_FACTOR = 14,
817 D3D11_BLEND_INV_BLEND_FACTOR = 15,
818 D3D11_BLEND_SRC1_COLOR = 16,
819 D3D11_BLEND_INV_SRC1_COLOR = 17,
820 D3D11_BLEND_SRC1_ALPHA = 18,
821 D3D11_BLEND_INV_SRC1_ALPHA = 19
822 } D3D11_BLEND;
823 typedef enum D3D11_BLEND_OP {
824 D3D11_BLEND_OP_ADD = 1,
825 D3D11_BLEND_OP_SUBTRACT = 2,
826 D3D11_BLEND_OP_REV_SUBTRACT = 3,
827 D3D11_BLEND_OP_MIN = 4,
828 D3D11_BLEND_OP_MAX = 5
829 } D3D11_BLEND_OP;
830 typedef enum D3D11_VIDEO_DECODER_BUFFER_TYPE {
831 D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS = 0,
832 D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL = 1,
833 D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE = 2,
834 D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL = 3,
835 D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX = 4,
836 D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL = 5,
837 D3D11_VIDEO_DECODER_BUFFER_BITSTREAM = 6,
838 D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR = 7,
839 D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN = 8
840 } D3D11_VIDEO_DECODER_BUFFER_TYPE;
841 typedef enum D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE {
842 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE = 0,
843 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_BACKGROUND = 1,
844 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_DESTINATION = 2,
845 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM = 3
846 } D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE;
847 typedef enum D3D11_VIDEO_PROCESSOR_OUTPUT_RATE {
848 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL = 0,
849 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF = 1,
850 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_CUSTOM = 2
851 } D3D11_VIDEO_PROCESSOR_OUTPUT_RATE;
852 typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FORMAT {
853 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO = 0,
854 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL = 1,
855 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL = 2,
856 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE = 3,
857 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET = 4,
858 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED = 5,
859 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED = 6,
860 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD = 7
861 } D3D11_VIDEO_PROCESSOR_STEREO_FORMAT;
862 typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE {
863 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE = 0,
864 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 = 1,
865 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 = 2
866 } D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE;
867 typedef enum D3D11_VIDEO_PROCESSOR_ROTATION {
868 D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0,
869 D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1,
870 D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2,
871 D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3
872 } D3D11_VIDEO_PROCESSOR_ROTATION;
873 typedef enum D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS {
874 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND = 0x1,
875 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB = 0x2,
876 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE = 0x4,
877 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION = 0x8,
878 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE = 0x10,
879 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_FRAME_RATE_CONVERSION = 0x20
880 } D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS;
881 typedef enum D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS {
882 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32 = 0x1,
883 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_22 = 0x2,
884 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2224 = 0x4,
885 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2332 = 0x8,
886 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32322 = 0x10,
887 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_55 = 0x20,
888 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_64 = 0x40,
889 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_87 = 0x80,
890 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_222222222223 = 0x100,
891 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_OTHER = 0x80000000
892 } D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS;
893 typedef enum D3D11_CONTENT_PROTECTION_CAPS {
894 D3D11_CONTENT_PROTECTION_CAPS_SOFTWARE = 0x1,
895 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE = 0x2,
896 D3D11_CONTENT_PROTECTION_CAPS_PROTECTION_ALWAYS_ON = 0x4,
897 D3D11_CONTENT_PROTECTION_CAPS_PARTIAL_DECRYPTION = 0x8,
898 D3D11_CONTENT_PROTECTION_CAPS_CONTENT_KEY = 0x10,
899 D3D11_CONTENT_PROTECTION_CAPS_FRESHEN_SESSION_KEY = 0x20,
900 D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK = 0x40,
901 D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK_KEY = 0x80,
902 D3D11_CONTENT_PROTECTION_CAPS_SEQUENTIAL_CTR_IV = 0x100,
903 D3D11_CONTENT_PROTECTION_CAPS_ENCRYPT_SLICEDATA_ONLY = 0x200,
904 D3D11_CONTENT_PROTECTION_CAPS_DECRYPTION_BLT = 0x400,
905 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECT_UNCOMPRESSED = 0x800,
906 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECTED_MEMORY_PAGEABLE = 0x1000,
907 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_TEARDOWN = 0x2000,
908 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_DRM_COMMUNICATION = 0x4000
909 } D3D11_CONTENT_PROTECTION_CAPS;
910 typedef enum D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE {
911 D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED = 0x0,
912 D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235 = 0x1,
913 D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255 = 0x2
914 } D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE;
915 typedef enum D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE {
916 D3D11_PROCESSIDTYPE_UNKNOWN = 0x0,
917 D3D11_PROCESSIDTYPE_DWM = 0x1,
918 D3D11_PROCESSIDTYPE_HANDLE = 0x2
919 } D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE;
920 typedef enum D3D11_BUS_TYPE {
921 D3D11_BUS_TYPE_OTHER = 0x0,
922 D3D11_BUS_TYPE_PCI = 0x1,
923 D3D11_BUS_TYPE_PCIX = 0x2,
924 D3D11_BUS_TYPE_PCIEXPRESS = 0x3,
925 D3D11_BUS_TYPE_AGP = 0x4,
926 D3D11_BUS_IMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x10000,
927 D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x20000,
928 D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x30000,
929 D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x40000,
930 D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x50000,
931 D3D11_BUS_IMPL_MODIFIER_NON_STANDARD = 0x80000000
932 } D3D11_BUS_TYPE;
933 typedef struct D3D11_BOX {
934 UINT left;
935 UINT top;
936 UINT front;
937 UINT right;
938 UINT bottom;
939 UINT back;
940 } D3D11_BOX;
941 typedef struct D3D11_BUFFER_RTV {
942 __C89_NAMELESS union {
943 UINT FirstElement;
944 UINT ElementOffset;
945 } __C89_NAMELESSUNIONNAME1;
946 __C89_NAMELESS union {
947 UINT NumElements;
948 UINT ElementWidth;
949 } __C89_NAMELESSUNIONNAME2;
950 } D3D11_BUFFER_RTV;
951 typedef struct D3D11_BUFFER_SRV {
952 __C89_NAMELESS union {
953 UINT FirstElement;
954 UINT ElementOffset;
955 } __C89_NAMELESSUNIONNAME1;
956 __C89_NAMELESS union {
957 UINT NumElements;
958 UINT ElementWidth;
959 } __C89_NAMELESSUNIONNAME2;
960 } D3D11_BUFFER_SRV;
961 typedef struct D3D11_BUFFER_UAV {
962 UINT FirstElement;
963 UINT NumElements;
964 UINT Flags;
965 } D3D11_BUFFER_UAV;
966 typedef struct D3D11_BUFFEREX_SRV {
967 UINT FirstElement;
968 UINT NumElements;
969 UINT Flags;
970 } D3D11_BUFFEREX_SRV;
971 typedef struct D3D11_CLASS_INSTANCE_DESC {
972 UINT InstanceId;
973 UINT InstanceIndex;
974 UINT TypeId;
975 UINT ConstantBuffer;
976 UINT BaseConstantBufferOffset;
977 UINT BaseTexture;
978 UINT BaseSampler;
979 WINBOOL Created;
980 } D3D11_CLASS_INSTANCE_DESC;
981 typedef enum D3D11_COMPARISON_FUNC {
982 D3D11_COMPARISON_NEVER = 1,
983 D3D11_COMPARISON_LESS = 2,
984 D3D11_COMPARISON_EQUAL = 3,
985 D3D11_COMPARISON_LESS_EQUAL = 4,
986 D3D11_COMPARISON_GREATER = 5,
987 D3D11_COMPARISON_NOT_EQUAL = 6,
988 D3D11_COMPARISON_GREATER_EQUAL = 7,
989 D3D11_COMPARISON_ALWAYS = 8
990 } D3D11_COMPARISON_FUNC;
991 typedef enum D3D11_COUNTER {
992 D3D11_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000
993 } D3D11_COUNTER;
994 typedef struct D3D11_COUNTER_DESC {
995 D3D11_COUNTER Counter;
996 UINT MiscFlags;
997 } D3D11_COUNTER_DESC;
998 typedef struct D3D11_COUNTER_INFO {
999 D3D11_COUNTER LastDeviceDependentCounter;
1000 UINT NumSimultaneousCounters;
1001 UINT8 NumDetectableParallelUnits;
1002 } D3D11_COUNTER_INFO;
1003 typedef enum D3D11_COUNTER_TYPE {
1004 D3D11_COUNTER_TYPE_FLOAT32 = 0,
1005 D3D11_COUNTER_TYPE_UINT16 = 1,
1006 D3D11_COUNTER_TYPE_UINT32 = 2,
1007 D3D11_COUNTER_TYPE_UINT64 = 3
1008 } D3D11_COUNTER_TYPE;
1009 typedef enum D3D11_CULL_MODE {
1010 D3D11_CULL_NONE = 1,
1011 D3D11_CULL_FRONT = 2,
1012 D3D11_CULL_BACK = 3
1013 } D3D11_CULL_MODE;
1014 typedef enum D3D11_DEPTH_WRITE_MASK {
1015 D3D11_DEPTH_WRITE_MASK_ZERO = 0,
1016 D3D11_DEPTH_WRITE_MASK_ALL = 1
1017 } D3D11_DEPTH_WRITE_MASK;
1018 typedef enum D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS {
1019 D3D11_STANDARD_MULTISAMPLE_PATTERN = 0xffffffff,
1020 D3D11_CENTER_MULTISAMPLE_PATTERN = 0xfffffffe
1021 } D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS;
1022 typedef enum D3D11_DEVICE_CONTEXT_TYPE {
1023 D3D11_DEVICE_CONTEXT_IMMEDIATE = 0,
1024 D3D11_DEVICE_CONTEXT_DEFERRED = 1
1025 } D3D11_DEVICE_CONTEXT_TYPE;
1026 typedef enum D3D11_DSV_DIMENSION {
1027 D3D11_DSV_DIMENSION_UNKNOWN = 0,
1028 D3D11_DSV_DIMENSION_TEXTURE1D = 1,
1029 D3D11_DSV_DIMENSION_TEXTURE1DARRAY = 2,
1030 D3D11_DSV_DIMENSION_TEXTURE2D = 3,
1031 D3D11_DSV_DIMENSION_TEXTURE2DARRAY = 4,
1032 D3D11_DSV_DIMENSION_TEXTURE2DMS = 5,
1033 D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY = 6
1034 } D3D11_DSV_DIMENSION;
1035 typedef enum D3D11_FEATURE {
1036 D3D11_FEATURE_THREADING = 0,
1037 D3D11_FEATURE_DOUBLES = 1,
1038 D3D11_FEATURE_FORMAT_SUPPORT = 2,
1039 D3D11_FEATURE_FORMAT_SUPPORT2 = 3,
1040 D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS = 4,
1041 D3D11_FEATURE_D3D11_OPTIONS = 5,
1042 D3D11_FEATURE_ARCHITECTURE_INFO = 6,
1043 D3D11_FEATURE_D3D9_OPTIONS = 7,
1044 D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT = 8,
1045 D3D11_FEATURE_D3D9_SHADOW_SUPPORT = 9,
1046 D3D11_FEATURE_D3D11_OPTIONS1 = 10,
1047 D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT = 11,
1048 D3D11_FEATURE_MARKER_SUPPORT = 12,
1049 D3D11_FEATURE_D3D9_OPTIONS1 = 13,
1050 D3D11_FEATURE_D3D11_OPTIONS2 = 14,
1051 D3D11_FEATURE_D3D11_OPTIONS3 = 15,
1052 D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 16,
1053 D3D11_FEATURE_D3D11_OPTIONS4 = 17,
1054 D3D11_FEATURE_SHADER_CACHE = 18
1055 } D3D11_FEATURE;
1056 typedef struct D3D11_FEATURE_DATA_THREADING {
1057 WINBOOL DriverConcurrentCreates;
1058 WINBOOL DriverCommandLists;
1059 } D3D11_FEATURE_DATA_THREADING;
1060 typedef struct D3D11_FEATURE_DATA_DOUBLES {
1061 WINBOOL DoublePrecisionFloatShaderOps;
1062 } D3D11_FEATURE_DATA_DOUBLES;
1063 typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT {
1064 DXGI_FORMAT InFormat;
1065 UINT OutFormatSupport;
1066 } D3D11_FEATURE_DATA_FORMAT_SUPPORT;
1067 typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT2 {
1068 DXGI_FORMAT InFormat;
1069 UINT OutFormatSupport2;
1070 } D3D11_FEATURE_DATA_FORMAT_SUPPORT2;
1071 typedef struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS {
1072 WINBOOL ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x;
1073 } D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS;
1074 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS {
1075 WINBOOL OutputMergerLogicOp;
1076 WINBOOL UAVOnlyRenderingForcedSampleCount;
1077 WINBOOL DiscardAPIsSeenByDriver;
1078 WINBOOL FlagsForUpdateAndCopySeenByDriver;
1079 WINBOOL ClearView;
1080 WINBOOL CopyWithOverlap;
1081 WINBOOL ConstantBufferPartialUpdate;
1082 WINBOOL ConstantBufferOffsetting;
1083 WINBOOL MapNoOverwriteOnDynamicConstantBuffer;
1084 WINBOOL MapNoOverwriteOnDynamicBufferSRV;
1085 WINBOOL MultisampleRTVWithForcedSampleCountOne;
1086 WINBOOL SAD4ShaderInstructions;
1087 WINBOOL ExtendedDoublesShaderInstructions;
1088 WINBOOL ExtendedResourceSharing;
1089 } D3D11_FEATURE_DATA_D3D11_OPTIONS;
1090 typedef struct D3D11_FEATURE_DATA_ARCHITECTURE_INFO {
1091 WINBOOL TileBasedDeferredRenderer;
1092 } D3D11_FEATURE_DATA_ARCHITECTURE_INFO;
1093 typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS {
1094 WINBOOL FullNonPow2TextureSupport;
1095 } D3D11_FEATURE_DATA_D3D9_OPTIONS;
1096 typedef struct D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT {
1097 WINBOOL SupportsDepthAsTextureWithLessEqualComparisonFilter;
1098 } D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT;
1099 typedef enum D3D11_SHADER_MIN_PRECISION_SUPPORT {
1100 D3D11_SHADER_MIN_PRECISION_10_BIT = 0x1,
1101 D3D11_SHADER_MIN_PRECISION_16_BIT = 0x2
1102 } D3D11_SHADER_MIN_PRECISION_SUPPORT;
1103 typedef struct D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT {
1104 UINT PixelShaderMinPrecision;
1105 UINT AllOtherShaderStagesMinPrecision;
1106 } D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT;
1107 typedef enum D3D11_TILED_RESOURCES_TIER {
1108 D3D11_TILED_RESOURCES_NOT_SUPPORTED = 0x0,
1109 D3D11_TILED_RESOURCES_TIER_1 = 0x1,
1110 D3D11_TILED_RESOURCES_TIER_2 = 0x2,
1111 D3D11_TILED_RESOURCES_TIER_3 = 0x3
1112 } D3D11_TILED_RESOURCES_TIER;
1113 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS1 {
1114 D3D11_TILED_RESOURCES_TIER TiledResourcesTier;
1115 WINBOOL MinMaxFiltering;
1116 WINBOOL ClearViewAlsoSupportsDepthOnlyFormats;
1117 WINBOOL MapOnDefaultBuffers;
1118 } D3D11_FEATURE_DATA_D3D11_OPTIONS1;
1119 typedef struct D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT {
1120 WINBOOL SimpleInstancingSupported;
1121 } D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT;
1122 typedef struct D3D11_FEATURE_DATA_MARKER_SUPPORT {
1123 WINBOOL Profile;
1124 } D3D11_FEATURE_DATA_MARKER_SUPPORT;
1125 typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS1 {
1126 WINBOOL FullNonPow2TextureSupported;
1127 WINBOOL DepthAsTextureWithLessEqualComparisonFilterSupported;
1128 WINBOOL SimpleInstancingSupported;
1129 WINBOOL TextureCubeFaceRenderTargetWithNonCubeDepthStencilSupported;
1130 } D3D11_FEATURE_DATA_D3D9_OPTIONS1;
1131 typedef enum D3D11_CONSERVATIVE_RASTERIZATION_TIER {
1132 D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED = 0x0,
1133 D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 = 0x1,
1134 D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 = 0x2,
1135 D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 = 0x3
1136 } D3D11_CONSERVATIVE_RASTERIZATION_TIER;
1137 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 {
1138 WINBOOL PSSpecifiedStencilRefSupported;
1139 WINBOOL TypedUAVLoadAdditionalFormats;
1140 WINBOOL ROVsSupported;
1141 D3D11_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier;
1142 D3D11_TILED_RESOURCES_TIER TiledResourcesTier;
1143 WINBOOL MapOnDefaultTextures;
1144 WINBOOL StandardSwizzle;
1145 WINBOOL UnifiedMemoryArchitecture;
1146 } D3D11_FEATURE_DATA_D3D11_OPTIONS2;
1147 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS3 {
1148 WINBOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizer;
1149 } D3D11_FEATURE_DATA_D3D11_OPTIONS3;
1150 typedef struct D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT {
1151 UINT MaxGPUVirtualAddressBitsPerResource;
1152 UINT MaxGPUVirtualAddressBitsPerProcess;
1153 } D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT;
1154 typedef enum D3D11_SHADER_CACHE_SUPPORT_FLAGS {
1155 D3D11_SHADER_CACHE_SUPPORT_NONE = 0x0,
1156 D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x1,
1157 D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x2
1158 } D3D11_SHADER_CACHE_SUPPORT_FLAGS;
1159 typedef struct D3D11_FEATURE_DATA_SHADER_CACHE {
1160 UINT SupportFlags;
1161 } D3D11_FEATURE_DATA_SHADER_CACHE;
1162 typedef enum D3D11_FILL_MODE {
1163 D3D11_FILL_WIREFRAME = 2,
1164 D3D11_FILL_SOLID = 3
1165 } D3D11_FILL_MODE;
1166 typedef enum D3D11_FILTER_TYPE {
1167 D3D11_FILTER_TYPE_POINT = 0,
1168 D3D11_FILTER_TYPE_LINEAR = 1
1169 } D3D11_FILTER_TYPE;
1170 #define D3D11_MIN_FILTER_SHIFT (4)
1171
1172 #define D3D11_MAG_FILTER_SHIFT (2)
1173
1174 #define D3D11_MIP_FILTER_SHIFT (0)
1175
1176 #define D3D11_FILTER_TYPE_MASK (0x3)
1177
1178 #define D3D11_COMPARISON_FILTERING_BIT (0x80)
1179
1180 #define D3D11_ANISOTROPIC_FILTERING_BIT (0x40)
1181
1182 #define D3D11_ENCODE_BASIC_FILTER(min, mag, mip, bComparison) \
1183 ((D3D11_FILTER)(((bComparison) ? D3D11_COMPARISON_FILTERING_BIT : 0 ) | \
1184 (((min)&D3D11_FILTER_TYPE_MASK) << D3D11_MIN_FILTER_SHIFT) | \
1185 (((mag)&D3D11_FILTER_TYPE_MASK) << D3D11_MAG_FILTER_SHIFT) | \
1186 (((mip)&D3D11_FILTER_TYPE_MASK) << D3D11_MIP_FILTER_SHIFT)))
1187 #define D3D11_ENCODE_ANISOTROPIC_FILTER(bComparison) \
1188 ((D3D11_FILTER)(D3D11_ANISOTROPIC_FILTERING_BIT | \
1189 D3D11_ENCODE_BASIC_FILTER(D3D11_FILTER_TYPE_LINEAR,D3D11_FILTER_TYPE_LINEAR, \
1190 D3D11_FILTER_TYPE_LINEAR,bComparison)))
1191 #define D3D11_DECODE_MIN_FILTER(d3d11Filter) \
1192 ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIN_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))
1193 #define D3D11_DECODE_MAG_FILTER(d3d11Filter) \
1194 ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MAG_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))
1195 #define D3D11_DECODE_MIP_FILTER(d3d11Filter) \
1196 ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIP_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))
1197 #define D3D11_DECODE_IS_COMPARISON_FILTER(d3d11Filter) ((d3d11Filter) & D3D11_COMPARISON_FILTERING_BIT)
1198 #define D3D11_DECODE_IS_ANISOTROPIC_FILTER(d3d11Filter) \
1199 (((d3d11Filter) & D3D11_ANISOTROPIC_FILTERING_BIT ) \
1200 && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIN_FILTER(d3d11Filter)) \
1201 && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MAG_FILTER(d3d11Filter)) \
1202 && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIP_FILTER(d3d11Filter)))
1203 typedef enum D3D11_FILTER {
1204 D3D11_FILTER_MIN_MAG_MIP_POINT = 0x0,
1205 D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1,
1206 D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4,
1207 D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5,
1208 D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10,
1209 D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11,
1210 D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14,
1211 D3D11_FILTER_MIN_MAG_MIP_LINEAR = 0x15,
1212 D3D11_FILTER_ANISOTROPIC = 0x55,
1213 D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80,
1214 D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81,
1215 D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84,
1216 D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85,
1217 D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90,
1218 D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91,
1219 D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94,
1220 D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95,
1221 D3D11_FILTER_COMPARISON_ANISOTROPIC = 0xd5
1222 } D3D11_FILTER;
1223 typedef enum D3D11_DSV_FLAG {
1224 D3D11_DSV_READ_ONLY_DEPTH = 0x1,
1225 D3D11_DSV_READ_ONLY_STENCIL = 0x2
1226 } D3D11_DSV_FLAG;
1227 typedef enum D3D11_BUFFEREX_SRV_FLAG {
1228 D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1
1229 } D3D11_BUFFEREX_SRV_FLAG;
1230 typedef enum D3D11_UAV_FLAG {
1231 D3D11_BUFFER_UAV_FLAG_RAW = 0x1,
1232 D3D11_BUFFER_UAV_FLAG_APPEND = 0x2,
1233 D3D11_BUFFER_UAV_FLAG_COUNTER = 0x4
1234 } D3D11_UAV_FLAG;
1235 typedef enum D3D11_INPUT_CLASSIFICATION {
1236 D3D11_INPUT_PER_VERTEX_DATA = 0,
1237 D3D11_INPUT_PER_INSTANCE_DATA = 1
1238 } D3D11_INPUT_CLASSIFICATION;
1239 #define D3D11_APPEND_ALIGNED_ELEMENT (0xffffffff)
1240
1241 typedef struct D3D11_INPUT_ELEMENT_DESC {
1242 LPCSTR SemanticName;
1243 UINT SemanticIndex;
1244 DXGI_FORMAT Format;
1245 UINT InputSlot;
1246 UINT AlignedByteOffset;
1247 D3D11_INPUT_CLASSIFICATION InputSlotClass;
1248 UINT InstanceDataStepRate;
1249 } D3D11_INPUT_ELEMENT_DESC;
1250 typedef enum D3D11_MAP {
1251 D3D11_MAP_READ = 1,
1252 D3D11_MAP_WRITE = 2,
1253 D3D11_MAP_READ_WRITE = 3,
1254 D3D11_MAP_WRITE_DISCARD = 4,
1255 D3D11_MAP_WRITE_NO_OVERWRITE = 5
1256 } D3D11_MAP;
1257 typedef enum D3D11_MAP_FLAG {
1258 D3D11_MAP_FLAG_DO_NOT_WAIT = 0x100000
1259 } D3D11_MAP_FLAG;
1260 typedef struct D3D11_QUERY_DATA_SO_STATISTICS {
1261 UINT64 NumPrimitivesWritten;
1262 UINT64 PrimitivesStorageNeeded;
1263 } D3D11_QUERY_DATA_SO_STATISTICS;
1264 typedef struct D3D11_MAPPED_SUBRESOURCE {
1265 void *pData;
1266 UINT RowPitch;
1267 UINT DepthPitch;
1268 } D3D11_MAPPED_SUBRESOURCE;
1269 typedef enum D3D11_QUERY {
1270 D3D11_QUERY_EVENT = 0,
1271 D3D11_QUERY_OCCLUSION = 1,
1272 D3D11_QUERY_TIMESTAMP = 2,
1273 D3D11_QUERY_TIMESTAMP_DISJOINT = 3,
1274 D3D11_QUERY_PIPELINE_STATISTICS = 4,
1275 D3D11_QUERY_OCCLUSION_PREDICATE = 5,
1276 D3D11_QUERY_SO_STATISTICS = 6,
1277 D3D11_QUERY_SO_OVERFLOW_PREDICATE = 7,
1278 D3D11_QUERY_SO_STATISTICS_STREAM0 = 8,
1279 D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 = 9,
1280 D3D11_QUERY_SO_STATISTICS_STREAM1 = 10,
1281 D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 = 11,
1282 D3D11_QUERY_SO_STATISTICS_STREAM2 = 12,
1283 D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 = 13,
1284 D3D11_QUERY_SO_STATISTICS_STREAM3 = 14,
1285 D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3 = 15
1286 } D3D11_QUERY;
1287 typedef enum D3D11_QUERY_MISC_FLAG {
1288 D3D11_QUERY_MISC_PREDICATEHINT = 0x1
1289 } D3D11_QUERY_MISC_FLAG;
1290 typedef enum D3D11_ASYNC_GETDATA_FLAG {
1291 D3D11_ASYNC_GETDATA_DONOTFLUSH = 0x1
1292 } D3D11_ASYNC_GETDATA_FLAG;
1293 typedef enum D3D11_RESOURCE_MISC_FLAG {
1294 D3D11_RESOURCE_MISC_GENERATE_MIPS = 0x1,
1295 D3D11_RESOURCE_MISC_SHARED = 0x2,
1296 D3D11_RESOURCE_MISC_TEXTURECUBE = 0x4,
1297 D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS = 0x10,
1298 D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS = 0x20,
1299 D3D11_RESOURCE_MISC_BUFFER_STRUCTURED = 0x40,
1300 D3D11_RESOURCE_MISC_RESOURCE_CLAMP = 0x80,
1301 D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x100,
1302 D3D11_RESOURCE_MISC_GDI_COMPATIBLE = 0x200,
1303 D3D11_RESOURCE_MISC_SHARED_NTHANDLE = 0x800,
1304 D3D11_RESOURCE_MISC_RESTRICTED_CONTENT = 0x1000,
1305 D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE = 0x2000,
1306 D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER = 0x4000,
1307 D3D11_RESOURCE_MISC_GUARDED = 0x8000
1308 } D3D11_RESOURCE_MISC_FLAG;
1309 typedef struct D3D11_QUERY_DESC {
1310 D3D11_QUERY Query;
1311 UINT MiscFlags;
1312 } D3D11_QUERY_DESC;
1313 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1314 struct CD3D11_QUERY_DESC : public D3D11_QUERY_DESC {
CD3D11_QUERY_DESCCD3D11_QUERY_DESC1315 CD3D11_QUERY_DESC() {}
~CD3D11_QUERY_DESCCD3D11_QUERY_DESC1316 ~CD3D11_QUERY_DESC() {}
CD3D11_QUERY_DESCCD3D11_QUERY_DESC1317 explicit CD3D11_QUERY_DESC(const D3D11_QUERY_DESC &other) : D3D11_QUERY_DESC(other) {}
1318 explicit CD3D11_QUERY_DESC(D3D11_QUERY query, UINT misc_flags = 0) {
1319 Query = query;
1320 MiscFlags = misc_flags;
1321 }
1322 operator const D3D11_QUERY_DESC&() const {
1323 return *this;
1324 }
1325 };
1326 #endif
1327 typedef struct D3D11_RASTERIZER_DESC {
1328 D3D11_FILL_MODE FillMode;
1329 D3D11_CULL_MODE CullMode;
1330 WINBOOL FrontCounterClockwise;
1331 INT DepthBias;
1332 FLOAT DepthBiasClamp;
1333 FLOAT SlopeScaledDepthBias;
1334 WINBOOL DepthClipEnable;
1335 WINBOOL ScissorEnable;
1336 WINBOOL MultisampleEnable;
1337 WINBOOL AntialiasedLineEnable;
1338 } D3D11_RASTERIZER_DESC;
1339 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1340 struct CD3D11_RASTERIZER_DESC : public D3D11_RASTERIZER_DESC {
CD3D11_RASTERIZER_DESCCD3D11_RASTERIZER_DESC1341 CD3D11_RASTERIZER_DESC() {}
CD3D11_RASTERIZER_DESCCD3D11_RASTERIZER_DESC1342 explicit CD3D11_RASTERIZER_DESC(const D3D11_RASTERIZER_DESC &o) : D3D11_RASTERIZER_DESC(o) {}
CD3D11_RASTERIZER_DESCCD3D11_RASTERIZER_DESC1343 explicit CD3D11_RASTERIZER_DESC(CD3D11_DEFAULT) {
1344 FillMode = D3D11_FILL_SOLID;
1345 CullMode = D3D11_CULL_BACK;
1346 FrontCounterClockwise = FALSE;
1347 DepthBias = D3D11_DEFAULT_DEPTH_BIAS;
1348 DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP;
1349 SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS;
1350 DepthClipEnable = TRUE;
1351 ScissorEnable = FALSE;
1352 MultisampleEnable = FALSE;
1353 AntialiasedLineEnable = FALSE;
1354 }
CD3D11_RASTERIZER_DESCCD3D11_RASTERIZER_DESC1355 explicit CD3D11_RASTERIZER_DESC(D3D11_FILL_MODE fillMode, D3D11_CULL_MODE cullMode,
1356 WINBOOL frontCounterClockwise, INT depthBias, FLOAT depthBiasClamp, FLOAT slopeScaledDepthBias,
1357 BOOL depthClipEnable, WINBOOL scissorEnable, WINBOOL multisampleEnable, WINBOOL antialiasedLineEnable) {
1358 FillMode = fillMode;
1359 CullMode = cullMode;
1360 FrontCounterClockwise = frontCounterClockwise;
1361 DepthBias = depthBias;
1362 DepthBiasClamp = depthBiasClamp;
1363 SlopeScaledDepthBias = slopeScaledDepthBias;
1364 DepthClipEnable = depthClipEnable;
1365 ScissorEnable = scissorEnable;
1366 MultisampleEnable = multisampleEnable;
1367 AntialiasedLineEnable = antialiasedLineEnable;
1368 }
~CD3D11_RASTERIZER_DESCCD3D11_RASTERIZER_DESC1369 ~CD3D11_RASTERIZER_DESC() {}
1370 operator const D3D11_RASTERIZER_DESC&() const { return *this; }
1371 };
1372 #endif
1373 typedef enum D3D11_RESOURCE_DIMENSION {
1374 D3D11_RESOURCE_DIMENSION_UNKNOWN = 0,
1375 D3D11_RESOURCE_DIMENSION_BUFFER = 1,
1376 D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2,
1377 D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3,
1378 D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4
1379 } D3D11_RESOURCE_DIMENSION;
1380 typedef enum D3D11_RTV_DIMENSION {
1381 D3D11_RTV_DIMENSION_UNKNOWN = 0,
1382 D3D11_RTV_DIMENSION_BUFFER = 1,
1383 D3D11_RTV_DIMENSION_TEXTURE1D = 2,
1384 D3D11_RTV_DIMENSION_TEXTURE1DARRAY = 3,
1385 D3D11_RTV_DIMENSION_TEXTURE2D = 4,
1386 D3D11_RTV_DIMENSION_TEXTURE2DARRAY = 5,
1387 D3D11_RTV_DIMENSION_TEXTURE2DMS = 6,
1388 D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY = 7,
1389 D3D11_RTV_DIMENSION_TEXTURE3D = 8
1390 } D3D11_RTV_DIMENSION;
1391 typedef struct D3D11_SO_DECLARATION_ENTRY {
1392 UINT Stream;
1393 LPCSTR SemanticName;
1394 UINT SemanticIndex;
1395 BYTE StartComponent;
1396 BYTE ComponentCount;
1397 BYTE OutputSlot;
1398 } D3D11_SO_DECLARATION_ENTRY;
1399 typedef enum D3D11_STENCIL_OP {
1400 D3D11_STENCIL_OP_KEEP = 1,
1401 D3D11_STENCIL_OP_ZERO = 2,
1402 D3D11_STENCIL_OP_REPLACE = 3,
1403 D3D11_STENCIL_OP_INCR_SAT = 4,
1404 D3D11_STENCIL_OP_DECR_SAT = 5,
1405 D3D11_STENCIL_OP_INVERT = 6,
1406 D3D11_STENCIL_OP_INCR = 7,
1407 D3D11_STENCIL_OP_DECR = 8
1408 } D3D11_STENCIL_OP;
1409 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1410 }
D3D11CalcSubresource(UINT MipSlice,UINT ArraySlice,UINT MipLevels)1411 inline UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels) {
1412 return MipSlice + ArraySlice * MipLevels;
1413 }
1414 extern "C"{
1415 #endif
1416 typedef struct D3D11_SUBRESOURCE_DATA {
1417 const void *pSysMem;
1418 UINT SysMemPitch;
1419 UINT SysMemSlicePitch;
1420 } D3D11_SUBRESOURCE_DATA;
1421 typedef struct D3D11_TEX1D_ARRAY_DSV {
1422 UINT MipSlice;
1423 UINT FirstArraySlice;
1424 UINT ArraySize;
1425 } D3D11_TEX1D_ARRAY_DSV;
1426 typedef struct D3D11_TEX1D_ARRAY_RTV {
1427 UINT MipSlice;
1428 UINT FirstArraySlice;
1429 UINT ArraySize;
1430 } D3D11_TEX1D_ARRAY_RTV;
1431 typedef struct D3D11_TEX1D_ARRAY_SRV {
1432 UINT MostDetailedMip;
1433 UINT MipLevels;
1434 UINT FirstArraySlice;
1435 UINT ArraySize;
1436 } D3D11_TEX1D_ARRAY_SRV;
1437 typedef struct D3D11_TEX1D_ARRAY_UAV {
1438 UINT MipSlice;
1439 UINT FirstArraySlice;
1440 UINT ArraySize;
1441 } D3D11_TEX1D_ARRAY_UAV;
1442 typedef struct D3D11_TEX1D_DSV {
1443 UINT MipSlice;
1444 } D3D11_TEX1D_DSV;
1445 typedef struct D3D11_TEX1D_RTV {
1446 UINT MipSlice;
1447 } D3D11_TEX1D_RTV;
1448 typedef struct D3D11_TEX1D_SRV {
1449 UINT MostDetailedMip;
1450 UINT MipLevels;
1451 } D3D11_TEX1D_SRV;
1452 typedef struct D3D11_TEX1D_UAV {
1453 UINT MipSlice;
1454 } D3D11_TEX1D_UAV;
1455 typedef struct D3D11_TEX2D_ARRAY_DSV {
1456 UINT MipSlice;
1457 UINT FirstArraySlice;
1458 UINT ArraySize;
1459 } D3D11_TEX2D_ARRAY_DSV;
1460 typedef struct D3D11_TEX2D_ARRAY_RTV {
1461 UINT MipSlice;
1462 UINT FirstArraySlice;
1463 UINT ArraySize;
1464 } D3D11_TEX2D_ARRAY_RTV;
1465 typedef struct D3D11_TEX2D_ARRAY_SRV {
1466 UINT MostDetailedMip;
1467 UINT MipLevels;
1468 UINT FirstArraySlice;
1469 UINT ArraySize;
1470 } D3D11_TEX2D_ARRAY_SRV;
1471 typedef struct D3D11_TEX2D_ARRAY_UAV {
1472 UINT MipSlice;
1473 UINT FirstArraySlice;
1474 UINT ArraySize;
1475 } D3D11_TEX2D_ARRAY_UAV;
1476 typedef struct D3D11_TEX2D_DSV {
1477 UINT MipSlice;
1478 } D3D11_TEX2D_DSV;
1479 typedef struct D3D11_TEX2D_RTV {
1480 UINT MipSlice;
1481 } D3D11_TEX2D_RTV;
1482 typedef struct D3D11_TEX2D_SRV {
1483 UINT MostDetailedMip;
1484 UINT MipLevels;
1485 } D3D11_TEX2D_SRV;
1486 typedef struct D3D11_TEX2D_UAV {
1487 UINT MipSlice;
1488 } D3D11_TEX2D_UAV;
1489 typedef struct D3D11_TEX2DMS_ARRAY_DSV {
1490 UINT FirstArraySlice;
1491 UINT ArraySize;
1492 } D3D11_TEX2DMS_ARRAY_DSV;
1493 typedef struct D3D11_TEX2DMS_ARRAY_RTV {
1494 UINT FirstArraySlice;
1495 UINT ArraySize;
1496 } D3D11_TEX2DMS_ARRAY_RTV;
1497 typedef struct D3D11_TEX2DMS_ARRAY_SRV {
1498 UINT FirstArraySlice;
1499 UINT ArraySize;
1500 } D3D11_TEX2DMS_ARRAY_SRV;
1501 typedef struct D3D11_TEX2DMS_DSV {
1502 UINT UnusedField_NothingToDefine;
1503 } D3D11_TEX2DMS_DSV;
1504 typedef struct D3D11_TEX2DMS_RTV {
1505 UINT UnusedField_NothingToDefine;
1506 } D3D11_TEX2DMS_RTV;
1507 typedef struct D3D11_TEX2DMS_SRV {
1508 UINT UnusedField_NothingToDefine;
1509 } D3D11_TEX2DMS_SRV;
1510 typedef struct D3D11_TEX3D_RTV {
1511 UINT MipSlice;
1512 UINT FirstWSlice;
1513 UINT WSize;
1514 } D3D11_TEX3D_RTV;
1515 typedef struct D3D11_TEX3D_SRV {
1516 UINT MostDetailedMip;
1517 UINT MipLevels;
1518 } D3D11_TEX3D_SRV;
1519 typedef struct D3D11_TEX3D_UAV {
1520 UINT MipSlice;
1521 UINT FirstWSlice;
1522 UINT WSize;
1523 } D3D11_TEX3D_UAV;
1524 typedef struct D3D11_TEXCUBE_ARRAY_SRV {
1525 UINT MostDetailedMip;
1526 UINT MipLevels;
1527 UINT First2DArrayFace;
1528 UINT NumCubes;
1529 } D3D11_TEXCUBE_ARRAY_SRV;
1530 typedef struct D3D11_TEXCUBE_SRV {
1531 UINT MostDetailedMip;
1532 UINT MipLevels;
1533 } D3D11_TEXCUBE_SRV;
1534 typedef enum D3D11_TEXTURE_ADDRESS_MODE {
1535 D3D11_TEXTURE_ADDRESS_WRAP = 1,
1536 D3D11_TEXTURE_ADDRESS_MIRROR = 2,
1537 D3D11_TEXTURE_ADDRESS_CLAMP = 3,
1538 D3D11_TEXTURE_ADDRESS_BORDER = 4,
1539 D3D11_TEXTURE_ADDRESS_MIRROR_ONCE = 5
1540 } D3D11_TEXTURE_ADDRESS_MODE;
1541 typedef enum D3D11_UAV_DIMENSION {
1542 D3D11_UAV_DIMENSION_UNKNOWN = 0,
1543 D3D11_UAV_DIMENSION_BUFFER = 1,
1544 D3D11_UAV_DIMENSION_TEXTURE1D = 2,
1545 D3D11_UAV_DIMENSION_TEXTURE1DARRAY = 3,
1546 D3D11_UAV_DIMENSION_TEXTURE2D = 4,
1547 D3D11_UAV_DIMENSION_TEXTURE2DARRAY = 5,
1548 D3D11_UAV_DIMENSION_TEXTURE3D = 8
1549 } D3D11_UAV_DIMENSION;
1550 typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC {
1551 DXGI_FORMAT Format;
1552 D3D11_UAV_DIMENSION ViewDimension;
1553 __C89_NAMELESS union {
1554 D3D11_BUFFER_UAV Buffer;
1555 D3D11_TEX1D_UAV Texture1D;
1556 D3D11_TEX1D_ARRAY_UAV Texture1DArray;
1557 D3D11_TEX2D_UAV Texture2D;
1558 D3D11_TEX2D_ARRAY_UAV Texture2DArray;
1559 D3D11_TEX3D_UAV Texture3D;
1560 } __C89_NAMELESSUNIONNAME;
1561 } D3D11_UNORDERED_ACCESS_VIEW_DESC;
1562 typedef enum D3D11_USAGE {
1563 D3D11_USAGE_DEFAULT = 0,
1564 D3D11_USAGE_IMMUTABLE = 1,
1565 D3D11_USAGE_DYNAMIC = 2,
1566 D3D11_USAGE_STAGING = 3
1567 } D3D11_USAGE;
1568 typedef enum D3D11_BIND_FLAG {
1569 D3D11_BIND_VERTEX_BUFFER = 0x1,
1570 D3D11_BIND_INDEX_BUFFER = 0x2,
1571 D3D11_BIND_CONSTANT_BUFFER = 0x4,
1572 D3D11_BIND_SHADER_RESOURCE = 0x8,
1573 D3D11_BIND_STREAM_OUTPUT = 0x10,
1574 D3D11_BIND_RENDER_TARGET = 0x20,
1575 D3D11_BIND_DEPTH_STENCIL = 0x40,
1576 D3D11_BIND_UNORDERED_ACCESS = 0x80,
1577 D3D11_BIND_DECODER = 0x200,
1578 D3D11_BIND_VIDEO_ENCODER = 0x400
1579 } D3D11_BIND_FLAG;
1580 typedef enum D3D11_CPU_ACCESS_FLAG {
1581 D3D11_CPU_ACCESS_WRITE = 0x10000,
1582 D3D11_CPU_ACCESS_READ = 0x20000
1583 } D3D11_CPU_ACCESS_FLAG;
1584 typedef struct D3D11_VIEWPORT {
1585 FLOAT TopLeftX;
1586 FLOAT TopLeftY;
1587 FLOAT Width;
1588 FLOAT Height;
1589 FLOAT MinDepth;
1590 FLOAT MaxDepth;
1591 } D3D11_VIEWPORT;
1592 typedef enum D3D11_COLOR_WRITE_ENABLE {
1593 D3D11_COLOR_WRITE_ENABLE_RED = 1,
1594 D3D11_COLOR_WRITE_ENABLE_GREEN = 2,
1595 D3D11_COLOR_WRITE_ENABLE_BLUE = 4,
1596 D3D11_COLOR_WRITE_ENABLE_ALPHA = 8,
1597 D3D11_COLOR_WRITE_ENABLE_ALL = ((D3D11_COLOR_WRITE_ENABLE_RED | D3D11_COLOR_WRITE_ENABLE_GREEN) | D3D11_COLOR_WRITE_ENABLE_BLUE) | D3D11_COLOR_WRITE_ENABLE_ALPHA
1598 } D3D11_COLOR_WRITE_ENABLE;
1599 typedef enum D3D11_FORMAT_SUPPORT {
1600 D3D11_FORMAT_SUPPORT_BUFFER = 0x1,
1601 D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2,
1602 D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4,
1603 D3D11_FORMAT_SUPPORT_SO_BUFFER = 0x8,
1604 D3D11_FORMAT_SUPPORT_TEXTURE1D = 0x10,
1605 D3D11_FORMAT_SUPPORT_TEXTURE2D = 0x20,
1606 D3D11_FORMAT_SUPPORT_TEXTURE3D = 0x40,
1607 D3D11_FORMAT_SUPPORT_TEXTURECUBE = 0x80,
1608 D3D11_FORMAT_SUPPORT_SHADER_LOAD = 0x100,
1609 D3D11_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200,
1610 D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400,
1611 D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800,
1612 D3D11_FORMAT_SUPPORT_MIP = 0x1000,
1613 D3D11_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000,
1614 D3D11_FORMAT_SUPPORT_RENDER_TARGET = 0x4000,
1615 D3D11_FORMAT_SUPPORT_BLENDABLE = 0x8000,
1616 D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000,
1617 D3D11_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000,
1618 D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000,
1619 D3D11_FORMAT_SUPPORT_DISPLAY = 0x80000,
1620 D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000,
1621 D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000,
1622 D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000,
1623 D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x800000,
1624 D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000,
1625 D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x2000000,
1626 D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x4000000,
1627 D3D11_FORMAT_SUPPORT_DECODER_OUTPUT = 0x8000000,
1628 D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT = 0x10000000,
1629 D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT = 0x20000000,
1630 D3D11_FORMAT_SUPPORT_VIDEO_ENCODER = 0x40000000
1631 } D3D11_FORMAT_SUPPORT;
1632 typedef enum D3D11_CLEAR_FLAG {
1633 D3D11_CLEAR_DEPTH = 0x1,
1634 D3D11_CLEAR_STENCIL = 0x2
1635 } D3D11_CLEAR_FLAG;
1636 typedef struct D3D11_RENDER_TARGET_BLEND_DESC {
1637 WINBOOL BlendEnable;
1638 D3D11_BLEND SrcBlend;
1639 D3D11_BLEND DestBlend;
1640 D3D11_BLEND_OP BlendOp;
1641 D3D11_BLEND SrcBlendAlpha;
1642 D3D11_BLEND DestBlendAlpha;
1643 D3D11_BLEND_OP BlendOpAlpha;
1644 UINT8 RenderTargetWriteMask;
1645 } D3D11_RENDER_TARGET_BLEND_DESC;
1646 typedef struct D3D11_BLEND_DESC {
1647 WINBOOL AlphaToCoverageEnable;
1648 WINBOOL IndependentBlendEnable;
1649 D3D11_RENDER_TARGET_BLEND_DESC RenderTarget[8];
1650 } D3D11_BLEND_DESC;
1651 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1652 struct CD3D11_BLEND_DESC : public D3D11_BLEND_DESC {
CD3D11_BLEND_DESCCD3D11_BLEND_DESC1653 CD3D11_BLEND_DESC() {}
CD3D11_BLEND_DESCCD3D11_BLEND_DESC1654 explicit CD3D11_BLEND_DESC(const D3D11_BLEND_DESC &o) : D3D11_BLEND_DESC(o) {}
CD3D11_BLEND_DESCCD3D11_BLEND_DESC1655 explicit CD3D11_BLEND_DESC(CD3D11_DEFAULT) {
1656 AlphaToCoverageEnable = FALSE;
1657 IndependentBlendEnable = FALSE;
1658 for(D3D11_RENDER_TARGET_BLEND_DESC *target = RenderTarget;
1659 target < RenderTarget + D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT;
1660 target++) {
1661 target->BlendEnable = FALSE;
1662 target->SrcBlend = target->SrcBlendAlpha = D3D11_BLEND_ONE;
1663 target->DestBlend = target->DestBlendAlpha = D3D11_BLEND_ZERO;
1664 target->BlendOp = target->BlendOpAlpha = D3D11_BLEND_OP_ADD;
1665 target->RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
1666 }
1667 }
~CD3D11_BLEND_DESCCD3D11_BLEND_DESC1668 ~CD3D11_BLEND_DESC() {}
1669 operator const D3D11_BLEND_DESC&() const { return *this; }
1670 };
1671 #endif
1672 typedef struct D3D11_BUFFER_DESC {
1673 UINT ByteWidth;
1674 D3D11_USAGE Usage;
1675 UINT BindFlags;
1676 UINT CPUAccessFlags;
1677 UINT MiscFlags;
1678 UINT StructureByteStride;
1679 } D3D11_BUFFER_DESC;
1680 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1681 struct CD3D11_BUFFER_DESC : public D3D11_BUFFER_DESC {
CD3D11_BUFFER_DESCCD3D11_BUFFER_DESC1682 CD3D11_BUFFER_DESC() {}
CD3D11_BUFFER_DESCCD3D11_BUFFER_DESC1683 explicit CD3D11_BUFFER_DESC(const D3D11_BUFFER_DESC &o) : D3D11_BUFFER_DESC(o) {}
1684 explicit CD3D11_BUFFER_DESC(UINT byteWidth,UINT bindFlags,
1685 D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0,
1686 UINT miscFlags = 0, UINT structureByteStride = 0 ) {
1687 ByteWidth = byteWidth;
1688 Usage = usage;
1689 BindFlags = bindFlags;
1690 CPUAccessFlags = cpuaccessFlags;
1691 MiscFlags = miscFlags;
1692 StructureByteStride = structureByteStride;
1693 }
~CD3D11_BUFFER_DESCCD3D11_BUFFER_DESC1694 ~CD3D11_BUFFER_DESC() {}
1695 operator const D3D11_BUFFER_DESC&() const { return *this; }
1696 };
1697 #endif
1698 typedef struct D3D11_DEPTH_STENCIL_VIEW_DESC {
1699 DXGI_FORMAT Format;
1700 D3D11_DSV_DIMENSION ViewDimension;
1701 UINT Flags;
1702 __C89_NAMELESS union {
1703 D3D11_TEX1D_DSV Texture1D;
1704 D3D11_TEX1D_ARRAY_DSV Texture1DArray;
1705 D3D11_TEX2D_DSV Texture2D;
1706 D3D11_TEX2D_ARRAY_DSV Texture2DArray;
1707 D3D11_TEX2DMS_DSV Texture2DMS;
1708 D3D11_TEX2DMS_ARRAY_DSV Texture2DMSArray;
1709 } __C89_NAMELESSUNIONNAME;
1710 } D3D11_DEPTH_STENCIL_VIEW_DESC;
1711 typedef struct D3D11_DEPTH_STENCILOP_DESC {
1712 D3D11_STENCIL_OP StencilFailOp;
1713 D3D11_STENCIL_OP StencilDepthFailOp;
1714 D3D11_STENCIL_OP StencilPassOp;
1715 D3D11_COMPARISON_FUNC StencilFunc;
1716 } D3D11_DEPTH_STENCILOP_DESC;
1717 typedef struct D3D11_DEPTH_STENCIL_DESC {
1718 WINBOOL DepthEnable;
1719 D3D11_DEPTH_WRITE_MASK DepthWriteMask;
1720 D3D11_COMPARISON_FUNC DepthFunc;
1721 WINBOOL StencilEnable;
1722 UINT8 StencilReadMask;
1723 UINT8 StencilWriteMask;
1724 D3D11_DEPTH_STENCILOP_DESC FrontFace;
1725 D3D11_DEPTH_STENCILOP_DESC BackFace;
1726 } D3D11_DEPTH_STENCIL_DESC;
1727 #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
1728 struct CD3D11_DEPTH_STENCIL_DESC : public D3D11_DEPTH_STENCIL_DESC {
CD3D11_DEPTH_STENCIL_DESCCD3D11_DEPTH_STENCIL_DESC1729 CD3D11_DEPTH_STENCIL_DESC() {}
CD3D11_DEPTH_STENCIL_DESCCD3D11_DEPTH_STENCIL_DESC1730 explicit CD3D11_DEPTH_STENCIL_DESC(const D3D11_DEPTH_STENCIL_DESC &other) : D3D11_DEPTH_STENCIL_DESC(other) {}
CD3D11_DEPTH_STENCIL_DESCCD3D11_DEPTH_STENCIL_DESC1731 explicit CD3D11_DEPTH_STENCIL_DESC(CD3D11_DEFAULT) {
1732 const D3D11_DEPTH_STENCILOP_DESC default_op =
1733 {D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS};
1734 DepthEnable = TRUE;
1735 DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;
1736 DepthFunc = D3D11_COMPARISON_LESS;
1737 StencilEnable = FALSE;
1738 StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
1739 StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
1740 FrontFace = default_op;
1741 BackFace = default_op;
1742 }
CD3D11_DEPTH_STENCIL_DESCCD3D11_DEPTH_STENCIL_DESC1743 explicit CD3D11_DEPTH_STENCIL_DESC(
1744 WINBOOL depth_enable,
1745 D3D11_DEPTH_WRITE_MASK depth_write_mask,
1746 D3D11_COMPARISON_FUNC depth_func,
1747 WINBOOL stencil_enable,
1748 UINT8 stencil_read_mask,
1749 UINT8 stencil_write_mask,
1750 D3D11_STENCIL_OP front_stencil_fail_op,
1751 D3D11_STENCIL_OP front_stencil_depth_fail_op,
1752 D3D11_STENCIL_OP front_stencil_pass_op,
1753 D3D11_COMPARISON_FUNC front_stencil_func,
1754 D3D11_STENCIL_OP back_stencil_fail_op,
1755 D3D11_STENCIL_OP back_stencil_depth_fail_op,
1756 D3D11_STENCIL_OP back_stencil_pass_op,
1757 D3D11_COMPARISON_FUNC back_stencil_func) {
1758 DepthEnable = depth_enable;
1759 DepthWriteMask = depth_write_mask;
1760 DepthFunc = depth_func;
1761 StencilEnable = stencil_enable;
1762 StencilReadMask = stencil_read_mask;
1763 StencilWriteMask = stencil_write_mask;
1764 FrontFace.StencilFailOp = front_stencil_fail_op;
1765 FrontFace.StencilDepthFailOp = front_stencil_depth_fail_op;
1766 FrontFace.StencilPassOp = front_stencil_pass_op;
1767 FrontFace.StencilFunc = front_stencil_func;
1768 BackFace.StencilFailOp = back_stencil_fail_op;
1769 BackFace.StencilDepthFailOp = back_stencil_depth_fail_op;
1770 BackFace.StencilPassOp = back_stencil_pass_op;
1771 BackFace.StencilFunc = back_stencil_func;
1772 }
~CD3D11_DEPTH_STENCIL_DESCCD3D11_DEPTH_STENCIL_DESC1773 ~CD3D11_DEPTH_STENCIL_DESC() {}
1774 operator const D3D11_DEPTH_STENCIL_DESC&() const { return *this; }
1775 };
1776 #endif
1777 typedef struct D3D11_RENDER_TARGET_VIEW_DESC {
1778 DXGI_FORMAT Format;
1779 D3D11_RTV_DIMENSION ViewDimension;
1780 __C89_NAMELESS union {
1781 D3D11_BUFFER_RTV Buffer;
1782 D3D11_TEX1D_RTV Texture1D;
1783 D3D11_TEX1D_ARRAY_RTV Texture1DArray;
1784 D3D11_TEX2D_RTV Texture2D;
1785 D3D11_TEX2D_ARRAY_RTV Texture2DArray;
1786 D3D11_TEX2DMS_RTV Texture2DMS;
1787 D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray;
1788 D3D11_TEX3D_RTV Texture3D;
1789 } __C89_NAMELESSUNIONNAME;
1790 } D3D11_RENDER_TARGET_VIEW_DESC;
1791 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1792 struct CD3D11_RENDER_TARGET_VIEW_DESC : public D3D11_RENDER_TARGET_VIEW_DESC {
CD3D11_RENDER_TARGET_VIEW_DESCCD3D11_RENDER_TARGET_VIEW_DESC1793 CD3D11_RENDER_TARGET_VIEW_DESC() {}
1794 explicit CD3D11_RENDER_TARGET_VIEW_DESC(D3D11_RTV_DIMENSION dim, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
1795 UINT mip_slice = 0, UINT first_slice = 0, UINT array_size = -1) {
1796 Format = format;
1797 ViewDimension = dim;
1798 switch(dim) {
1799 case D3D11_RTV_DIMENSION_BUFFER:
1800 Buffer.FirstElement = mip_slice;
1801 Buffer.NumElements = first_slice;
1802 break;
1803 case D3D11_RTV_DIMENSION_TEXTURE1D:
1804 Texture1D.MipSlice = mip_slice;
1805 break;
1806 case D3D11_RTV_DIMENSION_TEXTURE1DARRAY:
1807 Texture1DArray.MipSlice = mip_slice;
1808 Texture1DArray.FirstArraySlice = first_slice;
1809 Texture1DArray.ArraySize = array_size;
1810 break;
1811 case D3D11_RTV_DIMENSION_TEXTURE2D:
1812 Texture2D.MipSlice = mip_slice;
1813 break;
1814 case D3D11_RTV_DIMENSION_TEXTURE2DARRAY:
1815 Texture2DArray.MipSlice = mip_slice;
1816 Texture2DArray.FirstArraySlice = first_slice;
1817 Texture2DArray.ArraySize = array_size;
1818 break;
1819 case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY:
1820 Texture2DMSArray.FirstArraySlice = first_slice;
1821 Texture2DMSArray.ArraySize = array_size;
1822 break;
1823 case D3D11_RTV_DIMENSION_TEXTURE3D:
1824 Texture3D.MipSlice = mip_slice;
1825 Texture3D.FirstWSlice = first_slice;
1826 Texture3D.WSize = array_size;
1827 break;
1828 default:
1829 break;
1830 }
1831 }
CD3D11_RENDER_TARGET_VIEW_DESCCD3D11_RENDER_TARGET_VIEW_DESC1832 explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem,
1833 UINT elem_cnt) {
1834 Format = format;
1835 ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
1836 Buffer.FirstElement = first_elem;
1837 Buffer.NumElements = elem_cnt;
1838 }
1839 explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture1D *texture, D3D11_RTV_DIMENSION dim,
1840 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0,
1841 UINT array_size = -1);
1842 explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture2D *texture, D3D11_RTV_DIMENSION dim,
1843 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0,
1844 UINT array_size = -1);
1845 explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
1846 UINT mip_slice = 0, UINT first_w_slice = 0, UINT w_slice = -1 );
~CD3D11_RENDER_TARGET_VIEW_DESCCD3D11_RENDER_TARGET_VIEW_DESC1847 ~CD3D11_RENDER_TARGET_VIEW_DESC() {}
CD3D11_RENDER_TARGET_VIEW_DESCCD3D11_RENDER_TARGET_VIEW_DESC1848 explicit CD3D11_RENDER_TARGET_VIEW_DESC(const D3D11_RENDER_TARGET_VIEW_DESC &other)
1849 : D3D11_RENDER_TARGET_VIEW_DESC(other) {}
1850 operator const D3D11_RENDER_TARGET_VIEW_DESC&() const {
1851 return *this;
1852 }
1853 };
1854 #endif
1855 typedef struct D3D11_SAMPLER_DESC {
1856 D3D11_FILTER Filter;
1857 D3D11_TEXTURE_ADDRESS_MODE AddressU;
1858 D3D11_TEXTURE_ADDRESS_MODE AddressV;
1859 D3D11_TEXTURE_ADDRESS_MODE AddressW;
1860 FLOAT MipLODBias;
1861 UINT MaxAnisotropy;
1862 D3D11_COMPARISON_FUNC ComparisonFunc;
1863 FLOAT BorderColor[4];
1864 FLOAT MinLOD;
1865 FLOAT MaxLOD;
1866 } D3D11_SAMPLER_DESC;
1867 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
1868 struct CD3D11_SAMPLER_DESC : public D3D11_SAMPLER_DESC {
CD3D11_SAMPLER_DESCCD3D11_SAMPLER_DESC1869 CD3D11_SAMPLER_DESC() {}
CD3D11_SAMPLER_DESCCD3D11_SAMPLER_DESC1870 explicit CD3D11_SAMPLER_DESC(const D3D11_SAMPLER_DESC &o) : D3D11_SAMPLER_DESC(o) {}
CD3D11_SAMPLER_DESCCD3D11_SAMPLER_DESC1871 explicit CD3D11_SAMPLER_DESC(CD3D11_DEFAULT) {
1872 Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR;
1873 AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
1874 AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
1875 AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
1876 MipLODBias = 0;
1877 MaxAnisotropy = 1;
1878 ComparisonFunc = D3D11_COMPARISON_NEVER;
1879 BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f;
1880 MinLOD = -3.402823466e+38f;
1881 MaxLOD = 3.402823466e+38f;
1882 }
CD3D11_SAMPLER_DESCCD3D11_SAMPLER_DESC1883 explicit CD3D11_SAMPLER_DESC(D3D11_FILTER filter, D3D11_TEXTURE_ADDRESS_MODE addressU,
1884 D3D11_TEXTURE_ADDRESS_MODE addressV, D3D11_TEXTURE_ADDRESS_MODE addressW,
1885 FLOAT mipLODBias, UINT maxAnisotropy, D3D11_COMPARISON_FUNC comparisonFunc,
1886 const FLOAT *borderColor, FLOAT minLOD, FLOAT maxLOD) {
1887 Filter = filter;
1888 AddressU = addressU;
1889 AddressV = addressV;
1890 AddressW = addressW;
1891 MipLODBias = mipLODBias;
1892 MaxAnisotropy = maxAnisotropy;
1893 ComparisonFunc = comparisonFunc;
1894 if(borderColor) {
1895 BorderColor[0] = borderColor[0];
1896 BorderColor[1] = borderColor[1];
1897 BorderColor[2] = borderColor[2];
1898 BorderColor[3] = borderColor[3];
1899 }else {
1900 BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f;
1901 }
1902 MinLOD = minLOD;
1903 MaxLOD = maxLOD;
1904 }
~CD3D11_SAMPLER_DESCCD3D11_SAMPLER_DESC1905 ~CD3D11_SAMPLER_DESC() {}
1906 operator const D3D11_SAMPLER_DESC&() const { return *this; }
1907 };
1908 #endif
1909 typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC {
1910 DXGI_FORMAT Format;
1911 D3D11_SRV_DIMENSION ViewDimension;
1912 __C89_NAMELESS union {
1913 D3D11_BUFFER_SRV Buffer;
1914 D3D11_TEX1D_SRV Texture1D;
1915 D3D11_TEX1D_ARRAY_SRV Texture1DArray;
1916 D3D11_TEX2D_SRV Texture2D;
1917 D3D11_TEX2D_ARRAY_SRV Texture2DArray;
1918 D3D11_TEX2DMS_SRV Texture2DMS;
1919 D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray;
1920 D3D11_TEX3D_SRV Texture3D;
1921 D3D11_TEXCUBE_SRV TextureCube;
1922 D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray;
1923 D3D11_BUFFEREX_SRV BufferEx;
1924 } __C89_NAMELESSUNIONNAME;
1925 } D3D11_SHADER_RESOURCE_VIEW_DESC;
1926 #if !defined(D3D11_NO_HELPERS) && defined( __cplusplus )
1927 struct CD3D11_SHADER_RESOURCE_VIEW_DESC : public D3D11_SHADER_RESOURCE_VIEW_DESC {
CD3D11_SHADER_RESOURCE_VIEW_DESCCD3D11_SHADER_RESOURCE_VIEW_DESC1928 CD3D11_SHADER_RESOURCE_VIEW_DESC() {}
1929 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(D3D11_SRV_DIMENSION dim,
1930 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0,
1931 UINT mip_levels = -1, UINT first_slice = 0, UINT array_size = -1, UINT flags = 0) {
1932 Format = format;
1933 ViewDimension = dim;
1934 switch(ViewDimension) {
1935 case D3D11_SRV_DIMENSION_BUFFER:
1936 Buffer.FirstElement = most_detailed_mip;
1937 Buffer.NumElements = mip_levels;
1938 break;
1939 case D3D11_SRV_DIMENSION_TEXTURE1D:
1940 Texture1D.MostDetailedMip = most_detailed_mip;
1941 Texture1D.MipLevels = mip_levels;
1942 break;
1943 case D3D11_SRV_DIMENSION_TEXTURE1DARRAY:
1944 Texture1DArray.MostDetailedMip = most_detailed_mip;
1945 Texture1DArray.MipLevels = mip_levels;
1946 Texture1DArray.FirstArraySlice = first_slice;
1947 Texture1DArray.ArraySize = array_size;
1948 break;
1949 case D3D11_SRV_DIMENSION_TEXTURE2D:
1950 Texture2D.MostDetailedMip = most_detailed_mip;
1951 Texture2D.MipLevels = mip_levels;
1952 break;
1953 case D3D11_SRV_DIMENSION_TEXTURE2DARRAY:
1954 Texture2DArray.MostDetailedMip = most_detailed_mip;
1955 Texture2DArray.MipLevels = mip_levels;
1956 Texture2DArray.FirstArraySlice = first_slice;
1957 Texture2DArray.ArraySize = array_size;
1958 break;
1959 case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY:
1960 Texture2DMSArray.FirstArraySlice = first_slice;
1961 Texture2DMSArray.ArraySize = array_size;
1962 break;
1963 case D3D11_SRV_DIMENSION_TEXTURE3D:
1964 Texture3D.MostDetailedMip = most_detailed_mip;
1965 Texture3D.MipLevels = mip_levels;
1966 break;
1967 case D3D11_SRV_DIMENSION_TEXTURECUBE:
1968 TextureCube.MostDetailedMip = most_detailed_mip;
1969 TextureCube.MipLevels = mip_levels;
1970 break;
1971 case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY:
1972 TextureCubeArray.MostDetailedMip = most_detailed_mip;
1973 TextureCubeArray.MipLevels = mip_levels;
1974 TextureCubeArray.First2DArrayFace = first_slice;
1975 TextureCubeArray.NumCubes = array_size;
1976 break;
1977 case D3D11_SRV_DIMENSION_BUFFEREX:
1978 BufferEx.FirstElement = most_detailed_mip;
1979 BufferEx.NumElements = mip_levels;
1980 BufferEx.Flags = flags;
1981 break;
1982 default:
1983 break;
1984 }
1985 }
1986 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem,
1987 UINT elem_cnt, UINT flags = 0);
1988 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture1D *texture, D3D11_SRV_DIMENSION dim,
1989 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1,
1990 UINT first_slice = 0, UINT array_size = -1 );
1991 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture2D *texture, D3D11_SRV_DIMENSION dim,
1992 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1,
1993 UINT first_slice = 0, UINT array_size = -1 );
1994 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
1995 UINT most_detailed_mip = 0, UINT mip_levels = -1 );
~CD3D11_SHADER_RESOURCE_VIEW_DESCCD3D11_SHADER_RESOURCE_VIEW_DESC1996 ~CD3D11_SHADER_RESOURCE_VIEW_DESC() {}
CD3D11_SHADER_RESOURCE_VIEW_DESCCD3D11_SHADER_RESOURCE_VIEW_DESC1997 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(const D3D11_SHADER_RESOURCE_VIEW_DESC &other)
1998 : D3D11_SHADER_RESOURCE_VIEW_DESC(other) {}
1999 operator const D3D11_SHADER_RESOURCE_VIEW_DESC&() const {
2000 return *this;
2001 }
2002 };
2003 #endif
2004 typedef struct D3D11_TEXTURE1D_DESC {
2005 UINT Width;
2006 UINT MipLevels;
2007 UINT ArraySize;
2008 DXGI_FORMAT Format;
2009 D3D11_USAGE Usage;
2010 UINT BindFlags;
2011 UINT CPUAccessFlags;
2012 UINT MiscFlags;
2013 } D3D11_TEXTURE1D_DESC;
2014 typedef struct D3D11_TEXTURE2D_DESC {
2015 UINT Width;
2016 UINT Height;
2017 UINT MipLevels;
2018 UINT ArraySize;
2019 DXGI_FORMAT Format;
2020 DXGI_SAMPLE_DESC SampleDesc;
2021 D3D11_USAGE Usage;
2022 UINT BindFlags;
2023 UINT CPUAccessFlags;
2024 UINT MiscFlags;
2025 } D3D11_TEXTURE2D_DESC;
2026 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
2027 struct CD3D11_TEXTURE2D_DESC : public D3D11_TEXTURE2D_DESC {
CD3D11_TEXTURE2D_DESCCD3D11_TEXTURE2D_DESC2028 CD3D11_TEXTURE2D_DESC() {}
CD3D11_TEXTURE2D_DESCCD3D11_TEXTURE2D_DESC2029 explicit CD3D11_TEXTURE2D_DESC(const D3D11_TEXTURE2D_DESC &o) : D3D11_TEXTURE2D_DESC(o) {}
2030 explicit CD3D11_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height, UINT arraySize = 1,
2031 UINT mipLevels = 0, UINT bindFlags = D3D11_BIND_SHADER_RESOURCE,
2032 D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT sampleCount = 1,
2033 UINT sampleQuality = 0, UINT miscFlags = 0) {
2034 Width = width;
2035 Height = height;
2036 MipLevels = mipLevels;
2037 ArraySize = arraySize;
2038 Format = format;
2039 SampleDesc.Count = sampleCount;
2040 SampleDesc.Quality = sampleQuality;
2041 Usage = usage;
2042 BindFlags = bindFlags;
2043 CPUAccessFlags = cpuaccessFlags;
2044 MiscFlags = miscFlags;
2045 }
~CD3D11_TEXTURE2D_DESCCD3D11_TEXTURE2D_DESC2046 ~CD3D11_TEXTURE2D_DESC() {}
2047 operator const D3D11_TEXTURE2D_DESC&() const { return *this; }
2048 };
2049 #endif
2050 typedef struct D3D11_TEXTURE3D_DESC {
2051 UINT Width;
2052 UINT Height;
2053 UINT Depth;
2054 UINT MipLevels;
2055 DXGI_FORMAT Format;
2056 D3D11_USAGE Usage;
2057 UINT BindFlags;
2058 UINT CPUAccessFlags;
2059 UINT MiscFlags;
2060 } D3D11_TEXTURE3D_DESC;
2061 typedef struct D3D11_VIDEO_DECODER_DESC {
2062 GUID Guid;
2063 UINT SampleWidth;
2064 UINT SampleHeight;
2065 DXGI_FORMAT OutputFormat;
2066 } D3D11_VIDEO_DECODER_DESC;
2067 typedef struct D3D11_VIDEO_DECODER_CONFIG {
2068 GUID guidConfigBitstreamEncryption;
2069 GUID guidConfigMBcontrolEncryption;
2070 GUID guidConfigResidDiffEncryption;
2071 UINT ConfigBitstreamRaw;
2072 UINT ConfigMBcontrolRasterOrder;
2073 UINT ConfigResidDiffHost;
2074 UINT ConfigSpatialResid8;
2075 UINT ConfigResid8Subtraction;
2076 UINT ConfigSpatialHost8or9Clipping;
2077 UINT ConfigSpatialResidInterleaved;
2078 UINT ConfigIntraResidUnsigned;
2079 UINT ConfigResidDiffAccelerator;
2080 UINT ConfigHostInverseScan;
2081 UINT ConfigSpecificIDCT;
2082 UINT Config4GroupedCoefs;
2083 USHORT ConfigMinRenderTargetBuffCount;
2084 USHORT ConfigDecoderSpecific;
2085 } D3D11_VIDEO_DECODER_CONFIG;
2086 typedef enum D3D11_VIDEO_FRAME_FORMAT {
2087 D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0,
2088 D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1,
2089 D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2
2090 } D3D11_VIDEO_FRAME_FORMAT;
2091 typedef enum D3D11_VIDEO_USAGE {
2092 D3D11_VIDEO_USAGE_PLAYBACK_NORMAL = 0,
2093 D3D11_VIDEO_USAGE_OPTIMAL_SPEED = 1,
2094 D3D11_VIDEO_USAGE_OPTIMAL_QUALITY = 2
2095 } D3D11_VIDEO_USAGE;
2096 typedef struct D3D11_VIDEO_PROCESSOR_CONTENT_DESC {
2097 D3D11_VIDEO_FRAME_FORMAT InputFrameFormat;
2098 DXGI_RATIONAL InputFrameRate;
2099 UINT InputWidth;
2100 UINT InputHeight;
2101 DXGI_RATIONAL OutputFrameRate;
2102 UINT OutputWidth;
2103 UINT OutputHeight;
2104 D3D11_VIDEO_USAGE Usage;
2105 } D3D11_VIDEO_PROCESSOR_CONTENT_DESC;
2106 typedef struct D3D11_VIDEO_PROCESSOR_CAPS {
2107 UINT DeviceCaps;
2108 UINT FeatureCaps;
2109 UINT FilterCaps;
2110 UINT InputFormatCaps;
2111 UINT AutoStreamCaps;
2112 UINT StereoCaps;
2113 UINT RateConversionCapsCount;
2114 UINT MaxInputStreams;
2115 UINT MaxStreamStates;
2116 } D3D11_VIDEO_PROCESSOR_CAPS;
2117 typedef struct D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS {
2118 UINT PastFrames;
2119 UINT FutureFrames;
2120 UINT ProcessorCaps;
2121 UINT ITelecineCaps;
2122 UINT CustomRateCount;
2123 } D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS;
2124 typedef struct D3D11_VIDEO_PROCESSOR_CUSTOM_RATE {
2125 DXGI_RATIONAL CustomRate;
2126 UINT OutputFrames;
2127 WINBOOL InputInterlaced;
2128 UINT InputFramesOrFields;
2129 } D3D11_VIDEO_PROCESSOR_CUSTOM_RATE;
2130 typedef enum D3D11_VIDEO_PROCESSOR_FILTER {
2131 D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0,
2132 D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1,
2133 D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2,
2134 D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3,
2135 D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4,
2136 D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5,
2137 D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6,
2138 D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7
2139 } D3D11_VIDEO_PROCESSOR_FILTER;
2140 typedef struct D3D11_VIDEO_PROCESSOR_FILTER_RANGE {
2141 int Minimum;
2142 int Maximum;
2143 int Default;
2144 float Multiplier;
2145 } D3D11_VIDEO_PROCESSOR_FILTER_RANGE;
2146 typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE {
2147 D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1,
2148 D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2,
2149 D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3
2150 } D3D11_AUTHENTICATED_CHANNEL_TYPE;
2151 typedef enum D3D11_VDOV_DIMENSION {
2152 D3D11_VDOV_DIMENSION_UNKNOWN = 0,
2153 D3D11_VDOV_DIMENSION_TEXTURE2D = 1
2154 } D3D11_VDOV_DIMENSION;
2155 typedef struct D3D11_TEX2D_VDOV {
2156 UINT ArraySlice;
2157 } D3D11_TEX2D_VDOV;
2158 typedef struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC {
2159 GUID DecodeProfile;
2160 D3D11_VDOV_DIMENSION ViewDimension;
2161 __C89_NAMELESS union {
2162 D3D11_TEX2D_VDOV Texture2D;
2163 } __C89_NAMELESSUNIONNAME;
2164 } D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC;
2165 typedef enum D3D11_VPIV_DIMENSION {
2166 D3D11_VPIV_DIMENSION_UNKNOWN = 0,
2167 D3D11_VPIV_DIMENSION_TEXTURE2D = 1
2168 } D3D11_VPIV_DIMENSION;
2169 typedef struct D3D11_TEX2D_VPIV {
2170 UINT MipSlice;
2171 UINT ArraySlice;
2172 } D3D11_TEX2D_VPIV;
2173 typedef struct D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC {
2174 UINT FourCC;
2175 D3D11_VPIV_DIMENSION ViewDimension;
2176 __C89_NAMELESS union {
2177 D3D11_TEX2D_VPIV Texture2D;
2178 } __C89_NAMELESSUNIONNAME;
2179 } D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC;
2180 typedef enum D3D11_VPOV_DIMENSION {
2181 D3D11_VPOV_DIMENSION_UNKNOWN = 0,
2182 D3D11_VPOV_DIMENSION_TEXTURE2D = 1,
2183 D3D11_VPOV_DIMENSION_TEXTURE2DARRAY = 2
2184 } D3D11_VPOV_DIMENSION;
2185 typedef struct D3D11_TEX2D_VPOV {
2186 UINT MipSlice;
2187 } D3D11_TEX2D_VPOV;
2188 typedef struct D3D11_TEX2D_ARRAY_VPOV {
2189 UINT MipSlice;
2190 UINT FirstArraySlice;
2191 UINT ArraySize;
2192 } D3D11_TEX2D_ARRAY_VPOV;
2193 typedef struct D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC {
2194 D3D11_VPOV_DIMENSION ViewDimension;
2195 __C89_NAMELESS union {
2196 D3D11_TEX2D_VPOV Texture2D;
2197 D3D11_TEX2D_ARRAY_VPOV Texture2DArray;
2198 } __C89_NAMELESSUNIONNAME;
2199 } D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC;
2200 typedef struct D3D11_VIDEO_CONTENT_PROTECTION_CAPS {
2201 UINT Caps;
2202 UINT KeyExchangeTypeCount;
2203 UINT BlockAlignmentSize;
2204 ULONGLONG ProtectedMemorySize;
2205 } D3D11_VIDEO_CONTENT_PROTECTION_CAPS;
2206 typedef struct D3D11_ENCRYPTED_BLOCK_INFO {
2207 UINT NumEncryptedBytesAtBeginning;
2208 UINT NumBytesInSkipPattern;
2209 UINT NumBytesInEncryptPattern;
2210 } D3D11_ENCRYPTED_BLOCK_INFO;
2211 typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC {
2212 D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType;
2213 UINT BufferIndex;
2214 UINT DataOffset;
2215 UINT DataSize;
2216 UINT FirstMBaddress;
2217 UINT NumMBsInBuffer;
2218 UINT Width;
2219 UINT Height;
2220 UINT Stride;
2221 UINT ReservedBits;
2222 void *pIV;
2223 UINT IVSize;
2224 WINBOOL PartialEncryption;
2225 D3D11_ENCRYPTED_BLOCK_INFO EncryptedBlockInfo;
2226 } D3D11_VIDEO_DECODER_BUFFER_DESC;
2227 typedef struct D3D11_VIDEO_DECODER_EXTENSION {
2228 UINT Function;
2229 void *pPrivateInputData;
2230 UINT PrivateInputDataSize;
2231 void *pPrivateOutputData;
2232 UINT PrivateOutputDataSize;
2233 UINT ResourceCount;
2234 ID3D11Resource **ppResourceList;
2235 } D3D11_VIDEO_DECODER_EXTENSION;
2236 typedef struct D3D11_VIDEO_COLOR_YCbCrA {
2237 float Y;
2238 float Cb;
2239 float Cr;
2240 float A;
2241 } D3D11_VIDEO_COLOR_YCbCrA;
2242 typedef struct D3D11_VIDEO_COLOR_RGBA {
2243 float R;
2244 float G;
2245 float B;
2246 float A;
2247 } D3D11_VIDEO_COLOR_RGBA;
2248 typedef struct D3D11_VIDEO_COLOR {
2249 __C89_NAMELESS union {
2250 D3D11_VIDEO_COLOR_YCbCrA YCbCr;
2251 D3D11_VIDEO_COLOR_RGBA RGBA;
2252 } __C89_NAMELESSUNIONNAME;
2253 } D3D11_VIDEO_COLOR;
2254 typedef struct D3D11_VIDEO_PROCESSOR_COLOR_SPACE {
2255 UINT Usage : 1;
2256 UINT RGB_Range : 1;
2257 UINT YCbCr_Matrix : 1;
2258 UINT YCbCr_xvYCC : 1;
2259 UINT Nominal_Range : 2;
2260 UINT Reserved : 26;
2261 } D3D11_VIDEO_PROCESSOR_COLOR_SPACE;
2262 typedef struct D3D11_VIDEO_PROCESSOR_STREAM {
2263 WINBOOL Enable;
2264 UINT OutputIndex;
2265 UINT InputFrameOrField;
2266 UINT PastFrames;
2267 UINT FutureFrames;
2268 ID3D11VideoProcessorInputView **ppPastSurfaces;
2269 ID3D11VideoProcessorInputView *pInputSurface;
2270 ID3D11VideoProcessorInputView **ppFutureSurfaces;
2271 ID3D11VideoProcessorInputView **ppPastSurfacesRight;
2272 ID3D11VideoProcessorInputView *pInputSurfaceRight;
2273 ID3D11VideoProcessorInputView **ppFutureSurfacesRight;
2274 } D3D11_VIDEO_PROCESSOR_STREAM;
2275 typedef struct D3D11_OMAC {
2276 BYTE Omac[16];
2277 } D3D11_OMAC;
2278 typedef struct D3D11_AUTHENTICATED_CONFIGURE_OUTPUT {
2279 D3D11_OMAC omac;
2280 GUID ConfigureType;
2281 HANDLE hChannel;
2282 UINT SequenceNumber;
2283 HRESULT ReturnCode;
2284 } D3D11_AUTHENTICATED_CONFIGURE_OUTPUT;
2285 typedef struct D3D11_QUERY_DATA_TIMESTAMP_DISJOINT {
2286 UINT64 Frequency;
2287 WINBOOL Disjoint;
2288 } D3D11_QUERY_DATA_TIMESTAMP_DISJOINT;
2289 typedef struct D3D11_QUERY_DATA_PIPELINE_STATISTICS {
2290 UINT64 IAVertices;
2291 UINT64 IAPrimitives;
2292 UINT64 VSInvocations;
2293 UINT64 GSInvocations;
2294 UINT64 GSPrimitives;
2295 UINT64 CInvocations;
2296 UINT64 CPrimitives;
2297 UINT64 PSInvocations;
2298 UINT64 HSInvocations;
2299 UINT64 DSInvocations;
2300 UINT64 CSInvocations;
2301 } D3D11_QUERY_DATA_PIPELINE_STATISTICS;
2302 typedef struct D3D11_DRAW_INSTANCED_INDIRECT_ARGS {
2303 UINT VertexCountPerInstance;
2304 UINT InstanceCount;
2305 UINT StartVertexLocation;
2306 UINT StartInstanceLocation;
2307 } D3D11_DRAW_INSTANCED_INDIRECT_ARGS;
2308 typedef struct D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS {
2309 UINT IndexCountPerInstance;
2310 UINT InstanceCount;
2311 UINT StartIndexLocation;
2312 INT BaseVertexLocation;
2313 UINT StartInstanceLocation;
2314 } D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS;
2315 typedef struct D3D11_AUTHENTICATED_CONFIGURE_INPUT {
2316 D3D11_OMAC omac;
2317 GUID ConfigureType;
2318 HANDLE hChannel;
2319 UINT SequenceNumber;
2320 } D3D11_AUTHENTICATED_CONFIGURE_INPUT;
2321 typedef struct D3D11_AUTHENTICATED_QUERY_INPUT {
2322 GUID QueryType;
2323 HANDLE hChannel;
2324 UINT SequenceNumber;
2325 } D3D11_AUTHENTICATED_QUERY_INPUT;
2326 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT {
2327 D3D11_OMAC omac;
2328 GUID QueryType;
2329 HANDLE hChannel;
2330 UINT SequenceNumber;
2331 HRESULT ReturnCode;
2332 } D3D11_AUTHENTICATED_QUERY_OUTPUT;
2333 typedef union D3D11_AUTHENTICATED_PROTECTION_FLAGS {
2334 struct {
2335 UINT ProtectionEnabled : 1;
2336 UINT OverlayOrFullscreenRequired : 1;
2337 UINT Reserved : 30;
2338 } Flags;
2339 UINT Value;
2340 } D3D11_AUTHENTICATED_PROTECTION_FLAGS;
2341 typedef struct D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT {
2342 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2343 D3D11_AUTHENTICATED_PROTECTION_FLAGS ProtectionFlags;
2344 } D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT;
2345 typedef struct D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT {
2346 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2347 D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType;
2348 } D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT;
2349 typedef struct D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT {
2350 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2351 HANDLE DeviceHandle;
2352 } D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT;
2353 typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT {
2354 D3D11_AUTHENTICATED_QUERY_INPUT Input;
2355 HANDLE DecoderHandle;
2356 } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT;
2357 typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT {
2358 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2359 HANDLE DecoderHandle;
2360 HANDLE CryptoSessionHandle;
2361 HANDLE DeviceHandle;
2362 } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT;
2363 typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT {
2364 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2365 UINT RestrictedSharedResourceProcessCount;
2366 } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT;
2367 typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT {
2368 D3D11_AUTHENTICATED_QUERY_INPUT Input;
2369 UINT ProcessIndex;
2370 } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT;
2371 typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT {
2372 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2373 UINT ProcessIndex;
2374 D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessIdentifier;
2375 HANDLE ProcessHandle;
2376 } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT;
2377 typedef struct D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT {
2378 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2379 UINT UnrestrictedProtectedSharedResourceCount;
2380 } D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT;
2381 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT {
2382 D3D11_AUTHENTICATED_QUERY_INPUT Input;
2383 HANDLE DeviceHandle;
2384 HANDLE CryptoSessionHandle;
2385 } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT;
2386 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT {
2387 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2388 HANDLE DeviceHandle;
2389 HANDLE CryptoSessionHandle;
2390 UINT OutputIDCount;
2391 } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT;
2392 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT {
2393 D3D11_AUTHENTICATED_QUERY_INPUT Input;
2394 HANDLE DeviceHandle;
2395 HANDLE CryptoSessionHandle;
2396 UINT OutputIDIndex;
2397 } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT;
2398 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT {
2399 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2400 HANDLE DeviceHandle;
2401 HANDLE CryptoSessionHandle;
2402 UINT OutputIDIndex;
2403 UINT64 OutputID;
2404 } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT;
2405 typedef struct D3D11_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT {
2406 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2407 D3D11_BUS_TYPE BusType;
2408 WINBOOL AccessibleInContiguousBlocks;
2409 WINBOOL AccessibleInNonContiguousBlocks;
2410 } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT;
2411 typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT {
2412 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2413 UINT EncryptionGuidCount;
2414 } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT;
2415 typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT {
2416 D3D11_AUTHENTICATED_QUERY_INPUT Input;
2417 UINT EncryptionGuidIndex;
2418 } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT;
2419 typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT {
2420 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2421 UINT EncryptionGuidIndex;
2422 GUID EncryptionGuid;
2423 } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT;
2424 typedef struct D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT {
2425 D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
2426 GUID EncryptionGuid;
2427 } D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT;
2428 typedef struct D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT {
2429 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
2430 UINT StartSequenceQuery;
2431 UINT StartSequenceConfigure;
2432 } D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT;
2433 typedef struct D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT {
2434 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
2435 D3D11_AUTHENTICATED_PROTECTION_FLAGS Protections;
2436 } D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT;
2437 typedef struct D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT {
2438 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
2439 HANDLE DecoderHandle;
2440 HANDLE CryptoSessionHandle;
2441 HANDLE DeviceHandle;
2442 } D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT;
2443 typedef struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT {
2444 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
2445 D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType;
2446 HANDLE ProcessHandle;
2447 WINBOOL AllowAccess;
2448 } D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT;
2449 typedef struct D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT {
2450 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
2451 GUID EncryptionGuid;
2452 } D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT;
2453 /*****************************************************************************
2454 * ID3D11DeviceChild interface
2455 */
2456 #ifndef __ID3D11DeviceChild_INTERFACE_DEFINED__
2457 #define __ID3D11DeviceChild_INTERFACE_DEFINED__
2458
2459 DEFINE_GUID(IID_ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae);
2460 #if defined(__cplusplus) && !defined(CINTERFACE)
2461 MIDL_INTERFACE("1841e5c8-16b0-489b-bcc8-44cfb0d5deae")
2462 ID3D11DeviceChild : public IUnknown
2463 {
2464 virtual void STDMETHODCALLTYPE GetDevice(
2465 ID3D11Device **ppDevice) = 0;
2466
2467 virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
2468 REFGUID guid,
2469 UINT *pDataSize,
2470 void *pData) = 0;
2471
2472 virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
2473 REFGUID guid,
2474 UINT DataSize,
2475 const void *pData) = 0;
2476
2477 virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
2478 REFGUID guid,
2479 const IUnknown *pData) = 0;
2480
2481 };
2482 #ifdef __CRT_UUID_DECL
2483 __CRT_UUID_DECL(ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae)
2484 #endif
2485 #else
2486 typedef struct ID3D11DeviceChildVtbl {
2487 BEGIN_INTERFACE
2488
2489 /*** IUnknown methods ***/
2490 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
2491 ID3D11DeviceChild *This,
2492 REFIID riid,
2493 void **ppvObject);
2494
2495 ULONG (STDMETHODCALLTYPE *AddRef)(
2496 ID3D11DeviceChild *This);
2497
2498 ULONG (STDMETHODCALLTYPE *Release)(
2499 ID3D11DeviceChild *This);
2500
2501 /*** ID3D11DeviceChild methods ***/
2502 void (STDMETHODCALLTYPE *GetDevice)(
2503 ID3D11DeviceChild *This,
2504 ID3D11Device **ppDevice);
2505
2506 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
2507 ID3D11DeviceChild *This,
2508 REFGUID guid,
2509 UINT *pDataSize,
2510 void *pData);
2511
2512 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
2513 ID3D11DeviceChild *This,
2514 REFGUID guid,
2515 UINT DataSize,
2516 const void *pData);
2517
2518 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
2519 ID3D11DeviceChild *This,
2520 REFGUID guid,
2521 const IUnknown *pData);
2522
2523 END_INTERFACE
2524 } ID3D11DeviceChildVtbl;
2525
2526 interface ID3D11DeviceChild {
2527 CONST_VTBL ID3D11DeviceChildVtbl* lpVtbl;
2528 };
2529
2530 #ifdef COBJMACROS
2531 #ifndef WIDL_C_INLINE_WRAPPERS
2532 /*** IUnknown methods ***/
2533 #define ID3D11DeviceChild_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
2534 #define ID3D11DeviceChild_AddRef(This) (This)->lpVtbl->AddRef(This)
2535 #define ID3D11DeviceChild_Release(This) (This)->lpVtbl->Release(This)
2536 /*** ID3D11DeviceChild methods ***/
2537 #define ID3D11DeviceChild_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
2538 #define ID3D11DeviceChild_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
2539 #define ID3D11DeviceChild_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
2540 #define ID3D11DeviceChild_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
2541 #else
2542 /*** IUnknown methods ***/
2543 static FORCEINLINE HRESULT ID3D11DeviceChild_QueryInterface(ID3D11DeviceChild* This,REFIID riid,void **ppvObject) {
2544 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
2545 }
2546 static FORCEINLINE ULONG ID3D11DeviceChild_AddRef(ID3D11DeviceChild* This) {
2547 return This->lpVtbl->AddRef(This);
2548 }
2549 static FORCEINLINE ULONG ID3D11DeviceChild_Release(ID3D11DeviceChild* This) {
2550 return This->lpVtbl->Release(This);
2551 }
2552 /*** ID3D11DeviceChild methods ***/
2553 static FORCEINLINE void ID3D11DeviceChild_GetDevice(ID3D11DeviceChild* This,ID3D11Device **ppDevice) {
2554 This->lpVtbl->GetDevice(This,ppDevice);
2555 }
2556 static FORCEINLINE HRESULT ID3D11DeviceChild_GetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT *pDataSize,void *pData) {
2557 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
2558 }
2559 static FORCEINLINE HRESULT ID3D11DeviceChild_SetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT DataSize,const void *pData) {
2560 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
2561 }
2562 static FORCEINLINE HRESULT ID3D11DeviceChild_SetPrivateDataInterface(ID3D11DeviceChild* This,REFGUID guid,const IUnknown *pData) {
2563 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
2564 }
2565 #endif
2566 #endif
2567
2568 #endif
2569
2570
2571 #endif /* __ID3D11DeviceChild_INTERFACE_DEFINED__ */
2572
2573 /*****************************************************************************
2574 * ID3D11Asynchronous interface
2575 */
2576 #ifndef __ID3D11Asynchronous_INTERFACE_DEFINED__
2577 #define __ID3D11Asynchronous_INTERFACE_DEFINED__
2578
2579 DEFINE_GUID(IID_ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b);
2580 #if defined(__cplusplus) && !defined(CINTERFACE)
2581 MIDL_INTERFACE("4b35d0cd-1e15-4258-9c98-1b1333f6dd3b")
2582 ID3D11Asynchronous : public ID3D11DeviceChild
2583 {
2584 virtual UINT STDMETHODCALLTYPE GetDataSize(
2585 ) = 0;
2586
2587 };
2588 #ifdef __CRT_UUID_DECL
2589 __CRT_UUID_DECL(ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b)
2590 #endif
2591 #else
2592 typedef struct ID3D11AsynchronousVtbl {
2593 BEGIN_INTERFACE
2594
2595 /*** IUnknown methods ***/
2596 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
2597 ID3D11Asynchronous *This,
2598 REFIID riid,
2599 void **ppvObject);
2600
2601 ULONG (STDMETHODCALLTYPE *AddRef)(
2602 ID3D11Asynchronous *This);
2603
2604 ULONG (STDMETHODCALLTYPE *Release)(
2605 ID3D11Asynchronous *This);
2606
2607 /*** ID3D11DeviceChild methods ***/
2608 void (STDMETHODCALLTYPE *GetDevice)(
2609 ID3D11Asynchronous *This,
2610 ID3D11Device **ppDevice);
2611
2612 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
2613 ID3D11Asynchronous *This,
2614 REFGUID guid,
2615 UINT *pDataSize,
2616 void *pData);
2617
2618 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
2619 ID3D11Asynchronous *This,
2620 REFGUID guid,
2621 UINT DataSize,
2622 const void *pData);
2623
2624 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
2625 ID3D11Asynchronous *This,
2626 REFGUID guid,
2627 const IUnknown *pData);
2628
2629 /*** ID3D11Asynchronous methods ***/
2630 UINT (STDMETHODCALLTYPE *GetDataSize)(
2631 ID3D11Asynchronous *This);
2632
2633 END_INTERFACE
2634 } ID3D11AsynchronousVtbl;
2635
2636 interface ID3D11Asynchronous {
2637 CONST_VTBL ID3D11AsynchronousVtbl* lpVtbl;
2638 };
2639
2640 #ifdef COBJMACROS
2641 #ifndef WIDL_C_INLINE_WRAPPERS
2642 /*** IUnknown methods ***/
2643 #define ID3D11Asynchronous_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
2644 #define ID3D11Asynchronous_AddRef(This) (This)->lpVtbl->AddRef(This)
2645 #define ID3D11Asynchronous_Release(This) (This)->lpVtbl->Release(This)
2646 /*** ID3D11DeviceChild methods ***/
2647 #define ID3D11Asynchronous_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
2648 #define ID3D11Asynchronous_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
2649 #define ID3D11Asynchronous_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
2650 #define ID3D11Asynchronous_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
2651 /*** ID3D11Asynchronous methods ***/
2652 #define ID3D11Asynchronous_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
2653 #else
2654 /*** IUnknown methods ***/
2655 static FORCEINLINE HRESULT ID3D11Asynchronous_QueryInterface(ID3D11Asynchronous* This,REFIID riid,void **ppvObject) {
2656 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
2657 }
2658 static FORCEINLINE ULONG ID3D11Asynchronous_AddRef(ID3D11Asynchronous* This) {
2659 return This->lpVtbl->AddRef(This);
2660 }
2661 static FORCEINLINE ULONG ID3D11Asynchronous_Release(ID3D11Asynchronous* This) {
2662 return This->lpVtbl->Release(This);
2663 }
2664 /*** ID3D11DeviceChild methods ***/
2665 static FORCEINLINE void ID3D11Asynchronous_GetDevice(ID3D11Asynchronous* This,ID3D11Device **ppDevice) {
2666 This->lpVtbl->GetDevice(This,ppDevice);
2667 }
2668 static FORCEINLINE HRESULT ID3D11Asynchronous_GetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT *pDataSize,void *pData) {
2669 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
2670 }
2671 static FORCEINLINE HRESULT ID3D11Asynchronous_SetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT DataSize,const void *pData) {
2672 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
2673 }
2674 static FORCEINLINE HRESULT ID3D11Asynchronous_SetPrivateDataInterface(ID3D11Asynchronous* This,REFGUID guid,const IUnknown *pData) {
2675 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
2676 }
2677 /*** ID3D11Asynchronous methods ***/
2678 static FORCEINLINE UINT ID3D11Asynchronous_GetDataSize(ID3D11Asynchronous* This) {
2679 return This->lpVtbl->GetDataSize(This);
2680 }
2681 #endif
2682 #endif
2683
2684 #endif
2685
2686
2687 #endif /* __ID3D11Asynchronous_INTERFACE_DEFINED__ */
2688
2689 /*****************************************************************************
2690 * ID3D11Query interface
2691 */
2692 #ifndef __ID3D11Query_INTERFACE_DEFINED__
2693 #define __ID3D11Query_INTERFACE_DEFINED__
2694
2695 DEFINE_GUID(IID_ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd);
2696 #if defined(__cplusplus) && !defined(CINTERFACE)
2697 MIDL_INTERFACE("d6c00747-87b7-425e-b84d-44d108560afd")
2698 ID3D11Query : public ID3D11Asynchronous
2699 {
2700 virtual void STDMETHODCALLTYPE GetDesc(
2701 D3D11_QUERY_DESC *pDesc) = 0;
2702
2703 };
2704 #ifdef __CRT_UUID_DECL
2705 __CRT_UUID_DECL(ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd)
2706 #endif
2707 #else
2708 typedef struct ID3D11QueryVtbl {
2709 BEGIN_INTERFACE
2710
2711 /*** IUnknown methods ***/
2712 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
2713 ID3D11Query *This,
2714 REFIID riid,
2715 void **ppvObject);
2716
2717 ULONG (STDMETHODCALLTYPE *AddRef)(
2718 ID3D11Query *This);
2719
2720 ULONG (STDMETHODCALLTYPE *Release)(
2721 ID3D11Query *This);
2722
2723 /*** ID3D11DeviceChild methods ***/
2724 void (STDMETHODCALLTYPE *GetDevice)(
2725 ID3D11Query *This,
2726 ID3D11Device **ppDevice);
2727
2728 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
2729 ID3D11Query *This,
2730 REFGUID guid,
2731 UINT *pDataSize,
2732 void *pData);
2733
2734 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
2735 ID3D11Query *This,
2736 REFGUID guid,
2737 UINT DataSize,
2738 const void *pData);
2739
2740 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
2741 ID3D11Query *This,
2742 REFGUID guid,
2743 const IUnknown *pData);
2744
2745 /*** ID3D11Asynchronous methods ***/
2746 UINT (STDMETHODCALLTYPE *GetDataSize)(
2747 ID3D11Query *This);
2748
2749 /*** ID3D11Query methods ***/
2750 void (STDMETHODCALLTYPE *GetDesc)(
2751 ID3D11Query *This,
2752 D3D11_QUERY_DESC *pDesc);
2753
2754 END_INTERFACE
2755 } ID3D11QueryVtbl;
2756
2757 interface ID3D11Query {
2758 CONST_VTBL ID3D11QueryVtbl* lpVtbl;
2759 };
2760
2761 #ifdef COBJMACROS
2762 #ifndef WIDL_C_INLINE_WRAPPERS
2763 /*** IUnknown methods ***/
2764 #define ID3D11Query_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
2765 #define ID3D11Query_AddRef(This) (This)->lpVtbl->AddRef(This)
2766 #define ID3D11Query_Release(This) (This)->lpVtbl->Release(This)
2767 /*** ID3D11DeviceChild methods ***/
2768 #define ID3D11Query_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
2769 #define ID3D11Query_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
2770 #define ID3D11Query_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
2771 #define ID3D11Query_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
2772 /*** ID3D11Asynchronous methods ***/
2773 #define ID3D11Query_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
2774 /*** ID3D11Query methods ***/
2775 #define ID3D11Query_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
2776 #else
2777 /*** IUnknown methods ***/
2778 static FORCEINLINE HRESULT ID3D11Query_QueryInterface(ID3D11Query* This,REFIID riid,void **ppvObject) {
2779 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
2780 }
2781 static FORCEINLINE ULONG ID3D11Query_AddRef(ID3D11Query* This) {
2782 return This->lpVtbl->AddRef(This);
2783 }
2784 static FORCEINLINE ULONG ID3D11Query_Release(ID3D11Query* This) {
2785 return This->lpVtbl->Release(This);
2786 }
2787 /*** ID3D11DeviceChild methods ***/
2788 static FORCEINLINE void ID3D11Query_GetDevice(ID3D11Query* This,ID3D11Device **ppDevice) {
2789 This->lpVtbl->GetDevice(This,ppDevice);
2790 }
2791 static FORCEINLINE HRESULT ID3D11Query_GetPrivateData(ID3D11Query* This,REFGUID guid,UINT *pDataSize,void *pData) {
2792 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
2793 }
2794 static FORCEINLINE HRESULT ID3D11Query_SetPrivateData(ID3D11Query* This,REFGUID guid,UINT DataSize,const void *pData) {
2795 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
2796 }
2797 static FORCEINLINE HRESULT ID3D11Query_SetPrivateDataInterface(ID3D11Query* This,REFGUID guid,const IUnknown *pData) {
2798 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
2799 }
2800 /*** ID3D11Asynchronous methods ***/
2801 static FORCEINLINE UINT ID3D11Query_GetDataSize(ID3D11Query* This) {
2802 return This->lpVtbl->GetDataSize(This);
2803 }
2804 /*** ID3D11Query methods ***/
2805 static FORCEINLINE void ID3D11Query_GetDesc(ID3D11Query* This,D3D11_QUERY_DESC *pDesc) {
2806 This->lpVtbl->GetDesc(This,pDesc);
2807 }
2808 #endif
2809 #endif
2810
2811 #endif
2812
2813
2814 #endif /* __ID3D11Query_INTERFACE_DEFINED__ */
2815
2816 /*****************************************************************************
2817 * ID3D11Resource interface
2818 */
2819 #ifndef __ID3D11Resource_INTERFACE_DEFINED__
2820 #define __ID3D11Resource_INTERFACE_DEFINED__
2821
2822 DEFINE_GUID(IID_ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d);
2823 #if defined(__cplusplus) && !defined(CINTERFACE)
2824 MIDL_INTERFACE("dc8e63f3-d12b-4952-b47b-5e45026a862d")
2825 ID3D11Resource : public ID3D11DeviceChild
2826 {
2827 virtual void STDMETHODCALLTYPE GetType(
2828 D3D11_RESOURCE_DIMENSION *pResourceDimension) = 0;
2829
2830 virtual void STDMETHODCALLTYPE SetEvictionPriority(
2831 UINT EvictionPriority) = 0;
2832
2833 virtual UINT STDMETHODCALLTYPE GetEvictionPriority(
2834 ) = 0;
2835
2836 };
2837 #ifdef __CRT_UUID_DECL
2838 __CRT_UUID_DECL(ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d)
2839 #endif
2840 #else
2841 typedef struct ID3D11ResourceVtbl {
2842 BEGIN_INTERFACE
2843
2844 /*** IUnknown methods ***/
2845 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
2846 ID3D11Resource *This,
2847 REFIID riid,
2848 void **ppvObject);
2849
2850 ULONG (STDMETHODCALLTYPE *AddRef)(
2851 ID3D11Resource *This);
2852
2853 ULONG (STDMETHODCALLTYPE *Release)(
2854 ID3D11Resource *This);
2855
2856 /*** ID3D11DeviceChild methods ***/
2857 void (STDMETHODCALLTYPE *GetDevice)(
2858 ID3D11Resource *This,
2859 ID3D11Device **ppDevice);
2860
2861 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
2862 ID3D11Resource *This,
2863 REFGUID guid,
2864 UINT *pDataSize,
2865 void *pData);
2866
2867 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
2868 ID3D11Resource *This,
2869 REFGUID guid,
2870 UINT DataSize,
2871 const void *pData);
2872
2873 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
2874 ID3D11Resource *This,
2875 REFGUID guid,
2876 const IUnknown *pData);
2877
2878 /*** ID3D11Resource methods ***/
2879 void (STDMETHODCALLTYPE *GetType)(
2880 ID3D11Resource *This,
2881 D3D11_RESOURCE_DIMENSION *pResourceDimension);
2882
2883 void (STDMETHODCALLTYPE *SetEvictionPriority)(
2884 ID3D11Resource *This,
2885 UINT EvictionPriority);
2886
2887 UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
2888 ID3D11Resource *This);
2889
2890 END_INTERFACE
2891 } ID3D11ResourceVtbl;
2892
2893 interface ID3D11Resource {
2894 CONST_VTBL ID3D11ResourceVtbl* lpVtbl;
2895 };
2896
2897 #ifdef COBJMACROS
2898 #ifndef WIDL_C_INLINE_WRAPPERS
2899 /*** IUnknown methods ***/
2900 #define ID3D11Resource_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
2901 #define ID3D11Resource_AddRef(This) (This)->lpVtbl->AddRef(This)
2902 #define ID3D11Resource_Release(This) (This)->lpVtbl->Release(This)
2903 /*** ID3D11DeviceChild methods ***/
2904 #define ID3D11Resource_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
2905 #define ID3D11Resource_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
2906 #define ID3D11Resource_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
2907 #define ID3D11Resource_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
2908 /*** ID3D11Resource methods ***/
2909 #define ID3D11Resource_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
2910 #define ID3D11Resource_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
2911 #define ID3D11Resource_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
2912 #else
2913 /*** IUnknown methods ***/
2914 static FORCEINLINE HRESULT ID3D11Resource_QueryInterface(ID3D11Resource* This,REFIID riid,void **ppvObject) {
2915 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
2916 }
2917 static FORCEINLINE ULONG ID3D11Resource_AddRef(ID3D11Resource* This) {
2918 return This->lpVtbl->AddRef(This);
2919 }
2920 static FORCEINLINE ULONG ID3D11Resource_Release(ID3D11Resource* This) {
2921 return This->lpVtbl->Release(This);
2922 }
2923 /*** ID3D11DeviceChild methods ***/
2924 static FORCEINLINE void ID3D11Resource_GetDevice(ID3D11Resource* This,ID3D11Device **ppDevice) {
2925 This->lpVtbl->GetDevice(This,ppDevice);
2926 }
2927 static FORCEINLINE HRESULT ID3D11Resource_GetPrivateData(ID3D11Resource* This,REFGUID guid,UINT *pDataSize,void *pData) {
2928 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
2929 }
2930 static FORCEINLINE HRESULT ID3D11Resource_SetPrivateData(ID3D11Resource* This,REFGUID guid,UINT DataSize,const void *pData) {
2931 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
2932 }
2933 static FORCEINLINE HRESULT ID3D11Resource_SetPrivateDataInterface(ID3D11Resource* This,REFGUID guid,const IUnknown *pData) {
2934 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
2935 }
2936 /*** ID3D11Resource methods ***/
2937 static FORCEINLINE void ID3D11Resource_GetType(ID3D11Resource* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
2938 This->lpVtbl->GetType(This,pResourceDimension);
2939 }
2940 static FORCEINLINE void ID3D11Resource_SetEvictionPriority(ID3D11Resource* This,UINT EvictionPriority) {
2941 This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
2942 }
2943 static FORCEINLINE UINT ID3D11Resource_GetEvictionPriority(ID3D11Resource* This) {
2944 return This->lpVtbl->GetEvictionPriority(This);
2945 }
2946 #endif
2947 #endif
2948
2949 #endif
2950
2951
2952 #endif /* __ID3D11Resource_INTERFACE_DEFINED__ */
2953
2954 /*****************************************************************************
2955 * ID3D11View interface
2956 */
2957 #ifndef __ID3D11View_INTERFACE_DEFINED__
2958 #define __ID3D11View_INTERFACE_DEFINED__
2959
2960 DEFINE_GUID(IID_ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1);
2961 #if defined(__cplusplus) && !defined(CINTERFACE)
2962 MIDL_INTERFACE("839d1216-bb2e-412b-b7f4-a9dbebe08ed1")
2963 ID3D11View : public ID3D11DeviceChild
2964 {
2965 virtual void STDMETHODCALLTYPE GetResource(
2966 ID3D11Resource **ppResource) = 0;
2967
2968 };
2969 #ifdef __CRT_UUID_DECL
2970 __CRT_UUID_DECL(ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1)
2971 #endif
2972 #else
2973 typedef struct ID3D11ViewVtbl {
2974 BEGIN_INTERFACE
2975
2976 /*** IUnknown methods ***/
2977 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
2978 ID3D11View *This,
2979 REFIID riid,
2980 void **ppvObject);
2981
2982 ULONG (STDMETHODCALLTYPE *AddRef)(
2983 ID3D11View *This);
2984
2985 ULONG (STDMETHODCALLTYPE *Release)(
2986 ID3D11View *This);
2987
2988 /*** ID3D11DeviceChild methods ***/
2989 void (STDMETHODCALLTYPE *GetDevice)(
2990 ID3D11View *This,
2991 ID3D11Device **ppDevice);
2992
2993 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
2994 ID3D11View *This,
2995 REFGUID guid,
2996 UINT *pDataSize,
2997 void *pData);
2998
2999 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3000 ID3D11View *This,
3001 REFGUID guid,
3002 UINT DataSize,
3003 const void *pData);
3004
3005 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3006 ID3D11View *This,
3007 REFGUID guid,
3008 const IUnknown *pData);
3009
3010 /*** ID3D11View methods ***/
3011 void (STDMETHODCALLTYPE *GetResource)(
3012 ID3D11View *This,
3013 ID3D11Resource **ppResource);
3014
3015 END_INTERFACE
3016 } ID3D11ViewVtbl;
3017
3018 interface ID3D11View {
3019 CONST_VTBL ID3D11ViewVtbl* lpVtbl;
3020 };
3021
3022 #ifdef COBJMACROS
3023 #ifndef WIDL_C_INLINE_WRAPPERS
3024 /*** IUnknown methods ***/
3025 #define ID3D11View_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3026 #define ID3D11View_AddRef(This) (This)->lpVtbl->AddRef(This)
3027 #define ID3D11View_Release(This) (This)->lpVtbl->Release(This)
3028 /*** ID3D11DeviceChild methods ***/
3029 #define ID3D11View_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3030 #define ID3D11View_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3031 #define ID3D11View_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3032 #define ID3D11View_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3033 /*** ID3D11View methods ***/
3034 #define ID3D11View_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
3035 #else
3036 /*** IUnknown methods ***/
3037 static FORCEINLINE HRESULT ID3D11View_QueryInterface(ID3D11View* This,REFIID riid,void **ppvObject) {
3038 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3039 }
3040 static FORCEINLINE ULONG ID3D11View_AddRef(ID3D11View* This) {
3041 return This->lpVtbl->AddRef(This);
3042 }
3043 static FORCEINLINE ULONG ID3D11View_Release(ID3D11View* This) {
3044 return This->lpVtbl->Release(This);
3045 }
3046 /*** ID3D11DeviceChild methods ***/
3047 static FORCEINLINE void ID3D11View_GetDevice(ID3D11View* This,ID3D11Device **ppDevice) {
3048 This->lpVtbl->GetDevice(This,ppDevice);
3049 }
3050 static FORCEINLINE HRESULT ID3D11View_GetPrivateData(ID3D11View* This,REFGUID guid,UINT *pDataSize,void *pData) {
3051 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3052 }
3053 static FORCEINLINE HRESULT ID3D11View_SetPrivateData(ID3D11View* This,REFGUID guid,UINT DataSize,const void *pData) {
3054 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3055 }
3056 static FORCEINLINE HRESULT ID3D11View_SetPrivateDataInterface(ID3D11View* This,REFGUID guid,const IUnknown *pData) {
3057 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3058 }
3059 /*** ID3D11View methods ***/
3060 static FORCEINLINE void ID3D11View_GetResource(ID3D11View* This,ID3D11Resource **ppResource) {
3061 This->lpVtbl->GetResource(This,ppResource);
3062 }
3063 #endif
3064 #endif
3065
3066 #endif
3067
3068
3069 #endif /* __ID3D11View_INTERFACE_DEFINED__ */
3070
3071 /*****************************************************************************
3072 * ID3D11BlendState interface
3073 */
3074 #ifndef __ID3D11BlendState_INTERFACE_DEFINED__
3075 #define __ID3D11BlendState_INTERFACE_DEFINED__
3076
3077 DEFINE_GUID(IID_ID3D11BlendState, 0x75b68faa, 0x347d, 0x4159, 0x8f,0x45, 0xa0,0x64,0x0f,0x01,0xcd,0x9a);
3078 #if defined(__cplusplus) && !defined(CINTERFACE)
3079 MIDL_INTERFACE("75b68faa-347d-4159-8f45-a0640f01cd9a")
3080 ID3D11BlendState : public ID3D11DeviceChild
3081 {
3082 virtual void STDMETHODCALLTYPE GetDesc(
3083 D3D11_BLEND_DESC *pDesc) = 0;
3084
3085 };
3086 #ifdef __CRT_UUID_DECL
3087 __CRT_UUID_DECL(ID3D11BlendState, 0x75b68faa, 0x347d, 0x4159, 0x8f,0x45, 0xa0,0x64,0x0f,0x01,0xcd,0x9a)
3088 #endif
3089 #else
3090 typedef struct ID3D11BlendStateVtbl {
3091 BEGIN_INTERFACE
3092
3093 /*** IUnknown methods ***/
3094 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3095 ID3D11BlendState *This,
3096 REFIID riid,
3097 void **ppvObject);
3098
3099 ULONG (STDMETHODCALLTYPE *AddRef)(
3100 ID3D11BlendState *This);
3101
3102 ULONG (STDMETHODCALLTYPE *Release)(
3103 ID3D11BlendState *This);
3104
3105 /*** ID3D11DeviceChild methods ***/
3106 void (STDMETHODCALLTYPE *GetDevice)(
3107 ID3D11BlendState *This,
3108 ID3D11Device **ppDevice);
3109
3110 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3111 ID3D11BlendState *This,
3112 REFGUID guid,
3113 UINT *pDataSize,
3114 void *pData);
3115
3116 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3117 ID3D11BlendState *This,
3118 REFGUID guid,
3119 UINT DataSize,
3120 const void *pData);
3121
3122 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3123 ID3D11BlendState *This,
3124 REFGUID guid,
3125 const IUnknown *pData);
3126
3127 /*** ID3D11BlendState methods ***/
3128 void (STDMETHODCALLTYPE *GetDesc)(
3129 ID3D11BlendState *This,
3130 D3D11_BLEND_DESC *pDesc);
3131
3132 END_INTERFACE
3133 } ID3D11BlendStateVtbl;
3134
3135 interface ID3D11BlendState {
3136 CONST_VTBL ID3D11BlendStateVtbl* lpVtbl;
3137 };
3138
3139 #ifdef COBJMACROS
3140 #ifndef WIDL_C_INLINE_WRAPPERS
3141 /*** IUnknown methods ***/
3142 #define ID3D11BlendState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3143 #define ID3D11BlendState_AddRef(This) (This)->lpVtbl->AddRef(This)
3144 #define ID3D11BlendState_Release(This) (This)->lpVtbl->Release(This)
3145 /*** ID3D11DeviceChild methods ***/
3146 #define ID3D11BlendState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3147 #define ID3D11BlendState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3148 #define ID3D11BlendState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3149 #define ID3D11BlendState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3150 /*** ID3D11BlendState methods ***/
3151 #define ID3D11BlendState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
3152 #else
3153 /*** IUnknown methods ***/
3154 static FORCEINLINE HRESULT ID3D11BlendState_QueryInterface(ID3D11BlendState* This,REFIID riid,void **ppvObject) {
3155 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3156 }
3157 static FORCEINLINE ULONG ID3D11BlendState_AddRef(ID3D11BlendState* This) {
3158 return This->lpVtbl->AddRef(This);
3159 }
3160 static FORCEINLINE ULONG ID3D11BlendState_Release(ID3D11BlendState* This) {
3161 return This->lpVtbl->Release(This);
3162 }
3163 /*** ID3D11DeviceChild methods ***/
3164 static FORCEINLINE void ID3D11BlendState_GetDevice(ID3D11BlendState* This,ID3D11Device **ppDevice) {
3165 This->lpVtbl->GetDevice(This,ppDevice);
3166 }
3167 static FORCEINLINE HRESULT ID3D11BlendState_GetPrivateData(ID3D11BlendState* This,REFGUID guid,UINT *pDataSize,void *pData) {
3168 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3169 }
3170 static FORCEINLINE HRESULT ID3D11BlendState_SetPrivateData(ID3D11BlendState* This,REFGUID guid,UINT DataSize,const void *pData) {
3171 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3172 }
3173 static FORCEINLINE HRESULT ID3D11BlendState_SetPrivateDataInterface(ID3D11BlendState* This,REFGUID guid,const IUnknown *pData) {
3174 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3175 }
3176 /*** ID3D11BlendState methods ***/
3177 static FORCEINLINE void ID3D11BlendState_GetDesc(ID3D11BlendState* This,D3D11_BLEND_DESC *pDesc) {
3178 This->lpVtbl->GetDesc(This,pDesc);
3179 }
3180 #endif
3181 #endif
3182
3183 #endif
3184
3185
3186 #endif /* __ID3D11BlendState_INTERFACE_DEFINED__ */
3187
3188 /*****************************************************************************
3189 * ID3D11Buffer interface
3190 */
3191 #ifndef __ID3D11Buffer_INTERFACE_DEFINED__
3192 #define __ID3D11Buffer_INTERFACE_DEFINED__
3193
3194 DEFINE_GUID(IID_ID3D11Buffer, 0x48570b85, 0xd1ee, 0x4fcd, 0xa2,0x50, 0xeb,0x35,0x07,0x22,0xb0,0x37);
3195 #if defined(__cplusplus) && !defined(CINTERFACE)
3196 MIDL_INTERFACE("48570b85-d1ee-4fcd-a250-eb350722b037")
3197 ID3D11Buffer : public ID3D11Resource
3198 {
3199 virtual void STDMETHODCALLTYPE GetDesc(
3200 D3D11_BUFFER_DESC *pDesc) = 0;
3201
3202 };
3203 #ifdef __CRT_UUID_DECL
3204 __CRT_UUID_DECL(ID3D11Buffer, 0x48570b85, 0xd1ee, 0x4fcd, 0xa2,0x50, 0xeb,0x35,0x07,0x22,0xb0,0x37)
3205 #endif
3206 #else
3207 typedef struct ID3D11BufferVtbl {
3208 BEGIN_INTERFACE
3209
3210 /*** IUnknown methods ***/
3211 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3212 ID3D11Buffer *This,
3213 REFIID riid,
3214 void **ppvObject);
3215
3216 ULONG (STDMETHODCALLTYPE *AddRef)(
3217 ID3D11Buffer *This);
3218
3219 ULONG (STDMETHODCALLTYPE *Release)(
3220 ID3D11Buffer *This);
3221
3222 /*** ID3D11DeviceChild methods ***/
3223 void (STDMETHODCALLTYPE *GetDevice)(
3224 ID3D11Buffer *This,
3225 ID3D11Device **ppDevice);
3226
3227 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3228 ID3D11Buffer *This,
3229 REFGUID guid,
3230 UINT *pDataSize,
3231 void *pData);
3232
3233 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3234 ID3D11Buffer *This,
3235 REFGUID guid,
3236 UINT DataSize,
3237 const void *pData);
3238
3239 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3240 ID3D11Buffer *This,
3241 REFGUID guid,
3242 const IUnknown *pData);
3243
3244 /*** ID3D11Resource methods ***/
3245 void (STDMETHODCALLTYPE *GetType)(
3246 ID3D11Buffer *This,
3247 D3D11_RESOURCE_DIMENSION *pResourceDimension);
3248
3249 void (STDMETHODCALLTYPE *SetEvictionPriority)(
3250 ID3D11Buffer *This,
3251 UINT EvictionPriority);
3252
3253 UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
3254 ID3D11Buffer *This);
3255
3256 /*** ID3D11Buffer methods ***/
3257 void (STDMETHODCALLTYPE *GetDesc)(
3258 ID3D11Buffer *This,
3259 D3D11_BUFFER_DESC *pDesc);
3260
3261 END_INTERFACE
3262 } ID3D11BufferVtbl;
3263
3264 interface ID3D11Buffer {
3265 CONST_VTBL ID3D11BufferVtbl* lpVtbl;
3266 };
3267
3268 #ifdef COBJMACROS
3269 #ifndef WIDL_C_INLINE_WRAPPERS
3270 /*** IUnknown methods ***/
3271 #define ID3D11Buffer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3272 #define ID3D11Buffer_AddRef(This) (This)->lpVtbl->AddRef(This)
3273 #define ID3D11Buffer_Release(This) (This)->lpVtbl->Release(This)
3274 /*** ID3D11DeviceChild methods ***/
3275 #define ID3D11Buffer_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3276 #define ID3D11Buffer_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3277 #define ID3D11Buffer_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3278 #define ID3D11Buffer_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3279 /*** ID3D11Resource methods ***/
3280 #define ID3D11Buffer_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
3281 #define ID3D11Buffer_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
3282 #define ID3D11Buffer_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
3283 /*** ID3D11Buffer methods ***/
3284 #define ID3D11Buffer_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
3285 #else
3286 /*** IUnknown methods ***/
3287 static FORCEINLINE HRESULT ID3D11Buffer_QueryInterface(ID3D11Buffer* This,REFIID riid,void **ppvObject) {
3288 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3289 }
3290 static FORCEINLINE ULONG ID3D11Buffer_AddRef(ID3D11Buffer* This) {
3291 return This->lpVtbl->AddRef(This);
3292 }
3293 static FORCEINLINE ULONG ID3D11Buffer_Release(ID3D11Buffer* This) {
3294 return This->lpVtbl->Release(This);
3295 }
3296 /*** ID3D11DeviceChild methods ***/
3297 static FORCEINLINE void ID3D11Buffer_GetDevice(ID3D11Buffer* This,ID3D11Device **ppDevice) {
3298 This->lpVtbl->GetDevice(This,ppDevice);
3299 }
3300 static FORCEINLINE HRESULT ID3D11Buffer_GetPrivateData(ID3D11Buffer* This,REFGUID guid,UINT *pDataSize,void *pData) {
3301 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3302 }
3303 static FORCEINLINE HRESULT ID3D11Buffer_SetPrivateData(ID3D11Buffer* This,REFGUID guid,UINT DataSize,const void *pData) {
3304 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3305 }
3306 static FORCEINLINE HRESULT ID3D11Buffer_SetPrivateDataInterface(ID3D11Buffer* This,REFGUID guid,const IUnknown *pData) {
3307 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3308 }
3309 /*** ID3D11Resource methods ***/
3310 static FORCEINLINE void ID3D11Buffer_GetType(ID3D11Buffer* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
3311 This->lpVtbl->GetType(This,pResourceDimension);
3312 }
3313 static FORCEINLINE void ID3D11Buffer_SetEvictionPriority(ID3D11Buffer* This,UINT EvictionPriority) {
3314 This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
3315 }
3316 static FORCEINLINE UINT ID3D11Buffer_GetEvictionPriority(ID3D11Buffer* This) {
3317 return This->lpVtbl->GetEvictionPriority(This);
3318 }
3319 /*** ID3D11Buffer methods ***/
3320 static FORCEINLINE void ID3D11Buffer_GetDesc(ID3D11Buffer* This,D3D11_BUFFER_DESC *pDesc) {
3321 This->lpVtbl->GetDesc(This,pDesc);
3322 }
3323 #endif
3324 #endif
3325
3326 #endif
3327
3328
3329 #endif /* __ID3D11Buffer_INTERFACE_DEFINED__ */
3330
3331 /*****************************************************************************
3332 * ID3D11ClassInstance interface
3333 */
3334 #ifndef __ID3D11ClassInstance_INTERFACE_DEFINED__
3335 #define __ID3D11ClassInstance_INTERFACE_DEFINED__
3336
3337 DEFINE_GUID(IID_ID3D11ClassInstance, 0xa6cd7faa, 0xb0b7, 0x4a2f, 0x94,0x36, 0x86,0x62,0xa6,0x57,0x97,0xcb);
3338 #if defined(__cplusplus) && !defined(CINTERFACE)
3339 MIDL_INTERFACE("a6cd7faa-b0b7-4a2f-9436-8662a65797cb")
3340 ID3D11ClassInstance : public ID3D11DeviceChild
3341 {
3342 virtual void STDMETHODCALLTYPE GetClassLinkage(
3343 ID3D11ClassLinkage **ppLinkage) = 0;
3344
3345 virtual void STDMETHODCALLTYPE GetDesc(
3346 D3D11_CLASS_INSTANCE_DESC *pDesc) = 0;
3347
3348 virtual void STDMETHODCALLTYPE GetInstanceName(
3349 LPSTR pInstanceName,
3350 SIZE_T *pBufferLength) = 0;
3351
3352 virtual void STDMETHODCALLTYPE GetTypeName(
3353 LPSTR pTypeName,
3354 SIZE_T *pBufferLength) = 0;
3355
3356 };
3357 #ifdef __CRT_UUID_DECL
3358 __CRT_UUID_DECL(ID3D11ClassInstance, 0xa6cd7faa, 0xb0b7, 0x4a2f, 0x94,0x36, 0x86,0x62,0xa6,0x57,0x97,0xcb)
3359 #endif
3360 #else
3361 typedef struct ID3D11ClassInstanceVtbl {
3362 BEGIN_INTERFACE
3363
3364 /*** IUnknown methods ***/
3365 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3366 ID3D11ClassInstance *This,
3367 REFIID riid,
3368 void **ppvObject);
3369
3370 ULONG (STDMETHODCALLTYPE *AddRef)(
3371 ID3D11ClassInstance *This);
3372
3373 ULONG (STDMETHODCALLTYPE *Release)(
3374 ID3D11ClassInstance *This);
3375
3376 /*** ID3D11DeviceChild methods ***/
3377 void (STDMETHODCALLTYPE *GetDevice)(
3378 ID3D11ClassInstance *This,
3379 ID3D11Device **ppDevice);
3380
3381 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3382 ID3D11ClassInstance *This,
3383 REFGUID guid,
3384 UINT *pDataSize,
3385 void *pData);
3386
3387 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3388 ID3D11ClassInstance *This,
3389 REFGUID guid,
3390 UINT DataSize,
3391 const void *pData);
3392
3393 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3394 ID3D11ClassInstance *This,
3395 REFGUID guid,
3396 const IUnknown *pData);
3397
3398 /*** ID3D11ClassInstance methods ***/
3399 void (STDMETHODCALLTYPE *GetClassLinkage)(
3400 ID3D11ClassInstance *This,
3401 ID3D11ClassLinkage **ppLinkage);
3402
3403 void (STDMETHODCALLTYPE *GetDesc)(
3404 ID3D11ClassInstance *This,
3405 D3D11_CLASS_INSTANCE_DESC *pDesc);
3406
3407 void (STDMETHODCALLTYPE *GetInstanceName)(
3408 ID3D11ClassInstance *This,
3409 LPSTR pInstanceName,
3410 SIZE_T *pBufferLength);
3411
3412 void (STDMETHODCALLTYPE *GetTypeName)(
3413 ID3D11ClassInstance *This,
3414 LPSTR pTypeName,
3415 SIZE_T *pBufferLength);
3416
3417 END_INTERFACE
3418 } ID3D11ClassInstanceVtbl;
3419
3420 interface ID3D11ClassInstance {
3421 CONST_VTBL ID3D11ClassInstanceVtbl* lpVtbl;
3422 };
3423
3424 #ifdef COBJMACROS
3425 #ifndef WIDL_C_INLINE_WRAPPERS
3426 /*** IUnknown methods ***/
3427 #define ID3D11ClassInstance_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3428 #define ID3D11ClassInstance_AddRef(This) (This)->lpVtbl->AddRef(This)
3429 #define ID3D11ClassInstance_Release(This) (This)->lpVtbl->Release(This)
3430 /*** ID3D11DeviceChild methods ***/
3431 #define ID3D11ClassInstance_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3432 #define ID3D11ClassInstance_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3433 #define ID3D11ClassInstance_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3434 #define ID3D11ClassInstance_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3435 /*** ID3D11ClassInstance methods ***/
3436 #define ID3D11ClassInstance_GetClassLinkage(This,ppLinkage) (This)->lpVtbl->GetClassLinkage(This,ppLinkage)
3437 #define ID3D11ClassInstance_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
3438 #define ID3D11ClassInstance_GetInstanceName(This,pInstanceName,pBufferLength) (This)->lpVtbl->GetInstanceName(This,pInstanceName,pBufferLength)
3439 #define ID3D11ClassInstance_GetTypeName(This,pTypeName,pBufferLength) (This)->lpVtbl->GetTypeName(This,pTypeName,pBufferLength)
3440 #else
3441 /*** IUnknown methods ***/
3442 static FORCEINLINE HRESULT ID3D11ClassInstance_QueryInterface(ID3D11ClassInstance* This,REFIID riid,void **ppvObject) {
3443 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3444 }
3445 static FORCEINLINE ULONG ID3D11ClassInstance_AddRef(ID3D11ClassInstance* This) {
3446 return This->lpVtbl->AddRef(This);
3447 }
3448 static FORCEINLINE ULONG ID3D11ClassInstance_Release(ID3D11ClassInstance* This) {
3449 return This->lpVtbl->Release(This);
3450 }
3451 /*** ID3D11DeviceChild methods ***/
3452 static FORCEINLINE void ID3D11ClassInstance_GetDevice(ID3D11ClassInstance* This,ID3D11Device **ppDevice) {
3453 This->lpVtbl->GetDevice(This,ppDevice);
3454 }
3455 static FORCEINLINE HRESULT ID3D11ClassInstance_GetPrivateData(ID3D11ClassInstance* This,REFGUID guid,UINT *pDataSize,void *pData) {
3456 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3457 }
3458 static FORCEINLINE HRESULT ID3D11ClassInstance_SetPrivateData(ID3D11ClassInstance* This,REFGUID guid,UINT DataSize,const void *pData) {
3459 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3460 }
3461 static FORCEINLINE HRESULT ID3D11ClassInstance_SetPrivateDataInterface(ID3D11ClassInstance* This,REFGUID guid,const IUnknown *pData) {
3462 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3463 }
3464 /*** ID3D11ClassInstance methods ***/
3465 static FORCEINLINE void ID3D11ClassInstance_GetClassLinkage(ID3D11ClassInstance* This,ID3D11ClassLinkage **ppLinkage) {
3466 This->lpVtbl->GetClassLinkage(This,ppLinkage);
3467 }
3468 static FORCEINLINE void ID3D11ClassInstance_GetDesc(ID3D11ClassInstance* This,D3D11_CLASS_INSTANCE_DESC *pDesc) {
3469 This->lpVtbl->GetDesc(This,pDesc);
3470 }
3471 static FORCEINLINE void ID3D11ClassInstance_GetInstanceName(ID3D11ClassInstance* This,LPSTR pInstanceName,SIZE_T *pBufferLength) {
3472 This->lpVtbl->GetInstanceName(This,pInstanceName,pBufferLength);
3473 }
3474 static FORCEINLINE void ID3D11ClassInstance_GetTypeName(ID3D11ClassInstance* This,LPSTR pTypeName,SIZE_T *pBufferLength) {
3475 This->lpVtbl->GetTypeName(This,pTypeName,pBufferLength);
3476 }
3477 #endif
3478 #endif
3479
3480 #endif
3481
3482
3483 #endif /* __ID3D11ClassInstance_INTERFACE_DEFINED__ */
3484
3485 /*****************************************************************************
3486 * ID3D11ClassLinkage interface
3487 */
3488 #ifndef __ID3D11ClassLinkage_INTERFACE_DEFINED__
3489 #define __ID3D11ClassLinkage_INTERFACE_DEFINED__
3490
3491 DEFINE_GUID(IID_ID3D11ClassLinkage, 0xddf57cba, 0x9543, 0x46e4, 0xa1,0x2b, 0xf2,0x07,0xa0,0xfe,0x7f,0xed);
3492 #if defined(__cplusplus) && !defined(CINTERFACE)
3493 MIDL_INTERFACE("ddf57cba-9543-46e4-a12b-f207a0fe7fed")
3494 ID3D11ClassLinkage : public ID3D11DeviceChild
3495 {
3496 virtual HRESULT STDMETHODCALLTYPE GetClassInstance(
3497 LPCSTR pClassInstanceName,
3498 UINT InstanceIndex,
3499 ID3D11ClassInstance **ppInstance) = 0;
3500
3501 virtual HRESULT STDMETHODCALLTYPE CreateClassInstance(
3502 LPCSTR pClassTypeName,
3503 UINT ConstantBufferOffset,
3504 UINT ConstantVectorOffset,
3505 UINT TextureOffset,
3506 UINT SamplerOffset,
3507 ID3D11ClassInstance **ppInstance) = 0;
3508
3509 };
3510 #ifdef __CRT_UUID_DECL
3511 __CRT_UUID_DECL(ID3D11ClassLinkage, 0xddf57cba, 0x9543, 0x46e4, 0xa1,0x2b, 0xf2,0x07,0xa0,0xfe,0x7f,0xed)
3512 #endif
3513 #else
3514 typedef struct ID3D11ClassLinkageVtbl {
3515 BEGIN_INTERFACE
3516
3517 /*** IUnknown methods ***/
3518 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3519 ID3D11ClassLinkage *This,
3520 REFIID riid,
3521 void **ppvObject);
3522
3523 ULONG (STDMETHODCALLTYPE *AddRef)(
3524 ID3D11ClassLinkage *This);
3525
3526 ULONG (STDMETHODCALLTYPE *Release)(
3527 ID3D11ClassLinkage *This);
3528
3529 /*** ID3D11DeviceChild methods ***/
3530 void (STDMETHODCALLTYPE *GetDevice)(
3531 ID3D11ClassLinkage *This,
3532 ID3D11Device **ppDevice);
3533
3534 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3535 ID3D11ClassLinkage *This,
3536 REFGUID guid,
3537 UINT *pDataSize,
3538 void *pData);
3539
3540 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3541 ID3D11ClassLinkage *This,
3542 REFGUID guid,
3543 UINT DataSize,
3544 const void *pData);
3545
3546 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3547 ID3D11ClassLinkage *This,
3548 REFGUID guid,
3549 const IUnknown *pData);
3550
3551 /*** ID3D11ClassLinkage methods ***/
3552 HRESULT (STDMETHODCALLTYPE *GetClassInstance)(
3553 ID3D11ClassLinkage *This,
3554 LPCSTR pClassInstanceName,
3555 UINT InstanceIndex,
3556 ID3D11ClassInstance **ppInstance);
3557
3558 HRESULT (STDMETHODCALLTYPE *CreateClassInstance)(
3559 ID3D11ClassLinkage *This,
3560 LPCSTR pClassTypeName,
3561 UINT ConstantBufferOffset,
3562 UINT ConstantVectorOffset,
3563 UINT TextureOffset,
3564 UINT SamplerOffset,
3565 ID3D11ClassInstance **ppInstance);
3566
3567 END_INTERFACE
3568 } ID3D11ClassLinkageVtbl;
3569
3570 interface ID3D11ClassLinkage {
3571 CONST_VTBL ID3D11ClassLinkageVtbl* lpVtbl;
3572 };
3573
3574 #ifdef COBJMACROS
3575 #ifndef WIDL_C_INLINE_WRAPPERS
3576 /*** IUnknown methods ***/
3577 #define ID3D11ClassLinkage_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3578 #define ID3D11ClassLinkage_AddRef(This) (This)->lpVtbl->AddRef(This)
3579 #define ID3D11ClassLinkage_Release(This) (This)->lpVtbl->Release(This)
3580 /*** ID3D11DeviceChild methods ***/
3581 #define ID3D11ClassLinkage_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3582 #define ID3D11ClassLinkage_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3583 #define ID3D11ClassLinkage_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3584 #define ID3D11ClassLinkage_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3585 /*** ID3D11ClassLinkage methods ***/
3586 #define ID3D11ClassLinkage_GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance) (This)->lpVtbl->GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance)
3587 #define ID3D11ClassLinkage_CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance) (This)->lpVtbl->CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance)
3588 #else
3589 /*** IUnknown methods ***/
3590 static FORCEINLINE HRESULT ID3D11ClassLinkage_QueryInterface(ID3D11ClassLinkage* This,REFIID riid,void **ppvObject) {
3591 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3592 }
3593 static FORCEINLINE ULONG ID3D11ClassLinkage_AddRef(ID3D11ClassLinkage* This) {
3594 return This->lpVtbl->AddRef(This);
3595 }
3596 static FORCEINLINE ULONG ID3D11ClassLinkage_Release(ID3D11ClassLinkage* This) {
3597 return This->lpVtbl->Release(This);
3598 }
3599 /*** ID3D11DeviceChild methods ***/
3600 static FORCEINLINE void ID3D11ClassLinkage_GetDevice(ID3D11ClassLinkage* This,ID3D11Device **ppDevice) {
3601 This->lpVtbl->GetDevice(This,ppDevice);
3602 }
3603 static FORCEINLINE HRESULT ID3D11ClassLinkage_GetPrivateData(ID3D11ClassLinkage* This,REFGUID guid,UINT *pDataSize,void *pData) {
3604 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3605 }
3606 static FORCEINLINE HRESULT ID3D11ClassLinkage_SetPrivateData(ID3D11ClassLinkage* This,REFGUID guid,UINT DataSize,const void *pData) {
3607 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3608 }
3609 static FORCEINLINE HRESULT ID3D11ClassLinkage_SetPrivateDataInterface(ID3D11ClassLinkage* This,REFGUID guid,const IUnknown *pData) {
3610 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3611 }
3612 /*** ID3D11ClassLinkage methods ***/
3613 static FORCEINLINE HRESULT ID3D11ClassLinkage_GetClassInstance(ID3D11ClassLinkage* This,LPCSTR pClassInstanceName,UINT InstanceIndex,ID3D11ClassInstance **ppInstance) {
3614 return This->lpVtbl->GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance);
3615 }
3616 static FORCEINLINE HRESULT ID3D11ClassLinkage_CreateClassInstance(ID3D11ClassLinkage* This,LPCSTR pClassTypeName,UINT ConstantBufferOffset,UINT ConstantVectorOffset,UINT TextureOffset,UINT SamplerOffset,ID3D11ClassInstance **ppInstance) {
3617 return This->lpVtbl->CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance);
3618 }
3619 #endif
3620 #endif
3621
3622 #endif
3623
3624
3625 #endif /* __ID3D11ClassLinkage_INTERFACE_DEFINED__ */
3626
3627 /*****************************************************************************
3628 * ID3D11CommandList interface
3629 */
3630 #ifndef __ID3D11CommandList_INTERFACE_DEFINED__
3631 #define __ID3D11CommandList_INTERFACE_DEFINED__
3632
3633 DEFINE_GUID(IID_ID3D11CommandList, 0xa24bc4d1, 0x769e, 0x43f7, 0x80,0x13, 0x98,0xff,0x56,0x6c,0x18,0xe2);
3634 #if defined(__cplusplus) && !defined(CINTERFACE)
3635 MIDL_INTERFACE("a24bc4d1-769e-43f7-8013-98ff566c18e2")
3636 ID3D11CommandList : public ID3D11DeviceChild
3637 {
3638 virtual UINT STDMETHODCALLTYPE GetContextFlags(
3639 ) = 0;
3640
3641 };
3642 #ifdef __CRT_UUID_DECL
3643 __CRT_UUID_DECL(ID3D11CommandList, 0xa24bc4d1, 0x769e, 0x43f7, 0x80,0x13, 0x98,0xff,0x56,0x6c,0x18,0xe2)
3644 #endif
3645 #else
3646 typedef struct ID3D11CommandListVtbl {
3647 BEGIN_INTERFACE
3648
3649 /*** IUnknown methods ***/
3650 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3651 ID3D11CommandList *This,
3652 REFIID riid,
3653 void **ppvObject);
3654
3655 ULONG (STDMETHODCALLTYPE *AddRef)(
3656 ID3D11CommandList *This);
3657
3658 ULONG (STDMETHODCALLTYPE *Release)(
3659 ID3D11CommandList *This);
3660
3661 /*** ID3D11DeviceChild methods ***/
3662 void (STDMETHODCALLTYPE *GetDevice)(
3663 ID3D11CommandList *This,
3664 ID3D11Device **ppDevice);
3665
3666 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3667 ID3D11CommandList *This,
3668 REFGUID guid,
3669 UINT *pDataSize,
3670 void *pData);
3671
3672 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3673 ID3D11CommandList *This,
3674 REFGUID guid,
3675 UINT DataSize,
3676 const void *pData);
3677
3678 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3679 ID3D11CommandList *This,
3680 REFGUID guid,
3681 const IUnknown *pData);
3682
3683 /*** ID3D11CommandList methods ***/
3684 UINT (STDMETHODCALLTYPE *GetContextFlags)(
3685 ID3D11CommandList *This);
3686
3687 END_INTERFACE
3688 } ID3D11CommandListVtbl;
3689
3690 interface ID3D11CommandList {
3691 CONST_VTBL ID3D11CommandListVtbl* lpVtbl;
3692 };
3693
3694 #ifdef COBJMACROS
3695 #ifndef WIDL_C_INLINE_WRAPPERS
3696 /*** IUnknown methods ***/
3697 #define ID3D11CommandList_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3698 #define ID3D11CommandList_AddRef(This) (This)->lpVtbl->AddRef(This)
3699 #define ID3D11CommandList_Release(This) (This)->lpVtbl->Release(This)
3700 /*** ID3D11DeviceChild methods ***/
3701 #define ID3D11CommandList_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3702 #define ID3D11CommandList_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3703 #define ID3D11CommandList_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3704 #define ID3D11CommandList_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3705 /*** ID3D11CommandList methods ***/
3706 #define ID3D11CommandList_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This)
3707 #else
3708 /*** IUnknown methods ***/
3709 static FORCEINLINE HRESULT ID3D11CommandList_QueryInterface(ID3D11CommandList* This,REFIID riid,void **ppvObject) {
3710 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3711 }
3712 static FORCEINLINE ULONG ID3D11CommandList_AddRef(ID3D11CommandList* This) {
3713 return This->lpVtbl->AddRef(This);
3714 }
3715 static FORCEINLINE ULONG ID3D11CommandList_Release(ID3D11CommandList* This) {
3716 return This->lpVtbl->Release(This);
3717 }
3718 /*** ID3D11DeviceChild methods ***/
3719 static FORCEINLINE void ID3D11CommandList_GetDevice(ID3D11CommandList* This,ID3D11Device **ppDevice) {
3720 This->lpVtbl->GetDevice(This,ppDevice);
3721 }
3722 static FORCEINLINE HRESULT ID3D11CommandList_GetPrivateData(ID3D11CommandList* This,REFGUID guid,UINT *pDataSize,void *pData) {
3723 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3724 }
3725 static FORCEINLINE HRESULT ID3D11CommandList_SetPrivateData(ID3D11CommandList* This,REFGUID guid,UINT DataSize,const void *pData) {
3726 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3727 }
3728 static FORCEINLINE HRESULT ID3D11CommandList_SetPrivateDataInterface(ID3D11CommandList* This,REFGUID guid,const IUnknown *pData) {
3729 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3730 }
3731 /*** ID3D11CommandList methods ***/
3732 static FORCEINLINE UINT ID3D11CommandList_GetContextFlags(ID3D11CommandList* This) {
3733 return This->lpVtbl->GetContextFlags(This);
3734 }
3735 #endif
3736 #endif
3737
3738 #endif
3739
3740
3741 #endif /* __ID3D11CommandList_INTERFACE_DEFINED__ */
3742
3743 /*****************************************************************************
3744 * ID3D11ComputeShader interface
3745 */
3746 #ifndef __ID3D11ComputeShader_INTERFACE_DEFINED__
3747 #define __ID3D11ComputeShader_INTERFACE_DEFINED__
3748
3749 DEFINE_GUID(IID_ID3D11ComputeShader, 0x4f5b196e, 0xc2bd, 0x495e, 0xbd,0x01, 0x1f,0xde,0xd3,0x8e,0x49,0x69);
3750 #if defined(__cplusplus) && !defined(CINTERFACE)
3751 MIDL_INTERFACE("4f5b196e-c2bd-495e-bd01-1fded38e4969")
3752 ID3D11ComputeShader : public ID3D11DeviceChild
3753 {
3754 };
3755 #ifdef __CRT_UUID_DECL
3756 __CRT_UUID_DECL(ID3D11ComputeShader, 0x4f5b196e, 0xc2bd, 0x495e, 0xbd,0x01, 0x1f,0xde,0xd3,0x8e,0x49,0x69)
3757 #endif
3758 #else
3759 typedef struct ID3D11ComputeShaderVtbl {
3760 BEGIN_INTERFACE
3761
3762 /*** IUnknown methods ***/
3763 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3764 ID3D11ComputeShader *This,
3765 REFIID riid,
3766 void **ppvObject);
3767
3768 ULONG (STDMETHODCALLTYPE *AddRef)(
3769 ID3D11ComputeShader *This);
3770
3771 ULONG (STDMETHODCALLTYPE *Release)(
3772 ID3D11ComputeShader *This);
3773
3774 /*** ID3D11DeviceChild methods ***/
3775 void (STDMETHODCALLTYPE *GetDevice)(
3776 ID3D11ComputeShader *This,
3777 ID3D11Device **ppDevice);
3778
3779 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3780 ID3D11ComputeShader *This,
3781 REFGUID guid,
3782 UINT *pDataSize,
3783 void *pData);
3784
3785 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3786 ID3D11ComputeShader *This,
3787 REFGUID guid,
3788 UINT DataSize,
3789 const void *pData);
3790
3791 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3792 ID3D11ComputeShader *This,
3793 REFGUID guid,
3794 const IUnknown *pData);
3795
3796 END_INTERFACE
3797 } ID3D11ComputeShaderVtbl;
3798
3799 interface ID3D11ComputeShader {
3800 CONST_VTBL ID3D11ComputeShaderVtbl* lpVtbl;
3801 };
3802
3803 #ifdef COBJMACROS
3804 #ifndef WIDL_C_INLINE_WRAPPERS
3805 /*** IUnknown methods ***/
3806 #define ID3D11ComputeShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3807 #define ID3D11ComputeShader_AddRef(This) (This)->lpVtbl->AddRef(This)
3808 #define ID3D11ComputeShader_Release(This) (This)->lpVtbl->Release(This)
3809 /*** ID3D11DeviceChild methods ***/
3810 #define ID3D11ComputeShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3811 #define ID3D11ComputeShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3812 #define ID3D11ComputeShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3813 #define ID3D11ComputeShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3814 #else
3815 /*** IUnknown methods ***/
3816 static FORCEINLINE HRESULT ID3D11ComputeShader_QueryInterface(ID3D11ComputeShader* This,REFIID riid,void **ppvObject) {
3817 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3818 }
3819 static FORCEINLINE ULONG ID3D11ComputeShader_AddRef(ID3D11ComputeShader* This) {
3820 return This->lpVtbl->AddRef(This);
3821 }
3822 static FORCEINLINE ULONG ID3D11ComputeShader_Release(ID3D11ComputeShader* This) {
3823 return This->lpVtbl->Release(This);
3824 }
3825 /*** ID3D11DeviceChild methods ***/
3826 static FORCEINLINE void ID3D11ComputeShader_GetDevice(ID3D11ComputeShader* This,ID3D11Device **ppDevice) {
3827 This->lpVtbl->GetDevice(This,ppDevice);
3828 }
3829 static FORCEINLINE HRESULT ID3D11ComputeShader_GetPrivateData(ID3D11ComputeShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
3830 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3831 }
3832 static FORCEINLINE HRESULT ID3D11ComputeShader_SetPrivateData(ID3D11ComputeShader* This,REFGUID guid,UINT DataSize,const void *pData) {
3833 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3834 }
3835 static FORCEINLINE HRESULT ID3D11ComputeShader_SetPrivateDataInterface(ID3D11ComputeShader* This,REFGUID guid,const IUnknown *pData) {
3836 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3837 }
3838 #endif
3839 #endif
3840
3841 #endif
3842
3843
3844 #endif /* __ID3D11ComputeShader_INTERFACE_DEFINED__ */
3845
3846 /*****************************************************************************
3847 * ID3D11Counter interface
3848 */
3849 #ifndef __ID3D11Counter_INTERFACE_DEFINED__
3850 #define __ID3D11Counter_INTERFACE_DEFINED__
3851
3852 DEFINE_GUID(IID_ID3D11Counter, 0x6e8c49fb, 0xa371, 0x4770, 0xb4,0x40, 0x29,0x08,0x60,0x22,0xb7,0x41);
3853 #if defined(__cplusplus) && !defined(CINTERFACE)
3854 MIDL_INTERFACE("6e8c49fb-a371-4770-b440-29086022b741")
3855 ID3D11Counter : public ID3D11Asynchronous
3856 {
3857 virtual void STDMETHODCALLTYPE GetDesc(
3858 D3D11_COUNTER_DESC *pDesc) = 0;
3859
3860 };
3861 #ifdef __CRT_UUID_DECL
3862 __CRT_UUID_DECL(ID3D11Counter, 0x6e8c49fb, 0xa371, 0x4770, 0xb4,0x40, 0x29,0x08,0x60,0x22,0xb7,0x41)
3863 #endif
3864 #else
3865 typedef struct ID3D11CounterVtbl {
3866 BEGIN_INTERFACE
3867
3868 /*** IUnknown methods ***/
3869 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3870 ID3D11Counter *This,
3871 REFIID riid,
3872 void **ppvObject);
3873
3874 ULONG (STDMETHODCALLTYPE *AddRef)(
3875 ID3D11Counter *This);
3876
3877 ULONG (STDMETHODCALLTYPE *Release)(
3878 ID3D11Counter *This);
3879
3880 /*** ID3D11DeviceChild methods ***/
3881 void (STDMETHODCALLTYPE *GetDevice)(
3882 ID3D11Counter *This,
3883 ID3D11Device **ppDevice);
3884
3885 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
3886 ID3D11Counter *This,
3887 REFGUID guid,
3888 UINT *pDataSize,
3889 void *pData);
3890
3891 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
3892 ID3D11Counter *This,
3893 REFGUID guid,
3894 UINT DataSize,
3895 const void *pData);
3896
3897 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
3898 ID3D11Counter *This,
3899 REFGUID guid,
3900 const IUnknown *pData);
3901
3902 /*** ID3D11Asynchronous methods ***/
3903 UINT (STDMETHODCALLTYPE *GetDataSize)(
3904 ID3D11Counter *This);
3905
3906 /*** ID3D11Counter methods ***/
3907 void (STDMETHODCALLTYPE *GetDesc)(
3908 ID3D11Counter *This,
3909 D3D11_COUNTER_DESC *pDesc);
3910
3911 END_INTERFACE
3912 } ID3D11CounterVtbl;
3913
3914 interface ID3D11Counter {
3915 CONST_VTBL ID3D11CounterVtbl* lpVtbl;
3916 };
3917
3918 #ifdef COBJMACROS
3919 #ifndef WIDL_C_INLINE_WRAPPERS
3920 /*** IUnknown methods ***/
3921 #define ID3D11Counter_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3922 #define ID3D11Counter_AddRef(This) (This)->lpVtbl->AddRef(This)
3923 #define ID3D11Counter_Release(This) (This)->lpVtbl->Release(This)
3924 /*** ID3D11DeviceChild methods ***/
3925 #define ID3D11Counter_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
3926 #define ID3D11Counter_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
3927 #define ID3D11Counter_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
3928 #define ID3D11Counter_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
3929 /*** ID3D11Asynchronous methods ***/
3930 #define ID3D11Counter_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
3931 /*** ID3D11Counter methods ***/
3932 #define ID3D11Counter_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
3933 #else
3934 /*** IUnknown methods ***/
3935 static FORCEINLINE HRESULT ID3D11Counter_QueryInterface(ID3D11Counter* This,REFIID riid,void **ppvObject) {
3936 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
3937 }
3938 static FORCEINLINE ULONG ID3D11Counter_AddRef(ID3D11Counter* This) {
3939 return This->lpVtbl->AddRef(This);
3940 }
3941 static FORCEINLINE ULONG ID3D11Counter_Release(ID3D11Counter* This) {
3942 return This->lpVtbl->Release(This);
3943 }
3944 /*** ID3D11DeviceChild methods ***/
3945 static FORCEINLINE void ID3D11Counter_GetDevice(ID3D11Counter* This,ID3D11Device **ppDevice) {
3946 This->lpVtbl->GetDevice(This,ppDevice);
3947 }
3948 static FORCEINLINE HRESULT ID3D11Counter_GetPrivateData(ID3D11Counter* This,REFGUID guid,UINT *pDataSize,void *pData) {
3949 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
3950 }
3951 static FORCEINLINE HRESULT ID3D11Counter_SetPrivateData(ID3D11Counter* This,REFGUID guid,UINT DataSize,const void *pData) {
3952 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
3953 }
3954 static FORCEINLINE HRESULT ID3D11Counter_SetPrivateDataInterface(ID3D11Counter* This,REFGUID guid,const IUnknown *pData) {
3955 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
3956 }
3957 /*** ID3D11Asynchronous methods ***/
3958 static FORCEINLINE UINT ID3D11Counter_GetDataSize(ID3D11Counter* This) {
3959 return This->lpVtbl->GetDataSize(This);
3960 }
3961 /*** ID3D11Counter methods ***/
3962 static FORCEINLINE void ID3D11Counter_GetDesc(ID3D11Counter* This,D3D11_COUNTER_DESC *pDesc) {
3963 This->lpVtbl->GetDesc(This,pDesc);
3964 }
3965 #endif
3966 #endif
3967
3968 #endif
3969
3970
3971 #endif /* __ID3D11Counter_INTERFACE_DEFINED__ */
3972
3973 /*****************************************************************************
3974 * ID3D11DepthStencilState interface
3975 */
3976 #ifndef __ID3D11DepthStencilState_INTERFACE_DEFINED__
3977 #define __ID3D11DepthStencilState_INTERFACE_DEFINED__
3978
3979 DEFINE_GUID(IID_ID3D11DepthStencilState, 0x03823efb, 0x8d8f, 0x4e1c, 0x9a,0xa2, 0xf6,0x4b,0xb2,0xcb,0xfd,0xf1);
3980 #if defined(__cplusplus) && !defined(CINTERFACE)
3981 MIDL_INTERFACE("03823efb-8d8f-4e1c-9aa2-f64bb2cbfdf1")
3982 ID3D11DepthStencilState : public ID3D11DeviceChild
3983 {
3984 virtual void STDMETHODCALLTYPE GetDesc(
3985 D3D11_DEPTH_STENCIL_DESC *pDesc) = 0;
3986
3987 };
3988 #ifdef __CRT_UUID_DECL
3989 __CRT_UUID_DECL(ID3D11DepthStencilState, 0x03823efb, 0x8d8f, 0x4e1c, 0x9a,0xa2, 0xf6,0x4b,0xb2,0xcb,0xfd,0xf1)
3990 #endif
3991 #else
3992 typedef struct ID3D11DepthStencilStateVtbl {
3993 BEGIN_INTERFACE
3994
3995 /*** IUnknown methods ***/
3996 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
3997 ID3D11DepthStencilState *This,
3998 REFIID riid,
3999 void **ppvObject);
4000
4001 ULONG (STDMETHODCALLTYPE *AddRef)(
4002 ID3D11DepthStencilState *This);
4003
4004 ULONG (STDMETHODCALLTYPE *Release)(
4005 ID3D11DepthStencilState *This);
4006
4007 /*** ID3D11DeviceChild methods ***/
4008 void (STDMETHODCALLTYPE *GetDevice)(
4009 ID3D11DepthStencilState *This,
4010 ID3D11Device **ppDevice);
4011
4012 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4013 ID3D11DepthStencilState *This,
4014 REFGUID guid,
4015 UINT *pDataSize,
4016 void *pData);
4017
4018 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4019 ID3D11DepthStencilState *This,
4020 REFGUID guid,
4021 UINT DataSize,
4022 const void *pData);
4023
4024 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4025 ID3D11DepthStencilState *This,
4026 REFGUID guid,
4027 const IUnknown *pData);
4028
4029 /*** ID3D11DepthStencilState methods ***/
4030 void (STDMETHODCALLTYPE *GetDesc)(
4031 ID3D11DepthStencilState *This,
4032 D3D11_DEPTH_STENCIL_DESC *pDesc);
4033
4034 END_INTERFACE
4035 } ID3D11DepthStencilStateVtbl;
4036
4037 interface ID3D11DepthStencilState {
4038 CONST_VTBL ID3D11DepthStencilStateVtbl* lpVtbl;
4039 };
4040
4041 #ifdef COBJMACROS
4042 #ifndef WIDL_C_INLINE_WRAPPERS
4043 /*** IUnknown methods ***/
4044 #define ID3D11DepthStencilState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4045 #define ID3D11DepthStencilState_AddRef(This) (This)->lpVtbl->AddRef(This)
4046 #define ID3D11DepthStencilState_Release(This) (This)->lpVtbl->Release(This)
4047 /*** ID3D11DeviceChild methods ***/
4048 #define ID3D11DepthStencilState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4049 #define ID3D11DepthStencilState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4050 #define ID3D11DepthStencilState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4051 #define ID3D11DepthStencilState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4052 /*** ID3D11DepthStencilState methods ***/
4053 #define ID3D11DepthStencilState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
4054 #else
4055 /*** IUnknown methods ***/
4056 static FORCEINLINE HRESULT ID3D11DepthStencilState_QueryInterface(ID3D11DepthStencilState* This,REFIID riid,void **ppvObject) {
4057 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4058 }
4059 static FORCEINLINE ULONG ID3D11DepthStencilState_AddRef(ID3D11DepthStencilState* This) {
4060 return This->lpVtbl->AddRef(This);
4061 }
4062 static FORCEINLINE ULONG ID3D11DepthStencilState_Release(ID3D11DepthStencilState* This) {
4063 return This->lpVtbl->Release(This);
4064 }
4065 /*** ID3D11DeviceChild methods ***/
4066 static FORCEINLINE void ID3D11DepthStencilState_GetDevice(ID3D11DepthStencilState* This,ID3D11Device **ppDevice) {
4067 This->lpVtbl->GetDevice(This,ppDevice);
4068 }
4069 static FORCEINLINE HRESULT ID3D11DepthStencilState_GetPrivateData(ID3D11DepthStencilState* This,REFGUID guid,UINT *pDataSize,void *pData) {
4070 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4071 }
4072 static FORCEINLINE HRESULT ID3D11DepthStencilState_SetPrivateData(ID3D11DepthStencilState* This,REFGUID guid,UINT DataSize,const void *pData) {
4073 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4074 }
4075 static FORCEINLINE HRESULT ID3D11DepthStencilState_SetPrivateDataInterface(ID3D11DepthStencilState* This,REFGUID guid,const IUnknown *pData) {
4076 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4077 }
4078 /*** ID3D11DepthStencilState methods ***/
4079 static FORCEINLINE void ID3D11DepthStencilState_GetDesc(ID3D11DepthStencilState* This,D3D11_DEPTH_STENCIL_DESC *pDesc) {
4080 This->lpVtbl->GetDesc(This,pDesc);
4081 }
4082 #endif
4083 #endif
4084
4085 #endif
4086
4087
4088 #endif /* __ID3D11DepthStencilState_INTERFACE_DEFINED__ */
4089
4090 /*****************************************************************************
4091 * ID3D11DepthStencilView interface
4092 */
4093 #ifndef __ID3D11DepthStencilView_INTERFACE_DEFINED__
4094 #define __ID3D11DepthStencilView_INTERFACE_DEFINED__
4095
4096 DEFINE_GUID(IID_ID3D11DepthStencilView, 0x9fdac92a, 0x1876, 0x48c3, 0xaf,0xad, 0x25,0xb9,0x4f,0x84,0xa9,0xb6);
4097 #if defined(__cplusplus) && !defined(CINTERFACE)
4098 MIDL_INTERFACE("9fdac92a-1876-48c3-afad-25b94f84a9b6")
4099 ID3D11DepthStencilView : public ID3D11View
4100 {
4101 virtual void STDMETHODCALLTYPE GetDesc(
4102 D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0;
4103
4104 };
4105 #ifdef __CRT_UUID_DECL
4106 __CRT_UUID_DECL(ID3D11DepthStencilView, 0x9fdac92a, 0x1876, 0x48c3, 0xaf,0xad, 0x25,0xb9,0x4f,0x84,0xa9,0xb6)
4107 #endif
4108 #else
4109 typedef struct ID3D11DepthStencilViewVtbl {
4110 BEGIN_INTERFACE
4111
4112 /*** IUnknown methods ***/
4113 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4114 ID3D11DepthStencilView *This,
4115 REFIID riid,
4116 void **ppvObject);
4117
4118 ULONG (STDMETHODCALLTYPE *AddRef)(
4119 ID3D11DepthStencilView *This);
4120
4121 ULONG (STDMETHODCALLTYPE *Release)(
4122 ID3D11DepthStencilView *This);
4123
4124 /*** ID3D11DeviceChild methods ***/
4125 void (STDMETHODCALLTYPE *GetDevice)(
4126 ID3D11DepthStencilView *This,
4127 ID3D11Device **ppDevice);
4128
4129 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4130 ID3D11DepthStencilView *This,
4131 REFGUID guid,
4132 UINT *pDataSize,
4133 void *pData);
4134
4135 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4136 ID3D11DepthStencilView *This,
4137 REFGUID guid,
4138 UINT DataSize,
4139 const void *pData);
4140
4141 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4142 ID3D11DepthStencilView *This,
4143 REFGUID guid,
4144 const IUnknown *pData);
4145
4146 /*** ID3D11View methods ***/
4147 void (STDMETHODCALLTYPE *GetResource)(
4148 ID3D11DepthStencilView *This,
4149 ID3D11Resource **ppResource);
4150
4151 /*** ID3D11DepthStencilView methods ***/
4152 void (STDMETHODCALLTYPE *GetDesc)(
4153 ID3D11DepthStencilView *This,
4154 D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc);
4155
4156 END_INTERFACE
4157 } ID3D11DepthStencilViewVtbl;
4158
4159 interface ID3D11DepthStencilView {
4160 CONST_VTBL ID3D11DepthStencilViewVtbl* lpVtbl;
4161 };
4162
4163 #ifdef COBJMACROS
4164 #ifndef WIDL_C_INLINE_WRAPPERS
4165 /*** IUnknown methods ***/
4166 #define ID3D11DepthStencilView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4167 #define ID3D11DepthStencilView_AddRef(This) (This)->lpVtbl->AddRef(This)
4168 #define ID3D11DepthStencilView_Release(This) (This)->lpVtbl->Release(This)
4169 /*** ID3D11DeviceChild methods ***/
4170 #define ID3D11DepthStencilView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4171 #define ID3D11DepthStencilView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4172 #define ID3D11DepthStencilView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4173 #define ID3D11DepthStencilView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4174 /*** ID3D11View methods ***/
4175 #define ID3D11DepthStencilView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
4176 /*** ID3D11DepthStencilView methods ***/
4177 #define ID3D11DepthStencilView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
4178 #else
4179 /*** IUnknown methods ***/
4180 static FORCEINLINE HRESULT ID3D11DepthStencilView_QueryInterface(ID3D11DepthStencilView* This,REFIID riid,void **ppvObject) {
4181 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4182 }
4183 static FORCEINLINE ULONG ID3D11DepthStencilView_AddRef(ID3D11DepthStencilView* This) {
4184 return This->lpVtbl->AddRef(This);
4185 }
4186 static FORCEINLINE ULONG ID3D11DepthStencilView_Release(ID3D11DepthStencilView* This) {
4187 return This->lpVtbl->Release(This);
4188 }
4189 /*** ID3D11DeviceChild methods ***/
4190 static FORCEINLINE void ID3D11DepthStencilView_GetDevice(ID3D11DepthStencilView* This,ID3D11Device **ppDevice) {
4191 This->lpVtbl->GetDevice(This,ppDevice);
4192 }
4193 static FORCEINLINE HRESULT ID3D11DepthStencilView_GetPrivateData(ID3D11DepthStencilView* This,REFGUID guid,UINT *pDataSize,void *pData) {
4194 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4195 }
4196 static FORCEINLINE HRESULT ID3D11DepthStencilView_SetPrivateData(ID3D11DepthStencilView* This,REFGUID guid,UINT DataSize,const void *pData) {
4197 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4198 }
4199 static FORCEINLINE HRESULT ID3D11DepthStencilView_SetPrivateDataInterface(ID3D11DepthStencilView* This,REFGUID guid,const IUnknown *pData) {
4200 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4201 }
4202 /*** ID3D11View methods ***/
4203 static FORCEINLINE void ID3D11DepthStencilView_GetResource(ID3D11DepthStencilView* This,ID3D11Resource **ppResource) {
4204 This->lpVtbl->GetResource(This,ppResource);
4205 }
4206 /*** ID3D11DepthStencilView methods ***/
4207 static FORCEINLINE void ID3D11DepthStencilView_GetDesc(ID3D11DepthStencilView* This,D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) {
4208 This->lpVtbl->GetDesc(This,pDesc);
4209 }
4210 #endif
4211 #endif
4212
4213 #endif
4214
4215
4216 #endif /* __ID3D11DepthStencilView_INTERFACE_DEFINED__ */
4217
4218 /*****************************************************************************
4219 * ID3D11DomainShader interface
4220 */
4221 #ifndef __ID3D11DomainShader_INTERFACE_DEFINED__
4222 #define __ID3D11DomainShader_INTERFACE_DEFINED__
4223
4224 DEFINE_GUID(IID_ID3D11DomainShader, 0xf582c508, 0x0f36, 0x490c, 0x99,0x77, 0x31,0xee,0xce,0x26,0x8c,0xfa);
4225 #if defined(__cplusplus) && !defined(CINTERFACE)
4226 MIDL_INTERFACE("f582c508-0f36-490c-9977-31eece268cfa")
4227 ID3D11DomainShader : public ID3D11DeviceChild
4228 {
4229 };
4230 #ifdef __CRT_UUID_DECL
4231 __CRT_UUID_DECL(ID3D11DomainShader, 0xf582c508, 0x0f36, 0x490c, 0x99,0x77, 0x31,0xee,0xce,0x26,0x8c,0xfa)
4232 #endif
4233 #else
4234 typedef struct ID3D11DomainShaderVtbl {
4235 BEGIN_INTERFACE
4236
4237 /*** IUnknown methods ***/
4238 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4239 ID3D11DomainShader *This,
4240 REFIID riid,
4241 void **ppvObject);
4242
4243 ULONG (STDMETHODCALLTYPE *AddRef)(
4244 ID3D11DomainShader *This);
4245
4246 ULONG (STDMETHODCALLTYPE *Release)(
4247 ID3D11DomainShader *This);
4248
4249 /*** ID3D11DeviceChild methods ***/
4250 void (STDMETHODCALLTYPE *GetDevice)(
4251 ID3D11DomainShader *This,
4252 ID3D11Device **ppDevice);
4253
4254 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4255 ID3D11DomainShader *This,
4256 REFGUID guid,
4257 UINT *pDataSize,
4258 void *pData);
4259
4260 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4261 ID3D11DomainShader *This,
4262 REFGUID guid,
4263 UINT DataSize,
4264 const void *pData);
4265
4266 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4267 ID3D11DomainShader *This,
4268 REFGUID guid,
4269 const IUnknown *pData);
4270
4271 END_INTERFACE
4272 } ID3D11DomainShaderVtbl;
4273
4274 interface ID3D11DomainShader {
4275 CONST_VTBL ID3D11DomainShaderVtbl* lpVtbl;
4276 };
4277
4278 #ifdef COBJMACROS
4279 #ifndef WIDL_C_INLINE_WRAPPERS
4280 /*** IUnknown methods ***/
4281 #define ID3D11DomainShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4282 #define ID3D11DomainShader_AddRef(This) (This)->lpVtbl->AddRef(This)
4283 #define ID3D11DomainShader_Release(This) (This)->lpVtbl->Release(This)
4284 /*** ID3D11DeviceChild methods ***/
4285 #define ID3D11DomainShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4286 #define ID3D11DomainShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4287 #define ID3D11DomainShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4288 #define ID3D11DomainShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4289 #else
4290 /*** IUnknown methods ***/
4291 static FORCEINLINE HRESULT ID3D11DomainShader_QueryInterface(ID3D11DomainShader* This,REFIID riid,void **ppvObject) {
4292 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4293 }
4294 static FORCEINLINE ULONG ID3D11DomainShader_AddRef(ID3D11DomainShader* This) {
4295 return This->lpVtbl->AddRef(This);
4296 }
4297 static FORCEINLINE ULONG ID3D11DomainShader_Release(ID3D11DomainShader* This) {
4298 return This->lpVtbl->Release(This);
4299 }
4300 /*** ID3D11DeviceChild methods ***/
4301 static FORCEINLINE void ID3D11DomainShader_GetDevice(ID3D11DomainShader* This,ID3D11Device **ppDevice) {
4302 This->lpVtbl->GetDevice(This,ppDevice);
4303 }
4304 static FORCEINLINE HRESULT ID3D11DomainShader_GetPrivateData(ID3D11DomainShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
4305 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4306 }
4307 static FORCEINLINE HRESULT ID3D11DomainShader_SetPrivateData(ID3D11DomainShader* This,REFGUID guid,UINT DataSize,const void *pData) {
4308 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4309 }
4310 static FORCEINLINE HRESULT ID3D11DomainShader_SetPrivateDataInterface(ID3D11DomainShader* This,REFGUID guid,const IUnknown *pData) {
4311 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4312 }
4313 #endif
4314 #endif
4315
4316 #endif
4317
4318
4319 #endif /* __ID3D11DomainShader_INTERFACE_DEFINED__ */
4320
4321 /*****************************************************************************
4322 * ID3D11GeometryShader interface
4323 */
4324 #ifndef __ID3D11GeometryShader_INTERFACE_DEFINED__
4325 #define __ID3D11GeometryShader_INTERFACE_DEFINED__
4326
4327 DEFINE_GUID(IID_ID3D11GeometryShader, 0x38325b96, 0xeffb, 0x4022, 0xba,0x02, 0x2e,0x79,0x5b,0x70,0x27,0x5c);
4328 #if defined(__cplusplus) && !defined(CINTERFACE)
4329 MIDL_INTERFACE("38325b96-effb-4022-ba02-2e795b70275c")
4330 ID3D11GeometryShader : public ID3D11DeviceChild
4331 {
4332 };
4333 #ifdef __CRT_UUID_DECL
4334 __CRT_UUID_DECL(ID3D11GeometryShader, 0x38325b96, 0xeffb, 0x4022, 0xba,0x02, 0x2e,0x79,0x5b,0x70,0x27,0x5c)
4335 #endif
4336 #else
4337 typedef struct ID3D11GeometryShaderVtbl {
4338 BEGIN_INTERFACE
4339
4340 /*** IUnknown methods ***/
4341 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4342 ID3D11GeometryShader *This,
4343 REFIID riid,
4344 void **ppvObject);
4345
4346 ULONG (STDMETHODCALLTYPE *AddRef)(
4347 ID3D11GeometryShader *This);
4348
4349 ULONG (STDMETHODCALLTYPE *Release)(
4350 ID3D11GeometryShader *This);
4351
4352 /*** ID3D11DeviceChild methods ***/
4353 void (STDMETHODCALLTYPE *GetDevice)(
4354 ID3D11GeometryShader *This,
4355 ID3D11Device **ppDevice);
4356
4357 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4358 ID3D11GeometryShader *This,
4359 REFGUID guid,
4360 UINT *pDataSize,
4361 void *pData);
4362
4363 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4364 ID3D11GeometryShader *This,
4365 REFGUID guid,
4366 UINT DataSize,
4367 const void *pData);
4368
4369 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4370 ID3D11GeometryShader *This,
4371 REFGUID guid,
4372 const IUnknown *pData);
4373
4374 END_INTERFACE
4375 } ID3D11GeometryShaderVtbl;
4376
4377 interface ID3D11GeometryShader {
4378 CONST_VTBL ID3D11GeometryShaderVtbl* lpVtbl;
4379 };
4380
4381 #ifdef COBJMACROS
4382 #ifndef WIDL_C_INLINE_WRAPPERS
4383 /*** IUnknown methods ***/
4384 #define ID3D11GeometryShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4385 #define ID3D11GeometryShader_AddRef(This) (This)->lpVtbl->AddRef(This)
4386 #define ID3D11GeometryShader_Release(This) (This)->lpVtbl->Release(This)
4387 /*** ID3D11DeviceChild methods ***/
4388 #define ID3D11GeometryShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4389 #define ID3D11GeometryShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4390 #define ID3D11GeometryShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4391 #define ID3D11GeometryShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4392 #else
4393 /*** IUnknown methods ***/
4394 static FORCEINLINE HRESULT ID3D11GeometryShader_QueryInterface(ID3D11GeometryShader* This,REFIID riid,void **ppvObject) {
4395 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4396 }
4397 static FORCEINLINE ULONG ID3D11GeometryShader_AddRef(ID3D11GeometryShader* This) {
4398 return This->lpVtbl->AddRef(This);
4399 }
4400 static FORCEINLINE ULONG ID3D11GeometryShader_Release(ID3D11GeometryShader* This) {
4401 return This->lpVtbl->Release(This);
4402 }
4403 /*** ID3D11DeviceChild methods ***/
4404 static FORCEINLINE void ID3D11GeometryShader_GetDevice(ID3D11GeometryShader* This,ID3D11Device **ppDevice) {
4405 This->lpVtbl->GetDevice(This,ppDevice);
4406 }
4407 static FORCEINLINE HRESULT ID3D11GeometryShader_GetPrivateData(ID3D11GeometryShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
4408 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4409 }
4410 static FORCEINLINE HRESULT ID3D11GeometryShader_SetPrivateData(ID3D11GeometryShader* This,REFGUID guid,UINT DataSize,const void *pData) {
4411 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4412 }
4413 static FORCEINLINE HRESULT ID3D11GeometryShader_SetPrivateDataInterface(ID3D11GeometryShader* This,REFGUID guid,const IUnknown *pData) {
4414 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4415 }
4416 #endif
4417 #endif
4418
4419 #endif
4420
4421
4422 #endif /* __ID3D11GeometryShader_INTERFACE_DEFINED__ */
4423
4424 /*****************************************************************************
4425 * ID3D11HullShader interface
4426 */
4427 #ifndef __ID3D11HullShader_INTERFACE_DEFINED__
4428 #define __ID3D11HullShader_INTERFACE_DEFINED__
4429
4430 DEFINE_GUID(IID_ID3D11HullShader, 0x8e5c6061, 0x628a, 0x4c8e, 0x82,0x64, 0xbb,0xe4,0x5c,0xb3,0xd5,0xdd);
4431 #if defined(__cplusplus) && !defined(CINTERFACE)
4432 MIDL_INTERFACE("8e5c6061-628a-4c8e-8264-bbe45cb3d5dd")
4433 ID3D11HullShader : public ID3D11DeviceChild
4434 {
4435 };
4436 #ifdef __CRT_UUID_DECL
4437 __CRT_UUID_DECL(ID3D11HullShader, 0x8e5c6061, 0x628a, 0x4c8e, 0x82,0x64, 0xbb,0xe4,0x5c,0xb3,0xd5,0xdd)
4438 #endif
4439 #else
4440 typedef struct ID3D11HullShaderVtbl {
4441 BEGIN_INTERFACE
4442
4443 /*** IUnknown methods ***/
4444 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4445 ID3D11HullShader *This,
4446 REFIID riid,
4447 void **ppvObject);
4448
4449 ULONG (STDMETHODCALLTYPE *AddRef)(
4450 ID3D11HullShader *This);
4451
4452 ULONG (STDMETHODCALLTYPE *Release)(
4453 ID3D11HullShader *This);
4454
4455 /*** ID3D11DeviceChild methods ***/
4456 void (STDMETHODCALLTYPE *GetDevice)(
4457 ID3D11HullShader *This,
4458 ID3D11Device **ppDevice);
4459
4460 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4461 ID3D11HullShader *This,
4462 REFGUID guid,
4463 UINT *pDataSize,
4464 void *pData);
4465
4466 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4467 ID3D11HullShader *This,
4468 REFGUID guid,
4469 UINT DataSize,
4470 const void *pData);
4471
4472 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4473 ID3D11HullShader *This,
4474 REFGUID guid,
4475 const IUnknown *pData);
4476
4477 END_INTERFACE
4478 } ID3D11HullShaderVtbl;
4479
4480 interface ID3D11HullShader {
4481 CONST_VTBL ID3D11HullShaderVtbl* lpVtbl;
4482 };
4483
4484 #ifdef COBJMACROS
4485 #ifndef WIDL_C_INLINE_WRAPPERS
4486 /*** IUnknown methods ***/
4487 #define ID3D11HullShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4488 #define ID3D11HullShader_AddRef(This) (This)->lpVtbl->AddRef(This)
4489 #define ID3D11HullShader_Release(This) (This)->lpVtbl->Release(This)
4490 /*** ID3D11DeviceChild methods ***/
4491 #define ID3D11HullShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4492 #define ID3D11HullShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4493 #define ID3D11HullShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4494 #define ID3D11HullShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4495 #else
4496 /*** IUnknown methods ***/
4497 static FORCEINLINE HRESULT ID3D11HullShader_QueryInterface(ID3D11HullShader* This,REFIID riid,void **ppvObject) {
4498 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4499 }
4500 static FORCEINLINE ULONG ID3D11HullShader_AddRef(ID3D11HullShader* This) {
4501 return This->lpVtbl->AddRef(This);
4502 }
4503 static FORCEINLINE ULONG ID3D11HullShader_Release(ID3D11HullShader* This) {
4504 return This->lpVtbl->Release(This);
4505 }
4506 /*** ID3D11DeviceChild methods ***/
4507 static FORCEINLINE void ID3D11HullShader_GetDevice(ID3D11HullShader* This,ID3D11Device **ppDevice) {
4508 This->lpVtbl->GetDevice(This,ppDevice);
4509 }
4510 static FORCEINLINE HRESULT ID3D11HullShader_GetPrivateData(ID3D11HullShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
4511 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4512 }
4513 static FORCEINLINE HRESULT ID3D11HullShader_SetPrivateData(ID3D11HullShader* This,REFGUID guid,UINT DataSize,const void *pData) {
4514 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4515 }
4516 static FORCEINLINE HRESULT ID3D11HullShader_SetPrivateDataInterface(ID3D11HullShader* This,REFGUID guid,const IUnknown *pData) {
4517 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4518 }
4519 #endif
4520 #endif
4521
4522 #endif
4523
4524
4525 #endif /* __ID3D11HullShader_INTERFACE_DEFINED__ */
4526
4527 /*****************************************************************************
4528 * ID3D11InputLayout interface
4529 */
4530 #ifndef __ID3D11InputLayout_INTERFACE_DEFINED__
4531 #define __ID3D11InputLayout_INTERFACE_DEFINED__
4532
4533 DEFINE_GUID(IID_ID3D11InputLayout, 0xe4819ddc, 0x4cf0, 0x4025, 0xbd,0x26, 0x5d,0xe8,0x2a,0x3e,0x07,0xb7);
4534 #if defined(__cplusplus) && !defined(CINTERFACE)
4535 MIDL_INTERFACE("e4819ddc-4cf0-4025-bd26-5de82a3e07b7")
4536 ID3D11InputLayout : public ID3D11DeviceChild
4537 {
4538 };
4539 #ifdef __CRT_UUID_DECL
4540 __CRT_UUID_DECL(ID3D11InputLayout, 0xe4819ddc, 0x4cf0, 0x4025, 0xbd,0x26, 0x5d,0xe8,0x2a,0x3e,0x07,0xb7)
4541 #endif
4542 #else
4543 typedef struct ID3D11InputLayoutVtbl {
4544 BEGIN_INTERFACE
4545
4546 /*** IUnknown methods ***/
4547 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4548 ID3D11InputLayout *This,
4549 REFIID riid,
4550 void **ppvObject);
4551
4552 ULONG (STDMETHODCALLTYPE *AddRef)(
4553 ID3D11InputLayout *This);
4554
4555 ULONG (STDMETHODCALLTYPE *Release)(
4556 ID3D11InputLayout *This);
4557
4558 /*** ID3D11DeviceChild methods ***/
4559 void (STDMETHODCALLTYPE *GetDevice)(
4560 ID3D11InputLayout *This,
4561 ID3D11Device **ppDevice);
4562
4563 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4564 ID3D11InputLayout *This,
4565 REFGUID guid,
4566 UINT *pDataSize,
4567 void *pData);
4568
4569 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4570 ID3D11InputLayout *This,
4571 REFGUID guid,
4572 UINT DataSize,
4573 const void *pData);
4574
4575 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4576 ID3D11InputLayout *This,
4577 REFGUID guid,
4578 const IUnknown *pData);
4579
4580 END_INTERFACE
4581 } ID3D11InputLayoutVtbl;
4582
4583 interface ID3D11InputLayout {
4584 CONST_VTBL ID3D11InputLayoutVtbl* lpVtbl;
4585 };
4586
4587 #ifdef COBJMACROS
4588 #ifndef WIDL_C_INLINE_WRAPPERS
4589 /*** IUnknown methods ***/
4590 #define ID3D11InputLayout_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4591 #define ID3D11InputLayout_AddRef(This) (This)->lpVtbl->AddRef(This)
4592 #define ID3D11InputLayout_Release(This) (This)->lpVtbl->Release(This)
4593 /*** ID3D11DeviceChild methods ***/
4594 #define ID3D11InputLayout_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4595 #define ID3D11InputLayout_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4596 #define ID3D11InputLayout_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4597 #define ID3D11InputLayout_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4598 #else
4599 /*** IUnknown methods ***/
4600 static FORCEINLINE HRESULT ID3D11InputLayout_QueryInterface(ID3D11InputLayout* This,REFIID riid,void **ppvObject) {
4601 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4602 }
4603 static FORCEINLINE ULONG ID3D11InputLayout_AddRef(ID3D11InputLayout* This) {
4604 return This->lpVtbl->AddRef(This);
4605 }
4606 static FORCEINLINE ULONG ID3D11InputLayout_Release(ID3D11InputLayout* This) {
4607 return This->lpVtbl->Release(This);
4608 }
4609 /*** ID3D11DeviceChild methods ***/
4610 static FORCEINLINE void ID3D11InputLayout_GetDevice(ID3D11InputLayout* This,ID3D11Device **ppDevice) {
4611 This->lpVtbl->GetDevice(This,ppDevice);
4612 }
4613 static FORCEINLINE HRESULT ID3D11InputLayout_GetPrivateData(ID3D11InputLayout* This,REFGUID guid,UINT *pDataSize,void *pData) {
4614 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4615 }
4616 static FORCEINLINE HRESULT ID3D11InputLayout_SetPrivateData(ID3D11InputLayout* This,REFGUID guid,UINT DataSize,const void *pData) {
4617 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4618 }
4619 static FORCEINLINE HRESULT ID3D11InputLayout_SetPrivateDataInterface(ID3D11InputLayout* This,REFGUID guid,const IUnknown *pData) {
4620 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4621 }
4622 #endif
4623 #endif
4624
4625 #endif
4626
4627
4628 #endif /* __ID3D11InputLayout_INTERFACE_DEFINED__ */
4629
4630 /*****************************************************************************
4631 * ID3D11PixelShader interface
4632 */
4633 #ifndef __ID3D11PixelShader_INTERFACE_DEFINED__
4634 #define __ID3D11PixelShader_INTERFACE_DEFINED__
4635
4636 DEFINE_GUID(IID_ID3D11PixelShader, 0xea82e40d, 0x51dc, 0x4f33, 0x93,0xd4, 0xdb,0x7c,0x91,0x25,0xae,0x8c);
4637 #if defined(__cplusplus) && !defined(CINTERFACE)
4638 MIDL_INTERFACE("ea82e40d-51dc-4f33-93d4-db7c9125ae8c")
4639 ID3D11PixelShader : public ID3D11DeviceChild
4640 {
4641 };
4642 #ifdef __CRT_UUID_DECL
4643 __CRT_UUID_DECL(ID3D11PixelShader, 0xea82e40d, 0x51dc, 0x4f33, 0x93,0xd4, 0xdb,0x7c,0x91,0x25,0xae,0x8c)
4644 #endif
4645 #else
4646 typedef struct ID3D11PixelShaderVtbl {
4647 BEGIN_INTERFACE
4648
4649 /*** IUnknown methods ***/
4650 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4651 ID3D11PixelShader *This,
4652 REFIID riid,
4653 void **ppvObject);
4654
4655 ULONG (STDMETHODCALLTYPE *AddRef)(
4656 ID3D11PixelShader *This);
4657
4658 ULONG (STDMETHODCALLTYPE *Release)(
4659 ID3D11PixelShader *This);
4660
4661 /*** ID3D11DeviceChild methods ***/
4662 void (STDMETHODCALLTYPE *GetDevice)(
4663 ID3D11PixelShader *This,
4664 ID3D11Device **ppDevice);
4665
4666 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4667 ID3D11PixelShader *This,
4668 REFGUID guid,
4669 UINT *pDataSize,
4670 void *pData);
4671
4672 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4673 ID3D11PixelShader *This,
4674 REFGUID guid,
4675 UINT DataSize,
4676 const void *pData);
4677
4678 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4679 ID3D11PixelShader *This,
4680 REFGUID guid,
4681 const IUnknown *pData);
4682
4683 END_INTERFACE
4684 } ID3D11PixelShaderVtbl;
4685
4686 interface ID3D11PixelShader {
4687 CONST_VTBL ID3D11PixelShaderVtbl* lpVtbl;
4688 };
4689
4690 #ifdef COBJMACROS
4691 #ifndef WIDL_C_INLINE_WRAPPERS
4692 /*** IUnknown methods ***/
4693 #define ID3D11PixelShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4694 #define ID3D11PixelShader_AddRef(This) (This)->lpVtbl->AddRef(This)
4695 #define ID3D11PixelShader_Release(This) (This)->lpVtbl->Release(This)
4696 /*** ID3D11DeviceChild methods ***/
4697 #define ID3D11PixelShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4698 #define ID3D11PixelShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4699 #define ID3D11PixelShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4700 #define ID3D11PixelShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4701 #else
4702 /*** IUnknown methods ***/
4703 static FORCEINLINE HRESULT ID3D11PixelShader_QueryInterface(ID3D11PixelShader* This,REFIID riid,void **ppvObject) {
4704 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4705 }
4706 static FORCEINLINE ULONG ID3D11PixelShader_AddRef(ID3D11PixelShader* This) {
4707 return This->lpVtbl->AddRef(This);
4708 }
4709 static FORCEINLINE ULONG ID3D11PixelShader_Release(ID3D11PixelShader* This) {
4710 return This->lpVtbl->Release(This);
4711 }
4712 /*** ID3D11DeviceChild methods ***/
4713 static FORCEINLINE void ID3D11PixelShader_GetDevice(ID3D11PixelShader* This,ID3D11Device **ppDevice) {
4714 This->lpVtbl->GetDevice(This,ppDevice);
4715 }
4716 static FORCEINLINE HRESULT ID3D11PixelShader_GetPrivateData(ID3D11PixelShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
4717 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4718 }
4719 static FORCEINLINE HRESULT ID3D11PixelShader_SetPrivateData(ID3D11PixelShader* This,REFGUID guid,UINT DataSize,const void *pData) {
4720 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4721 }
4722 static FORCEINLINE HRESULT ID3D11PixelShader_SetPrivateDataInterface(ID3D11PixelShader* This,REFGUID guid,const IUnknown *pData) {
4723 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4724 }
4725 #endif
4726 #endif
4727
4728 #endif
4729
4730
4731 #endif /* __ID3D11PixelShader_INTERFACE_DEFINED__ */
4732
4733 /*****************************************************************************
4734 * ID3D11Predicate interface
4735 */
4736 #ifndef __ID3D11Predicate_INTERFACE_DEFINED__
4737 #define __ID3D11Predicate_INTERFACE_DEFINED__
4738
4739 DEFINE_GUID(IID_ID3D11Predicate, 0x9eb576dd, 0x9f77, 0x4d86, 0x81,0xaa, 0x8b,0xab,0x5f,0xe4,0x90,0xe2);
4740 #if defined(__cplusplus) && !defined(CINTERFACE)
4741 MIDL_INTERFACE("9eb576dd-9f77-4d86-81aa-8bab5fe490e2")
4742 ID3D11Predicate : public ID3D11Query
4743 {
4744 };
4745 #ifdef __CRT_UUID_DECL
4746 __CRT_UUID_DECL(ID3D11Predicate, 0x9eb576dd, 0x9f77, 0x4d86, 0x81,0xaa, 0x8b,0xab,0x5f,0xe4,0x90,0xe2)
4747 #endif
4748 #else
4749 typedef struct ID3D11PredicateVtbl {
4750 BEGIN_INTERFACE
4751
4752 /*** IUnknown methods ***/
4753 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4754 ID3D11Predicate *This,
4755 REFIID riid,
4756 void **ppvObject);
4757
4758 ULONG (STDMETHODCALLTYPE *AddRef)(
4759 ID3D11Predicate *This);
4760
4761 ULONG (STDMETHODCALLTYPE *Release)(
4762 ID3D11Predicate *This);
4763
4764 /*** ID3D11DeviceChild methods ***/
4765 void (STDMETHODCALLTYPE *GetDevice)(
4766 ID3D11Predicate *This,
4767 ID3D11Device **ppDevice);
4768
4769 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4770 ID3D11Predicate *This,
4771 REFGUID guid,
4772 UINT *pDataSize,
4773 void *pData);
4774
4775 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4776 ID3D11Predicate *This,
4777 REFGUID guid,
4778 UINT DataSize,
4779 const void *pData);
4780
4781 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4782 ID3D11Predicate *This,
4783 REFGUID guid,
4784 const IUnknown *pData);
4785
4786 /*** ID3D11Asynchronous methods ***/
4787 UINT (STDMETHODCALLTYPE *GetDataSize)(
4788 ID3D11Predicate *This);
4789
4790 /*** ID3D11Query methods ***/
4791 void (STDMETHODCALLTYPE *GetDesc)(
4792 ID3D11Predicate *This,
4793 D3D11_QUERY_DESC *pDesc);
4794
4795 END_INTERFACE
4796 } ID3D11PredicateVtbl;
4797
4798 interface ID3D11Predicate {
4799 CONST_VTBL ID3D11PredicateVtbl* lpVtbl;
4800 };
4801
4802 #ifdef COBJMACROS
4803 #ifndef WIDL_C_INLINE_WRAPPERS
4804 /*** IUnknown methods ***/
4805 #define ID3D11Predicate_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4806 #define ID3D11Predicate_AddRef(This) (This)->lpVtbl->AddRef(This)
4807 #define ID3D11Predicate_Release(This) (This)->lpVtbl->Release(This)
4808 /*** ID3D11DeviceChild methods ***/
4809 #define ID3D11Predicate_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4810 #define ID3D11Predicate_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4811 #define ID3D11Predicate_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4812 #define ID3D11Predicate_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4813 /*** ID3D11Asynchronous methods ***/
4814 #define ID3D11Predicate_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
4815 /*** ID3D11Query methods ***/
4816 #define ID3D11Predicate_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
4817 #else
4818 /*** IUnknown methods ***/
4819 static FORCEINLINE HRESULT ID3D11Predicate_QueryInterface(ID3D11Predicate* This,REFIID riid,void **ppvObject) {
4820 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4821 }
4822 static FORCEINLINE ULONG ID3D11Predicate_AddRef(ID3D11Predicate* This) {
4823 return This->lpVtbl->AddRef(This);
4824 }
4825 static FORCEINLINE ULONG ID3D11Predicate_Release(ID3D11Predicate* This) {
4826 return This->lpVtbl->Release(This);
4827 }
4828 /*** ID3D11DeviceChild methods ***/
4829 static FORCEINLINE void ID3D11Predicate_GetDevice(ID3D11Predicate* This,ID3D11Device **ppDevice) {
4830 This->lpVtbl->GetDevice(This,ppDevice);
4831 }
4832 static FORCEINLINE HRESULT ID3D11Predicate_GetPrivateData(ID3D11Predicate* This,REFGUID guid,UINT *pDataSize,void *pData) {
4833 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4834 }
4835 static FORCEINLINE HRESULT ID3D11Predicate_SetPrivateData(ID3D11Predicate* This,REFGUID guid,UINT DataSize,const void *pData) {
4836 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4837 }
4838 static FORCEINLINE HRESULT ID3D11Predicate_SetPrivateDataInterface(ID3D11Predicate* This,REFGUID guid,const IUnknown *pData) {
4839 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4840 }
4841 /*** ID3D11Asynchronous methods ***/
4842 static FORCEINLINE UINT ID3D11Predicate_GetDataSize(ID3D11Predicate* This) {
4843 return This->lpVtbl->GetDataSize(This);
4844 }
4845 /*** ID3D11Query methods ***/
4846 static FORCEINLINE void ID3D11Predicate_GetDesc(ID3D11Predicate* This,D3D11_QUERY_DESC *pDesc) {
4847 This->lpVtbl->GetDesc(This,pDesc);
4848 }
4849 #endif
4850 #endif
4851
4852 #endif
4853
4854
4855 #endif /* __ID3D11Predicate_INTERFACE_DEFINED__ */
4856
4857 /*****************************************************************************
4858 * ID3D11RasterizerState interface
4859 */
4860 #ifndef __ID3D11RasterizerState_INTERFACE_DEFINED__
4861 #define __ID3D11RasterizerState_INTERFACE_DEFINED__
4862
4863 DEFINE_GUID(IID_ID3D11RasterizerState, 0x9bb4ab81, 0xab1a, 0x4d8f, 0xb5,0x06, 0xfc,0x04,0x20,0x0b,0x6e,0xe7);
4864 #if defined(__cplusplus) && !defined(CINTERFACE)
4865 MIDL_INTERFACE("9bb4ab81-ab1a-4d8f-b506-fc04200b6ee7")
4866 ID3D11RasterizerState : public ID3D11DeviceChild
4867 {
4868 virtual void STDMETHODCALLTYPE GetDesc(
4869 D3D11_RASTERIZER_DESC *pDesc) = 0;
4870
4871 };
4872 #ifdef __CRT_UUID_DECL
4873 __CRT_UUID_DECL(ID3D11RasterizerState, 0x9bb4ab81, 0xab1a, 0x4d8f, 0xb5,0x06, 0xfc,0x04,0x20,0x0b,0x6e,0xe7)
4874 #endif
4875 #else
4876 typedef struct ID3D11RasterizerStateVtbl {
4877 BEGIN_INTERFACE
4878
4879 /*** IUnknown methods ***/
4880 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4881 ID3D11RasterizerState *This,
4882 REFIID riid,
4883 void **ppvObject);
4884
4885 ULONG (STDMETHODCALLTYPE *AddRef)(
4886 ID3D11RasterizerState *This);
4887
4888 ULONG (STDMETHODCALLTYPE *Release)(
4889 ID3D11RasterizerState *This);
4890
4891 /*** ID3D11DeviceChild methods ***/
4892 void (STDMETHODCALLTYPE *GetDevice)(
4893 ID3D11RasterizerState *This,
4894 ID3D11Device **ppDevice);
4895
4896 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
4897 ID3D11RasterizerState *This,
4898 REFGUID guid,
4899 UINT *pDataSize,
4900 void *pData);
4901
4902 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
4903 ID3D11RasterizerState *This,
4904 REFGUID guid,
4905 UINT DataSize,
4906 const void *pData);
4907
4908 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
4909 ID3D11RasterizerState *This,
4910 REFGUID guid,
4911 const IUnknown *pData);
4912
4913 /*** ID3D11RasterizerState methods ***/
4914 void (STDMETHODCALLTYPE *GetDesc)(
4915 ID3D11RasterizerState *This,
4916 D3D11_RASTERIZER_DESC *pDesc);
4917
4918 END_INTERFACE
4919 } ID3D11RasterizerStateVtbl;
4920
4921 interface ID3D11RasterizerState {
4922 CONST_VTBL ID3D11RasterizerStateVtbl* lpVtbl;
4923 };
4924
4925 #ifdef COBJMACROS
4926 #ifndef WIDL_C_INLINE_WRAPPERS
4927 /*** IUnknown methods ***/
4928 #define ID3D11RasterizerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4929 #define ID3D11RasterizerState_AddRef(This) (This)->lpVtbl->AddRef(This)
4930 #define ID3D11RasterizerState_Release(This) (This)->lpVtbl->Release(This)
4931 /*** ID3D11DeviceChild methods ***/
4932 #define ID3D11RasterizerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
4933 #define ID3D11RasterizerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
4934 #define ID3D11RasterizerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
4935 #define ID3D11RasterizerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
4936 /*** ID3D11RasterizerState methods ***/
4937 #define ID3D11RasterizerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
4938 #else
4939 /*** IUnknown methods ***/
4940 static FORCEINLINE HRESULT ID3D11RasterizerState_QueryInterface(ID3D11RasterizerState* This,REFIID riid,void **ppvObject) {
4941 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
4942 }
4943 static FORCEINLINE ULONG ID3D11RasterizerState_AddRef(ID3D11RasterizerState* This) {
4944 return This->lpVtbl->AddRef(This);
4945 }
4946 static FORCEINLINE ULONG ID3D11RasterizerState_Release(ID3D11RasterizerState* This) {
4947 return This->lpVtbl->Release(This);
4948 }
4949 /*** ID3D11DeviceChild methods ***/
4950 static FORCEINLINE void ID3D11RasterizerState_GetDevice(ID3D11RasterizerState* This,ID3D11Device **ppDevice) {
4951 This->lpVtbl->GetDevice(This,ppDevice);
4952 }
4953 static FORCEINLINE HRESULT ID3D11RasterizerState_GetPrivateData(ID3D11RasterizerState* This,REFGUID guid,UINT *pDataSize,void *pData) {
4954 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
4955 }
4956 static FORCEINLINE HRESULT ID3D11RasterizerState_SetPrivateData(ID3D11RasterizerState* This,REFGUID guid,UINT DataSize,const void *pData) {
4957 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
4958 }
4959 static FORCEINLINE HRESULT ID3D11RasterizerState_SetPrivateDataInterface(ID3D11RasterizerState* This,REFGUID guid,const IUnknown *pData) {
4960 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
4961 }
4962 /*** ID3D11RasterizerState methods ***/
4963 static FORCEINLINE void ID3D11RasterizerState_GetDesc(ID3D11RasterizerState* This,D3D11_RASTERIZER_DESC *pDesc) {
4964 This->lpVtbl->GetDesc(This,pDesc);
4965 }
4966 #endif
4967 #endif
4968
4969 #endif
4970
4971
4972 #endif /* __ID3D11RasterizerState_INTERFACE_DEFINED__ */
4973
4974 /*****************************************************************************
4975 * ID3D11RenderTargetView interface
4976 */
4977 #ifndef __ID3D11RenderTargetView_INTERFACE_DEFINED__
4978 #define __ID3D11RenderTargetView_INTERFACE_DEFINED__
4979
4980 DEFINE_GUID(IID_ID3D11RenderTargetView, 0xdfdba067, 0x0b8d, 0x4865, 0x87,0x5b, 0xd7,0xb4,0x51,0x6c,0xc1,0x64);
4981 #if defined(__cplusplus) && !defined(CINTERFACE)
4982 MIDL_INTERFACE("dfdba067-0b8d-4865-875b-d7b4516cc164")
4983 ID3D11RenderTargetView : public ID3D11View
4984 {
4985 virtual void STDMETHODCALLTYPE GetDesc(
4986 D3D11_RENDER_TARGET_VIEW_DESC *pDesc) = 0;
4987
4988 };
4989 #ifdef __CRT_UUID_DECL
4990 __CRT_UUID_DECL(ID3D11RenderTargetView, 0xdfdba067, 0x0b8d, 0x4865, 0x87,0x5b, 0xd7,0xb4,0x51,0x6c,0xc1,0x64)
4991 #endif
4992 #else
4993 typedef struct ID3D11RenderTargetViewVtbl {
4994 BEGIN_INTERFACE
4995
4996 /*** IUnknown methods ***/
4997 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
4998 ID3D11RenderTargetView *This,
4999 REFIID riid,
5000 void **ppvObject);
5001
5002 ULONG (STDMETHODCALLTYPE *AddRef)(
5003 ID3D11RenderTargetView *This);
5004
5005 ULONG (STDMETHODCALLTYPE *Release)(
5006 ID3D11RenderTargetView *This);
5007
5008 /*** ID3D11DeviceChild methods ***/
5009 void (STDMETHODCALLTYPE *GetDevice)(
5010 ID3D11RenderTargetView *This,
5011 ID3D11Device **ppDevice);
5012
5013 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5014 ID3D11RenderTargetView *This,
5015 REFGUID guid,
5016 UINT *pDataSize,
5017 void *pData);
5018
5019 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5020 ID3D11RenderTargetView *This,
5021 REFGUID guid,
5022 UINT DataSize,
5023 const void *pData);
5024
5025 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5026 ID3D11RenderTargetView *This,
5027 REFGUID guid,
5028 const IUnknown *pData);
5029
5030 /*** ID3D11View methods ***/
5031 void (STDMETHODCALLTYPE *GetResource)(
5032 ID3D11RenderTargetView *This,
5033 ID3D11Resource **ppResource);
5034
5035 /*** ID3D11RenderTargetView methods ***/
5036 void (STDMETHODCALLTYPE *GetDesc)(
5037 ID3D11RenderTargetView *This,
5038 D3D11_RENDER_TARGET_VIEW_DESC *pDesc);
5039
5040 END_INTERFACE
5041 } ID3D11RenderTargetViewVtbl;
5042
5043 interface ID3D11RenderTargetView {
5044 CONST_VTBL ID3D11RenderTargetViewVtbl* lpVtbl;
5045 };
5046
5047 #ifdef COBJMACROS
5048 #ifndef WIDL_C_INLINE_WRAPPERS
5049 /*** IUnknown methods ***/
5050 #define ID3D11RenderTargetView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5051 #define ID3D11RenderTargetView_AddRef(This) (This)->lpVtbl->AddRef(This)
5052 #define ID3D11RenderTargetView_Release(This) (This)->lpVtbl->Release(This)
5053 /*** ID3D11DeviceChild methods ***/
5054 #define ID3D11RenderTargetView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5055 #define ID3D11RenderTargetView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5056 #define ID3D11RenderTargetView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5057 #define ID3D11RenderTargetView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5058 /*** ID3D11View methods ***/
5059 #define ID3D11RenderTargetView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
5060 /*** ID3D11RenderTargetView methods ***/
5061 #define ID3D11RenderTargetView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5062 #else
5063 /*** IUnknown methods ***/
5064 static FORCEINLINE HRESULT ID3D11RenderTargetView_QueryInterface(ID3D11RenderTargetView* This,REFIID riid,void **ppvObject) {
5065 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5066 }
5067 static FORCEINLINE ULONG ID3D11RenderTargetView_AddRef(ID3D11RenderTargetView* This) {
5068 return This->lpVtbl->AddRef(This);
5069 }
5070 static FORCEINLINE ULONG ID3D11RenderTargetView_Release(ID3D11RenderTargetView* This) {
5071 return This->lpVtbl->Release(This);
5072 }
5073 /*** ID3D11DeviceChild methods ***/
5074 static FORCEINLINE void ID3D11RenderTargetView_GetDevice(ID3D11RenderTargetView* This,ID3D11Device **ppDevice) {
5075 This->lpVtbl->GetDevice(This,ppDevice);
5076 }
5077 static FORCEINLINE HRESULT ID3D11RenderTargetView_GetPrivateData(ID3D11RenderTargetView* This,REFGUID guid,UINT *pDataSize,void *pData) {
5078 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5079 }
5080 static FORCEINLINE HRESULT ID3D11RenderTargetView_SetPrivateData(ID3D11RenderTargetView* This,REFGUID guid,UINT DataSize,const void *pData) {
5081 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5082 }
5083 static FORCEINLINE HRESULT ID3D11RenderTargetView_SetPrivateDataInterface(ID3D11RenderTargetView* This,REFGUID guid,const IUnknown *pData) {
5084 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5085 }
5086 /*** ID3D11View methods ***/
5087 static FORCEINLINE void ID3D11RenderTargetView_GetResource(ID3D11RenderTargetView* This,ID3D11Resource **ppResource) {
5088 This->lpVtbl->GetResource(This,ppResource);
5089 }
5090 /*** ID3D11RenderTargetView methods ***/
5091 static FORCEINLINE void ID3D11RenderTargetView_GetDesc(ID3D11RenderTargetView* This,D3D11_RENDER_TARGET_VIEW_DESC *pDesc) {
5092 This->lpVtbl->GetDesc(This,pDesc);
5093 }
5094 #endif
5095 #endif
5096
5097 #endif
5098
5099
5100 #endif /* __ID3D11RenderTargetView_INTERFACE_DEFINED__ */
5101
5102 /*****************************************************************************
5103 * ID3D11SamplerState interface
5104 */
5105 #ifndef __ID3D11SamplerState_INTERFACE_DEFINED__
5106 #define __ID3D11SamplerState_INTERFACE_DEFINED__
5107
5108 DEFINE_GUID(IID_ID3D11SamplerState, 0xda6fea51, 0x564c, 0x4487, 0x98,0x10, 0xf0,0xd0,0xf9,0xb4,0xe3,0xa5);
5109 #if defined(__cplusplus) && !defined(CINTERFACE)
5110 MIDL_INTERFACE("da6fea51-564c-4487-9810-f0d0f9b4e3a5")
5111 ID3D11SamplerState : public ID3D11DeviceChild
5112 {
5113 virtual void STDMETHODCALLTYPE GetDesc(
5114 D3D11_SAMPLER_DESC *pDesc) = 0;
5115
5116 };
5117 #ifdef __CRT_UUID_DECL
5118 __CRT_UUID_DECL(ID3D11SamplerState, 0xda6fea51, 0x564c, 0x4487, 0x98,0x10, 0xf0,0xd0,0xf9,0xb4,0xe3,0xa5)
5119 #endif
5120 #else
5121 typedef struct ID3D11SamplerStateVtbl {
5122 BEGIN_INTERFACE
5123
5124 /*** IUnknown methods ***/
5125 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5126 ID3D11SamplerState *This,
5127 REFIID riid,
5128 void **ppvObject);
5129
5130 ULONG (STDMETHODCALLTYPE *AddRef)(
5131 ID3D11SamplerState *This);
5132
5133 ULONG (STDMETHODCALLTYPE *Release)(
5134 ID3D11SamplerState *This);
5135
5136 /*** ID3D11DeviceChild methods ***/
5137 void (STDMETHODCALLTYPE *GetDevice)(
5138 ID3D11SamplerState *This,
5139 ID3D11Device **ppDevice);
5140
5141 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5142 ID3D11SamplerState *This,
5143 REFGUID guid,
5144 UINT *pDataSize,
5145 void *pData);
5146
5147 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5148 ID3D11SamplerState *This,
5149 REFGUID guid,
5150 UINT DataSize,
5151 const void *pData);
5152
5153 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5154 ID3D11SamplerState *This,
5155 REFGUID guid,
5156 const IUnknown *pData);
5157
5158 /*** ID3D11SamplerState methods ***/
5159 void (STDMETHODCALLTYPE *GetDesc)(
5160 ID3D11SamplerState *This,
5161 D3D11_SAMPLER_DESC *pDesc);
5162
5163 END_INTERFACE
5164 } ID3D11SamplerStateVtbl;
5165
5166 interface ID3D11SamplerState {
5167 CONST_VTBL ID3D11SamplerStateVtbl* lpVtbl;
5168 };
5169
5170 #ifdef COBJMACROS
5171 #ifndef WIDL_C_INLINE_WRAPPERS
5172 /*** IUnknown methods ***/
5173 #define ID3D11SamplerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5174 #define ID3D11SamplerState_AddRef(This) (This)->lpVtbl->AddRef(This)
5175 #define ID3D11SamplerState_Release(This) (This)->lpVtbl->Release(This)
5176 /*** ID3D11DeviceChild methods ***/
5177 #define ID3D11SamplerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5178 #define ID3D11SamplerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5179 #define ID3D11SamplerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5180 #define ID3D11SamplerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5181 /*** ID3D11SamplerState methods ***/
5182 #define ID3D11SamplerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5183 #else
5184 /*** IUnknown methods ***/
5185 static FORCEINLINE HRESULT ID3D11SamplerState_QueryInterface(ID3D11SamplerState* This,REFIID riid,void **ppvObject) {
5186 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5187 }
5188 static FORCEINLINE ULONG ID3D11SamplerState_AddRef(ID3D11SamplerState* This) {
5189 return This->lpVtbl->AddRef(This);
5190 }
5191 static FORCEINLINE ULONG ID3D11SamplerState_Release(ID3D11SamplerState* This) {
5192 return This->lpVtbl->Release(This);
5193 }
5194 /*** ID3D11DeviceChild methods ***/
5195 static FORCEINLINE void ID3D11SamplerState_GetDevice(ID3D11SamplerState* This,ID3D11Device **ppDevice) {
5196 This->lpVtbl->GetDevice(This,ppDevice);
5197 }
5198 static FORCEINLINE HRESULT ID3D11SamplerState_GetPrivateData(ID3D11SamplerState* This,REFGUID guid,UINT *pDataSize,void *pData) {
5199 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5200 }
5201 static FORCEINLINE HRESULT ID3D11SamplerState_SetPrivateData(ID3D11SamplerState* This,REFGUID guid,UINT DataSize,const void *pData) {
5202 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5203 }
5204 static FORCEINLINE HRESULT ID3D11SamplerState_SetPrivateDataInterface(ID3D11SamplerState* This,REFGUID guid,const IUnknown *pData) {
5205 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5206 }
5207 /*** ID3D11SamplerState methods ***/
5208 static FORCEINLINE void ID3D11SamplerState_GetDesc(ID3D11SamplerState* This,D3D11_SAMPLER_DESC *pDesc) {
5209 This->lpVtbl->GetDesc(This,pDesc);
5210 }
5211 #endif
5212 #endif
5213
5214 #endif
5215
5216
5217 #endif /* __ID3D11SamplerState_INTERFACE_DEFINED__ */
5218
5219 /*****************************************************************************
5220 * ID3D11ShaderResourceView interface
5221 */
5222 #ifndef __ID3D11ShaderResourceView_INTERFACE_DEFINED__
5223 #define __ID3D11ShaderResourceView_INTERFACE_DEFINED__
5224
5225 DEFINE_GUID(IID_ID3D11ShaderResourceView, 0xb0e06fe0, 0x8192, 0x4e1a, 0xb1,0xca, 0x36,0xd7,0x41,0x47,0x10,0xb2);
5226 #if defined(__cplusplus) && !defined(CINTERFACE)
5227 MIDL_INTERFACE("b0e06fe0-8192-4e1a-b1ca-36d7414710b2")
5228 ID3D11ShaderResourceView : public ID3D11View
5229 {
5230 virtual void STDMETHODCALLTYPE GetDesc(
5231 D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0;
5232
5233 };
5234 #ifdef __CRT_UUID_DECL
5235 __CRT_UUID_DECL(ID3D11ShaderResourceView, 0xb0e06fe0, 0x8192, 0x4e1a, 0xb1,0xca, 0x36,0xd7,0x41,0x47,0x10,0xb2)
5236 #endif
5237 #else
5238 typedef struct ID3D11ShaderResourceViewVtbl {
5239 BEGIN_INTERFACE
5240
5241 /*** IUnknown methods ***/
5242 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5243 ID3D11ShaderResourceView *This,
5244 REFIID riid,
5245 void **ppvObject);
5246
5247 ULONG (STDMETHODCALLTYPE *AddRef)(
5248 ID3D11ShaderResourceView *This);
5249
5250 ULONG (STDMETHODCALLTYPE *Release)(
5251 ID3D11ShaderResourceView *This);
5252
5253 /*** ID3D11DeviceChild methods ***/
5254 void (STDMETHODCALLTYPE *GetDevice)(
5255 ID3D11ShaderResourceView *This,
5256 ID3D11Device **ppDevice);
5257
5258 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5259 ID3D11ShaderResourceView *This,
5260 REFGUID guid,
5261 UINT *pDataSize,
5262 void *pData);
5263
5264 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5265 ID3D11ShaderResourceView *This,
5266 REFGUID guid,
5267 UINT DataSize,
5268 const void *pData);
5269
5270 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5271 ID3D11ShaderResourceView *This,
5272 REFGUID guid,
5273 const IUnknown *pData);
5274
5275 /*** ID3D11View methods ***/
5276 void (STDMETHODCALLTYPE *GetResource)(
5277 ID3D11ShaderResourceView *This,
5278 ID3D11Resource **ppResource);
5279
5280 /*** ID3D11ShaderResourceView methods ***/
5281 void (STDMETHODCALLTYPE *GetDesc)(
5282 ID3D11ShaderResourceView *This,
5283 D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc);
5284
5285 END_INTERFACE
5286 } ID3D11ShaderResourceViewVtbl;
5287
5288 interface ID3D11ShaderResourceView {
5289 CONST_VTBL ID3D11ShaderResourceViewVtbl* lpVtbl;
5290 };
5291
5292 #ifdef COBJMACROS
5293 #ifndef WIDL_C_INLINE_WRAPPERS
5294 /*** IUnknown methods ***/
5295 #define ID3D11ShaderResourceView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5296 #define ID3D11ShaderResourceView_AddRef(This) (This)->lpVtbl->AddRef(This)
5297 #define ID3D11ShaderResourceView_Release(This) (This)->lpVtbl->Release(This)
5298 /*** ID3D11DeviceChild methods ***/
5299 #define ID3D11ShaderResourceView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5300 #define ID3D11ShaderResourceView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5301 #define ID3D11ShaderResourceView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5302 #define ID3D11ShaderResourceView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5303 /*** ID3D11View methods ***/
5304 #define ID3D11ShaderResourceView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
5305 /*** ID3D11ShaderResourceView methods ***/
5306 #define ID3D11ShaderResourceView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5307 #else
5308 /*** IUnknown methods ***/
5309 static FORCEINLINE HRESULT ID3D11ShaderResourceView_QueryInterface(ID3D11ShaderResourceView* This,REFIID riid,void **ppvObject) {
5310 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5311 }
5312 static FORCEINLINE ULONG ID3D11ShaderResourceView_AddRef(ID3D11ShaderResourceView* This) {
5313 return This->lpVtbl->AddRef(This);
5314 }
5315 static FORCEINLINE ULONG ID3D11ShaderResourceView_Release(ID3D11ShaderResourceView* This) {
5316 return This->lpVtbl->Release(This);
5317 }
5318 /*** ID3D11DeviceChild methods ***/
5319 static FORCEINLINE void ID3D11ShaderResourceView_GetDevice(ID3D11ShaderResourceView* This,ID3D11Device **ppDevice) {
5320 This->lpVtbl->GetDevice(This,ppDevice);
5321 }
5322 static FORCEINLINE HRESULT ID3D11ShaderResourceView_GetPrivateData(ID3D11ShaderResourceView* This,REFGUID guid,UINT *pDataSize,void *pData) {
5323 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5324 }
5325 static FORCEINLINE HRESULT ID3D11ShaderResourceView_SetPrivateData(ID3D11ShaderResourceView* This,REFGUID guid,UINT DataSize,const void *pData) {
5326 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5327 }
5328 static FORCEINLINE HRESULT ID3D11ShaderResourceView_SetPrivateDataInterface(ID3D11ShaderResourceView* This,REFGUID guid,const IUnknown *pData) {
5329 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5330 }
5331 /*** ID3D11View methods ***/
5332 static FORCEINLINE void ID3D11ShaderResourceView_GetResource(ID3D11ShaderResourceView* This,ID3D11Resource **ppResource) {
5333 This->lpVtbl->GetResource(This,ppResource);
5334 }
5335 /*** ID3D11ShaderResourceView methods ***/
5336 static FORCEINLINE void ID3D11ShaderResourceView_GetDesc(ID3D11ShaderResourceView* This,D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) {
5337 This->lpVtbl->GetDesc(This,pDesc);
5338 }
5339 #endif
5340 #endif
5341
5342 #endif
5343
5344
5345 #endif /* __ID3D11ShaderResourceView_INTERFACE_DEFINED__ */
5346
5347 /*****************************************************************************
5348 * ID3D11Texture1D interface
5349 */
5350 #ifndef __ID3D11Texture1D_INTERFACE_DEFINED__
5351 #define __ID3D11Texture1D_INTERFACE_DEFINED__
5352
5353 DEFINE_GUID(IID_ID3D11Texture1D, 0xf8fb5c27, 0xc6b3, 0x4f75, 0xa4,0xc8, 0x43,0x9a,0xf2,0xef,0x56,0x4c);
5354 #if defined(__cplusplus) && !defined(CINTERFACE)
5355 MIDL_INTERFACE("f8fb5c27-c6b3-4f75-a4c8-439af2ef564c")
5356 ID3D11Texture1D : public ID3D11Resource
5357 {
5358 virtual void STDMETHODCALLTYPE GetDesc(
5359 D3D11_TEXTURE1D_DESC *pDesc) = 0;
5360
5361 };
5362 #ifdef __CRT_UUID_DECL
5363 __CRT_UUID_DECL(ID3D11Texture1D, 0xf8fb5c27, 0xc6b3, 0x4f75, 0xa4,0xc8, 0x43,0x9a,0xf2,0xef,0x56,0x4c)
5364 #endif
5365 #else
5366 typedef struct ID3D11Texture1DVtbl {
5367 BEGIN_INTERFACE
5368
5369 /*** IUnknown methods ***/
5370 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5371 ID3D11Texture1D *This,
5372 REFIID riid,
5373 void **ppvObject);
5374
5375 ULONG (STDMETHODCALLTYPE *AddRef)(
5376 ID3D11Texture1D *This);
5377
5378 ULONG (STDMETHODCALLTYPE *Release)(
5379 ID3D11Texture1D *This);
5380
5381 /*** ID3D11DeviceChild methods ***/
5382 void (STDMETHODCALLTYPE *GetDevice)(
5383 ID3D11Texture1D *This,
5384 ID3D11Device **ppDevice);
5385
5386 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5387 ID3D11Texture1D *This,
5388 REFGUID guid,
5389 UINT *pDataSize,
5390 void *pData);
5391
5392 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5393 ID3D11Texture1D *This,
5394 REFGUID guid,
5395 UINT DataSize,
5396 const void *pData);
5397
5398 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5399 ID3D11Texture1D *This,
5400 REFGUID guid,
5401 const IUnknown *pData);
5402
5403 /*** ID3D11Resource methods ***/
5404 void (STDMETHODCALLTYPE *GetType)(
5405 ID3D11Texture1D *This,
5406 D3D11_RESOURCE_DIMENSION *pResourceDimension);
5407
5408 void (STDMETHODCALLTYPE *SetEvictionPriority)(
5409 ID3D11Texture1D *This,
5410 UINT EvictionPriority);
5411
5412 UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
5413 ID3D11Texture1D *This);
5414
5415 /*** ID3D11Texture1D methods ***/
5416 void (STDMETHODCALLTYPE *GetDesc)(
5417 ID3D11Texture1D *This,
5418 D3D11_TEXTURE1D_DESC *pDesc);
5419
5420 END_INTERFACE
5421 } ID3D11Texture1DVtbl;
5422
5423 interface ID3D11Texture1D {
5424 CONST_VTBL ID3D11Texture1DVtbl* lpVtbl;
5425 };
5426
5427 #ifdef COBJMACROS
5428 #ifndef WIDL_C_INLINE_WRAPPERS
5429 /*** IUnknown methods ***/
5430 #define ID3D11Texture1D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5431 #define ID3D11Texture1D_AddRef(This) (This)->lpVtbl->AddRef(This)
5432 #define ID3D11Texture1D_Release(This) (This)->lpVtbl->Release(This)
5433 /*** ID3D11DeviceChild methods ***/
5434 #define ID3D11Texture1D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5435 #define ID3D11Texture1D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5436 #define ID3D11Texture1D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5437 #define ID3D11Texture1D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5438 /*** ID3D11Resource methods ***/
5439 #define ID3D11Texture1D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
5440 #define ID3D11Texture1D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
5441 #define ID3D11Texture1D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
5442 /*** ID3D11Texture1D methods ***/
5443 #define ID3D11Texture1D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5444 #else
5445 /*** IUnknown methods ***/
5446 static FORCEINLINE HRESULT ID3D11Texture1D_QueryInterface(ID3D11Texture1D* This,REFIID riid,void **ppvObject) {
5447 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5448 }
5449 static FORCEINLINE ULONG ID3D11Texture1D_AddRef(ID3D11Texture1D* This) {
5450 return This->lpVtbl->AddRef(This);
5451 }
5452 static FORCEINLINE ULONG ID3D11Texture1D_Release(ID3D11Texture1D* This) {
5453 return This->lpVtbl->Release(This);
5454 }
5455 /*** ID3D11DeviceChild methods ***/
5456 static FORCEINLINE void ID3D11Texture1D_GetDevice(ID3D11Texture1D* This,ID3D11Device **ppDevice) {
5457 This->lpVtbl->GetDevice(This,ppDevice);
5458 }
5459 static FORCEINLINE HRESULT ID3D11Texture1D_GetPrivateData(ID3D11Texture1D* This,REFGUID guid,UINT *pDataSize,void *pData) {
5460 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5461 }
5462 static FORCEINLINE HRESULT ID3D11Texture1D_SetPrivateData(ID3D11Texture1D* This,REFGUID guid,UINT DataSize,const void *pData) {
5463 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5464 }
5465 static FORCEINLINE HRESULT ID3D11Texture1D_SetPrivateDataInterface(ID3D11Texture1D* This,REFGUID guid,const IUnknown *pData) {
5466 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5467 }
5468 /*** ID3D11Resource methods ***/
5469 static FORCEINLINE void ID3D11Texture1D_GetType(ID3D11Texture1D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
5470 This->lpVtbl->GetType(This,pResourceDimension);
5471 }
5472 static FORCEINLINE void ID3D11Texture1D_SetEvictionPriority(ID3D11Texture1D* This,UINT EvictionPriority) {
5473 This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
5474 }
5475 static FORCEINLINE UINT ID3D11Texture1D_GetEvictionPriority(ID3D11Texture1D* This) {
5476 return This->lpVtbl->GetEvictionPriority(This);
5477 }
5478 /*** ID3D11Texture1D methods ***/
5479 static FORCEINLINE void ID3D11Texture1D_GetDesc(ID3D11Texture1D* This,D3D11_TEXTURE1D_DESC *pDesc) {
5480 This->lpVtbl->GetDesc(This,pDesc);
5481 }
5482 #endif
5483 #endif
5484
5485 #endif
5486
5487
5488 #endif /* __ID3D11Texture1D_INTERFACE_DEFINED__ */
5489
5490 /*****************************************************************************
5491 * ID3D11Texture2D interface
5492 */
5493 #ifndef __ID3D11Texture2D_INTERFACE_DEFINED__
5494 #define __ID3D11Texture2D_INTERFACE_DEFINED__
5495
5496 DEFINE_GUID(IID_ID3D11Texture2D, 0x6f15aaf2, 0xd208, 0x4e89, 0x9a,0xb4, 0x48,0x95,0x35,0xd3,0x4f,0x9c);
5497 #if defined(__cplusplus) && !defined(CINTERFACE)
5498 MIDL_INTERFACE("6f15aaf2-d208-4e89-9ab4-489535d34f9c")
5499 ID3D11Texture2D : public ID3D11Resource
5500 {
5501 virtual void STDMETHODCALLTYPE GetDesc(
5502 D3D11_TEXTURE2D_DESC *pDesc) = 0;
5503
5504 };
5505 #ifdef __CRT_UUID_DECL
5506 __CRT_UUID_DECL(ID3D11Texture2D, 0x6f15aaf2, 0xd208, 0x4e89, 0x9a,0xb4, 0x48,0x95,0x35,0xd3,0x4f,0x9c)
5507 #endif
5508 #else
5509 typedef struct ID3D11Texture2DVtbl {
5510 BEGIN_INTERFACE
5511
5512 /*** IUnknown methods ***/
5513 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5514 ID3D11Texture2D *This,
5515 REFIID riid,
5516 void **ppvObject);
5517
5518 ULONG (STDMETHODCALLTYPE *AddRef)(
5519 ID3D11Texture2D *This);
5520
5521 ULONG (STDMETHODCALLTYPE *Release)(
5522 ID3D11Texture2D *This);
5523
5524 /*** ID3D11DeviceChild methods ***/
5525 void (STDMETHODCALLTYPE *GetDevice)(
5526 ID3D11Texture2D *This,
5527 ID3D11Device **ppDevice);
5528
5529 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5530 ID3D11Texture2D *This,
5531 REFGUID guid,
5532 UINT *pDataSize,
5533 void *pData);
5534
5535 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5536 ID3D11Texture2D *This,
5537 REFGUID guid,
5538 UINT DataSize,
5539 const void *pData);
5540
5541 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5542 ID3D11Texture2D *This,
5543 REFGUID guid,
5544 const IUnknown *pData);
5545
5546 /*** ID3D11Resource methods ***/
5547 void (STDMETHODCALLTYPE *GetType)(
5548 ID3D11Texture2D *This,
5549 D3D11_RESOURCE_DIMENSION *pResourceDimension);
5550
5551 void (STDMETHODCALLTYPE *SetEvictionPriority)(
5552 ID3D11Texture2D *This,
5553 UINT EvictionPriority);
5554
5555 UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
5556 ID3D11Texture2D *This);
5557
5558 /*** ID3D11Texture2D methods ***/
5559 void (STDMETHODCALLTYPE *GetDesc)(
5560 ID3D11Texture2D *This,
5561 D3D11_TEXTURE2D_DESC *pDesc);
5562
5563 END_INTERFACE
5564 } ID3D11Texture2DVtbl;
5565
5566 interface ID3D11Texture2D {
5567 CONST_VTBL ID3D11Texture2DVtbl* lpVtbl;
5568 };
5569
5570 #ifdef COBJMACROS
5571 #ifndef WIDL_C_INLINE_WRAPPERS
5572 /*** IUnknown methods ***/
5573 #define ID3D11Texture2D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5574 #define ID3D11Texture2D_AddRef(This) (This)->lpVtbl->AddRef(This)
5575 #define ID3D11Texture2D_Release(This) (This)->lpVtbl->Release(This)
5576 /*** ID3D11DeviceChild methods ***/
5577 #define ID3D11Texture2D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5578 #define ID3D11Texture2D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5579 #define ID3D11Texture2D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5580 #define ID3D11Texture2D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5581 /*** ID3D11Resource methods ***/
5582 #define ID3D11Texture2D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
5583 #define ID3D11Texture2D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
5584 #define ID3D11Texture2D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
5585 /*** ID3D11Texture2D methods ***/
5586 #define ID3D11Texture2D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5587 #else
5588 /*** IUnknown methods ***/
5589 static FORCEINLINE HRESULT ID3D11Texture2D_QueryInterface(ID3D11Texture2D* This,REFIID riid,void **ppvObject) {
5590 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5591 }
5592 static FORCEINLINE ULONG ID3D11Texture2D_AddRef(ID3D11Texture2D* This) {
5593 return This->lpVtbl->AddRef(This);
5594 }
5595 static FORCEINLINE ULONG ID3D11Texture2D_Release(ID3D11Texture2D* This) {
5596 return This->lpVtbl->Release(This);
5597 }
5598 /*** ID3D11DeviceChild methods ***/
5599 static FORCEINLINE void ID3D11Texture2D_GetDevice(ID3D11Texture2D* This,ID3D11Device **ppDevice) {
5600 This->lpVtbl->GetDevice(This,ppDevice);
5601 }
5602 static FORCEINLINE HRESULT ID3D11Texture2D_GetPrivateData(ID3D11Texture2D* This,REFGUID guid,UINT *pDataSize,void *pData) {
5603 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5604 }
5605 static FORCEINLINE HRESULT ID3D11Texture2D_SetPrivateData(ID3D11Texture2D* This,REFGUID guid,UINT DataSize,const void *pData) {
5606 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5607 }
5608 static FORCEINLINE HRESULT ID3D11Texture2D_SetPrivateDataInterface(ID3D11Texture2D* This,REFGUID guid,const IUnknown *pData) {
5609 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5610 }
5611 /*** ID3D11Resource methods ***/
5612 static FORCEINLINE void ID3D11Texture2D_GetType(ID3D11Texture2D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
5613 This->lpVtbl->GetType(This,pResourceDimension);
5614 }
5615 static FORCEINLINE void ID3D11Texture2D_SetEvictionPriority(ID3D11Texture2D* This,UINT EvictionPriority) {
5616 This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
5617 }
5618 static FORCEINLINE UINT ID3D11Texture2D_GetEvictionPriority(ID3D11Texture2D* This) {
5619 return This->lpVtbl->GetEvictionPriority(This);
5620 }
5621 /*** ID3D11Texture2D methods ***/
5622 static FORCEINLINE void ID3D11Texture2D_GetDesc(ID3D11Texture2D* This,D3D11_TEXTURE2D_DESC *pDesc) {
5623 This->lpVtbl->GetDesc(This,pDesc);
5624 }
5625 #endif
5626 #endif
5627
5628 #endif
5629
5630
5631 #endif /* __ID3D11Texture2D_INTERFACE_DEFINED__ */
5632
5633 /*****************************************************************************
5634 * ID3D11Texture3D interface
5635 */
5636 #ifndef __ID3D11Texture3D_INTERFACE_DEFINED__
5637 #define __ID3D11Texture3D_INTERFACE_DEFINED__
5638
5639 DEFINE_GUID(IID_ID3D11Texture3D, 0x037e866e, 0xf56d, 0x4357, 0xa8,0xaf, 0x9d,0xab,0xbe,0x6e,0x25,0x0e);
5640 #if defined(__cplusplus) && !defined(CINTERFACE)
5641 MIDL_INTERFACE("037e866e-f56d-4357-a8af-9dabbe6e250e")
5642 ID3D11Texture3D : public ID3D11Resource
5643 {
5644 virtual void STDMETHODCALLTYPE GetDesc(
5645 D3D11_TEXTURE3D_DESC *pDesc) = 0;
5646
5647 };
5648 #ifdef __CRT_UUID_DECL
5649 __CRT_UUID_DECL(ID3D11Texture3D, 0x037e866e, 0xf56d, 0x4357, 0xa8,0xaf, 0x9d,0xab,0xbe,0x6e,0x25,0x0e)
5650 #endif
5651 #else
5652 typedef struct ID3D11Texture3DVtbl {
5653 BEGIN_INTERFACE
5654
5655 /*** IUnknown methods ***/
5656 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5657 ID3D11Texture3D *This,
5658 REFIID riid,
5659 void **ppvObject);
5660
5661 ULONG (STDMETHODCALLTYPE *AddRef)(
5662 ID3D11Texture3D *This);
5663
5664 ULONG (STDMETHODCALLTYPE *Release)(
5665 ID3D11Texture3D *This);
5666
5667 /*** ID3D11DeviceChild methods ***/
5668 void (STDMETHODCALLTYPE *GetDevice)(
5669 ID3D11Texture3D *This,
5670 ID3D11Device **ppDevice);
5671
5672 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5673 ID3D11Texture3D *This,
5674 REFGUID guid,
5675 UINT *pDataSize,
5676 void *pData);
5677
5678 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5679 ID3D11Texture3D *This,
5680 REFGUID guid,
5681 UINT DataSize,
5682 const void *pData);
5683
5684 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5685 ID3D11Texture3D *This,
5686 REFGUID guid,
5687 const IUnknown *pData);
5688
5689 /*** ID3D11Resource methods ***/
5690 void (STDMETHODCALLTYPE *GetType)(
5691 ID3D11Texture3D *This,
5692 D3D11_RESOURCE_DIMENSION *pResourceDimension);
5693
5694 void (STDMETHODCALLTYPE *SetEvictionPriority)(
5695 ID3D11Texture3D *This,
5696 UINT EvictionPriority);
5697
5698 UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
5699 ID3D11Texture3D *This);
5700
5701 /*** ID3D11Texture3D methods ***/
5702 void (STDMETHODCALLTYPE *GetDesc)(
5703 ID3D11Texture3D *This,
5704 D3D11_TEXTURE3D_DESC *pDesc);
5705
5706 END_INTERFACE
5707 } ID3D11Texture3DVtbl;
5708
5709 interface ID3D11Texture3D {
5710 CONST_VTBL ID3D11Texture3DVtbl* lpVtbl;
5711 };
5712
5713 #ifdef COBJMACROS
5714 #ifndef WIDL_C_INLINE_WRAPPERS
5715 /*** IUnknown methods ***/
5716 #define ID3D11Texture3D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5717 #define ID3D11Texture3D_AddRef(This) (This)->lpVtbl->AddRef(This)
5718 #define ID3D11Texture3D_Release(This) (This)->lpVtbl->Release(This)
5719 /*** ID3D11DeviceChild methods ***/
5720 #define ID3D11Texture3D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5721 #define ID3D11Texture3D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5722 #define ID3D11Texture3D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5723 #define ID3D11Texture3D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5724 /*** ID3D11Resource methods ***/
5725 #define ID3D11Texture3D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
5726 #define ID3D11Texture3D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
5727 #define ID3D11Texture3D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
5728 /*** ID3D11Texture3D methods ***/
5729 #define ID3D11Texture3D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5730 #else
5731 /*** IUnknown methods ***/
5732 static FORCEINLINE HRESULT ID3D11Texture3D_QueryInterface(ID3D11Texture3D* This,REFIID riid,void **ppvObject) {
5733 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5734 }
5735 static FORCEINLINE ULONG ID3D11Texture3D_AddRef(ID3D11Texture3D* This) {
5736 return This->lpVtbl->AddRef(This);
5737 }
5738 static FORCEINLINE ULONG ID3D11Texture3D_Release(ID3D11Texture3D* This) {
5739 return This->lpVtbl->Release(This);
5740 }
5741 /*** ID3D11DeviceChild methods ***/
5742 static FORCEINLINE void ID3D11Texture3D_GetDevice(ID3D11Texture3D* This,ID3D11Device **ppDevice) {
5743 This->lpVtbl->GetDevice(This,ppDevice);
5744 }
5745 static FORCEINLINE HRESULT ID3D11Texture3D_GetPrivateData(ID3D11Texture3D* This,REFGUID guid,UINT *pDataSize,void *pData) {
5746 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5747 }
5748 static FORCEINLINE HRESULT ID3D11Texture3D_SetPrivateData(ID3D11Texture3D* This,REFGUID guid,UINT DataSize,const void *pData) {
5749 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5750 }
5751 static FORCEINLINE HRESULT ID3D11Texture3D_SetPrivateDataInterface(ID3D11Texture3D* This,REFGUID guid,const IUnknown *pData) {
5752 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5753 }
5754 /*** ID3D11Resource methods ***/
5755 static FORCEINLINE void ID3D11Texture3D_GetType(ID3D11Texture3D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
5756 This->lpVtbl->GetType(This,pResourceDimension);
5757 }
5758 static FORCEINLINE void ID3D11Texture3D_SetEvictionPriority(ID3D11Texture3D* This,UINT EvictionPriority) {
5759 This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
5760 }
5761 static FORCEINLINE UINT ID3D11Texture3D_GetEvictionPriority(ID3D11Texture3D* This) {
5762 return This->lpVtbl->GetEvictionPriority(This);
5763 }
5764 /*** ID3D11Texture3D methods ***/
5765 static FORCEINLINE void ID3D11Texture3D_GetDesc(ID3D11Texture3D* This,D3D11_TEXTURE3D_DESC *pDesc) {
5766 This->lpVtbl->GetDesc(This,pDesc);
5767 }
5768 #endif
5769 #endif
5770
5771 #endif
5772
5773
5774 #endif /* __ID3D11Texture3D_INTERFACE_DEFINED__ */
5775
5776 /*****************************************************************************
5777 * ID3D11UnorderedAccessView interface
5778 */
5779 #ifndef __ID3D11UnorderedAccessView_INTERFACE_DEFINED__
5780 #define __ID3D11UnorderedAccessView_INTERFACE_DEFINED__
5781
5782 DEFINE_GUID(IID_ID3D11UnorderedAccessView, 0x28acf509, 0x7f5c, 0x48f6, 0x86,0x11, 0xf3,0x16,0x01,0x0a,0x63,0x80);
5783 #if defined(__cplusplus) && !defined(CINTERFACE)
5784 MIDL_INTERFACE("28acf509-7f5c-48f6-8611-f316010a6380")
5785 ID3D11UnorderedAccessView : public ID3D11View
5786 {
5787 virtual void STDMETHODCALLTYPE GetDesc(
5788 D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) = 0;
5789
5790 };
5791 #ifdef __CRT_UUID_DECL
5792 __CRT_UUID_DECL(ID3D11UnorderedAccessView, 0x28acf509, 0x7f5c, 0x48f6, 0x86,0x11, 0xf3,0x16,0x01,0x0a,0x63,0x80)
5793 #endif
5794 #else
5795 typedef struct ID3D11UnorderedAccessViewVtbl {
5796 BEGIN_INTERFACE
5797
5798 /*** IUnknown methods ***/
5799 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5800 ID3D11UnorderedAccessView *This,
5801 REFIID riid,
5802 void **ppvObject);
5803
5804 ULONG (STDMETHODCALLTYPE *AddRef)(
5805 ID3D11UnorderedAccessView *This);
5806
5807 ULONG (STDMETHODCALLTYPE *Release)(
5808 ID3D11UnorderedAccessView *This);
5809
5810 /*** ID3D11DeviceChild methods ***/
5811 void (STDMETHODCALLTYPE *GetDevice)(
5812 ID3D11UnorderedAccessView *This,
5813 ID3D11Device **ppDevice);
5814
5815 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5816 ID3D11UnorderedAccessView *This,
5817 REFGUID guid,
5818 UINT *pDataSize,
5819 void *pData);
5820
5821 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5822 ID3D11UnorderedAccessView *This,
5823 REFGUID guid,
5824 UINT DataSize,
5825 const void *pData);
5826
5827 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5828 ID3D11UnorderedAccessView *This,
5829 REFGUID guid,
5830 const IUnknown *pData);
5831
5832 /*** ID3D11View methods ***/
5833 void (STDMETHODCALLTYPE *GetResource)(
5834 ID3D11UnorderedAccessView *This,
5835 ID3D11Resource **ppResource);
5836
5837 /*** ID3D11UnorderedAccessView methods ***/
5838 void (STDMETHODCALLTYPE *GetDesc)(
5839 ID3D11UnorderedAccessView *This,
5840 D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc);
5841
5842 END_INTERFACE
5843 } ID3D11UnorderedAccessViewVtbl;
5844
5845 interface ID3D11UnorderedAccessView {
5846 CONST_VTBL ID3D11UnorderedAccessViewVtbl* lpVtbl;
5847 };
5848
5849 #ifdef COBJMACROS
5850 #ifndef WIDL_C_INLINE_WRAPPERS
5851 /*** IUnknown methods ***/
5852 #define ID3D11UnorderedAccessView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5853 #define ID3D11UnorderedAccessView_AddRef(This) (This)->lpVtbl->AddRef(This)
5854 #define ID3D11UnorderedAccessView_Release(This) (This)->lpVtbl->Release(This)
5855 /*** ID3D11DeviceChild methods ***/
5856 #define ID3D11UnorderedAccessView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5857 #define ID3D11UnorderedAccessView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5858 #define ID3D11UnorderedAccessView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5859 #define ID3D11UnorderedAccessView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5860 /*** ID3D11View methods ***/
5861 #define ID3D11UnorderedAccessView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
5862 /*** ID3D11UnorderedAccessView methods ***/
5863 #define ID3D11UnorderedAccessView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
5864 #else
5865 /*** IUnknown methods ***/
5866 static FORCEINLINE HRESULT ID3D11UnorderedAccessView_QueryInterface(ID3D11UnorderedAccessView* This,REFIID riid,void **ppvObject) {
5867 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5868 }
5869 static FORCEINLINE ULONG ID3D11UnorderedAccessView_AddRef(ID3D11UnorderedAccessView* This) {
5870 return This->lpVtbl->AddRef(This);
5871 }
5872 static FORCEINLINE ULONG ID3D11UnorderedAccessView_Release(ID3D11UnorderedAccessView* This) {
5873 return This->lpVtbl->Release(This);
5874 }
5875 /*** ID3D11DeviceChild methods ***/
5876 static FORCEINLINE void ID3D11UnorderedAccessView_GetDevice(ID3D11UnorderedAccessView* This,ID3D11Device **ppDevice) {
5877 This->lpVtbl->GetDevice(This,ppDevice);
5878 }
5879 static FORCEINLINE HRESULT ID3D11UnorderedAccessView_GetPrivateData(ID3D11UnorderedAccessView* This,REFGUID guid,UINT *pDataSize,void *pData) {
5880 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5881 }
5882 static FORCEINLINE HRESULT ID3D11UnorderedAccessView_SetPrivateData(ID3D11UnorderedAccessView* This,REFGUID guid,UINT DataSize,const void *pData) {
5883 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5884 }
5885 static FORCEINLINE HRESULT ID3D11UnorderedAccessView_SetPrivateDataInterface(ID3D11UnorderedAccessView* This,REFGUID guid,const IUnknown *pData) {
5886 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5887 }
5888 /*** ID3D11View methods ***/
5889 static FORCEINLINE void ID3D11UnorderedAccessView_GetResource(ID3D11UnorderedAccessView* This,ID3D11Resource **ppResource) {
5890 This->lpVtbl->GetResource(This,ppResource);
5891 }
5892 /*** ID3D11UnorderedAccessView methods ***/
5893 static FORCEINLINE void ID3D11UnorderedAccessView_GetDesc(ID3D11UnorderedAccessView* This,D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) {
5894 This->lpVtbl->GetDesc(This,pDesc);
5895 }
5896 #endif
5897 #endif
5898
5899 #endif
5900
5901
5902 #endif /* __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ */
5903
5904 /*****************************************************************************
5905 * ID3D11VertexShader interface
5906 */
5907 #ifndef __ID3D11VertexShader_INTERFACE_DEFINED__
5908 #define __ID3D11VertexShader_INTERFACE_DEFINED__
5909
5910 DEFINE_GUID(IID_ID3D11VertexShader, 0x3b301d64, 0xd678, 0x4289, 0x88,0x97, 0x22,0xf8,0x92,0x8b,0x72,0xf3);
5911 #if defined(__cplusplus) && !defined(CINTERFACE)
5912 MIDL_INTERFACE("3b301d64-d678-4289-8897-22f8928b72f3")
5913 ID3D11VertexShader : public ID3D11DeviceChild
5914 {
5915 };
5916 #ifdef __CRT_UUID_DECL
5917 __CRT_UUID_DECL(ID3D11VertexShader, 0x3b301d64, 0xd678, 0x4289, 0x88,0x97, 0x22,0xf8,0x92,0x8b,0x72,0xf3)
5918 #endif
5919 #else
5920 typedef struct ID3D11VertexShaderVtbl {
5921 BEGIN_INTERFACE
5922
5923 /*** IUnknown methods ***/
5924 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
5925 ID3D11VertexShader *This,
5926 REFIID riid,
5927 void **ppvObject);
5928
5929 ULONG (STDMETHODCALLTYPE *AddRef)(
5930 ID3D11VertexShader *This);
5931
5932 ULONG (STDMETHODCALLTYPE *Release)(
5933 ID3D11VertexShader *This);
5934
5935 /*** ID3D11DeviceChild methods ***/
5936 void (STDMETHODCALLTYPE *GetDevice)(
5937 ID3D11VertexShader *This,
5938 ID3D11Device **ppDevice);
5939
5940 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
5941 ID3D11VertexShader *This,
5942 REFGUID guid,
5943 UINT *pDataSize,
5944 void *pData);
5945
5946 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
5947 ID3D11VertexShader *This,
5948 REFGUID guid,
5949 UINT DataSize,
5950 const void *pData);
5951
5952 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
5953 ID3D11VertexShader *This,
5954 REFGUID guid,
5955 const IUnknown *pData);
5956
5957 END_INTERFACE
5958 } ID3D11VertexShaderVtbl;
5959
5960 interface ID3D11VertexShader {
5961 CONST_VTBL ID3D11VertexShaderVtbl* lpVtbl;
5962 };
5963
5964 #ifdef COBJMACROS
5965 #ifndef WIDL_C_INLINE_WRAPPERS
5966 /*** IUnknown methods ***/
5967 #define ID3D11VertexShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5968 #define ID3D11VertexShader_AddRef(This) (This)->lpVtbl->AddRef(This)
5969 #define ID3D11VertexShader_Release(This) (This)->lpVtbl->Release(This)
5970 /*** ID3D11DeviceChild methods ***/
5971 #define ID3D11VertexShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
5972 #define ID3D11VertexShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
5973 #define ID3D11VertexShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
5974 #define ID3D11VertexShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
5975 #else
5976 /*** IUnknown methods ***/
5977 static FORCEINLINE HRESULT ID3D11VertexShader_QueryInterface(ID3D11VertexShader* This,REFIID riid,void **ppvObject) {
5978 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
5979 }
5980 static FORCEINLINE ULONG ID3D11VertexShader_AddRef(ID3D11VertexShader* This) {
5981 return This->lpVtbl->AddRef(This);
5982 }
5983 static FORCEINLINE ULONG ID3D11VertexShader_Release(ID3D11VertexShader* This) {
5984 return This->lpVtbl->Release(This);
5985 }
5986 /*** ID3D11DeviceChild methods ***/
5987 static FORCEINLINE void ID3D11VertexShader_GetDevice(ID3D11VertexShader* This,ID3D11Device **ppDevice) {
5988 This->lpVtbl->GetDevice(This,ppDevice);
5989 }
5990 static FORCEINLINE HRESULT ID3D11VertexShader_GetPrivateData(ID3D11VertexShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
5991 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
5992 }
5993 static FORCEINLINE HRESULT ID3D11VertexShader_SetPrivateData(ID3D11VertexShader* This,REFGUID guid,UINT DataSize,const void *pData) {
5994 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
5995 }
5996 static FORCEINLINE HRESULT ID3D11VertexShader_SetPrivateDataInterface(ID3D11VertexShader* This,REFGUID guid,const IUnknown *pData) {
5997 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
5998 }
5999 #endif
6000 #endif
6001
6002 #endif
6003
6004
6005 #endif /* __ID3D11VertexShader_INTERFACE_DEFINED__ */
6006
6007 /*****************************************************************************
6008 * ID3D11DeviceContext interface
6009 */
6010 #ifndef __ID3D11DeviceContext_INTERFACE_DEFINED__
6011 #define __ID3D11DeviceContext_INTERFACE_DEFINED__
6012
6013 DEFINE_GUID(IID_ID3D11DeviceContext, 0xc0bfa96c, 0xe089, 0x44fb, 0x8e,0xaf, 0x26,0xf8,0x79,0x61,0x90,0xda);
6014 #if defined(__cplusplus) && !defined(CINTERFACE)
6015 MIDL_INTERFACE("c0bfa96c-e089-44fb-8eaf-26f8796190da")
6016 ID3D11DeviceContext : public ID3D11DeviceChild
6017 {
6018 virtual void STDMETHODCALLTYPE VSSetConstantBuffers(
6019 UINT StartSlot,
6020 UINT NumBuffers,
6021 ID3D11Buffer *const *ppConstantBuffers) = 0;
6022
6023 virtual void STDMETHODCALLTYPE PSSetShaderResources(
6024 UINT StartSlot,
6025 UINT NumViews,
6026 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
6027
6028 virtual void STDMETHODCALLTYPE PSSetShader(
6029 ID3D11PixelShader *pPixelShader,
6030 ID3D11ClassInstance *const *ppClassInstances,
6031 UINT NumClassInstances) = 0;
6032
6033 virtual void STDMETHODCALLTYPE PSSetSamplers(
6034 UINT StartSlot,
6035 UINT NumSamplers,
6036 ID3D11SamplerState *const *ppSamplers) = 0;
6037
6038 virtual void STDMETHODCALLTYPE VSSetShader(
6039 ID3D11VertexShader *pVertexShader,
6040 ID3D11ClassInstance *const *ppClassInstances,
6041 UINT NumClassInstances) = 0;
6042
6043 virtual void STDMETHODCALLTYPE DrawIndexed(
6044 UINT IndexCount,
6045 UINT StartIndexLocation,
6046 INT BaseVertexLocation) = 0;
6047
6048 virtual void STDMETHODCALLTYPE Draw(
6049 UINT VertexCount,
6050 UINT StartVertexLocation) = 0;
6051
6052 virtual HRESULT STDMETHODCALLTYPE Map(
6053 ID3D11Resource *pResource,
6054 UINT Subresource,
6055 D3D11_MAP MapType,
6056 UINT MapFlags,
6057 D3D11_MAPPED_SUBRESOURCE *pMappedResource) = 0;
6058
6059 virtual void STDMETHODCALLTYPE Unmap(
6060 ID3D11Resource *pResource,
6061 UINT Subresource) = 0;
6062
6063 virtual void STDMETHODCALLTYPE PSSetConstantBuffers(
6064 UINT StartSlot,
6065 UINT NumBuffers,
6066 ID3D11Buffer *const *ppConstantBuffers) = 0;
6067
6068 virtual void STDMETHODCALLTYPE IASetInputLayout(
6069 ID3D11InputLayout *pInputLayout) = 0;
6070
6071 virtual void STDMETHODCALLTYPE IASetVertexBuffers(
6072 UINT StartSlot,
6073 UINT NumBuffers,
6074 ID3D11Buffer *const *ppVertexBuffers,
6075 const UINT *pStrides,
6076 const UINT *pOffsets) = 0;
6077
6078 virtual void STDMETHODCALLTYPE IASetIndexBuffer(
6079 ID3D11Buffer *pIndexBuffer,
6080 DXGI_FORMAT Format,
6081 UINT Offset) = 0;
6082
6083 virtual void STDMETHODCALLTYPE DrawIndexedInstanced(
6084 UINT IndexCountPerInstance,
6085 UINT InstanceCount,
6086 UINT StartIndexLocation,
6087 INT BaseVertexLocation,
6088 UINT StartInstanceLocation) = 0;
6089
6090 virtual void STDMETHODCALLTYPE DrawInstanced(
6091 UINT VertexCountPerInstance,
6092 UINT InstanceCount,
6093 UINT StartVertexLocation,
6094 UINT StartInstanceLocation) = 0;
6095
6096 virtual void STDMETHODCALLTYPE GSSetConstantBuffers(
6097 UINT StartSlot,
6098 UINT NumBuffers,
6099 ID3D11Buffer *const *ppConstantBuffers) = 0;
6100
6101 virtual void STDMETHODCALLTYPE GSSetShader(
6102 ID3D11GeometryShader *pShader,
6103 ID3D11ClassInstance *const *ppClassInstances,
6104 UINT NumClassInstances) = 0;
6105
6106 virtual void STDMETHODCALLTYPE IASetPrimitiveTopology(
6107 D3D11_PRIMITIVE_TOPOLOGY Topology) = 0;
6108
6109 virtual void STDMETHODCALLTYPE VSSetShaderResources(
6110 UINT StartSlot,
6111 UINT NumViews,
6112 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
6113
6114 virtual void STDMETHODCALLTYPE VSSetSamplers(
6115 UINT StartSlot,
6116 UINT NumSamplers,
6117 ID3D11SamplerState *const *ppSamplers) = 0;
6118
6119 virtual void STDMETHODCALLTYPE Begin(
6120 ID3D11Asynchronous *pAsync) = 0;
6121
6122 virtual void STDMETHODCALLTYPE End(
6123 ID3D11Asynchronous *pAsync) = 0;
6124
6125 virtual HRESULT STDMETHODCALLTYPE GetData(
6126 ID3D11Asynchronous *pAsync,
6127 void *pData,
6128 UINT DataSize,
6129 UINT GetDataFlags) = 0;
6130
6131 virtual void STDMETHODCALLTYPE SetPredication(
6132 ID3D11Predicate *pPredicate,
6133 WINBOOL PredicateValue) = 0;
6134
6135 virtual void STDMETHODCALLTYPE GSSetShaderResources(
6136 UINT StartSlot,
6137 UINT NumViews,
6138 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
6139
6140 virtual void STDMETHODCALLTYPE GSSetSamplers(
6141 UINT StartSlot,
6142 UINT NumSamplers,
6143 ID3D11SamplerState *const *ppSamplers) = 0;
6144
6145 virtual void STDMETHODCALLTYPE OMSetRenderTargets(
6146 UINT NumViews,
6147 ID3D11RenderTargetView *const *ppRenderTargetViews,
6148 ID3D11DepthStencilView *pDepthStencilView) = 0;
6149
6150 virtual void STDMETHODCALLTYPE OMSetRenderTargetsAndUnorderedAccessViews(
6151 UINT NumRTVs,
6152 ID3D11RenderTargetView *const *ppRenderTargetViews,
6153 ID3D11DepthStencilView *pDepthStencilView,
6154 UINT UAVStartSlot,
6155 UINT NumUAVs,
6156 ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
6157 const UINT *pUAVInitialCounts) = 0;
6158
6159 virtual void STDMETHODCALLTYPE OMSetBlendState(
6160 ID3D11BlendState *pBlendState,
6161 const FLOAT BlendFactor[4],
6162 UINT SampleMask) = 0;
6163
6164 virtual void STDMETHODCALLTYPE OMSetDepthStencilState(
6165 ID3D11DepthStencilState *pDepthStencilState,
6166 UINT StencilRef) = 0;
6167
6168 virtual void STDMETHODCALLTYPE SOSetTargets(
6169 UINT NumBuffers,
6170 ID3D11Buffer *const *ppSOTargets,
6171 const UINT *pOffsets) = 0;
6172
6173 virtual void STDMETHODCALLTYPE DrawAuto(
6174 ) = 0;
6175
6176 virtual void STDMETHODCALLTYPE DrawIndexedInstancedIndirect(
6177 ID3D11Buffer *pBufferForArgs,
6178 UINT AlignedByteOffsetForArgs) = 0;
6179
6180 virtual void STDMETHODCALLTYPE DrawInstancedIndirect(
6181 ID3D11Buffer *pBufferForArgs,
6182 UINT AlignedByteOffsetForArgs) = 0;
6183
6184 virtual void STDMETHODCALLTYPE Dispatch(
6185 UINT ThreadGroupCountX,
6186 UINT ThreadGroupCountY,
6187 UINT ThreadGroupCountZ) = 0;
6188
6189 virtual void STDMETHODCALLTYPE DispatchIndirect(
6190 ID3D11Buffer *pBufferForArgs,
6191 UINT AlignedByteOffsetForArgs) = 0;
6192
6193 virtual void STDMETHODCALLTYPE RSSetState(
6194 ID3D11RasterizerState *pRasterizerState) = 0;
6195
6196 virtual void STDMETHODCALLTYPE RSSetViewports(
6197 UINT NumViewports,
6198 const D3D11_VIEWPORT *pViewports) = 0;
6199
6200 virtual void STDMETHODCALLTYPE RSSetScissorRects(
6201 UINT NumRects,
6202 const D3D11_RECT *pRects) = 0;
6203
6204 virtual void STDMETHODCALLTYPE CopySubresourceRegion(
6205 ID3D11Resource *pDstResource,
6206 UINT DstSubresource,
6207 UINT DstX,
6208 UINT DstY,
6209 UINT DstZ,
6210 ID3D11Resource *pSrcResource,
6211 UINT SrcSubresource,
6212 const D3D11_BOX *pSrcBox) = 0;
6213
6214 virtual void STDMETHODCALLTYPE CopyResource(
6215 ID3D11Resource *pDstResource,
6216 ID3D11Resource *pSrcResource) = 0;
6217
6218 virtual void STDMETHODCALLTYPE UpdateSubresource(
6219 ID3D11Resource *pDstResource,
6220 UINT DstSubresource,
6221 const D3D11_BOX *pDstBox,
6222 const void *pSrcData,
6223 UINT SrcRowPitch,
6224 UINT SrcDepthPitch) = 0;
6225
6226 virtual void STDMETHODCALLTYPE CopyStructureCount(
6227 ID3D11Buffer *pDstBuffer,
6228 UINT DstAlignedByteOffset,
6229 ID3D11UnorderedAccessView *pSrcView) = 0;
6230
6231 virtual void STDMETHODCALLTYPE ClearRenderTargetView(
6232 ID3D11RenderTargetView *pRenderTargetView,
6233 const FLOAT ColorRGBA[4]) = 0;
6234
6235 virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewUint(
6236 ID3D11UnorderedAccessView *pUnorderedAccessView,
6237 const UINT Values[4]) = 0;
6238
6239 virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewFloat(
6240 ID3D11UnorderedAccessView *pUnorderedAccessView,
6241 const FLOAT Values[4]) = 0;
6242
6243 virtual void STDMETHODCALLTYPE ClearDepthStencilView(
6244 ID3D11DepthStencilView *pDepthStencilView,
6245 UINT ClearFlags,
6246 FLOAT Depth,
6247 UINT8 Stencil) = 0;
6248
6249 virtual void STDMETHODCALLTYPE GenerateMips(
6250 ID3D11ShaderResourceView *pShaderResourceView) = 0;
6251
6252 virtual void STDMETHODCALLTYPE SetResourceMinLOD(
6253 ID3D11Resource *pResource,
6254 FLOAT MinLOD) = 0;
6255
6256 virtual FLOAT STDMETHODCALLTYPE GetResourceMinLOD(
6257 ID3D11Resource *pResource) = 0;
6258
6259 virtual void STDMETHODCALLTYPE ResolveSubresource(
6260 ID3D11Resource *pDstResource,
6261 UINT DstSubresource,
6262 ID3D11Resource *pSrcResource,
6263 UINT SrcSubresource,
6264 DXGI_FORMAT Format) = 0;
6265
6266 virtual void STDMETHODCALLTYPE ExecuteCommandList(
6267 ID3D11CommandList *pCommandList,
6268 WINBOOL RestoreContextState) = 0;
6269
6270 virtual void STDMETHODCALLTYPE HSSetShaderResources(
6271 UINT StartSlot,
6272 UINT NumViews,
6273 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
6274
6275 virtual void STDMETHODCALLTYPE HSSetShader(
6276 ID3D11HullShader *pHullShader,
6277 ID3D11ClassInstance *const *ppClassInstances,
6278 UINT NumClassInstances) = 0;
6279
6280 virtual void STDMETHODCALLTYPE HSSetSamplers(
6281 UINT StartSlot,
6282 UINT NumSamplers,
6283 ID3D11SamplerState *const *ppSamplers) = 0;
6284
6285 virtual void STDMETHODCALLTYPE HSSetConstantBuffers(
6286 UINT StartSlot,
6287 UINT NumBuffers,
6288 ID3D11Buffer *const *ppConstantBuffers) = 0;
6289
6290 virtual void STDMETHODCALLTYPE DSSetShaderResources(
6291 UINT StartSlot,
6292 UINT NumViews,
6293 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
6294
6295 virtual void STDMETHODCALLTYPE DSSetShader(
6296 ID3D11DomainShader *pDomainShader,
6297 ID3D11ClassInstance *const *ppClassInstances,
6298 UINT NumClassInstances) = 0;
6299
6300 virtual void STDMETHODCALLTYPE DSSetSamplers(
6301 UINT StartSlot,
6302 UINT NumSamplers,
6303 ID3D11SamplerState *const *ppSamplers) = 0;
6304
6305 virtual void STDMETHODCALLTYPE DSSetConstantBuffers(
6306 UINT StartSlot,
6307 UINT NumBuffers,
6308 ID3D11Buffer *const *ppConstantBuffers) = 0;
6309
6310 virtual void STDMETHODCALLTYPE CSSetShaderResources(
6311 UINT StartSlot,
6312 UINT NumViews,
6313 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
6314
6315 virtual void STDMETHODCALLTYPE CSSetUnorderedAccessViews(
6316 UINT StartSlot,
6317 UINT NumUAVs,
6318 ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
6319 const UINT *pUAVInitialCounts) = 0;
6320
6321 virtual void STDMETHODCALLTYPE CSSetShader(
6322 ID3D11ComputeShader *pComputeShader,
6323 ID3D11ClassInstance *const *ppClassInstances,
6324 UINT NumClassInstances) = 0;
6325
6326 virtual void STDMETHODCALLTYPE CSSetSamplers(
6327 UINT StartSlot,
6328 UINT NumSamplers,
6329 ID3D11SamplerState *const *ppSamplers) = 0;
6330
6331 virtual void STDMETHODCALLTYPE CSSetConstantBuffers(
6332 UINT StartSlot,
6333 UINT NumBuffers,
6334 ID3D11Buffer *const *ppConstantBuffers) = 0;
6335
6336 virtual void STDMETHODCALLTYPE VSGetConstantBuffers(
6337 UINT StartSlot,
6338 UINT NumBuffers,
6339 ID3D11Buffer **ppConstantBuffers) = 0;
6340
6341 virtual void STDMETHODCALLTYPE PSGetShaderResources(
6342 UINT StartSlot,
6343 UINT NumViews,
6344 ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
6345
6346 virtual void STDMETHODCALLTYPE PSGetShader(
6347 ID3D11PixelShader **ppPixelShader,
6348 ID3D11ClassInstance **ppClassInstances,
6349 UINT *pNumClassInstances) = 0;
6350
6351 virtual void STDMETHODCALLTYPE PSGetSamplers(
6352 UINT StartSlot,
6353 UINT NumSamplers,
6354 ID3D11SamplerState **ppSamplers) = 0;
6355
6356 virtual void STDMETHODCALLTYPE VSGetShader(
6357 ID3D11VertexShader **ppVertexShader,
6358 ID3D11ClassInstance **ppClassInstances,
6359 UINT *pNumClassInstances) = 0;
6360
6361 virtual void STDMETHODCALLTYPE PSGetConstantBuffers(
6362 UINT StartSlot,
6363 UINT NumBuffers,
6364 ID3D11Buffer **ppConstantBuffers) = 0;
6365
6366 virtual void STDMETHODCALLTYPE IAGetInputLayout(
6367 ID3D11InputLayout **ppInputLayout) = 0;
6368
6369 virtual void STDMETHODCALLTYPE IAGetVertexBuffers(
6370 UINT StartSlot,
6371 UINT NumBuffers,
6372 ID3D11Buffer **ppVertexBuffers,
6373 UINT *pStrides,
6374 UINT *pOffsets) = 0;
6375
6376 virtual void STDMETHODCALLTYPE IAGetIndexBuffer(
6377 ID3D11Buffer **pIndexBuffer,
6378 DXGI_FORMAT *Format,
6379 UINT *Offset) = 0;
6380
6381 virtual void STDMETHODCALLTYPE GSGetConstantBuffers(
6382 UINT StartSlot,
6383 UINT NumBuffers,
6384 ID3D11Buffer **ppConstantBuffers) = 0;
6385
6386 virtual void STDMETHODCALLTYPE GSGetShader(
6387 ID3D11GeometryShader **ppGeometryShader,
6388 ID3D11ClassInstance **ppClassInstances,
6389 UINT *pNumClassInstances) = 0;
6390
6391 virtual void STDMETHODCALLTYPE IAGetPrimitiveTopology(
6392 D3D11_PRIMITIVE_TOPOLOGY *pTopology) = 0;
6393
6394 virtual void STDMETHODCALLTYPE VSGetShaderResources(
6395 UINT StartSlot,
6396 UINT NumViews,
6397 ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
6398
6399 virtual void STDMETHODCALLTYPE VSGetSamplers(
6400 UINT StartSlot,
6401 UINT NumSamplers,
6402 ID3D11SamplerState **ppSamplers) = 0;
6403
6404 virtual void STDMETHODCALLTYPE GetPredication(
6405 ID3D11Predicate **ppPredicate,
6406 WINBOOL *pPredicateValue) = 0;
6407
6408 virtual void STDMETHODCALLTYPE GSGetShaderResources(
6409 UINT StartSlot,
6410 UINT NumViews,
6411 ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
6412
6413 virtual void STDMETHODCALLTYPE GSGetSamplers(
6414 UINT StartSlot,
6415 UINT NumSamplers,
6416 ID3D11SamplerState **ppSamplers) = 0;
6417
6418 virtual void STDMETHODCALLTYPE OMGetRenderTargets(
6419 UINT NumViews,
6420 ID3D11RenderTargetView **ppRenderTargetViews,
6421 ID3D11DepthStencilView **ppDepthStencilView) = 0;
6422
6423 virtual void STDMETHODCALLTYPE OMGetRenderTargetsAndUnorderedAccessViews(
6424 UINT NumRTVs,
6425 ID3D11RenderTargetView **ppRenderTargetViews,
6426 ID3D11DepthStencilView **ppDepthStencilView,
6427 UINT UAVStartSlot,
6428 UINT NumUAVs,
6429 ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0;
6430
6431 virtual void STDMETHODCALLTYPE OMGetBlendState(
6432 ID3D11BlendState **ppBlendState,
6433 FLOAT BlendFactor[4],
6434 UINT *pSampleMask) = 0;
6435
6436 virtual void STDMETHODCALLTYPE OMGetDepthStencilState(
6437 ID3D11DepthStencilState **ppDepthStencilState,
6438 UINT *pStencilRef) = 0;
6439
6440 virtual void STDMETHODCALLTYPE SOGetTargets(
6441 UINT NumBuffers,
6442 ID3D11Buffer **ppSOTargets) = 0;
6443
6444 virtual void STDMETHODCALLTYPE RSGetState(
6445 ID3D11RasterizerState **ppRasterizerState) = 0;
6446
6447 virtual void STDMETHODCALLTYPE RSGetViewports(
6448 UINT *pNumViewports,
6449 D3D11_VIEWPORT *pViewports) = 0;
6450
6451 virtual void STDMETHODCALLTYPE RSGetScissorRects(
6452 UINT *pNumRects,
6453 D3D11_RECT *pRects) = 0;
6454
6455 virtual void STDMETHODCALLTYPE HSGetShaderResources(
6456 UINT StartSlot,
6457 UINT NumViews,
6458 ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
6459
6460 virtual void STDMETHODCALLTYPE HSGetShader(
6461 ID3D11HullShader **ppHullShader,
6462 ID3D11ClassInstance **ppClassInstances,
6463 UINT *pNumClassInstances) = 0;
6464
6465 virtual void STDMETHODCALLTYPE HSGetSamplers(
6466 UINT StartSlot,
6467 UINT NumSamplers,
6468 ID3D11SamplerState **ppSamplers) = 0;
6469
6470 virtual void STDMETHODCALLTYPE HSGetConstantBuffers(
6471 UINT StartSlot,
6472 UINT NumBuffers,
6473 ID3D11Buffer **ppConstantBuffers) = 0;
6474
6475 virtual void STDMETHODCALLTYPE DSGetShaderResources(
6476 UINT StartSlot,
6477 UINT NumViews,
6478 ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
6479
6480 virtual void STDMETHODCALLTYPE DSGetShader(
6481 ID3D11DomainShader **ppDomainShader,
6482 ID3D11ClassInstance **ppClassInstances,
6483 UINT *pNumClassInstances) = 0;
6484
6485 virtual void STDMETHODCALLTYPE DSGetSamplers(
6486 UINT StartSlot,
6487 UINT NumSamplers,
6488 ID3D11SamplerState **ppSamplers) = 0;
6489
6490 virtual void STDMETHODCALLTYPE DSGetConstantBuffers(
6491 UINT StartSlot,
6492 UINT NumBuffers,
6493 ID3D11Buffer **ppConstantBuffers) = 0;
6494
6495 virtual void STDMETHODCALLTYPE CSGetShaderResources(
6496 UINT StartSlot,
6497 UINT NumViews,
6498 ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
6499
6500 virtual void STDMETHODCALLTYPE CSGetUnorderedAccessViews(
6501 UINT StartSlot,
6502 UINT NumUAVs,
6503 ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0;
6504
6505 virtual void STDMETHODCALLTYPE CSGetShader(
6506 ID3D11ComputeShader **ppComputeShader,
6507 ID3D11ClassInstance **ppClassInstances,
6508 UINT *pNumClassInstances) = 0;
6509
6510 virtual void STDMETHODCALLTYPE CSGetSamplers(
6511 UINT StartSlot,
6512 UINT NumSamplers,
6513 ID3D11SamplerState **ppSamplers) = 0;
6514
6515 virtual void STDMETHODCALLTYPE CSGetConstantBuffers(
6516 UINT StartSlot,
6517 UINT NumBuffers,
6518 ID3D11Buffer **ppConstantBuffers) = 0;
6519
6520 virtual void STDMETHODCALLTYPE ClearState(
6521 ) = 0;
6522
6523 virtual void STDMETHODCALLTYPE Flush(
6524 ) = 0;
6525
6526 virtual D3D11_DEVICE_CONTEXT_TYPE STDMETHODCALLTYPE GetType(
6527 ) = 0;
6528
6529 virtual UINT STDMETHODCALLTYPE GetContextFlags(
6530 ) = 0;
6531
6532 virtual HRESULT STDMETHODCALLTYPE FinishCommandList(
6533 WINBOOL RestoreDeferredContextState,
6534 ID3D11CommandList **ppCommandList) = 0;
6535
6536 };
6537 #ifdef __CRT_UUID_DECL
6538 __CRT_UUID_DECL(ID3D11DeviceContext, 0xc0bfa96c, 0xe089, 0x44fb, 0x8e,0xaf, 0x26,0xf8,0x79,0x61,0x90,0xda)
6539 #endif
6540 #else
6541 typedef struct ID3D11DeviceContextVtbl {
6542 BEGIN_INTERFACE
6543
6544 /*** IUnknown methods ***/
6545 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
6546 ID3D11DeviceContext *This,
6547 REFIID riid,
6548 void **ppvObject);
6549
6550 ULONG (STDMETHODCALLTYPE *AddRef)(
6551 ID3D11DeviceContext *This);
6552
6553 ULONG (STDMETHODCALLTYPE *Release)(
6554 ID3D11DeviceContext *This);
6555
6556 /*** ID3D11DeviceChild methods ***/
6557 void (STDMETHODCALLTYPE *GetDevice)(
6558 ID3D11DeviceContext *This,
6559 ID3D11Device **ppDevice);
6560
6561 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
6562 ID3D11DeviceContext *This,
6563 REFGUID guid,
6564 UINT *pDataSize,
6565 void *pData);
6566
6567 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
6568 ID3D11DeviceContext *This,
6569 REFGUID guid,
6570 UINT DataSize,
6571 const void *pData);
6572
6573 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
6574 ID3D11DeviceContext *This,
6575 REFGUID guid,
6576 const IUnknown *pData);
6577
6578 /*** ID3D11DeviceContext methods ***/
6579 void (STDMETHODCALLTYPE *VSSetConstantBuffers)(
6580 ID3D11DeviceContext *This,
6581 UINT StartSlot,
6582 UINT NumBuffers,
6583 ID3D11Buffer *const *ppConstantBuffers);
6584
6585 void (STDMETHODCALLTYPE *PSSetShaderResources)(
6586 ID3D11DeviceContext *This,
6587 UINT StartSlot,
6588 UINT NumViews,
6589 ID3D11ShaderResourceView *const *ppShaderResourceViews);
6590
6591 void (STDMETHODCALLTYPE *PSSetShader)(
6592 ID3D11DeviceContext *This,
6593 ID3D11PixelShader *pPixelShader,
6594 ID3D11ClassInstance *const *ppClassInstances,
6595 UINT NumClassInstances);
6596
6597 void (STDMETHODCALLTYPE *PSSetSamplers)(
6598 ID3D11DeviceContext *This,
6599 UINT StartSlot,
6600 UINT NumSamplers,
6601 ID3D11SamplerState *const *ppSamplers);
6602
6603 void (STDMETHODCALLTYPE *VSSetShader)(
6604 ID3D11DeviceContext *This,
6605 ID3D11VertexShader *pVertexShader,
6606 ID3D11ClassInstance *const *ppClassInstances,
6607 UINT NumClassInstances);
6608
6609 void (STDMETHODCALLTYPE *DrawIndexed)(
6610 ID3D11DeviceContext *This,
6611 UINT IndexCount,
6612 UINT StartIndexLocation,
6613 INT BaseVertexLocation);
6614
6615 void (STDMETHODCALLTYPE *Draw)(
6616 ID3D11DeviceContext *This,
6617 UINT VertexCount,
6618 UINT StartVertexLocation);
6619
6620 HRESULT (STDMETHODCALLTYPE *Map)(
6621 ID3D11DeviceContext *This,
6622 ID3D11Resource *pResource,
6623 UINT Subresource,
6624 D3D11_MAP MapType,
6625 UINT MapFlags,
6626 D3D11_MAPPED_SUBRESOURCE *pMappedResource);
6627
6628 void (STDMETHODCALLTYPE *Unmap)(
6629 ID3D11DeviceContext *This,
6630 ID3D11Resource *pResource,
6631 UINT Subresource);
6632
6633 void (STDMETHODCALLTYPE *PSSetConstantBuffers)(
6634 ID3D11DeviceContext *This,
6635 UINT StartSlot,
6636 UINT NumBuffers,
6637 ID3D11Buffer *const *ppConstantBuffers);
6638
6639 void (STDMETHODCALLTYPE *IASetInputLayout)(
6640 ID3D11DeviceContext *This,
6641 ID3D11InputLayout *pInputLayout);
6642
6643 void (STDMETHODCALLTYPE *IASetVertexBuffers)(
6644 ID3D11DeviceContext *This,
6645 UINT StartSlot,
6646 UINT NumBuffers,
6647 ID3D11Buffer *const *ppVertexBuffers,
6648 const UINT *pStrides,
6649 const UINT *pOffsets);
6650
6651 void (STDMETHODCALLTYPE *IASetIndexBuffer)(
6652 ID3D11DeviceContext *This,
6653 ID3D11Buffer *pIndexBuffer,
6654 DXGI_FORMAT Format,
6655 UINT Offset);
6656
6657 void (STDMETHODCALLTYPE *DrawIndexedInstanced)(
6658 ID3D11DeviceContext *This,
6659 UINT IndexCountPerInstance,
6660 UINT InstanceCount,
6661 UINT StartIndexLocation,
6662 INT BaseVertexLocation,
6663 UINT StartInstanceLocation);
6664
6665 void (STDMETHODCALLTYPE *DrawInstanced)(
6666 ID3D11DeviceContext *This,
6667 UINT VertexCountPerInstance,
6668 UINT InstanceCount,
6669 UINT StartVertexLocation,
6670 UINT StartInstanceLocation);
6671
6672 void (STDMETHODCALLTYPE *GSSetConstantBuffers)(
6673 ID3D11DeviceContext *This,
6674 UINT StartSlot,
6675 UINT NumBuffers,
6676 ID3D11Buffer *const *ppConstantBuffers);
6677
6678 void (STDMETHODCALLTYPE *GSSetShader)(
6679 ID3D11DeviceContext *This,
6680 ID3D11GeometryShader *pShader,
6681 ID3D11ClassInstance *const *ppClassInstances,
6682 UINT NumClassInstances);
6683
6684 void (STDMETHODCALLTYPE *IASetPrimitiveTopology)(
6685 ID3D11DeviceContext *This,
6686 D3D11_PRIMITIVE_TOPOLOGY Topology);
6687
6688 void (STDMETHODCALLTYPE *VSSetShaderResources)(
6689 ID3D11DeviceContext *This,
6690 UINT StartSlot,
6691 UINT NumViews,
6692 ID3D11ShaderResourceView *const *ppShaderResourceViews);
6693
6694 void (STDMETHODCALLTYPE *VSSetSamplers)(
6695 ID3D11DeviceContext *This,
6696 UINT StartSlot,
6697 UINT NumSamplers,
6698 ID3D11SamplerState *const *ppSamplers);
6699
6700 void (STDMETHODCALLTYPE *Begin)(
6701 ID3D11DeviceContext *This,
6702 ID3D11Asynchronous *pAsync);
6703
6704 void (STDMETHODCALLTYPE *End)(
6705 ID3D11DeviceContext *This,
6706 ID3D11Asynchronous *pAsync);
6707
6708 HRESULT (STDMETHODCALLTYPE *GetData)(
6709 ID3D11DeviceContext *This,
6710 ID3D11Asynchronous *pAsync,
6711 void *pData,
6712 UINT DataSize,
6713 UINT GetDataFlags);
6714
6715 void (STDMETHODCALLTYPE *SetPredication)(
6716 ID3D11DeviceContext *This,
6717 ID3D11Predicate *pPredicate,
6718 WINBOOL PredicateValue);
6719
6720 void (STDMETHODCALLTYPE *GSSetShaderResources)(
6721 ID3D11DeviceContext *This,
6722 UINT StartSlot,
6723 UINT NumViews,
6724 ID3D11ShaderResourceView *const *ppShaderResourceViews);
6725
6726 void (STDMETHODCALLTYPE *GSSetSamplers)(
6727 ID3D11DeviceContext *This,
6728 UINT StartSlot,
6729 UINT NumSamplers,
6730 ID3D11SamplerState *const *ppSamplers);
6731
6732 void (STDMETHODCALLTYPE *OMSetRenderTargets)(
6733 ID3D11DeviceContext *This,
6734 UINT NumViews,
6735 ID3D11RenderTargetView *const *ppRenderTargetViews,
6736 ID3D11DepthStencilView *pDepthStencilView);
6737
6738 void (STDMETHODCALLTYPE *OMSetRenderTargetsAndUnorderedAccessViews)(
6739 ID3D11DeviceContext *This,
6740 UINT NumRTVs,
6741 ID3D11RenderTargetView *const *ppRenderTargetViews,
6742 ID3D11DepthStencilView *pDepthStencilView,
6743 UINT UAVStartSlot,
6744 UINT NumUAVs,
6745 ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
6746 const UINT *pUAVInitialCounts);
6747
6748 void (STDMETHODCALLTYPE *OMSetBlendState)(
6749 ID3D11DeviceContext *This,
6750 ID3D11BlendState *pBlendState,
6751 const FLOAT BlendFactor[4],
6752 UINT SampleMask);
6753
6754 void (STDMETHODCALLTYPE *OMSetDepthStencilState)(
6755 ID3D11DeviceContext *This,
6756 ID3D11DepthStencilState *pDepthStencilState,
6757 UINT StencilRef);
6758
6759 void (STDMETHODCALLTYPE *SOSetTargets)(
6760 ID3D11DeviceContext *This,
6761 UINT NumBuffers,
6762 ID3D11Buffer *const *ppSOTargets,
6763 const UINT *pOffsets);
6764
6765 void (STDMETHODCALLTYPE *DrawAuto)(
6766 ID3D11DeviceContext *This);
6767
6768 void (STDMETHODCALLTYPE *DrawIndexedInstancedIndirect)(
6769 ID3D11DeviceContext *This,
6770 ID3D11Buffer *pBufferForArgs,
6771 UINT AlignedByteOffsetForArgs);
6772
6773 void (STDMETHODCALLTYPE *DrawInstancedIndirect)(
6774 ID3D11DeviceContext *This,
6775 ID3D11Buffer *pBufferForArgs,
6776 UINT AlignedByteOffsetForArgs);
6777
6778 void (STDMETHODCALLTYPE *Dispatch)(
6779 ID3D11DeviceContext *This,
6780 UINT ThreadGroupCountX,
6781 UINT ThreadGroupCountY,
6782 UINT ThreadGroupCountZ);
6783
6784 void (STDMETHODCALLTYPE *DispatchIndirect)(
6785 ID3D11DeviceContext *This,
6786 ID3D11Buffer *pBufferForArgs,
6787 UINT AlignedByteOffsetForArgs);
6788
6789 void (STDMETHODCALLTYPE *RSSetState)(
6790 ID3D11DeviceContext *This,
6791 ID3D11RasterizerState *pRasterizerState);
6792
6793 void (STDMETHODCALLTYPE *RSSetViewports)(
6794 ID3D11DeviceContext *This,
6795 UINT NumViewports,
6796 const D3D11_VIEWPORT *pViewports);
6797
6798 void (STDMETHODCALLTYPE *RSSetScissorRects)(
6799 ID3D11DeviceContext *This,
6800 UINT NumRects,
6801 const D3D11_RECT *pRects);
6802
6803 void (STDMETHODCALLTYPE *CopySubresourceRegion)(
6804 ID3D11DeviceContext *This,
6805 ID3D11Resource *pDstResource,
6806 UINT DstSubresource,
6807 UINT DstX,
6808 UINT DstY,
6809 UINT DstZ,
6810 ID3D11Resource *pSrcResource,
6811 UINT SrcSubresource,
6812 const D3D11_BOX *pSrcBox);
6813
6814 void (STDMETHODCALLTYPE *CopyResource)(
6815 ID3D11DeviceContext *This,
6816 ID3D11Resource *pDstResource,
6817 ID3D11Resource *pSrcResource);
6818
6819 void (STDMETHODCALLTYPE *UpdateSubresource)(
6820 ID3D11DeviceContext *This,
6821 ID3D11Resource *pDstResource,
6822 UINT DstSubresource,
6823 const D3D11_BOX *pDstBox,
6824 const void *pSrcData,
6825 UINT SrcRowPitch,
6826 UINT SrcDepthPitch);
6827
6828 void (STDMETHODCALLTYPE *CopyStructureCount)(
6829 ID3D11DeviceContext *This,
6830 ID3D11Buffer *pDstBuffer,
6831 UINT DstAlignedByteOffset,
6832 ID3D11UnorderedAccessView *pSrcView);
6833
6834 void (STDMETHODCALLTYPE *ClearRenderTargetView)(
6835 ID3D11DeviceContext *This,
6836 ID3D11RenderTargetView *pRenderTargetView,
6837 const FLOAT ColorRGBA[4]);
6838
6839 void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)(
6840 ID3D11DeviceContext *This,
6841 ID3D11UnorderedAccessView *pUnorderedAccessView,
6842 const UINT Values[4]);
6843
6844 void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)(
6845 ID3D11DeviceContext *This,
6846 ID3D11UnorderedAccessView *pUnorderedAccessView,
6847 const FLOAT Values[4]);
6848
6849 void (STDMETHODCALLTYPE *ClearDepthStencilView)(
6850 ID3D11DeviceContext *This,
6851 ID3D11DepthStencilView *pDepthStencilView,
6852 UINT ClearFlags,
6853 FLOAT Depth,
6854 UINT8 Stencil);
6855
6856 void (STDMETHODCALLTYPE *GenerateMips)(
6857 ID3D11DeviceContext *This,
6858 ID3D11ShaderResourceView *pShaderResourceView);
6859
6860 void (STDMETHODCALLTYPE *SetResourceMinLOD)(
6861 ID3D11DeviceContext *This,
6862 ID3D11Resource *pResource,
6863 FLOAT MinLOD);
6864
6865 FLOAT (STDMETHODCALLTYPE *GetResourceMinLOD)(
6866 ID3D11DeviceContext *This,
6867 ID3D11Resource *pResource);
6868
6869 void (STDMETHODCALLTYPE *ResolveSubresource)(
6870 ID3D11DeviceContext *This,
6871 ID3D11Resource *pDstResource,
6872 UINT DstSubresource,
6873 ID3D11Resource *pSrcResource,
6874 UINT SrcSubresource,
6875 DXGI_FORMAT Format);
6876
6877 void (STDMETHODCALLTYPE *ExecuteCommandList)(
6878 ID3D11DeviceContext *This,
6879 ID3D11CommandList *pCommandList,
6880 WINBOOL RestoreContextState);
6881
6882 void (STDMETHODCALLTYPE *HSSetShaderResources)(
6883 ID3D11DeviceContext *This,
6884 UINT StartSlot,
6885 UINT NumViews,
6886 ID3D11ShaderResourceView *const *ppShaderResourceViews);
6887
6888 void (STDMETHODCALLTYPE *HSSetShader)(
6889 ID3D11DeviceContext *This,
6890 ID3D11HullShader *pHullShader,
6891 ID3D11ClassInstance *const *ppClassInstances,
6892 UINT NumClassInstances);
6893
6894 void (STDMETHODCALLTYPE *HSSetSamplers)(
6895 ID3D11DeviceContext *This,
6896 UINT StartSlot,
6897 UINT NumSamplers,
6898 ID3D11SamplerState *const *ppSamplers);
6899
6900 void (STDMETHODCALLTYPE *HSSetConstantBuffers)(
6901 ID3D11DeviceContext *This,
6902 UINT StartSlot,
6903 UINT NumBuffers,
6904 ID3D11Buffer *const *ppConstantBuffers);
6905
6906 void (STDMETHODCALLTYPE *DSSetShaderResources)(
6907 ID3D11DeviceContext *This,
6908 UINT StartSlot,
6909 UINT NumViews,
6910 ID3D11ShaderResourceView *const *ppShaderResourceViews);
6911
6912 void (STDMETHODCALLTYPE *DSSetShader)(
6913 ID3D11DeviceContext *This,
6914 ID3D11DomainShader *pDomainShader,
6915 ID3D11ClassInstance *const *ppClassInstances,
6916 UINT NumClassInstances);
6917
6918 void (STDMETHODCALLTYPE *DSSetSamplers)(
6919 ID3D11DeviceContext *This,
6920 UINT StartSlot,
6921 UINT NumSamplers,
6922 ID3D11SamplerState *const *ppSamplers);
6923
6924 void (STDMETHODCALLTYPE *DSSetConstantBuffers)(
6925 ID3D11DeviceContext *This,
6926 UINT StartSlot,
6927 UINT NumBuffers,
6928 ID3D11Buffer *const *ppConstantBuffers);
6929
6930 void (STDMETHODCALLTYPE *CSSetShaderResources)(
6931 ID3D11DeviceContext *This,
6932 UINT StartSlot,
6933 UINT NumViews,
6934 ID3D11ShaderResourceView *const *ppShaderResourceViews);
6935
6936 void (STDMETHODCALLTYPE *CSSetUnorderedAccessViews)(
6937 ID3D11DeviceContext *This,
6938 UINT StartSlot,
6939 UINT NumUAVs,
6940 ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
6941 const UINT *pUAVInitialCounts);
6942
6943 void (STDMETHODCALLTYPE *CSSetShader)(
6944 ID3D11DeviceContext *This,
6945 ID3D11ComputeShader *pComputeShader,
6946 ID3D11ClassInstance *const *ppClassInstances,
6947 UINT NumClassInstances);
6948
6949 void (STDMETHODCALLTYPE *CSSetSamplers)(
6950 ID3D11DeviceContext *This,
6951 UINT StartSlot,
6952 UINT NumSamplers,
6953 ID3D11SamplerState *const *ppSamplers);
6954
6955 void (STDMETHODCALLTYPE *CSSetConstantBuffers)(
6956 ID3D11DeviceContext *This,
6957 UINT StartSlot,
6958 UINT NumBuffers,
6959 ID3D11Buffer *const *ppConstantBuffers);
6960
6961 void (STDMETHODCALLTYPE *VSGetConstantBuffers)(
6962 ID3D11DeviceContext *This,
6963 UINT StartSlot,
6964 UINT NumBuffers,
6965 ID3D11Buffer **ppConstantBuffers);
6966
6967 void (STDMETHODCALLTYPE *PSGetShaderResources)(
6968 ID3D11DeviceContext *This,
6969 UINT StartSlot,
6970 UINT NumViews,
6971 ID3D11ShaderResourceView **ppShaderResourceViews);
6972
6973 void (STDMETHODCALLTYPE *PSGetShader)(
6974 ID3D11DeviceContext *This,
6975 ID3D11PixelShader **ppPixelShader,
6976 ID3D11ClassInstance **ppClassInstances,
6977 UINT *pNumClassInstances);
6978
6979 void (STDMETHODCALLTYPE *PSGetSamplers)(
6980 ID3D11DeviceContext *This,
6981 UINT StartSlot,
6982 UINT NumSamplers,
6983 ID3D11SamplerState **ppSamplers);
6984
6985 void (STDMETHODCALLTYPE *VSGetShader)(
6986 ID3D11DeviceContext *This,
6987 ID3D11VertexShader **ppVertexShader,
6988 ID3D11ClassInstance **ppClassInstances,
6989 UINT *pNumClassInstances);
6990
6991 void (STDMETHODCALLTYPE *PSGetConstantBuffers)(
6992 ID3D11DeviceContext *This,
6993 UINT StartSlot,
6994 UINT NumBuffers,
6995 ID3D11Buffer **ppConstantBuffers);
6996
6997 void (STDMETHODCALLTYPE *IAGetInputLayout)(
6998 ID3D11DeviceContext *This,
6999 ID3D11InputLayout **ppInputLayout);
7000
7001 void (STDMETHODCALLTYPE *IAGetVertexBuffers)(
7002 ID3D11DeviceContext *This,
7003 UINT StartSlot,
7004 UINT NumBuffers,
7005 ID3D11Buffer **ppVertexBuffers,
7006 UINT *pStrides,
7007 UINT *pOffsets);
7008
7009 void (STDMETHODCALLTYPE *IAGetIndexBuffer)(
7010 ID3D11DeviceContext *This,
7011 ID3D11Buffer **pIndexBuffer,
7012 DXGI_FORMAT *Format,
7013 UINT *Offset);
7014
7015 void (STDMETHODCALLTYPE *GSGetConstantBuffers)(
7016 ID3D11DeviceContext *This,
7017 UINT StartSlot,
7018 UINT NumBuffers,
7019 ID3D11Buffer **ppConstantBuffers);
7020
7021 void (STDMETHODCALLTYPE *GSGetShader)(
7022 ID3D11DeviceContext *This,
7023 ID3D11GeometryShader **ppGeometryShader,
7024 ID3D11ClassInstance **ppClassInstances,
7025 UINT *pNumClassInstances);
7026
7027 void (STDMETHODCALLTYPE *IAGetPrimitiveTopology)(
7028 ID3D11DeviceContext *This,
7029 D3D11_PRIMITIVE_TOPOLOGY *pTopology);
7030
7031 void (STDMETHODCALLTYPE *VSGetShaderResources)(
7032 ID3D11DeviceContext *This,
7033 UINT StartSlot,
7034 UINT NumViews,
7035 ID3D11ShaderResourceView **ppShaderResourceViews);
7036
7037 void (STDMETHODCALLTYPE *VSGetSamplers)(
7038 ID3D11DeviceContext *This,
7039 UINT StartSlot,
7040 UINT NumSamplers,
7041 ID3D11SamplerState **ppSamplers);
7042
7043 void (STDMETHODCALLTYPE *GetPredication)(
7044 ID3D11DeviceContext *This,
7045 ID3D11Predicate **ppPredicate,
7046 WINBOOL *pPredicateValue);
7047
7048 void (STDMETHODCALLTYPE *GSGetShaderResources)(
7049 ID3D11DeviceContext *This,
7050 UINT StartSlot,
7051 UINT NumViews,
7052 ID3D11ShaderResourceView **ppShaderResourceViews);
7053
7054 void (STDMETHODCALLTYPE *GSGetSamplers)(
7055 ID3D11DeviceContext *This,
7056 UINT StartSlot,
7057 UINT NumSamplers,
7058 ID3D11SamplerState **ppSamplers);
7059
7060 void (STDMETHODCALLTYPE *OMGetRenderTargets)(
7061 ID3D11DeviceContext *This,
7062 UINT NumViews,
7063 ID3D11RenderTargetView **ppRenderTargetViews,
7064 ID3D11DepthStencilView **ppDepthStencilView);
7065
7066 void (STDMETHODCALLTYPE *OMGetRenderTargetsAndUnorderedAccessViews)(
7067 ID3D11DeviceContext *This,
7068 UINT NumRTVs,
7069 ID3D11RenderTargetView **ppRenderTargetViews,
7070 ID3D11DepthStencilView **ppDepthStencilView,
7071 UINT UAVStartSlot,
7072 UINT NumUAVs,
7073 ID3D11UnorderedAccessView **ppUnorderedAccessViews);
7074
7075 void (STDMETHODCALLTYPE *OMGetBlendState)(
7076 ID3D11DeviceContext *This,
7077 ID3D11BlendState **ppBlendState,
7078 FLOAT BlendFactor[4],
7079 UINT *pSampleMask);
7080
7081 void (STDMETHODCALLTYPE *OMGetDepthStencilState)(
7082 ID3D11DeviceContext *This,
7083 ID3D11DepthStencilState **ppDepthStencilState,
7084 UINT *pStencilRef);
7085
7086 void (STDMETHODCALLTYPE *SOGetTargets)(
7087 ID3D11DeviceContext *This,
7088 UINT NumBuffers,
7089 ID3D11Buffer **ppSOTargets);
7090
7091 void (STDMETHODCALLTYPE *RSGetState)(
7092 ID3D11DeviceContext *This,
7093 ID3D11RasterizerState **ppRasterizerState);
7094
7095 void (STDMETHODCALLTYPE *RSGetViewports)(
7096 ID3D11DeviceContext *This,
7097 UINT *pNumViewports,
7098 D3D11_VIEWPORT *pViewports);
7099
7100 void (STDMETHODCALLTYPE *RSGetScissorRects)(
7101 ID3D11DeviceContext *This,
7102 UINT *pNumRects,
7103 D3D11_RECT *pRects);
7104
7105 void (STDMETHODCALLTYPE *HSGetShaderResources)(
7106 ID3D11DeviceContext *This,
7107 UINT StartSlot,
7108 UINT NumViews,
7109 ID3D11ShaderResourceView **ppShaderResourceViews);
7110
7111 void (STDMETHODCALLTYPE *HSGetShader)(
7112 ID3D11DeviceContext *This,
7113 ID3D11HullShader **ppHullShader,
7114 ID3D11ClassInstance **ppClassInstances,
7115 UINT *pNumClassInstances);
7116
7117 void (STDMETHODCALLTYPE *HSGetSamplers)(
7118 ID3D11DeviceContext *This,
7119 UINT StartSlot,
7120 UINT NumSamplers,
7121 ID3D11SamplerState **ppSamplers);
7122
7123 void (STDMETHODCALLTYPE *HSGetConstantBuffers)(
7124 ID3D11DeviceContext *This,
7125 UINT StartSlot,
7126 UINT NumBuffers,
7127 ID3D11Buffer **ppConstantBuffers);
7128
7129 void (STDMETHODCALLTYPE *DSGetShaderResources)(
7130 ID3D11DeviceContext *This,
7131 UINT StartSlot,
7132 UINT NumViews,
7133 ID3D11ShaderResourceView **ppShaderResourceViews);
7134
7135 void (STDMETHODCALLTYPE *DSGetShader)(
7136 ID3D11DeviceContext *This,
7137 ID3D11DomainShader **ppDomainShader,
7138 ID3D11ClassInstance **ppClassInstances,
7139 UINT *pNumClassInstances);
7140
7141 void (STDMETHODCALLTYPE *DSGetSamplers)(
7142 ID3D11DeviceContext *This,
7143 UINT StartSlot,
7144 UINT NumSamplers,
7145 ID3D11SamplerState **ppSamplers);
7146
7147 void (STDMETHODCALLTYPE *DSGetConstantBuffers)(
7148 ID3D11DeviceContext *This,
7149 UINT StartSlot,
7150 UINT NumBuffers,
7151 ID3D11Buffer **ppConstantBuffers);
7152
7153 void (STDMETHODCALLTYPE *CSGetShaderResources)(
7154 ID3D11DeviceContext *This,
7155 UINT StartSlot,
7156 UINT NumViews,
7157 ID3D11ShaderResourceView **ppShaderResourceViews);
7158
7159 void (STDMETHODCALLTYPE *CSGetUnorderedAccessViews)(
7160 ID3D11DeviceContext *This,
7161 UINT StartSlot,
7162 UINT NumUAVs,
7163 ID3D11UnorderedAccessView **ppUnorderedAccessViews);
7164
7165 void (STDMETHODCALLTYPE *CSGetShader)(
7166 ID3D11DeviceContext *This,
7167 ID3D11ComputeShader **ppComputeShader,
7168 ID3D11ClassInstance **ppClassInstances,
7169 UINT *pNumClassInstances);
7170
7171 void (STDMETHODCALLTYPE *CSGetSamplers)(
7172 ID3D11DeviceContext *This,
7173 UINT StartSlot,
7174 UINT NumSamplers,
7175 ID3D11SamplerState **ppSamplers);
7176
7177 void (STDMETHODCALLTYPE *CSGetConstantBuffers)(
7178 ID3D11DeviceContext *This,
7179 UINT StartSlot,
7180 UINT NumBuffers,
7181 ID3D11Buffer **ppConstantBuffers);
7182
7183 void (STDMETHODCALLTYPE *ClearState)(
7184 ID3D11DeviceContext *This);
7185
7186 void (STDMETHODCALLTYPE *Flush)(
7187 ID3D11DeviceContext *This);
7188
7189 D3D11_DEVICE_CONTEXT_TYPE (STDMETHODCALLTYPE *GetType)(
7190 ID3D11DeviceContext *This);
7191
7192 UINT (STDMETHODCALLTYPE *GetContextFlags)(
7193 ID3D11DeviceContext *This);
7194
7195 HRESULT (STDMETHODCALLTYPE *FinishCommandList)(
7196 ID3D11DeviceContext *This,
7197 WINBOOL RestoreDeferredContextState,
7198 ID3D11CommandList **ppCommandList);
7199
7200 END_INTERFACE
7201 } ID3D11DeviceContextVtbl;
7202
7203 interface ID3D11DeviceContext {
7204 CONST_VTBL ID3D11DeviceContextVtbl* lpVtbl;
7205 };
7206
7207 #ifdef COBJMACROS
7208 #ifndef WIDL_C_INLINE_WRAPPERS
7209 /*** IUnknown methods ***/
7210 #define ID3D11DeviceContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
7211 #define ID3D11DeviceContext_AddRef(This) (This)->lpVtbl->AddRef(This)
7212 #define ID3D11DeviceContext_Release(This) (This)->lpVtbl->Release(This)
7213 /*** ID3D11DeviceChild methods ***/
7214 #define ID3D11DeviceContext_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
7215 #define ID3D11DeviceContext_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
7216 #define ID3D11DeviceContext_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
7217 #define ID3D11DeviceContext_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
7218 /*** ID3D11DeviceContext methods ***/
7219 #define ID3D11DeviceContext_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7220 #define ID3D11DeviceContext_PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7221 #define ID3D11DeviceContext_PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances)
7222 #define ID3D11DeviceContext_PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7223 #define ID3D11DeviceContext_VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances)
7224 #define ID3D11DeviceContext_DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) (This)->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation)
7225 #define ID3D11DeviceContext_Draw(This,VertexCount,StartVertexLocation) (This)->lpVtbl->Draw(This,VertexCount,StartVertexLocation)
7226 #define ID3D11DeviceContext_Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) (This)->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource)
7227 #define ID3D11DeviceContext_Unmap(This,pResource,Subresource) (This)->lpVtbl->Unmap(This,pResource,Subresource)
7228 #define ID3D11DeviceContext_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7229 #define ID3D11DeviceContext_IASetInputLayout(This,pInputLayout) (This)->lpVtbl->IASetInputLayout(This,pInputLayout)
7230 #define ID3D11DeviceContext_IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets)
7231 #define ID3D11DeviceContext_IASetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset)
7232 #define ID3D11DeviceContext_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation)
7233 #define ID3D11DeviceContext_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation)
7234 #define ID3D11DeviceContext_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7235 #define ID3D11DeviceContext_GSSetShader(This,pShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances)
7236 #define ID3D11DeviceContext_IASetPrimitiveTopology(This,Topology) (This)->lpVtbl->IASetPrimitiveTopology(This,Topology)
7237 #define ID3D11DeviceContext_VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7238 #define ID3D11DeviceContext_VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7239 #define ID3D11DeviceContext_Begin(This,pAsync) (This)->lpVtbl->Begin(This,pAsync)
7240 #define ID3D11DeviceContext_End(This,pAsync) (This)->lpVtbl->End(This,pAsync)
7241 #define ID3D11DeviceContext_GetData(This,pAsync,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags)
7242 #define ID3D11DeviceContext_SetPredication(This,pPredicate,PredicateValue) (This)->lpVtbl->SetPredication(This,pPredicate,PredicateValue)
7243 #define ID3D11DeviceContext_GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7244 #define ID3D11DeviceContext_GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7245 #define ID3D11DeviceContext_OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) (This)->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView)
7246 #define ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts)
7247 #define ID3D11DeviceContext_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) (This)->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask)
7248 #define ID3D11DeviceContext_OMSetDepthStencilState(This,pDepthStencilState,StencilRef) (This)->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef)
7249 #define ID3D11DeviceContext_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) (This)->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets)
7250 #define ID3D11DeviceContext_DrawAuto(This) (This)->lpVtbl->DrawAuto(This)
7251 #define ID3D11DeviceContext_DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs)
7252 #define ID3D11DeviceContext_DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs)
7253 #define ID3D11DeviceContext_Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) (This)->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ)
7254 #define ID3D11DeviceContext_DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs)
7255 #define ID3D11DeviceContext_RSSetState(This,pRasterizerState) (This)->lpVtbl->RSSetState(This,pRasterizerState)
7256 #define ID3D11DeviceContext_RSSetViewports(This,NumViewports,pViewports) (This)->lpVtbl->RSSetViewports(This,NumViewports,pViewports)
7257 #define ID3D11DeviceContext_RSSetScissorRects(This,NumRects,pRects) (This)->lpVtbl->RSSetScissorRects(This,NumRects,pRects)
7258 #define ID3D11DeviceContext_CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) (This)->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox)
7259 #define ID3D11DeviceContext_CopyResource(This,pDstResource,pSrcResource) (This)->lpVtbl->CopyResource(This,pDstResource,pSrcResource)
7260 #define ID3D11DeviceContext_UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) (This)->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch)
7261 #define ID3D11DeviceContext_CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) (This)->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView)
7262 #define ID3D11DeviceContext_ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) (This)->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA)
7263 #define ID3D11DeviceContext_ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values)
7264 #define ID3D11DeviceContext_ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values)
7265 #define ID3D11DeviceContext_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil)
7266 #define ID3D11DeviceContext_GenerateMips(This,pShaderResourceView) (This)->lpVtbl->GenerateMips(This,pShaderResourceView)
7267 #define ID3D11DeviceContext_SetResourceMinLOD(This,pResource,MinLOD) (This)->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD)
7268 #define ID3D11DeviceContext_GetResourceMinLOD(This,pResource) (This)->lpVtbl->GetResourceMinLOD(This,pResource)
7269 #define ID3D11DeviceContext_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) (This)->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format)
7270 #define ID3D11DeviceContext_ExecuteCommandList(This,pCommandList,RestoreContextState) (This)->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState)
7271 #define ID3D11DeviceContext_HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7272 #define ID3D11DeviceContext_HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances)
7273 #define ID3D11DeviceContext_HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7274 #define ID3D11DeviceContext_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7275 #define ID3D11DeviceContext_DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7276 #define ID3D11DeviceContext_DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances)
7277 #define ID3D11DeviceContext_DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7278 #define ID3D11DeviceContext_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7279 #define ID3D11DeviceContext_CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7280 #define ID3D11DeviceContext_CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts)
7281 #define ID3D11DeviceContext_CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances)
7282 #define ID3D11DeviceContext_CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7283 #define ID3D11DeviceContext_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7284 #define ID3D11DeviceContext_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7285 #define ID3D11DeviceContext_PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7286 #define ID3D11DeviceContext_PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances)
7287 #define ID3D11DeviceContext_PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7288 #define ID3D11DeviceContext_VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances)
7289 #define ID3D11DeviceContext_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7290 #define ID3D11DeviceContext_IAGetInputLayout(This,ppInputLayout) (This)->lpVtbl->IAGetInputLayout(This,ppInputLayout)
7291 #define ID3D11DeviceContext_IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets)
7292 #define ID3D11DeviceContext_IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset)
7293 #define ID3D11DeviceContext_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7294 #define ID3D11DeviceContext_GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances)
7295 #define ID3D11DeviceContext_IAGetPrimitiveTopology(This,pTopology) (This)->lpVtbl->IAGetPrimitiveTopology(This,pTopology)
7296 #define ID3D11DeviceContext_VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7297 #define ID3D11DeviceContext_VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7298 #define ID3D11DeviceContext_GetPredication(This,ppPredicate,pPredicateValue) (This)->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue)
7299 #define ID3D11DeviceContext_GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7300 #define ID3D11DeviceContext_GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7301 #define ID3D11DeviceContext_OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) (This)->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView)
7302 #define ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews)
7303 #define ID3D11DeviceContext_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) (This)->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask)
7304 #define ID3D11DeviceContext_OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) (This)->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef)
7305 #define ID3D11DeviceContext_SOGetTargets(This,NumBuffers,ppSOTargets) (This)->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets)
7306 #define ID3D11DeviceContext_RSGetState(This,ppRasterizerState) (This)->lpVtbl->RSGetState(This,ppRasterizerState)
7307 #define ID3D11DeviceContext_RSGetViewports(This,pNumViewports,pViewports) (This)->lpVtbl->RSGetViewports(This,pNumViewports,pViewports)
7308 #define ID3D11DeviceContext_RSGetScissorRects(This,pNumRects,pRects) (This)->lpVtbl->RSGetScissorRects(This,pNumRects,pRects)
7309 #define ID3D11DeviceContext_HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7310 #define ID3D11DeviceContext_HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances)
7311 #define ID3D11DeviceContext_HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7312 #define ID3D11DeviceContext_HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7313 #define ID3D11DeviceContext_DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7314 #define ID3D11DeviceContext_DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances)
7315 #define ID3D11DeviceContext_DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7316 #define ID3D11DeviceContext_DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7317 #define ID3D11DeviceContext_CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
7318 #define ID3D11DeviceContext_CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews)
7319 #define ID3D11DeviceContext_CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances)
7320 #define ID3D11DeviceContext_CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
7321 #define ID3D11DeviceContext_CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
7322 #define ID3D11DeviceContext_ClearState(This) (This)->lpVtbl->ClearState(This)
7323 #define ID3D11DeviceContext_Flush(This) (This)->lpVtbl->Flush(This)
7324 #define ID3D11DeviceContext_GetType(This) (This)->lpVtbl->GetType(This)
7325 #define ID3D11DeviceContext_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This)
7326 #define ID3D11DeviceContext_FinishCommandList(This,RestoreDeferredContextState,ppCommandList) (This)->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList)
7327 #else
7328 /*** IUnknown methods ***/
7329 static FORCEINLINE HRESULT ID3D11DeviceContext_QueryInterface(ID3D11DeviceContext* This,REFIID riid,void **ppvObject) {
7330 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
7331 }
7332 static FORCEINLINE ULONG ID3D11DeviceContext_AddRef(ID3D11DeviceContext* This) {
7333 return This->lpVtbl->AddRef(This);
7334 }
7335 static FORCEINLINE ULONG ID3D11DeviceContext_Release(ID3D11DeviceContext* This) {
7336 return This->lpVtbl->Release(This);
7337 }
7338 /*** ID3D11DeviceChild methods ***/
7339 static FORCEINLINE void ID3D11DeviceContext_GetDevice(ID3D11DeviceContext* This,ID3D11Device **ppDevice) {
7340 This->lpVtbl->GetDevice(This,ppDevice);
7341 }
7342 static FORCEINLINE HRESULT ID3D11DeviceContext_GetPrivateData(ID3D11DeviceContext* This,REFGUID guid,UINT *pDataSize,void *pData) {
7343 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
7344 }
7345 static FORCEINLINE HRESULT ID3D11DeviceContext_SetPrivateData(ID3D11DeviceContext* This,REFGUID guid,UINT DataSize,const void *pData) {
7346 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
7347 }
7348 static FORCEINLINE HRESULT ID3D11DeviceContext_SetPrivateDataInterface(ID3D11DeviceContext* This,REFGUID guid,const IUnknown *pData) {
7349 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
7350 }
7351 /*** ID3D11DeviceContext methods ***/
7352 static FORCEINLINE void ID3D11DeviceContext_VSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
7353 This->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7354 }
7355 static FORCEINLINE void ID3D11DeviceContext_PSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
7356 This->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7357 }
7358 static FORCEINLINE void ID3D11DeviceContext_PSSetShader(ID3D11DeviceContext* This,ID3D11PixelShader *pPixelShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
7359 This->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances);
7360 }
7361 static FORCEINLINE void ID3D11DeviceContext_PSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
7362 This->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7363 }
7364 static FORCEINLINE void ID3D11DeviceContext_VSSetShader(ID3D11DeviceContext* This,ID3D11VertexShader *pVertexShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
7365 This->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances);
7366 }
7367 static FORCEINLINE void ID3D11DeviceContext_DrawIndexed(ID3D11DeviceContext* This,UINT IndexCount,UINT StartIndexLocation,INT BaseVertexLocation) {
7368 This->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation);
7369 }
7370 static FORCEINLINE void ID3D11DeviceContext_Draw(ID3D11DeviceContext* This,UINT VertexCount,UINT StartVertexLocation) {
7371 This->lpVtbl->Draw(This,VertexCount,StartVertexLocation);
7372 }
7373 static FORCEINLINE HRESULT ID3D11DeviceContext_Map(ID3D11DeviceContext* This,ID3D11Resource *pResource,UINT Subresource,D3D11_MAP MapType,UINT MapFlags,D3D11_MAPPED_SUBRESOURCE *pMappedResource) {
7374 return This->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource);
7375 }
7376 static FORCEINLINE void ID3D11DeviceContext_Unmap(ID3D11DeviceContext* This,ID3D11Resource *pResource,UINT Subresource) {
7377 This->lpVtbl->Unmap(This,pResource,Subresource);
7378 }
7379 static FORCEINLINE void ID3D11DeviceContext_PSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
7380 This->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7381 }
7382 static FORCEINLINE void ID3D11DeviceContext_IASetInputLayout(ID3D11DeviceContext* This,ID3D11InputLayout *pInputLayout) {
7383 This->lpVtbl->IASetInputLayout(This,pInputLayout);
7384 }
7385 static FORCEINLINE void ID3D11DeviceContext_IASetVertexBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppVertexBuffers,const UINT *pStrides,const UINT *pOffsets) {
7386 This->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets);
7387 }
7388 static FORCEINLINE void ID3D11DeviceContext_IASetIndexBuffer(ID3D11DeviceContext* This,ID3D11Buffer *pIndexBuffer,DXGI_FORMAT Format,UINT Offset) {
7389 This->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset);
7390 }
7391 static FORCEINLINE void ID3D11DeviceContext_DrawIndexedInstanced(ID3D11DeviceContext* This,UINT IndexCountPerInstance,UINT InstanceCount,UINT StartIndexLocation,INT BaseVertexLocation,UINT StartInstanceLocation) {
7392 This->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation);
7393 }
7394 static FORCEINLINE void ID3D11DeviceContext_DrawInstanced(ID3D11DeviceContext* This,UINT VertexCountPerInstance,UINT InstanceCount,UINT StartVertexLocation,UINT StartInstanceLocation) {
7395 This->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation);
7396 }
7397 static FORCEINLINE void ID3D11DeviceContext_GSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
7398 This->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7399 }
7400 static FORCEINLINE void ID3D11DeviceContext_GSSetShader(ID3D11DeviceContext* This,ID3D11GeometryShader *pShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
7401 This->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances);
7402 }
7403 static FORCEINLINE void ID3D11DeviceContext_IASetPrimitiveTopology(ID3D11DeviceContext* This,D3D11_PRIMITIVE_TOPOLOGY Topology) {
7404 This->lpVtbl->IASetPrimitiveTopology(This,Topology);
7405 }
7406 static FORCEINLINE void ID3D11DeviceContext_VSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
7407 This->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7408 }
7409 static FORCEINLINE void ID3D11DeviceContext_VSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
7410 This->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7411 }
7412 static FORCEINLINE void ID3D11DeviceContext_Begin(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync) {
7413 This->lpVtbl->Begin(This,pAsync);
7414 }
7415 static FORCEINLINE void ID3D11DeviceContext_End(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync) {
7416 This->lpVtbl->End(This,pAsync);
7417 }
7418 static FORCEINLINE HRESULT ID3D11DeviceContext_GetData(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync,void *pData,UINT DataSize,UINT GetDataFlags) {
7419 return This->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags);
7420 }
7421 static FORCEINLINE void ID3D11DeviceContext_SetPredication(ID3D11DeviceContext* This,ID3D11Predicate *pPredicate,WINBOOL PredicateValue) {
7422 This->lpVtbl->SetPredication(This,pPredicate,PredicateValue);
7423 }
7424 static FORCEINLINE void ID3D11DeviceContext_GSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
7425 This->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7426 }
7427 static FORCEINLINE void ID3D11DeviceContext_GSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
7428 This->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7429 }
7430 static FORCEINLINE void ID3D11DeviceContext_OMSetRenderTargets(ID3D11DeviceContext* This,UINT NumViews,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView) {
7431 This->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView);
7432 }
7433 static FORCEINLINE void ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext* This,UINT NumRTVs,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) {
7434 This->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts);
7435 }
7436 static FORCEINLINE void ID3D11DeviceContext_OMSetBlendState(ID3D11DeviceContext* This,ID3D11BlendState *pBlendState,const FLOAT BlendFactor[4],UINT SampleMask) {
7437 This->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask);
7438 }
7439 static FORCEINLINE void ID3D11DeviceContext_OMSetDepthStencilState(ID3D11DeviceContext* This,ID3D11DepthStencilState *pDepthStencilState,UINT StencilRef) {
7440 This->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef);
7441 }
7442 static FORCEINLINE void ID3D11DeviceContext_SOSetTargets(ID3D11DeviceContext* This,UINT NumBuffers,ID3D11Buffer *const *ppSOTargets,const UINT *pOffsets) {
7443 This->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets);
7444 }
7445 static FORCEINLINE void ID3D11DeviceContext_DrawAuto(ID3D11DeviceContext* This) {
7446 This->lpVtbl->DrawAuto(This);
7447 }
7448 static FORCEINLINE void ID3D11DeviceContext_DrawIndexedInstancedIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) {
7449 This->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs);
7450 }
7451 static FORCEINLINE void ID3D11DeviceContext_DrawInstancedIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) {
7452 This->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs);
7453 }
7454 static FORCEINLINE void ID3D11DeviceContext_Dispatch(ID3D11DeviceContext* This,UINT ThreadGroupCountX,UINT ThreadGroupCountY,UINT ThreadGroupCountZ) {
7455 This->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ);
7456 }
7457 static FORCEINLINE void ID3D11DeviceContext_DispatchIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) {
7458 This->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs);
7459 }
7460 static FORCEINLINE void ID3D11DeviceContext_RSSetState(ID3D11DeviceContext* This,ID3D11RasterizerState *pRasterizerState) {
7461 This->lpVtbl->RSSetState(This,pRasterizerState);
7462 }
7463 static FORCEINLINE void ID3D11DeviceContext_RSSetViewports(ID3D11DeviceContext* This,UINT NumViewports,const D3D11_VIEWPORT *pViewports) {
7464 This->lpVtbl->RSSetViewports(This,NumViewports,pViewports);
7465 }
7466 static FORCEINLINE void ID3D11DeviceContext_RSSetScissorRects(ID3D11DeviceContext* This,UINT NumRects,const D3D11_RECT *pRects) {
7467 This->lpVtbl->RSSetScissorRects(This,NumRects,pRects);
7468 }
7469 static FORCEINLINE void ID3D11DeviceContext_CopySubresourceRegion(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,UINT DstX,UINT DstY,UINT DstZ,ID3D11Resource *pSrcResource,UINT SrcSubresource,const D3D11_BOX *pSrcBox) {
7470 This->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox);
7471 }
7472 static FORCEINLINE void ID3D11DeviceContext_CopyResource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,ID3D11Resource *pSrcResource) {
7473 This->lpVtbl->CopyResource(This,pDstResource,pSrcResource);
7474 }
7475 static FORCEINLINE void ID3D11DeviceContext_UpdateSubresource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,const D3D11_BOX *pDstBox,const void *pSrcData,UINT SrcRowPitch,UINT SrcDepthPitch) {
7476 This->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch);
7477 }
7478 static FORCEINLINE void ID3D11DeviceContext_CopyStructureCount(ID3D11DeviceContext* This,ID3D11Buffer *pDstBuffer,UINT DstAlignedByteOffset,ID3D11UnorderedAccessView *pSrcView) {
7479 This->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView);
7480 }
7481 static FORCEINLINE void ID3D11DeviceContext_ClearRenderTargetView(ID3D11DeviceContext* This,ID3D11RenderTargetView *pRenderTargetView,const FLOAT ColorRGBA[4]) {
7482 This->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA);
7483 }
7484 static FORCEINLINE void ID3D11DeviceContext_ClearUnorderedAccessViewUint(ID3D11DeviceContext* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const UINT Values[4]) {
7485 This->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values);
7486 }
7487 static FORCEINLINE void ID3D11DeviceContext_ClearUnorderedAccessViewFloat(ID3D11DeviceContext* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const FLOAT Values[4]) {
7488 This->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values);
7489 }
7490 static FORCEINLINE void ID3D11DeviceContext_ClearDepthStencilView(ID3D11DeviceContext* This,ID3D11DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) {
7491 This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil);
7492 }
7493 static FORCEINLINE void ID3D11DeviceContext_GenerateMips(ID3D11DeviceContext* This,ID3D11ShaderResourceView *pShaderResourceView) {
7494 This->lpVtbl->GenerateMips(This,pShaderResourceView);
7495 }
7496 static FORCEINLINE void ID3D11DeviceContext_SetResourceMinLOD(ID3D11DeviceContext* This,ID3D11Resource *pResource,FLOAT MinLOD) {
7497 This->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD);
7498 }
7499 static FORCEINLINE FLOAT ID3D11DeviceContext_GetResourceMinLOD(ID3D11DeviceContext* This,ID3D11Resource *pResource) {
7500 return This->lpVtbl->GetResourceMinLOD(This,pResource);
7501 }
7502 static FORCEINLINE void ID3D11DeviceContext_ResolveSubresource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,ID3D11Resource *pSrcResource,UINT SrcSubresource,DXGI_FORMAT Format) {
7503 This->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format);
7504 }
7505 static FORCEINLINE void ID3D11DeviceContext_ExecuteCommandList(ID3D11DeviceContext* This,ID3D11CommandList *pCommandList,WINBOOL RestoreContextState) {
7506 This->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState);
7507 }
7508 static FORCEINLINE void ID3D11DeviceContext_HSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
7509 This->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7510 }
7511 static FORCEINLINE void ID3D11DeviceContext_HSSetShader(ID3D11DeviceContext* This,ID3D11HullShader *pHullShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
7512 This->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances);
7513 }
7514 static FORCEINLINE void ID3D11DeviceContext_HSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
7515 This->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7516 }
7517 static FORCEINLINE void ID3D11DeviceContext_HSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
7518 This->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7519 }
7520 static FORCEINLINE void ID3D11DeviceContext_DSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
7521 This->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7522 }
7523 static FORCEINLINE void ID3D11DeviceContext_DSSetShader(ID3D11DeviceContext* This,ID3D11DomainShader *pDomainShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
7524 This->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances);
7525 }
7526 static FORCEINLINE void ID3D11DeviceContext_DSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
7527 This->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7528 }
7529 static FORCEINLINE void ID3D11DeviceContext_DSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
7530 This->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7531 }
7532 static FORCEINLINE void ID3D11DeviceContext_CSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
7533 This->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7534 }
7535 static FORCEINLINE void ID3D11DeviceContext_CSSetUnorderedAccessViews(ID3D11DeviceContext* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) {
7536 This->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts);
7537 }
7538 static FORCEINLINE void ID3D11DeviceContext_CSSetShader(ID3D11DeviceContext* This,ID3D11ComputeShader *pComputeShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
7539 This->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances);
7540 }
7541 static FORCEINLINE void ID3D11DeviceContext_CSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
7542 This->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7543 }
7544 static FORCEINLINE void ID3D11DeviceContext_CSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
7545 This->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7546 }
7547 static FORCEINLINE void ID3D11DeviceContext_VSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
7548 This->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7549 }
7550 static FORCEINLINE void ID3D11DeviceContext_PSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
7551 This->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7552 }
7553 static FORCEINLINE void ID3D11DeviceContext_PSGetShader(ID3D11DeviceContext* This,ID3D11PixelShader **ppPixelShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
7554 This->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances);
7555 }
7556 static FORCEINLINE void ID3D11DeviceContext_PSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
7557 This->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7558 }
7559 static FORCEINLINE void ID3D11DeviceContext_VSGetShader(ID3D11DeviceContext* This,ID3D11VertexShader **ppVertexShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
7560 This->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances);
7561 }
7562 static FORCEINLINE void ID3D11DeviceContext_PSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
7563 This->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7564 }
7565 static FORCEINLINE void ID3D11DeviceContext_IAGetInputLayout(ID3D11DeviceContext* This,ID3D11InputLayout **ppInputLayout) {
7566 This->lpVtbl->IAGetInputLayout(This,ppInputLayout);
7567 }
7568 static FORCEINLINE void ID3D11DeviceContext_IAGetVertexBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppVertexBuffers,UINT *pStrides,UINT *pOffsets) {
7569 This->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets);
7570 }
7571 static FORCEINLINE void ID3D11DeviceContext_IAGetIndexBuffer(ID3D11DeviceContext* This,ID3D11Buffer **pIndexBuffer,DXGI_FORMAT *Format,UINT *Offset) {
7572 This->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset);
7573 }
7574 static FORCEINLINE void ID3D11DeviceContext_GSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
7575 This->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7576 }
7577 static FORCEINLINE void ID3D11DeviceContext_GSGetShader(ID3D11DeviceContext* This,ID3D11GeometryShader **ppGeometryShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
7578 This->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances);
7579 }
7580 static FORCEINLINE void ID3D11DeviceContext_IAGetPrimitiveTopology(ID3D11DeviceContext* This,D3D11_PRIMITIVE_TOPOLOGY *pTopology) {
7581 This->lpVtbl->IAGetPrimitiveTopology(This,pTopology);
7582 }
7583 static FORCEINLINE void ID3D11DeviceContext_VSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
7584 This->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7585 }
7586 static FORCEINLINE void ID3D11DeviceContext_VSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
7587 This->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7588 }
7589 static FORCEINLINE void ID3D11DeviceContext_GetPredication(ID3D11DeviceContext* This,ID3D11Predicate **ppPredicate,WINBOOL *pPredicateValue) {
7590 This->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue);
7591 }
7592 static FORCEINLINE void ID3D11DeviceContext_GSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
7593 This->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7594 }
7595 static FORCEINLINE void ID3D11DeviceContext_GSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
7596 This->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7597 }
7598 static FORCEINLINE void ID3D11DeviceContext_OMGetRenderTargets(ID3D11DeviceContext* This,UINT NumViews,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView) {
7599 This->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView);
7600 }
7601 static FORCEINLINE void ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext* This,UINT NumRTVs,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) {
7602 This->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews);
7603 }
7604 static FORCEINLINE void ID3D11DeviceContext_OMGetBlendState(ID3D11DeviceContext* This,ID3D11BlendState **ppBlendState,FLOAT BlendFactor[4],UINT *pSampleMask) {
7605 This->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask);
7606 }
7607 static FORCEINLINE void ID3D11DeviceContext_OMGetDepthStencilState(ID3D11DeviceContext* This,ID3D11DepthStencilState **ppDepthStencilState,UINT *pStencilRef) {
7608 This->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef);
7609 }
7610 static FORCEINLINE void ID3D11DeviceContext_SOGetTargets(ID3D11DeviceContext* This,UINT NumBuffers,ID3D11Buffer **ppSOTargets) {
7611 This->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets);
7612 }
7613 static FORCEINLINE void ID3D11DeviceContext_RSGetState(ID3D11DeviceContext* This,ID3D11RasterizerState **ppRasterizerState) {
7614 This->lpVtbl->RSGetState(This,ppRasterizerState);
7615 }
7616 static FORCEINLINE void ID3D11DeviceContext_RSGetViewports(ID3D11DeviceContext* This,UINT *pNumViewports,D3D11_VIEWPORT *pViewports) {
7617 This->lpVtbl->RSGetViewports(This,pNumViewports,pViewports);
7618 }
7619 static FORCEINLINE void ID3D11DeviceContext_RSGetScissorRects(ID3D11DeviceContext* This,UINT *pNumRects,D3D11_RECT *pRects) {
7620 This->lpVtbl->RSGetScissorRects(This,pNumRects,pRects);
7621 }
7622 static FORCEINLINE void ID3D11DeviceContext_HSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
7623 This->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7624 }
7625 static FORCEINLINE void ID3D11DeviceContext_HSGetShader(ID3D11DeviceContext* This,ID3D11HullShader **ppHullShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
7626 This->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances);
7627 }
7628 static FORCEINLINE void ID3D11DeviceContext_HSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
7629 This->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7630 }
7631 static FORCEINLINE void ID3D11DeviceContext_HSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
7632 This->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7633 }
7634 static FORCEINLINE void ID3D11DeviceContext_DSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
7635 This->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7636 }
7637 static FORCEINLINE void ID3D11DeviceContext_DSGetShader(ID3D11DeviceContext* This,ID3D11DomainShader **ppDomainShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
7638 This->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances);
7639 }
7640 static FORCEINLINE void ID3D11DeviceContext_DSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
7641 This->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7642 }
7643 static FORCEINLINE void ID3D11DeviceContext_DSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
7644 This->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7645 }
7646 static FORCEINLINE void ID3D11DeviceContext_CSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
7647 This->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
7648 }
7649 static FORCEINLINE void ID3D11DeviceContext_CSGetUnorderedAccessViews(ID3D11DeviceContext* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) {
7650 This->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews);
7651 }
7652 static FORCEINLINE void ID3D11DeviceContext_CSGetShader(ID3D11DeviceContext* This,ID3D11ComputeShader **ppComputeShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
7653 This->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances);
7654 }
7655 static FORCEINLINE void ID3D11DeviceContext_CSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
7656 This->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
7657 }
7658 static FORCEINLINE void ID3D11DeviceContext_CSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
7659 This->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
7660 }
7661 static FORCEINLINE void ID3D11DeviceContext_ClearState(ID3D11DeviceContext* This) {
7662 This->lpVtbl->ClearState(This);
7663 }
7664 static FORCEINLINE void ID3D11DeviceContext_Flush(ID3D11DeviceContext* This) {
7665 This->lpVtbl->Flush(This);
7666 }
7667 static FORCEINLINE D3D11_DEVICE_CONTEXT_TYPE ID3D11DeviceContext_GetType(ID3D11DeviceContext* This) {
7668 return This->lpVtbl->GetType(This);
7669 }
7670 static FORCEINLINE UINT ID3D11DeviceContext_GetContextFlags(ID3D11DeviceContext* This) {
7671 return This->lpVtbl->GetContextFlags(This);
7672 }
7673 static FORCEINLINE HRESULT ID3D11DeviceContext_FinishCommandList(ID3D11DeviceContext* This,WINBOOL RestoreDeferredContextState,ID3D11CommandList **ppCommandList) {
7674 return This->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList);
7675 }
7676 #endif
7677 #endif
7678
7679 #endif
7680
7681
7682 #endif /* __ID3D11DeviceContext_INTERFACE_DEFINED__ */
7683
7684 /*****************************************************************************
7685 * ID3D11AuthenticatedChannel interface
7686 */
7687 #ifndef __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__
7688 #define __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__
7689
7690 DEFINE_GUID(IID_ID3D11AuthenticatedChannel, 0x3015a308, 0xdcbd, 0x47aa, 0xa7,0x47, 0x19,0x24,0x86,0xd1,0x4d,0x4a);
7691 #if defined(__cplusplus) && !defined(CINTERFACE)
7692 MIDL_INTERFACE("3015a308-dcbd-47aa-a747-192486d14d4a")
7693 ID3D11AuthenticatedChannel : public ID3D11DeviceChild
7694 {
7695 virtual HRESULT STDMETHODCALLTYPE GetCertificateSize(
7696 UINT *pCertificateSize) = 0;
7697
7698 virtual HRESULT STDMETHODCALLTYPE GetCertificate(
7699 UINT CertificateSize,
7700 BYTE *pCertificate) = 0;
7701
7702 virtual void STDMETHODCALLTYPE GetChannelHandle(
7703 HANDLE *pChannelHandle) = 0;
7704
7705 };
7706 #ifdef __CRT_UUID_DECL
7707 __CRT_UUID_DECL(ID3D11AuthenticatedChannel, 0x3015a308, 0xdcbd, 0x47aa, 0xa7,0x47, 0x19,0x24,0x86,0xd1,0x4d,0x4a)
7708 #endif
7709 #else
7710 typedef struct ID3D11AuthenticatedChannelVtbl {
7711 BEGIN_INTERFACE
7712
7713 /*** IUnknown methods ***/
7714 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
7715 ID3D11AuthenticatedChannel *This,
7716 REFIID riid,
7717 void **ppvObject);
7718
7719 ULONG (STDMETHODCALLTYPE *AddRef)(
7720 ID3D11AuthenticatedChannel *This);
7721
7722 ULONG (STDMETHODCALLTYPE *Release)(
7723 ID3D11AuthenticatedChannel *This);
7724
7725 /*** ID3D11DeviceChild methods ***/
7726 void (STDMETHODCALLTYPE *GetDevice)(
7727 ID3D11AuthenticatedChannel *This,
7728 ID3D11Device **ppDevice);
7729
7730 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
7731 ID3D11AuthenticatedChannel *This,
7732 REFGUID guid,
7733 UINT *pDataSize,
7734 void *pData);
7735
7736 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
7737 ID3D11AuthenticatedChannel *This,
7738 REFGUID guid,
7739 UINT DataSize,
7740 const void *pData);
7741
7742 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
7743 ID3D11AuthenticatedChannel *This,
7744 REFGUID guid,
7745 const IUnknown *pData);
7746
7747 /*** ID3D11AuthenticatedChannel methods ***/
7748 HRESULT (STDMETHODCALLTYPE *GetCertificateSize)(
7749 ID3D11AuthenticatedChannel *This,
7750 UINT *pCertificateSize);
7751
7752 HRESULT (STDMETHODCALLTYPE *GetCertificate)(
7753 ID3D11AuthenticatedChannel *This,
7754 UINT CertificateSize,
7755 BYTE *pCertificate);
7756
7757 void (STDMETHODCALLTYPE *GetChannelHandle)(
7758 ID3D11AuthenticatedChannel *This,
7759 HANDLE *pChannelHandle);
7760
7761 END_INTERFACE
7762 } ID3D11AuthenticatedChannelVtbl;
7763
7764 interface ID3D11AuthenticatedChannel {
7765 CONST_VTBL ID3D11AuthenticatedChannelVtbl* lpVtbl;
7766 };
7767
7768 #ifdef COBJMACROS
7769 #ifndef WIDL_C_INLINE_WRAPPERS
7770 /*** IUnknown methods ***/
7771 #define ID3D11AuthenticatedChannel_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
7772 #define ID3D11AuthenticatedChannel_AddRef(This) (This)->lpVtbl->AddRef(This)
7773 #define ID3D11AuthenticatedChannel_Release(This) (This)->lpVtbl->Release(This)
7774 /*** ID3D11DeviceChild methods ***/
7775 #define ID3D11AuthenticatedChannel_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
7776 #define ID3D11AuthenticatedChannel_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
7777 #define ID3D11AuthenticatedChannel_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
7778 #define ID3D11AuthenticatedChannel_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
7779 /*** ID3D11AuthenticatedChannel methods ***/
7780 #define ID3D11AuthenticatedChannel_GetCertificateSize(This,pCertificateSize) (This)->lpVtbl->GetCertificateSize(This,pCertificateSize)
7781 #define ID3D11AuthenticatedChannel_GetCertificate(This,CertificateSize,pCertificate) (This)->lpVtbl->GetCertificate(This,CertificateSize,pCertificate)
7782 #define ID3D11AuthenticatedChannel_GetChannelHandle(This,pChannelHandle) (This)->lpVtbl->GetChannelHandle(This,pChannelHandle)
7783 #else
7784 /*** IUnknown methods ***/
7785 static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_QueryInterface(ID3D11AuthenticatedChannel* This,REFIID riid,void **ppvObject) {
7786 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
7787 }
7788 static FORCEINLINE ULONG ID3D11AuthenticatedChannel_AddRef(ID3D11AuthenticatedChannel* This) {
7789 return This->lpVtbl->AddRef(This);
7790 }
7791 static FORCEINLINE ULONG ID3D11AuthenticatedChannel_Release(ID3D11AuthenticatedChannel* This) {
7792 return This->lpVtbl->Release(This);
7793 }
7794 /*** ID3D11DeviceChild methods ***/
7795 static FORCEINLINE void ID3D11AuthenticatedChannel_GetDevice(ID3D11AuthenticatedChannel* This,ID3D11Device **ppDevice) {
7796 This->lpVtbl->GetDevice(This,ppDevice);
7797 }
7798 static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_GetPrivateData(ID3D11AuthenticatedChannel* This,REFGUID guid,UINT *pDataSize,void *pData) {
7799 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
7800 }
7801 static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_SetPrivateData(ID3D11AuthenticatedChannel* This,REFGUID guid,UINT DataSize,const void *pData) {
7802 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
7803 }
7804 static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_SetPrivateDataInterface(ID3D11AuthenticatedChannel* This,REFGUID guid,const IUnknown *pData) {
7805 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
7806 }
7807 /*** ID3D11AuthenticatedChannel methods ***/
7808 static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_GetCertificateSize(ID3D11AuthenticatedChannel* This,UINT *pCertificateSize) {
7809 return This->lpVtbl->GetCertificateSize(This,pCertificateSize);
7810 }
7811 static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_GetCertificate(ID3D11AuthenticatedChannel* This,UINT CertificateSize,BYTE *pCertificate) {
7812 return This->lpVtbl->GetCertificate(This,CertificateSize,pCertificate);
7813 }
7814 static FORCEINLINE void ID3D11AuthenticatedChannel_GetChannelHandle(ID3D11AuthenticatedChannel* This,HANDLE *pChannelHandle) {
7815 This->lpVtbl->GetChannelHandle(This,pChannelHandle);
7816 }
7817 #endif
7818 #endif
7819
7820 #endif
7821
7822
7823 #endif /* __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ */
7824
7825 /*****************************************************************************
7826 * ID3D11CryptoSession interface
7827 */
7828 #ifndef __ID3D11CryptoSession_INTERFACE_DEFINED__
7829 #define __ID3D11CryptoSession_INTERFACE_DEFINED__
7830
7831 DEFINE_GUID(IID_ID3D11CryptoSession, 0x9b32f9ad, 0xbdcc, 0x40a6, 0xa3,0x9d, 0xd5,0xc8,0x65,0x84,0x57,0x20);
7832 #if defined(__cplusplus) && !defined(CINTERFACE)
7833 MIDL_INTERFACE("9b32f9ad-bdcc-40a6-a39d-d5c865845720")
7834 ID3D11CryptoSession : public ID3D11DeviceChild
7835 {
7836 virtual void STDMETHODCALLTYPE GetCryptoType(
7837 GUID *pCryptoType) = 0;
7838
7839 virtual void STDMETHODCALLTYPE GetDecoderProfile(
7840 GUID *pDecoderProfile) = 0;
7841
7842 virtual HRESULT STDMETHODCALLTYPE GetCertificateSize(
7843 UINT *pCertificateSize) = 0;
7844
7845 virtual HRESULT STDMETHODCALLTYPE GetCertificate(
7846 UINT CertificateSize,
7847 BYTE *pCertificate) = 0;
7848
7849 virtual void STDMETHODCALLTYPE GetCryptoSessionHandle(
7850 HANDLE *pCryptoSessionHandle) = 0;
7851
7852 };
7853 #ifdef __CRT_UUID_DECL
7854 __CRT_UUID_DECL(ID3D11CryptoSession, 0x9b32f9ad, 0xbdcc, 0x40a6, 0xa3,0x9d, 0xd5,0xc8,0x65,0x84,0x57,0x20)
7855 #endif
7856 #else
7857 typedef struct ID3D11CryptoSessionVtbl {
7858 BEGIN_INTERFACE
7859
7860 /*** IUnknown methods ***/
7861 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
7862 ID3D11CryptoSession *This,
7863 REFIID riid,
7864 void **ppvObject);
7865
7866 ULONG (STDMETHODCALLTYPE *AddRef)(
7867 ID3D11CryptoSession *This);
7868
7869 ULONG (STDMETHODCALLTYPE *Release)(
7870 ID3D11CryptoSession *This);
7871
7872 /*** ID3D11DeviceChild methods ***/
7873 void (STDMETHODCALLTYPE *GetDevice)(
7874 ID3D11CryptoSession *This,
7875 ID3D11Device **ppDevice);
7876
7877 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
7878 ID3D11CryptoSession *This,
7879 REFGUID guid,
7880 UINT *pDataSize,
7881 void *pData);
7882
7883 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
7884 ID3D11CryptoSession *This,
7885 REFGUID guid,
7886 UINT DataSize,
7887 const void *pData);
7888
7889 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
7890 ID3D11CryptoSession *This,
7891 REFGUID guid,
7892 const IUnknown *pData);
7893
7894 /*** ID3D11CryptoSession methods ***/
7895 void (STDMETHODCALLTYPE *GetCryptoType)(
7896 ID3D11CryptoSession *This,
7897 GUID *pCryptoType);
7898
7899 void (STDMETHODCALLTYPE *GetDecoderProfile)(
7900 ID3D11CryptoSession *This,
7901 GUID *pDecoderProfile);
7902
7903 HRESULT (STDMETHODCALLTYPE *GetCertificateSize)(
7904 ID3D11CryptoSession *This,
7905 UINT *pCertificateSize);
7906
7907 HRESULT (STDMETHODCALLTYPE *GetCertificate)(
7908 ID3D11CryptoSession *This,
7909 UINT CertificateSize,
7910 BYTE *pCertificate);
7911
7912 void (STDMETHODCALLTYPE *GetCryptoSessionHandle)(
7913 ID3D11CryptoSession *This,
7914 HANDLE *pCryptoSessionHandle);
7915
7916 END_INTERFACE
7917 } ID3D11CryptoSessionVtbl;
7918
7919 interface ID3D11CryptoSession {
7920 CONST_VTBL ID3D11CryptoSessionVtbl* lpVtbl;
7921 };
7922
7923 #ifdef COBJMACROS
7924 #ifndef WIDL_C_INLINE_WRAPPERS
7925 /*** IUnknown methods ***/
7926 #define ID3D11CryptoSession_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
7927 #define ID3D11CryptoSession_AddRef(This) (This)->lpVtbl->AddRef(This)
7928 #define ID3D11CryptoSession_Release(This) (This)->lpVtbl->Release(This)
7929 /*** ID3D11DeviceChild methods ***/
7930 #define ID3D11CryptoSession_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
7931 #define ID3D11CryptoSession_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
7932 #define ID3D11CryptoSession_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
7933 #define ID3D11CryptoSession_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
7934 /*** ID3D11CryptoSession methods ***/
7935 #define ID3D11CryptoSession_GetCryptoType(This,pCryptoType) (This)->lpVtbl->GetCryptoType(This,pCryptoType)
7936 #define ID3D11CryptoSession_GetDecoderProfile(This,pDecoderProfile) (This)->lpVtbl->GetDecoderProfile(This,pDecoderProfile)
7937 #define ID3D11CryptoSession_GetCertificateSize(This,pCertificateSize) (This)->lpVtbl->GetCertificateSize(This,pCertificateSize)
7938 #define ID3D11CryptoSession_GetCertificate(This,CertificateSize,pCertificate) (This)->lpVtbl->GetCertificate(This,CertificateSize,pCertificate)
7939 #define ID3D11CryptoSession_GetCryptoSessionHandle(This,pCryptoSessionHandle) (This)->lpVtbl->GetCryptoSessionHandle(This,pCryptoSessionHandle)
7940 #else
7941 /*** IUnknown methods ***/
7942 static FORCEINLINE HRESULT ID3D11CryptoSession_QueryInterface(ID3D11CryptoSession* This,REFIID riid,void **ppvObject) {
7943 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
7944 }
7945 static FORCEINLINE ULONG ID3D11CryptoSession_AddRef(ID3D11CryptoSession* This) {
7946 return This->lpVtbl->AddRef(This);
7947 }
7948 static FORCEINLINE ULONG ID3D11CryptoSession_Release(ID3D11CryptoSession* This) {
7949 return This->lpVtbl->Release(This);
7950 }
7951 /*** ID3D11DeviceChild methods ***/
7952 static FORCEINLINE void ID3D11CryptoSession_GetDevice(ID3D11CryptoSession* This,ID3D11Device **ppDevice) {
7953 This->lpVtbl->GetDevice(This,ppDevice);
7954 }
7955 static FORCEINLINE HRESULT ID3D11CryptoSession_GetPrivateData(ID3D11CryptoSession* This,REFGUID guid,UINT *pDataSize,void *pData) {
7956 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
7957 }
7958 static FORCEINLINE HRESULT ID3D11CryptoSession_SetPrivateData(ID3D11CryptoSession* This,REFGUID guid,UINT DataSize,const void *pData) {
7959 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
7960 }
7961 static FORCEINLINE HRESULT ID3D11CryptoSession_SetPrivateDataInterface(ID3D11CryptoSession* This,REFGUID guid,const IUnknown *pData) {
7962 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
7963 }
7964 /*** ID3D11CryptoSession methods ***/
7965 static FORCEINLINE void ID3D11CryptoSession_GetCryptoType(ID3D11CryptoSession* This,GUID *pCryptoType) {
7966 This->lpVtbl->GetCryptoType(This,pCryptoType);
7967 }
7968 static FORCEINLINE void ID3D11CryptoSession_GetDecoderProfile(ID3D11CryptoSession* This,GUID *pDecoderProfile) {
7969 This->lpVtbl->GetDecoderProfile(This,pDecoderProfile);
7970 }
7971 static FORCEINLINE HRESULT ID3D11CryptoSession_GetCertificateSize(ID3D11CryptoSession* This,UINT *pCertificateSize) {
7972 return This->lpVtbl->GetCertificateSize(This,pCertificateSize);
7973 }
7974 static FORCEINLINE HRESULT ID3D11CryptoSession_GetCertificate(ID3D11CryptoSession* This,UINT CertificateSize,BYTE *pCertificate) {
7975 return This->lpVtbl->GetCertificate(This,CertificateSize,pCertificate);
7976 }
7977 static FORCEINLINE void ID3D11CryptoSession_GetCryptoSessionHandle(ID3D11CryptoSession* This,HANDLE *pCryptoSessionHandle) {
7978 This->lpVtbl->GetCryptoSessionHandle(This,pCryptoSessionHandle);
7979 }
7980 #endif
7981 #endif
7982
7983 #endif
7984
7985
7986 #endif /* __ID3D11CryptoSession_INTERFACE_DEFINED__ */
7987
7988 /*****************************************************************************
7989 * ID3D11VideoDecoder interface
7990 */
7991 #ifndef __ID3D11VideoDecoder_INTERFACE_DEFINED__
7992 #define __ID3D11VideoDecoder_INTERFACE_DEFINED__
7993
7994 DEFINE_GUID(IID_ID3D11VideoDecoder, 0x3c9c5b51, 0x995d, 0x48d1, 0x9b,0x8d, 0xfa,0x5c,0xae,0xde,0xd6,0x5c);
7995 #if defined(__cplusplus) && !defined(CINTERFACE)
7996 MIDL_INTERFACE("3c9c5b51-995d-48d1-9b8d-fa5caeded65c")
7997 ID3D11VideoDecoder : public ID3D11DeviceChild
7998 {
7999 virtual HRESULT STDMETHODCALLTYPE GetCreationParameters(
8000 D3D11_VIDEO_DECODER_DESC *pVideoDesc,
8001 D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0;
8002
8003 virtual HRESULT STDMETHODCALLTYPE GetDriverHandle(
8004 HANDLE *pDriverHandle) = 0;
8005
8006 };
8007 #ifdef __CRT_UUID_DECL
8008 __CRT_UUID_DECL(ID3D11VideoDecoder, 0x3c9c5b51, 0x995d, 0x48d1, 0x9b,0x8d, 0xfa,0x5c,0xae,0xde,0xd6,0x5c)
8009 #endif
8010 #else
8011 typedef struct ID3D11VideoDecoderVtbl {
8012 BEGIN_INTERFACE
8013
8014 /*** IUnknown methods ***/
8015 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8016 ID3D11VideoDecoder *This,
8017 REFIID riid,
8018 void **ppvObject);
8019
8020 ULONG (STDMETHODCALLTYPE *AddRef)(
8021 ID3D11VideoDecoder *This);
8022
8023 ULONG (STDMETHODCALLTYPE *Release)(
8024 ID3D11VideoDecoder *This);
8025
8026 /*** ID3D11DeviceChild methods ***/
8027 void (STDMETHODCALLTYPE *GetDevice)(
8028 ID3D11VideoDecoder *This,
8029 ID3D11Device **ppDevice);
8030
8031 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
8032 ID3D11VideoDecoder *This,
8033 REFGUID guid,
8034 UINT *pDataSize,
8035 void *pData);
8036
8037 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
8038 ID3D11VideoDecoder *This,
8039 REFGUID guid,
8040 UINT DataSize,
8041 const void *pData);
8042
8043 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
8044 ID3D11VideoDecoder *This,
8045 REFGUID guid,
8046 const IUnknown *pData);
8047
8048 /*** ID3D11VideoDecoder methods ***/
8049 HRESULT (STDMETHODCALLTYPE *GetCreationParameters)(
8050 ID3D11VideoDecoder *This,
8051 D3D11_VIDEO_DECODER_DESC *pVideoDesc,
8052 D3D11_VIDEO_DECODER_CONFIG *pConfig);
8053
8054 HRESULT (STDMETHODCALLTYPE *GetDriverHandle)(
8055 ID3D11VideoDecoder *This,
8056 HANDLE *pDriverHandle);
8057
8058 END_INTERFACE
8059 } ID3D11VideoDecoderVtbl;
8060
8061 interface ID3D11VideoDecoder {
8062 CONST_VTBL ID3D11VideoDecoderVtbl* lpVtbl;
8063 };
8064
8065 #ifdef COBJMACROS
8066 #ifndef WIDL_C_INLINE_WRAPPERS
8067 /*** IUnknown methods ***/
8068 #define ID3D11VideoDecoder_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8069 #define ID3D11VideoDecoder_AddRef(This) (This)->lpVtbl->AddRef(This)
8070 #define ID3D11VideoDecoder_Release(This) (This)->lpVtbl->Release(This)
8071 /*** ID3D11DeviceChild methods ***/
8072 #define ID3D11VideoDecoder_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
8073 #define ID3D11VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
8074 #define ID3D11VideoDecoder_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
8075 #define ID3D11VideoDecoder_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
8076 /*** ID3D11VideoDecoder methods ***/
8077 #define ID3D11VideoDecoder_GetCreationParameters(This,pVideoDesc,pConfig) (This)->lpVtbl->GetCreationParameters(This,pVideoDesc,pConfig)
8078 #define ID3D11VideoDecoder_GetDriverHandle(This,pDriverHandle) (This)->lpVtbl->GetDriverHandle(This,pDriverHandle)
8079 #else
8080 /*** IUnknown methods ***/
8081 static FORCEINLINE HRESULT ID3D11VideoDecoder_QueryInterface(ID3D11VideoDecoder* This,REFIID riid,void **ppvObject) {
8082 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
8083 }
8084 static FORCEINLINE ULONG ID3D11VideoDecoder_AddRef(ID3D11VideoDecoder* This) {
8085 return This->lpVtbl->AddRef(This);
8086 }
8087 static FORCEINLINE ULONG ID3D11VideoDecoder_Release(ID3D11VideoDecoder* This) {
8088 return This->lpVtbl->Release(This);
8089 }
8090 /*** ID3D11DeviceChild methods ***/
8091 static FORCEINLINE void ID3D11VideoDecoder_GetDevice(ID3D11VideoDecoder* This,ID3D11Device **ppDevice) {
8092 This->lpVtbl->GetDevice(This,ppDevice);
8093 }
8094 static FORCEINLINE HRESULT ID3D11VideoDecoder_GetPrivateData(ID3D11VideoDecoder* This,REFGUID guid,UINT *pDataSize,void *pData) {
8095 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
8096 }
8097 static FORCEINLINE HRESULT ID3D11VideoDecoder_SetPrivateData(ID3D11VideoDecoder* This,REFGUID guid,UINT DataSize,const void *pData) {
8098 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
8099 }
8100 static FORCEINLINE HRESULT ID3D11VideoDecoder_SetPrivateDataInterface(ID3D11VideoDecoder* This,REFGUID guid,const IUnknown *pData) {
8101 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
8102 }
8103 /*** ID3D11VideoDecoder methods ***/
8104 static FORCEINLINE HRESULT ID3D11VideoDecoder_GetCreationParameters(ID3D11VideoDecoder* This,D3D11_VIDEO_DECODER_DESC *pVideoDesc,D3D11_VIDEO_DECODER_CONFIG *pConfig) {
8105 return This->lpVtbl->GetCreationParameters(This,pVideoDesc,pConfig);
8106 }
8107 static FORCEINLINE HRESULT ID3D11VideoDecoder_GetDriverHandle(ID3D11VideoDecoder* This,HANDLE *pDriverHandle) {
8108 return This->lpVtbl->GetDriverHandle(This,pDriverHandle);
8109 }
8110 #endif
8111 #endif
8112
8113 #endif
8114
8115
8116 #endif /* __ID3D11VideoDecoder_INTERFACE_DEFINED__ */
8117
8118 /*****************************************************************************
8119 * ID3D11VideoProcessorEnumerator interface
8120 */
8121 #ifndef __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__
8122 #define __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__
8123
8124 DEFINE_GUID(IID_ID3D11VideoProcessorEnumerator, 0x31627037, 0x53ab, 0x4200, 0x90,0x61, 0x05,0xfa,0xa9,0xab,0x45,0xf9);
8125 #if defined(__cplusplus) && !defined(CINTERFACE)
8126 MIDL_INTERFACE("31627037-53ab-4200-9061-05faa9ab45f9")
8127 ID3D11VideoProcessorEnumerator : public ID3D11DeviceChild
8128 {
8129 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorContentDesc(
8130 D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) = 0;
8131
8132 virtual HRESULT STDMETHODCALLTYPE CheckVideoProcessorFormat(
8133 DXGI_FORMAT Format,
8134 UINT *pFlags) = 0;
8135
8136 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCaps(
8137 D3D11_VIDEO_PROCESSOR_CAPS *pCaps) = 0;
8138
8139 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorRateConversionCaps(
8140 UINT TypeIndex,
8141 D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0;
8142
8143 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCustomRate(
8144 UINT TypeIndex,
8145 UINT CustomRateIndex,
8146 D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) = 0;
8147
8148 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorFilterRange(
8149 D3D11_VIDEO_PROCESSOR_FILTER Filter,
8150 D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) = 0;
8151
8152 };
8153 #ifdef __CRT_UUID_DECL
8154 __CRT_UUID_DECL(ID3D11VideoProcessorEnumerator, 0x31627037, 0x53ab, 0x4200, 0x90,0x61, 0x05,0xfa,0xa9,0xab,0x45,0xf9)
8155 #endif
8156 #else
8157 typedef struct ID3D11VideoProcessorEnumeratorVtbl {
8158 BEGIN_INTERFACE
8159
8160 /*** IUnknown methods ***/
8161 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8162 ID3D11VideoProcessorEnumerator *This,
8163 REFIID riid,
8164 void **ppvObject);
8165
8166 ULONG (STDMETHODCALLTYPE *AddRef)(
8167 ID3D11VideoProcessorEnumerator *This);
8168
8169 ULONG (STDMETHODCALLTYPE *Release)(
8170 ID3D11VideoProcessorEnumerator *This);
8171
8172 /*** ID3D11DeviceChild methods ***/
8173 void (STDMETHODCALLTYPE *GetDevice)(
8174 ID3D11VideoProcessorEnumerator *This,
8175 ID3D11Device **ppDevice);
8176
8177 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
8178 ID3D11VideoProcessorEnumerator *This,
8179 REFGUID guid,
8180 UINT *pDataSize,
8181 void *pData);
8182
8183 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
8184 ID3D11VideoProcessorEnumerator *This,
8185 REFGUID guid,
8186 UINT DataSize,
8187 const void *pData);
8188
8189 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
8190 ID3D11VideoProcessorEnumerator *This,
8191 REFGUID guid,
8192 const IUnknown *pData);
8193
8194 /*** ID3D11VideoProcessorEnumerator methods ***/
8195 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorContentDesc)(
8196 ID3D11VideoProcessorEnumerator *This,
8197 D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc);
8198
8199 HRESULT (STDMETHODCALLTYPE *CheckVideoProcessorFormat)(
8200 ID3D11VideoProcessorEnumerator *This,
8201 DXGI_FORMAT Format,
8202 UINT *pFlags);
8203
8204 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCaps)(
8205 ID3D11VideoProcessorEnumerator *This,
8206 D3D11_VIDEO_PROCESSOR_CAPS *pCaps);
8207
8208 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorRateConversionCaps)(
8209 ID3D11VideoProcessorEnumerator *This,
8210 UINT TypeIndex,
8211 D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps);
8212
8213 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCustomRate)(
8214 ID3D11VideoProcessorEnumerator *This,
8215 UINT TypeIndex,
8216 UINT CustomRateIndex,
8217 D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate);
8218
8219 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorFilterRange)(
8220 ID3D11VideoProcessorEnumerator *This,
8221 D3D11_VIDEO_PROCESSOR_FILTER Filter,
8222 D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange);
8223
8224 END_INTERFACE
8225 } ID3D11VideoProcessorEnumeratorVtbl;
8226
8227 interface ID3D11VideoProcessorEnumerator {
8228 CONST_VTBL ID3D11VideoProcessorEnumeratorVtbl* lpVtbl;
8229 };
8230
8231 #ifdef COBJMACROS
8232 #ifndef WIDL_C_INLINE_WRAPPERS
8233 /*** IUnknown methods ***/
8234 #define ID3D11VideoProcessorEnumerator_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8235 #define ID3D11VideoProcessorEnumerator_AddRef(This) (This)->lpVtbl->AddRef(This)
8236 #define ID3D11VideoProcessorEnumerator_Release(This) (This)->lpVtbl->Release(This)
8237 /*** ID3D11DeviceChild methods ***/
8238 #define ID3D11VideoProcessorEnumerator_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
8239 #define ID3D11VideoProcessorEnumerator_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
8240 #define ID3D11VideoProcessorEnumerator_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
8241 #define ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
8242 /*** ID3D11VideoProcessorEnumerator methods ***/
8243 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(This,pContentDesc) (This)->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc)
8244 #define ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(This,Format,pFlags) (This)->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags)
8245 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(This,pCaps) (This)->lpVtbl->GetVideoProcessorCaps(This,pCaps)
8246 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps) (This)->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps)
8247 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate) (This)->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate)
8248 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(This,Filter,pRange) (This)->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange)
8249 #else
8250 /*** IUnknown methods ***/
8251 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_QueryInterface(ID3D11VideoProcessorEnumerator* This,REFIID riid,void **ppvObject) {
8252 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
8253 }
8254 static FORCEINLINE ULONG ID3D11VideoProcessorEnumerator_AddRef(ID3D11VideoProcessorEnumerator* This) {
8255 return This->lpVtbl->AddRef(This);
8256 }
8257 static FORCEINLINE ULONG ID3D11VideoProcessorEnumerator_Release(ID3D11VideoProcessorEnumerator* This) {
8258 return This->lpVtbl->Release(This);
8259 }
8260 /*** ID3D11DeviceChild methods ***/
8261 static FORCEINLINE void ID3D11VideoProcessorEnumerator_GetDevice(ID3D11VideoProcessorEnumerator* This,ID3D11Device **ppDevice) {
8262 This->lpVtbl->GetDevice(This,ppDevice);
8263 }
8264 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetPrivateData(ID3D11VideoProcessorEnumerator* This,REFGUID guid,UINT *pDataSize,void *pData) {
8265 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
8266 }
8267 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_SetPrivateData(ID3D11VideoProcessorEnumerator* This,REFGUID guid,UINT DataSize,const void *pData) {
8268 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
8269 }
8270 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(ID3D11VideoProcessorEnumerator* This,REFGUID guid,const IUnknown *pData) {
8271 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
8272 }
8273 /*** ID3D11VideoProcessorEnumerator methods ***/
8274 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) {
8275 return This->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc);
8276 }
8277 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(ID3D11VideoProcessorEnumerator* This,DXGI_FORMAT Format,UINT *pFlags) {
8278 return This->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags);
8279 }
8280 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_CAPS *pCaps) {
8281 return This->lpVtbl->GetVideoProcessorCaps(This,pCaps);
8282 }
8283 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(ID3D11VideoProcessorEnumerator* This,UINT TypeIndex,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) {
8284 return This->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps);
8285 }
8286 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(ID3D11VideoProcessorEnumerator* This,UINT TypeIndex,UINT CustomRateIndex,D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) {
8287 return This->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate);
8288 }
8289 static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_FILTER Filter,D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) {
8290 return This->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange);
8291 }
8292 #endif
8293 #endif
8294
8295 #endif
8296
8297
8298 #endif /* __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ */
8299
8300 /*****************************************************************************
8301 * ID3D11VideoProcessor interface
8302 */
8303 #ifndef __ID3D11VideoProcessor_INTERFACE_DEFINED__
8304 #define __ID3D11VideoProcessor_INTERFACE_DEFINED__
8305
8306 DEFINE_GUID(IID_ID3D11VideoProcessor, 0x1d7b0652, 0x185f, 0x41c6, 0x85,0xce, 0x0c,0x5b,0xe3,0xd4,0xae,0x6c);
8307 #if defined(__cplusplus) && !defined(CINTERFACE)
8308 MIDL_INTERFACE("1d7b0652-185f-41c6-85ce-0c5be3d4ae6c")
8309 ID3D11VideoProcessor : public ID3D11DeviceChild
8310 {
8311 virtual void STDMETHODCALLTYPE GetContentDesc(
8312 D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) = 0;
8313
8314 virtual void STDMETHODCALLTYPE GetRateConversionCaps(
8315 D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0;
8316
8317 };
8318 #ifdef __CRT_UUID_DECL
8319 __CRT_UUID_DECL(ID3D11VideoProcessor, 0x1d7b0652, 0x185f, 0x41c6, 0x85,0xce, 0x0c,0x5b,0xe3,0xd4,0xae,0x6c)
8320 #endif
8321 #else
8322 typedef struct ID3D11VideoProcessorVtbl {
8323 BEGIN_INTERFACE
8324
8325 /*** IUnknown methods ***/
8326 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8327 ID3D11VideoProcessor *This,
8328 REFIID riid,
8329 void **ppvObject);
8330
8331 ULONG (STDMETHODCALLTYPE *AddRef)(
8332 ID3D11VideoProcessor *This);
8333
8334 ULONG (STDMETHODCALLTYPE *Release)(
8335 ID3D11VideoProcessor *This);
8336
8337 /*** ID3D11DeviceChild methods ***/
8338 void (STDMETHODCALLTYPE *GetDevice)(
8339 ID3D11VideoProcessor *This,
8340 ID3D11Device **ppDevice);
8341
8342 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
8343 ID3D11VideoProcessor *This,
8344 REFGUID guid,
8345 UINT *pDataSize,
8346 void *pData);
8347
8348 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
8349 ID3D11VideoProcessor *This,
8350 REFGUID guid,
8351 UINT DataSize,
8352 const void *pData);
8353
8354 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
8355 ID3D11VideoProcessor *This,
8356 REFGUID guid,
8357 const IUnknown *pData);
8358
8359 /*** ID3D11VideoProcessor methods ***/
8360 void (STDMETHODCALLTYPE *GetContentDesc)(
8361 ID3D11VideoProcessor *This,
8362 D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc);
8363
8364 void (STDMETHODCALLTYPE *GetRateConversionCaps)(
8365 ID3D11VideoProcessor *This,
8366 D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps);
8367
8368 END_INTERFACE
8369 } ID3D11VideoProcessorVtbl;
8370
8371 interface ID3D11VideoProcessor {
8372 CONST_VTBL ID3D11VideoProcessorVtbl* lpVtbl;
8373 };
8374
8375 #ifdef COBJMACROS
8376 #ifndef WIDL_C_INLINE_WRAPPERS
8377 /*** IUnknown methods ***/
8378 #define ID3D11VideoProcessor_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8379 #define ID3D11VideoProcessor_AddRef(This) (This)->lpVtbl->AddRef(This)
8380 #define ID3D11VideoProcessor_Release(This) (This)->lpVtbl->Release(This)
8381 /*** ID3D11DeviceChild methods ***/
8382 #define ID3D11VideoProcessor_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
8383 #define ID3D11VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
8384 #define ID3D11VideoProcessor_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
8385 #define ID3D11VideoProcessor_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
8386 /*** ID3D11VideoProcessor methods ***/
8387 #define ID3D11VideoProcessor_GetContentDesc(This,pDesc) (This)->lpVtbl->GetContentDesc(This,pDesc)
8388 #define ID3D11VideoProcessor_GetRateConversionCaps(This,pCaps) (This)->lpVtbl->GetRateConversionCaps(This,pCaps)
8389 #else
8390 /*** IUnknown methods ***/
8391 static FORCEINLINE HRESULT ID3D11VideoProcessor_QueryInterface(ID3D11VideoProcessor* This,REFIID riid,void **ppvObject) {
8392 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
8393 }
8394 static FORCEINLINE ULONG ID3D11VideoProcessor_AddRef(ID3D11VideoProcessor* This) {
8395 return This->lpVtbl->AddRef(This);
8396 }
8397 static FORCEINLINE ULONG ID3D11VideoProcessor_Release(ID3D11VideoProcessor* This) {
8398 return This->lpVtbl->Release(This);
8399 }
8400 /*** ID3D11DeviceChild methods ***/
8401 static FORCEINLINE void ID3D11VideoProcessor_GetDevice(ID3D11VideoProcessor* This,ID3D11Device **ppDevice) {
8402 This->lpVtbl->GetDevice(This,ppDevice);
8403 }
8404 static FORCEINLINE HRESULT ID3D11VideoProcessor_GetPrivateData(ID3D11VideoProcessor* This,REFGUID guid,UINT *pDataSize,void *pData) {
8405 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
8406 }
8407 static FORCEINLINE HRESULT ID3D11VideoProcessor_SetPrivateData(ID3D11VideoProcessor* This,REFGUID guid,UINT DataSize,const void *pData) {
8408 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
8409 }
8410 static FORCEINLINE HRESULT ID3D11VideoProcessor_SetPrivateDataInterface(ID3D11VideoProcessor* This,REFGUID guid,const IUnknown *pData) {
8411 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
8412 }
8413 /*** ID3D11VideoProcessor methods ***/
8414 static FORCEINLINE void ID3D11VideoProcessor_GetContentDesc(ID3D11VideoProcessor* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) {
8415 This->lpVtbl->GetContentDesc(This,pDesc);
8416 }
8417 static FORCEINLINE void ID3D11VideoProcessor_GetRateConversionCaps(ID3D11VideoProcessor* This,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) {
8418 This->lpVtbl->GetRateConversionCaps(This,pCaps);
8419 }
8420 #endif
8421 #endif
8422
8423 #endif
8424
8425
8426 #endif /* __ID3D11VideoProcessor_INTERFACE_DEFINED__ */
8427
8428 /*****************************************************************************
8429 * ID3D11VideoDecoderOutputView interface
8430 */
8431 #ifndef __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__
8432 #define __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__
8433
8434 DEFINE_GUID(IID_ID3D11VideoDecoderOutputView, 0xc2931aea, 0x2a85, 0x4f20, 0x86,0x0f, 0xfb,0xa1,0xfd,0x25,0x6e,0x18);
8435 #if defined(__cplusplus) && !defined(CINTERFACE)
8436 MIDL_INTERFACE("c2931aea-2a85-4f20-860f-fba1fd256e18")
8437 ID3D11VideoDecoderOutputView : public ID3D11View
8438 {
8439 virtual void STDMETHODCALLTYPE GetDesc(
8440 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) = 0;
8441
8442 };
8443 #ifdef __CRT_UUID_DECL
8444 __CRT_UUID_DECL(ID3D11VideoDecoderOutputView, 0xc2931aea, 0x2a85, 0x4f20, 0x86,0x0f, 0xfb,0xa1,0xfd,0x25,0x6e,0x18)
8445 #endif
8446 #else
8447 typedef struct ID3D11VideoDecoderOutputViewVtbl {
8448 BEGIN_INTERFACE
8449
8450 /*** IUnknown methods ***/
8451 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8452 ID3D11VideoDecoderOutputView *This,
8453 REFIID riid,
8454 void **ppvObject);
8455
8456 ULONG (STDMETHODCALLTYPE *AddRef)(
8457 ID3D11VideoDecoderOutputView *This);
8458
8459 ULONG (STDMETHODCALLTYPE *Release)(
8460 ID3D11VideoDecoderOutputView *This);
8461
8462 /*** ID3D11DeviceChild methods ***/
8463 void (STDMETHODCALLTYPE *GetDevice)(
8464 ID3D11VideoDecoderOutputView *This,
8465 ID3D11Device **ppDevice);
8466
8467 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
8468 ID3D11VideoDecoderOutputView *This,
8469 REFGUID guid,
8470 UINT *pDataSize,
8471 void *pData);
8472
8473 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
8474 ID3D11VideoDecoderOutputView *This,
8475 REFGUID guid,
8476 UINT DataSize,
8477 const void *pData);
8478
8479 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
8480 ID3D11VideoDecoderOutputView *This,
8481 REFGUID guid,
8482 const IUnknown *pData);
8483
8484 /*** ID3D11View methods ***/
8485 void (STDMETHODCALLTYPE *GetResource)(
8486 ID3D11VideoDecoderOutputView *This,
8487 ID3D11Resource **ppResource);
8488
8489 /*** ID3D11VideoDecoderOutputView methods ***/
8490 void (STDMETHODCALLTYPE *GetDesc)(
8491 ID3D11VideoDecoderOutputView *This,
8492 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc);
8493
8494 END_INTERFACE
8495 } ID3D11VideoDecoderOutputViewVtbl;
8496
8497 interface ID3D11VideoDecoderOutputView {
8498 CONST_VTBL ID3D11VideoDecoderOutputViewVtbl* lpVtbl;
8499 };
8500
8501 #ifdef COBJMACROS
8502 #ifndef WIDL_C_INLINE_WRAPPERS
8503 /*** IUnknown methods ***/
8504 #define ID3D11VideoDecoderOutputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8505 #define ID3D11VideoDecoderOutputView_AddRef(This) (This)->lpVtbl->AddRef(This)
8506 #define ID3D11VideoDecoderOutputView_Release(This) (This)->lpVtbl->Release(This)
8507 /*** ID3D11DeviceChild methods ***/
8508 #define ID3D11VideoDecoderOutputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
8509 #define ID3D11VideoDecoderOutputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
8510 #define ID3D11VideoDecoderOutputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
8511 #define ID3D11VideoDecoderOutputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
8512 /*** ID3D11View methods ***/
8513 #define ID3D11VideoDecoderOutputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
8514 /*** ID3D11VideoDecoderOutputView methods ***/
8515 #define ID3D11VideoDecoderOutputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
8516 #else
8517 /*** IUnknown methods ***/
8518 static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_QueryInterface(ID3D11VideoDecoderOutputView* This,REFIID riid,void **ppvObject) {
8519 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
8520 }
8521 static FORCEINLINE ULONG ID3D11VideoDecoderOutputView_AddRef(ID3D11VideoDecoderOutputView* This) {
8522 return This->lpVtbl->AddRef(This);
8523 }
8524 static FORCEINLINE ULONG ID3D11VideoDecoderOutputView_Release(ID3D11VideoDecoderOutputView* This) {
8525 return This->lpVtbl->Release(This);
8526 }
8527 /*** ID3D11DeviceChild methods ***/
8528 static FORCEINLINE void ID3D11VideoDecoderOutputView_GetDevice(ID3D11VideoDecoderOutputView* This,ID3D11Device **ppDevice) {
8529 This->lpVtbl->GetDevice(This,ppDevice);
8530 }
8531 static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_GetPrivateData(ID3D11VideoDecoderOutputView* This,REFGUID guid,UINT *pDataSize,void *pData) {
8532 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
8533 }
8534 static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_SetPrivateData(ID3D11VideoDecoderOutputView* This,REFGUID guid,UINT DataSize,const void *pData) {
8535 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
8536 }
8537 static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_SetPrivateDataInterface(ID3D11VideoDecoderOutputView* This,REFGUID guid,const IUnknown *pData) {
8538 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
8539 }
8540 /*** ID3D11View methods ***/
8541 static FORCEINLINE void ID3D11VideoDecoderOutputView_GetResource(ID3D11VideoDecoderOutputView* This,ID3D11Resource **ppResource) {
8542 This->lpVtbl->GetResource(This,ppResource);
8543 }
8544 /*** ID3D11VideoDecoderOutputView methods ***/
8545 static FORCEINLINE void ID3D11VideoDecoderOutputView_GetDesc(ID3D11VideoDecoderOutputView* This,D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) {
8546 This->lpVtbl->GetDesc(This,pDesc);
8547 }
8548 #endif
8549 #endif
8550
8551 #endif
8552
8553
8554 #endif /* __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ */
8555
8556 /*****************************************************************************
8557 * ID3D11VideoProcessorInputView interface
8558 */
8559 #ifndef __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__
8560 #define __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__
8561
8562 DEFINE_GUID(IID_ID3D11VideoProcessorInputView, 0x11ec5a5f, 0x51dc, 0x4945, 0xab,0x34, 0x6e,0x8c,0x21,0x30,0x0e,0xa5);
8563 #if defined(__cplusplus) && !defined(CINTERFACE)
8564 MIDL_INTERFACE("11ec5a5f-51dc-4945-ab34-6e8c21300ea5")
8565 ID3D11VideoProcessorInputView : public ID3D11View
8566 {
8567 virtual void STDMETHODCALLTYPE GetDesc(
8568 D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) = 0;
8569
8570 };
8571 #ifdef __CRT_UUID_DECL
8572 __CRT_UUID_DECL(ID3D11VideoProcessorInputView, 0x11ec5a5f, 0x51dc, 0x4945, 0xab,0x34, 0x6e,0x8c,0x21,0x30,0x0e,0xa5)
8573 #endif
8574 #else
8575 typedef struct ID3D11VideoProcessorInputViewVtbl {
8576 BEGIN_INTERFACE
8577
8578 /*** IUnknown methods ***/
8579 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8580 ID3D11VideoProcessorInputView *This,
8581 REFIID riid,
8582 void **ppvObject);
8583
8584 ULONG (STDMETHODCALLTYPE *AddRef)(
8585 ID3D11VideoProcessorInputView *This);
8586
8587 ULONG (STDMETHODCALLTYPE *Release)(
8588 ID3D11VideoProcessorInputView *This);
8589
8590 /*** ID3D11DeviceChild methods ***/
8591 void (STDMETHODCALLTYPE *GetDevice)(
8592 ID3D11VideoProcessorInputView *This,
8593 ID3D11Device **ppDevice);
8594
8595 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
8596 ID3D11VideoProcessorInputView *This,
8597 REFGUID guid,
8598 UINT *pDataSize,
8599 void *pData);
8600
8601 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
8602 ID3D11VideoProcessorInputView *This,
8603 REFGUID guid,
8604 UINT DataSize,
8605 const void *pData);
8606
8607 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
8608 ID3D11VideoProcessorInputView *This,
8609 REFGUID guid,
8610 const IUnknown *pData);
8611
8612 /*** ID3D11View methods ***/
8613 void (STDMETHODCALLTYPE *GetResource)(
8614 ID3D11VideoProcessorInputView *This,
8615 ID3D11Resource **ppResource);
8616
8617 /*** ID3D11VideoProcessorInputView methods ***/
8618 void (STDMETHODCALLTYPE *GetDesc)(
8619 ID3D11VideoProcessorInputView *This,
8620 D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc);
8621
8622 END_INTERFACE
8623 } ID3D11VideoProcessorInputViewVtbl;
8624
8625 interface ID3D11VideoProcessorInputView {
8626 CONST_VTBL ID3D11VideoProcessorInputViewVtbl* lpVtbl;
8627 };
8628
8629 #ifdef COBJMACROS
8630 #ifndef WIDL_C_INLINE_WRAPPERS
8631 /*** IUnknown methods ***/
8632 #define ID3D11VideoProcessorInputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8633 #define ID3D11VideoProcessorInputView_AddRef(This) (This)->lpVtbl->AddRef(This)
8634 #define ID3D11VideoProcessorInputView_Release(This) (This)->lpVtbl->Release(This)
8635 /*** ID3D11DeviceChild methods ***/
8636 #define ID3D11VideoProcessorInputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
8637 #define ID3D11VideoProcessorInputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
8638 #define ID3D11VideoProcessorInputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
8639 #define ID3D11VideoProcessorInputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
8640 /*** ID3D11View methods ***/
8641 #define ID3D11VideoProcessorInputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
8642 /*** ID3D11VideoProcessorInputView methods ***/
8643 #define ID3D11VideoProcessorInputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
8644 #else
8645 /*** IUnknown methods ***/
8646 static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_QueryInterface(ID3D11VideoProcessorInputView* This,REFIID riid,void **ppvObject) {
8647 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
8648 }
8649 static FORCEINLINE ULONG ID3D11VideoProcessorInputView_AddRef(ID3D11VideoProcessorInputView* This) {
8650 return This->lpVtbl->AddRef(This);
8651 }
8652 static FORCEINLINE ULONG ID3D11VideoProcessorInputView_Release(ID3D11VideoProcessorInputView* This) {
8653 return This->lpVtbl->Release(This);
8654 }
8655 /*** ID3D11DeviceChild methods ***/
8656 static FORCEINLINE void ID3D11VideoProcessorInputView_GetDevice(ID3D11VideoProcessorInputView* This,ID3D11Device **ppDevice) {
8657 This->lpVtbl->GetDevice(This,ppDevice);
8658 }
8659 static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_GetPrivateData(ID3D11VideoProcessorInputView* This,REFGUID guid,UINT *pDataSize,void *pData) {
8660 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
8661 }
8662 static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_SetPrivateData(ID3D11VideoProcessorInputView* This,REFGUID guid,UINT DataSize,const void *pData) {
8663 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
8664 }
8665 static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_SetPrivateDataInterface(ID3D11VideoProcessorInputView* This,REFGUID guid,const IUnknown *pData) {
8666 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
8667 }
8668 /*** ID3D11View methods ***/
8669 static FORCEINLINE void ID3D11VideoProcessorInputView_GetResource(ID3D11VideoProcessorInputView* This,ID3D11Resource **ppResource) {
8670 This->lpVtbl->GetResource(This,ppResource);
8671 }
8672 /*** ID3D11VideoProcessorInputView methods ***/
8673 static FORCEINLINE void ID3D11VideoProcessorInputView_GetDesc(ID3D11VideoProcessorInputView* This,D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) {
8674 This->lpVtbl->GetDesc(This,pDesc);
8675 }
8676 #endif
8677 #endif
8678
8679 #endif
8680
8681
8682 #endif /* __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ */
8683
8684 /*****************************************************************************
8685 * ID3D11VideoProcessorOutputView interface
8686 */
8687 #ifndef __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__
8688 #define __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__
8689
8690 DEFINE_GUID(IID_ID3D11VideoProcessorOutputView, 0xa048285e, 0x25a9, 0x4527, 0xbd,0x93, 0xd6,0x8b,0x68,0xc4,0x42,0x54);
8691 #if defined(__cplusplus) && !defined(CINTERFACE)
8692 MIDL_INTERFACE("a048285e-25a9-4527-bd93-d68b68c44254")
8693 ID3D11VideoProcessorOutputView : public ID3D11View
8694 {
8695 virtual void STDMETHODCALLTYPE GetDesc(
8696 D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) = 0;
8697
8698 };
8699 #ifdef __CRT_UUID_DECL
8700 __CRT_UUID_DECL(ID3D11VideoProcessorOutputView, 0xa048285e, 0x25a9, 0x4527, 0xbd,0x93, 0xd6,0x8b,0x68,0xc4,0x42,0x54)
8701 #endif
8702 #else
8703 typedef struct ID3D11VideoProcessorOutputViewVtbl {
8704 BEGIN_INTERFACE
8705
8706 /*** IUnknown methods ***/
8707 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8708 ID3D11VideoProcessorOutputView *This,
8709 REFIID riid,
8710 void **ppvObject);
8711
8712 ULONG (STDMETHODCALLTYPE *AddRef)(
8713 ID3D11VideoProcessorOutputView *This);
8714
8715 ULONG (STDMETHODCALLTYPE *Release)(
8716 ID3D11VideoProcessorOutputView *This);
8717
8718 /*** ID3D11DeviceChild methods ***/
8719 void (STDMETHODCALLTYPE *GetDevice)(
8720 ID3D11VideoProcessorOutputView *This,
8721 ID3D11Device **ppDevice);
8722
8723 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
8724 ID3D11VideoProcessorOutputView *This,
8725 REFGUID guid,
8726 UINT *pDataSize,
8727 void *pData);
8728
8729 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
8730 ID3D11VideoProcessorOutputView *This,
8731 REFGUID guid,
8732 UINT DataSize,
8733 const void *pData);
8734
8735 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
8736 ID3D11VideoProcessorOutputView *This,
8737 REFGUID guid,
8738 const IUnknown *pData);
8739
8740 /*** ID3D11View methods ***/
8741 void (STDMETHODCALLTYPE *GetResource)(
8742 ID3D11VideoProcessorOutputView *This,
8743 ID3D11Resource **ppResource);
8744
8745 /*** ID3D11VideoProcessorOutputView methods ***/
8746 void (STDMETHODCALLTYPE *GetDesc)(
8747 ID3D11VideoProcessorOutputView *This,
8748 D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc);
8749
8750 END_INTERFACE
8751 } ID3D11VideoProcessorOutputViewVtbl;
8752
8753 interface ID3D11VideoProcessorOutputView {
8754 CONST_VTBL ID3D11VideoProcessorOutputViewVtbl* lpVtbl;
8755 };
8756
8757 #ifdef COBJMACROS
8758 #ifndef WIDL_C_INLINE_WRAPPERS
8759 /*** IUnknown methods ***/
8760 #define ID3D11VideoProcessorOutputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8761 #define ID3D11VideoProcessorOutputView_AddRef(This) (This)->lpVtbl->AddRef(This)
8762 #define ID3D11VideoProcessorOutputView_Release(This) (This)->lpVtbl->Release(This)
8763 /*** ID3D11DeviceChild methods ***/
8764 #define ID3D11VideoProcessorOutputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
8765 #define ID3D11VideoProcessorOutputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
8766 #define ID3D11VideoProcessorOutputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
8767 #define ID3D11VideoProcessorOutputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
8768 /*** ID3D11View methods ***/
8769 #define ID3D11VideoProcessorOutputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
8770 /*** ID3D11VideoProcessorOutputView methods ***/
8771 #define ID3D11VideoProcessorOutputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
8772 #else
8773 /*** IUnknown methods ***/
8774 static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_QueryInterface(ID3D11VideoProcessorOutputView* This,REFIID riid,void **ppvObject) {
8775 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
8776 }
8777 static FORCEINLINE ULONG ID3D11VideoProcessorOutputView_AddRef(ID3D11VideoProcessorOutputView* This) {
8778 return This->lpVtbl->AddRef(This);
8779 }
8780 static FORCEINLINE ULONG ID3D11VideoProcessorOutputView_Release(ID3D11VideoProcessorOutputView* This) {
8781 return This->lpVtbl->Release(This);
8782 }
8783 /*** ID3D11DeviceChild methods ***/
8784 static FORCEINLINE void ID3D11VideoProcessorOutputView_GetDevice(ID3D11VideoProcessorOutputView* This,ID3D11Device **ppDevice) {
8785 This->lpVtbl->GetDevice(This,ppDevice);
8786 }
8787 static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_GetPrivateData(ID3D11VideoProcessorOutputView* This,REFGUID guid,UINT *pDataSize,void *pData) {
8788 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
8789 }
8790 static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_SetPrivateData(ID3D11VideoProcessorOutputView* This,REFGUID guid,UINT DataSize,const void *pData) {
8791 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
8792 }
8793 static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_SetPrivateDataInterface(ID3D11VideoProcessorOutputView* This,REFGUID guid,const IUnknown *pData) {
8794 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
8795 }
8796 /*** ID3D11View methods ***/
8797 static FORCEINLINE void ID3D11VideoProcessorOutputView_GetResource(ID3D11VideoProcessorOutputView* This,ID3D11Resource **ppResource) {
8798 This->lpVtbl->GetResource(This,ppResource);
8799 }
8800 /*** ID3D11VideoProcessorOutputView methods ***/
8801 static FORCEINLINE void ID3D11VideoProcessorOutputView_GetDesc(ID3D11VideoProcessorOutputView* This,D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) {
8802 This->lpVtbl->GetDesc(This,pDesc);
8803 }
8804 #endif
8805 #endif
8806
8807 #endif
8808
8809
8810 #endif /* __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ */
8811
8812 /*****************************************************************************
8813 * ID3D11VideoDevice interface
8814 */
8815 #ifndef __ID3D11VideoDevice_INTERFACE_DEFINED__
8816 #define __ID3D11VideoDevice_INTERFACE_DEFINED__
8817
8818 DEFINE_GUID(IID_ID3D11VideoDevice, 0x10ec4d5b, 0x975a, 0x4689, 0xb9,0xe4, 0xd0,0xaa,0xc3,0x0f,0xe3,0x33);
8819 #if defined(__cplusplus) && !defined(CINTERFACE)
8820 MIDL_INTERFACE("10ec4d5b-975a-4689-b9e4-d0aac30fe333")
8821 ID3D11VideoDevice : public IUnknown
8822 {
8823 virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder(
8824 const D3D11_VIDEO_DECODER_DESC *pVideoDesc,
8825 const D3D11_VIDEO_DECODER_CONFIG *pConfig,
8826 ID3D11VideoDecoder **ppDecoder) = 0;
8827
8828 virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor(
8829 ID3D11VideoProcessorEnumerator *pEnum,
8830 UINT RateConversionIndex,
8831 ID3D11VideoProcessor **ppVideoProcessor) = 0;
8832
8833 virtual HRESULT STDMETHODCALLTYPE CreateAuthenticatedChannel(
8834 D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,
8835 ID3D11AuthenticatedChannel **ppAuthenticatedChannel) = 0;
8836
8837 virtual HRESULT STDMETHODCALLTYPE CreateCryptoSession(
8838 const GUID *pCryptoType,
8839 const GUID *pDecoderProfile,
8840 const GUID *pKeyExchangeType,
8841 ID3D11CryptoSession **ppCryptoSession) = 0;
8842
8843 virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderOutputView(
8844 ID3D11Resource *pResource,
8845 const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,
8846 ID3D11VideoDecoderOutputView **ppVDOVView) = 0;
8847
8848 virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorInputView(
8849 ID3D11Resource *pResource,
8850 ID3D11VideoProcessorEnumerator *pEnum,
8851 const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,
8852 ID3D11VideoProcessorInputView **ppVPIView) = 0;
8853
8854 virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorOutputView(
8855 ID3D11Resource *pResource,
8856 ID3D11VideoProcessorEnumerator *pEnum,
8857 const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,
8858 ID3D11VideoProcessorOutputView **ppVPOView) = 0;
8859
8860 virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorEnumerator(
8861 const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,
8862 ID3D11VideoProcessorEnumerator **ppEnum) = 0;
8863
8864 virtual UINT STDMETHODCALLTYPE GetVideoDecoderProfileCount(
8865 ) = 0;
8866
8867 virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderProfile(
8868 UINT Index,
8869 GUID *pDecoderProfile) = 0;
8870
8871 virtual HRESULT STDMETHODCALLTYPE CheckVideoDecoderFormat(
8872 const GUID *pDecoderProfile,
8873 DXGI_FORMAT Format,
8874 WINBOOL *pSupported) = 0;
8875
8876 virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfigCount(
8877 const D3D11_VIDEO_DECODER_DESC *pDesc,
8878 UINT *pCount) = 0;
8879
8880 virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfig(
8881 const D3D11_VIDEO_DECODER_DESC *pDesc,
8882 UINT Index,
8883 D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0;
8884
8885 virtual HRESULT STDMETHODCALLTYPE GetContentProtectionCaps(
8886 const GUID *pCryptoType,
8887 const GUID *pDecoderProfile,
8888 D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) = 0;
8889
8890 virtual HRESULT STDMETHODCALLTYPE CheckCryptoKeyExchange(
8891 const GUID *pCryptoType,
8892 const GUID *pDecoderProfile,
8893 UINT Index,
8894 GUID *pKeyExchangeType) = 0;
8895
8896 virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
8897 REFGUID guid,
8898 UINT DataSize,
8899 const void *pData) = 0;
8900
8901 virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
8902 REFGUID guid,
8903 const IUnknown *pData) = 0;
8904
8905 };
8906 #ifdef __CRT_UUID_DECL
8907 __CRT_UUID_DECL(ID3D11VideoDevice, 0x10ec4d5b, 0x975a, 0x4689, 0xb9,0xe4, 0xd0,0xaa,0xc3,0x0f,0xe3,0x33)
8908 #endif
8909 #else
8910 typedef struct ID3D11VideoDeviceVtbl {
8911 BEGIN_INTERFACE
8912
8913 /*** IUnknown methods ***/
8914 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
8915 ID3D11VideoDevice *This,
8916 REFIID riid,
8917 void **ppvObject);
8918
8919 ULONG (STDMETHODCALLTYPE *AddRef)(
8920 ID3D11VideoDevice *This);
8921
8922 ULONG (STDMETHODCALLTYPE *Release)(
8923 ID3D11VideoDevice *This);
8924
8925 /*** ID3D11VideoDevice methods ***/
8926 HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder)(
8927 ID3D11VideoDevice *This,
8928 const D3D11_VIDEO_DECODER_DESC *pVideoDesc,
8929 const D3D11_VIDEO_DECODER_CONFIG *pConfig,
8930 ID3D11VideoDecoder **ppDecoder);
8931
8932 HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor)(
8933 ID3D11VideoDevice *This,
8934 ID3D11VideoProcessorEnumerator *pEnum,
8935 UINT RateConversionIndex,
8936 ID3D11VideoProcessor **ppVideoProcessor);
8937
8938 HRESULT (STDMETHODCALLTYPE *CreateAuthenticatedChannel)(
8939 ID3D11VideoDevice *This,
8940 D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,
8941 ID3D11AuthenticatedChannel **ppAuthenticatedChannel);
8942
8943 HRESULT (STDMETHODCALLTYPE *CreateCryptoSession)(
8944 ID3D11VideoDevice *This,
8945 const GUID *pCryptoType,
8946 const GUID *pDecoderProfile,
8947 const GUID *pKeyExchangeType,
8948 ID3D11CryptoSession **ppCryptoSession);
8949
8950 HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderOutputView)(
8951 ID3D11VideoDevice *This,
8952 ID3D11Resource *pResource,
8953 const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,
8954 ID3D11VideoDecoderOutputView **ppVDOVView);
8955
8956 HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorInputView)(
8957 ID3D11VideoDevice *This,
8958 ID3D11Resource *pResource,
8959 ID3D11VideoProcessorEnumerator *pEnum,
8960 const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,
8961 ID3D11VideoProcessorInputView **ppVPIView);
8962
8963 HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorOutputView)(
8964 ID3D11VideoDevice *This,
8965 ID3D11Resource *pResource,
8966 ID3D11VideoProcessorEnumerator *pEnum,
8967 const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,
8968 ID3D11VideoProcessorOutputView **ppVPOView);
8969
8970 HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorEnumerator)(
8971 ID3D11VideoDevice *This,
8972 const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,
8973 ID3D11VideoProcessorEnumerator **ppEnum);
8974
8975 UINT (STDMETHODCALLTYPE *GetVideoDecoderProfileCount)(
8976 ID3D11VideoDevice *This);
8977
8978 HRESULT (STDMETHODCALLTYPE *GetVideoDecoderProfile)(
8979 ID3D11VideoDevice *This,
8980 UINT Index,
8981 GUID *pDecoderProfile);
8982
8983 HRESULT (STDMETHODCALLTYPE *CheckVideoDecoderFormat)(
8984 ID3D11VideoDevice *This,
8985 const GUID *pDecoderProfile,
8986 DXGI_FORMAT Format,
8987 WINBOOL *pSupported);
8988
8989 HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfigCount)(
8990 ID3D11VideoDevice *This,
8991 const D3D11_VIDEO_DECODER_DESC *pDesc,
8992 UINT *pCount);
8993
8994 HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfig)(
8995 ID3D11VideoDevice *This,
8996 const D3D11_VIDEO_DECODER_DESC *pDesc,
8997 UINT Index,
8998 D3D11_VIDEO_DECODER_CONFIG *pConfig);
8999
9000 HRESULT (STDMETHODCALLTYPE *GetContentProtectionCaps)(
9001 ID3D11VideoDevice *This,
9002 const GUID *pCryptoType,
9003 const GUID *pDecoderProfile,
9004 D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps);
9005
9006 HRESULT (STDMETHODCALLTYPE *CheckCryptoKeyExchange)(
9007 ID3D11VideoDevice *This,
9008 const GUID *pCryptoType,
9009 const GUID *pDecoderProfile,
9010 UINT Index,
9011 GUID *pKeyExchangeType);
9012
9013 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
9014 ID3D11VideoDevice *This,
9015 REFGUID guid,
9016 UINT DataSize,
9017 const void *pData);
9018
9019 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
9020 ID3D11VideoDevice *This,
9021 REFGUID guid,
9022 const IUnknown *pData);
9023
9024 END_INTERFACE
9025 } ID3D11VideoDeviceVtbl;
9026
9027 interface ID3D11VideoDevice {
9028 CONST_VTBL ID3D11VideoDeviceVtbl* lpVtbl;
9029 };
9030
9031 #ifdef COBJMACROS
9032 #ifndef WIDL_C_INLINE_WRAPPERS
9033 /*** IUnknown methods ***/
9034 #define ID3D11VideoDevice_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
9035 #define ID3D11VideoDevice_AddRef(This) (This)->lpVtbl->AddRef(This)
9036 #define ID3D11VideoDevice_Release(This) (This)->lpVtbl->Release(This)
9037 /*** ID3D11VideoDevice methods ***/
9038 #define ID3D11VideoDevice_CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) (This)->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder)
9039 #define ID3D11VideoDevice_CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) (This)->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor)
9040 #define ID3D11VideoDevice_CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) (This)->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel)
9041 #define ID3D11VideoDevice_CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) (This)->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession)
9042 #define ID3D11VideoDevice_CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) (This)->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView)
9043 #define ID3D11VideoDevice_CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) (This)->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView)
9044 #define ID3D11VideoDevice_CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) (This)->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView)
9045 #define ID3D11VideoDevice_CreateVideoProcessorEnumerator(This,pDesc,ppEnum) (This)->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum)
9046 #define ID3D11VideoDevice_GetVideoDecoderProfileCount(This) (This)->lpVtbl->GetVideoDecoderProfileCount(This)
9047 #define ID3D11VideoDevice_GetVideoDecoderProfile(This,Index,pDecoderProfile) (This)->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile)
9048 #define ID3D11VideoDevice_CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) (This)->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported)
9049 #define ID3D11VideoDevice_GetVideoDecoderConfigCount(This,pDesc,pCount) (This)->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount)
9050 #define ID3D11VideoDevice_GetVideoDecoderConfig(This,pDesc,Index,pConfig) (This)->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig)
9051 #define ID3D11VideoDevice_GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) (This)->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps)
9052 #define ID3D11VideoDevice_CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) (This)->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType)
9053 #define ID3D11VideoDevice_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
9054 #define ID3D11VideoDevice_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
9055 #else
9056 /*** IUnknown methods ***/
9057 static FORCEINLINE HRESULT ID3D11VideoDevice_QueryInterface(ID3D11VideoDevice* This,REFIID riid,void **ppvObject) {
9058 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
9059 }
9060 static FORCEINLINE ULONG ID3D11VideoDevice_AddRef(ID3D11VideoDevice* This) {
9061 return This->lpVtbl->AddRef(This);
9062 }
9063 static FORCEINLINE ULONG ID3D11VideoDevice_Release(ID3D11VideoDevice* This) {
9064 return This->lpVtbl->Release(This);
9065 }
9066 /*** ID3D11VideoDevice methods ***/
9067 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoDecoder(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pVideoDesc,const D3D11_VIDEO_DECODER_CONFIG *pConfig,ID3D11VideoDecoder **ppDecoder) {
9068 return This->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder);
9069 }
9070 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessor(ID3D11VideoDevice* This,ID3D11VideoProcessorEnumerator *pEnum,UINT RateConversionIndex,ID3D11VideoProcessor **ppVideoProcessor) {
9071 return This->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor);
9072 }
9073 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateAuthenticatedChannel(ID3D11VideoDevice* This,D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,ID3D11AuthenticatedChannel **ppAuthenticatedChannel) {
9074 return This->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel);
9075 }
9076 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateCryptoSession(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,const GUID *pKeyExchangeType,ID3D11CryptoSession **ppCryptoSession) {
9077 return This->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession);
9078 }
9079 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoDecoderOutputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoDecoderOutputView **ppVDOVView) {
9080 return This->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView);
9081 }
9082 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorInputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorInputView **ppVPIView) {
9083 return This->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView);
9084 }
9085 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorOutputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorOutputView **ppVPOView) {
9086 return This->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView);
9087 }
9088 static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorEnumerator(ID3D11VideoDevice* This,const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,ID3D11VideoProcessorEnumerator **ppEnum) {
9089 return This->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum);
9090 }
9091 static FORCEINLINE UINT ID3D11VideoDevice_GetVideoDecoderProfileCount(ID3D11VideoDevice* This) {
9092 return This->lpVtbl->GetVideoDecoderProfileCount(This);
9093 }
9094 static FORCEINLINE HRESULT ID3D11VideoDevice_GetVideoDecoderProfile(ID3D11VideoDevice* This,UINT Index,GUID *pDecoderProfile) {
9095 return This->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile);
9096 }
9097 static FORCEINLINE HRESULT ID3D11VideoDevice_CheckVideoDecoderFormat(ID3D11VideoDevice* This,const GUID *pDecoderProfile,DXGI_FORMAT Format,WINBOOL *pSupported) {
9098 return This->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported);
9099 }
9100 static FORCEINLINE HRESULT ID3D11VideoDevice_GetVideoDecoderConfigCount(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT *pCount) {
9101 return This->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount);
9102 }
9103 static FORCEINLINE HRESULT ID3D11VideoDevice_GetVideoDecoderConfig(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT Index,D3D11_VIDEO_DECODER_CONFIG *pConfig) {
9104 return This->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig);
9105 }
9106 static FORCEINLINE HRESULT ID3D11VideoDevice_GetContentProtectionCaps(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) {
9107 return This->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps);
9108 }
9109 static FORCEINLINE HRESULT ID3D11VideoDevice_CheckCryptoKeyExchange(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,UINT Index,GUID *pKeyExchangeType) {
9110 return This->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType);
9111 }
9112 static FORCEINLINE HRESULT ID3D11VideoDevice_SetPrivateData(ID3D11VideoDevice* This,REFGUID guid,UINT DataSize,const void *pData) {
9113 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
9114 }
9115 static FORCEINLINE HRESULT ID3D11VideoDevice_SetPrivateDataInterface(ID3D11VideoDevice* This,REFGUID guid,const IUnknown *pData) {
9116 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
9117 }
9118 #endif
9119 #endif
9120
9121 #endif
9122
9123
9124 #endif /* __ID3D11VideoDevice_INTERFACE_DEFINED__ */
9125
9126 /*****************************************************************************
9127 * ID3D11VideoContext interface
9128 */
9129 #ifndef __ID3D11VideoContext_INTERFACE_DEFINED__
9130 #define __ID3D11VideoContext_INTERFACE_DEFINED__
9131
9132 DEFINE_GUID(IID_ID3D11VideoContext, 0x61f21c45, 0x3c0e, 0x4a74, 0x9c,0xea, 0x67,0x10,0x0d,0x9a,0xd5,0xe4);
9133 #if defined(__cplusplus) && !defined(CINTERFACE)
9134 MIDL_INTERFACE("61f21c45-3c0e-4a74-9cea-67100d9ad5e4")
9135 ID3D11VideoContext : public ID3D11DeviceChild
9136 {
9137 virtual HRESULT STDMETHODCALLTYPE GetDecoderBuffer(
9138 ID3D11VideoDecoder *decoder,
9139 D3D11_VIDEO_DECODER_BUFFER_TYPE type,
9140 UINT *buffer_size,
9141 void **buffer) = 0;
9142
9143 virtual HRESULT STDMETHODCALLTYPE ReleaseDecoderBuffer(
9144 ID3D11VideoDecoder *decoder,
9145 D3D11_VIDEO_DECODER_BUFFER_TYPE type) = 0;
9146
9147 virtual HRESULT STDMETHODCALLTYPE DecoderBeginFrame(
9148 ID3D11VideoDecoder *decoder,
9149 ID3D11VideoDecoderOutputView *view,
9150 UINT key_size,
9151 const void *key) = 0;
9152
9153 virtual HRESULT STDMETHODCALLTYPE DecoderEndFrame(
9154 ID3D11VideoDecoder *decoder) = 0;
9155
9156 virtual HRESULT STDMETHODCALLTYPE SubmitDecoderBuffers(
9157 ID3D11VideoDecoder *decoder,
9158 UINT buffers_count,
9159 const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) = 0;
9160
9161 virtual HRESULT STDMETHODCALLTYPE DecoderExtension(
9162 ID3D11VideoDecoder *decoder,
9163 const D3D11_VIDEO_DECODER_EXTENSION *extension) = 0;
9164
9165 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputTargetRect(
9166 ID3D11VideoProcessor *processor,
9167 WINBOOL enable,
9168 const RECT *rect) = 0;
9169
9170 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputBackgroundColor(
9171 ID3D11VideoProcessor *processor,
9172 WINBOOL y_cb_cr,
9173 const D3D11_VIDEO_COLOR *color) = 0;
9174
9175 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputColorSpace(
9176 ID3D11VideoProcessor *processor,
9177 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
9178
9179 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputAlphaFillMode(
9180 ID3D11VideoProcessor *processor,
9181 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,
9182 UINT stream_idx) = 0;
9183
9184 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputConstriction(
9185 ID3D11VideoProcessor *processor,
9186 WINBOOL enable,
9187 SIZE size) = 0;
9188
9189 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputStereoMode(
9190 ID3D11VideoProcessor *processor,
9191 WINBOOL enable) = 0;
9192
9193 virtual HRESULT STDMETHODCALLTYPE VideoProcessorSetOutputExtension(
9194 ID3D11VideoProcessor *processor,
9195 const GUID *guid,
9196 UINT data_size,
9197 void *data) = 0;
9198
9199 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputTargetRect(
9200 ID3D11VideoProcessor *processor,
9201 WINBOOL *enabled,
9202 RECT *rect) = 0;
9203
9204 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputBackgroundColor(
9205 ID3D11VideoProcessor *processor,
9206 WINBOOL *y_cb_cr,
9207 D3D11_VIDEO_COLOR *color) = 0;
9208
9209 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputColorSpace(
9210 ID3D11VideoProcessor *processor,
9211 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
9212
9213 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputAlphaFillMode(
9214 ID3D11VideoProcessor *processor,
9215 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,
9216 UINT *stream_idx) = 0;
9217
9218 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputConstriction(
9219 ID3D11VideoProcessor *processor,
9220 WINBOOL *enabled,
9221 SIZE *size) = 0;
9222
9223 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputStereoMode(
9224 ID3D11VideoProcessor *processor,
9225 WINBOOL *enabled) = 0;
9226
9227 virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetOutputExtension(
9228 ID3D11VideoProcessor *processor,
9229 const GUID *guid,
9230 UINT data_size,
9231 void *data) = 0;
9232
9233 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFrameFormat(
9234 ID3D11VideoProcessor *processor,
9235 UINT stream_idx,
9236 D3D11_VIDEO_FRAME_FORMAT format) = 0;
9237
9238 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamColorSpace(
9239 ID3D11VideoProcessor *processor,
9240 UINT stream_idx,
9241 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
9242
9243 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamOutputRate(
9244 ID3D11VideoProcessor *processor,
9245 UINT stream_idx,
9246 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,
9247 WINBOOL repeat,
9248 const DXGI_RATIONAL *custom_rate) = 0;
9249
9250 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamSourceRect(
9251 ID3D11VideoProcessor *processor,
9252 UINT stream_idx,
9253 WINBOOL enable,
9254 const RECT *rect) = 0;
9255
9256 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamDestRect(
9257 ID3D11VideoProcessor *processor,
9258 UINT stream_idx,
9259 WINBOOL enable,
9260 const RECT *rect) = 0;
9261
9262 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAlpha(
9263 ID3D11VideoProcessor *processor,
9264 UINT stream_idx,
9265 WINBOOL enable,
9266 float alpha) = 0;
9267
9268 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPalette(
9269 ID3D11VideoProcessor *processor,
9270 UINT stream_idx,
9271 UINT entry_count,
9272 const UINT *entries) = 0;
9273
9274 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPixelAspectRatio(
9275 ID3D11VideoProcessor *processor,
9276 UINT stream_idx,
9277 WINBOOL enable,
9278 const DXGI_RATIONAL *src_aspect_ratio,
9279 const DXGI_RATIONAL *dst_aspect_ratio) = 0;
9280
9281 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamLumaKey(
9282 ID3D11VideoProcessor *processor,
9283 UINT stream_idx,
9284 WINBOOL enable,
9285 float lower,
9286 float upper) = 0;
9287
9288 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamStereoFormat(
9289 ID3D11VideoProcessor *processor,
9290 UINT stream_idx,
9291 WINBOOL enable,
9292 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,
9293 WINBOOL left_view_frame0,
9294 WINBOOL base_view_frame0,
9295 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,
9296 int mono_offset) = 0;
9297
9298 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAutoProcessingMode(
9299 ID3D11VideoProcessor *processor,
9300 UINT stream_idx,
9301 WINBOOL enable) = 0;
9302
9303 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFilter(
9304 ID3D11VideoProcessor *processor,
9305 UINT stream_idx,
9306 D3D11_VIDEO_PROCESSOR_FILTER filter,
9307 WINBOOL enable,
9308 int level) = 0;
9309
9310 virtual HRESULT STDMETHODCALLTYPE VideoProcessorSetStreamExtension(
9311 ID3D11VideoProcessor *processor,
9312 UINT stream_idx,
9313 const GUID *guid,
9314 UINT data_size,
9315 void *data) = 0;
9316
9317 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFrameFormat(
9318 ID3D11VideoProcessor *processor,
9319 UINT stream_idx,
9320 D3D11_VIDEO_FRAME_FORMAT *format) = 0;
9321
9322 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamColorSpace(
9323 ID3D11VideoProcessor *processor,
9324 UINT stream_idx,
9325 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
9326
9327 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamOutputRate(
9328 ID3D11VideoProcessor *processor,
9329 UINT stream_idx,
9330 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,
9331 WINBOOL *repeat,
9332 DXGI_RATIONAL *custom_rate) = 0;
9333
9334 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamSourceRect(
9335 ID3D11VideoProcessor *processor,
9336 UINT stream_idx,
9337 WINBOOL *enabled,
9338 RECT *rect) = 0;
9339
9340 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamDestRect(
9341 ID3D11VideoProcessor *processor,
9342 UINT stream_idx,
9343 WINBOOL *enabled,
9344 RECT *rect) = 0;
9345
9346 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAlpha(
9347 ID3D11VideoProcessor *processor,
9348 UINT stream_idx,
9349 WINBOOL *enabled,
9350 float *alpha) = 0;
9351
9352 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPalette(
9353 ID3D11VideoProcessor *processor,
9354 UINT stream_idx,
9355 UINT entry_count,
9356 UINT *entries) = 0;
9357
9358 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPixelAspectRatio(
9359 ID3D11VideoProcessor *processor,
9360 UINT stream_idx,
9361 WINBOOL *enabled,
9362 DXGI_RATIONAL *src_aspect_ratio,
9363 DXGI_RATIONAL *dst_aspect_ratio) = 0;
9364
9365 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamLumaKey(
9366 ID3D11VideoProcessor *processor,
9367 UINT stream_idx,
9368 WINBOOL *enabled,
9369 float *lower,
9370 float *upper) = 0;
9371
9372 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamStereoFormat(
9373 ID3D11VideoProcessor *processor,
9374 UINT stream_idx,
9375 WINBOOL *enabled,
9376 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,
9377 WINBOOL *left_view_frame0,
9378 WINBOOL *base_view_frame0,
9379 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,
9380 int *mono_offset) = 0;
9381
9382 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAutoProcessingMode(
9383 ID3D11VideoProcessor *processor,
9384 UINT stream_idx,
9385 WINBOOL *enabled) = 0;
9386
9387 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFilter(
9388 ID3D11VideoProcessor *processor,
9389 UINT stream_idx,
9390 D3D11_VIDEO_PROCESSOR_FILTER filter,
9391 WINBOOL *enabled,
9392 int *level) = 0;
9393
9394 virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetStreamExtension(
9395 ID3D11VideoProcessor *processor,
9396 UINT stream_idx,
9397 const GUID *guid,
9398 UINT data_size,
9399 void *data) = 0;
9400
9401 virtual HRESULT STDMETHODCALLTYPE VideoProcessorBlt(
9402 ID3D11VideoProcessor *processor,
9403 ID3D11VideoProcessorOutputView *view,
9404 UINT frame_idx,
9405 UINT stream_count,
9406 const D3D11_VIDEO_PROCESSOR_STREAM *streams) = 0;
9407
9408 virtual HRESULT STDMETHODCALLTYPE NegotiateCryptoSessionKeyExchange(
9409 ID3D11CryptoSession *session,
9410 UINT data_size,
9411 void *data) = 0;
9412
9413 virtual void STDMETHODCALLTYPE EncryptionBlt(
9414 ID3D11CryptoSession *session,
9415 ID3D11Texture2D *src_surface,
9416 ID3D11Texture2D *dst_surface,
9417 UINT iv_size,
9418 void *iv) = 0;
9419
9420 virtual void STDMETHODCALLTYPE DecryptionBlt(
9421 ID3D11CryptoSession *session,
9422 ID3D11Texture2D *src_surface,
9423 ID3D11Texture2D *dst_surface,
9424 D3D11_ENCRYPTED_BLOCK_INFO *block_info,
9425 UINT key_size,
9426 const void *key,
9427 UINT iv_size,
9428 void *iv) = 0;
9429
9430 virtual void STDMETHODCALLTYPE StartSessionKeyRefresh(
9431 ID3D11CryptoSession *session,
9432 UINT random_number_size,
9433 void *random_number) = 0;
9434
9435 virtual void STDMETHODCALLTYPE FinishSessionKeyRefresh(
9436 ID3D11CryptoSession *session) = 0;
9437
9438 virtual HRESULT STDMETHODCALLTYPE GetEncryptionBltKey(
9439 ID3D11CryptoSession *session,
9440 UINT key_size,
9441 void *key) = 0;
9442
9443 virtual HRESULT STDMETHODCALLTYPE NegotiateAuthenticatedChannelKeyExchange(
9444 ID3D11AuthenticatedChannel *channel,
9445 UINT data_size,
9446 void *data) = 0;
9447
9448 virtual HRESULT STDMETHODCALLTYPE QueryAuthenticatedChannel(
9449 ID3D11AuthenticatedChannel *channel,
9450 UINT input_size,
9451 const void *input,
9452 UINT output_size,
9453 void *output) = 0;
9454
9455 virtual HRESULT STDMETHODCALLTYPE ConfigureAuthenticatedChannel(
9456 ID3D11AuthenticatedChannel *channel,
9457 UINT input_size,
9458 const void *input,
9459 D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) = 0;
9460
9461 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamRotation(
9462 ID3D11VideoProcessor *processor,
9463 UINT stream_idx,
9464 WINBOOL enable,
9465 D3D11_VIDEO_PROCESSOR_ROTATION rotation) = 0;
9466
9467 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamRotation(
9468 ID3D11VideoProcessor *processor,
9469 UINT stream_idx,
9470 WINBOOL *enable,
9471 D3D11_VIDEO_PROCESSOR_ROTATION *rotation) = 0;
9472
9473 };
9474 #ifdef __CRT_UUID_DECL
9475 __CRT_UUID_DECL(ID3D11VideoContext, 0x61f21c45, 0x3c0e, 0x4a74, 0x9c,0xea, 0x67,0x10,0x0d,0x9a,0xd5,0xe4)
9476 #endif
9477 #else
9478 typedef struct ID3D11VideoContextVtbl {
9479 BEGIN_INTERFACE
9480
9481 /*** IUnknown methods ***/
9482 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
9483 ID3D11VideoContext *This,
9484 REFIID riid,
9485 void **ppvObject);
9486
9487 ULONG (STDMETHODCALLTYPE *AddRef)(
9488 ID3D11VideoContext *This);
9489
9490 ULONG (STDMETHODCALLTYPE *Release)(
9491 ID3D11VideoContext *This);
9492
9493 /*** ID3D11DeviceChild methods ***/
9494 void (STDMETHODCALLTYPE *GetDevice)(
9495 ID3D11VideoContext *This,
9496 ID3D11Device **ppDevice);
9497
9498 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
9499 ID3D11VideoContext *This,
9500 REFGUID guid,
9501 UINT *pDataSize,
9502 void *pData);
9503
9504 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
9505 ID3D11VideoContext *This,
9506 REFGUID guid,
9507 UINT DataSize,
9508 const void *pData);
9509
9510 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
9511 ID3D11VideoContext *This,
9512 REFGUID guid,
9513 const IUnknown *pData);
9514
9515 /*** ID3D11VideoContext methods ***/
9516 HRESULT (STDMETHODCALLTYPE *GetDecoderBuffer)(
9517 ID3D11VideoContext *This,
9518 ID3D11VideoDecoder *decoder,
9519 D3D11_VIDEO_DECODER_BUFFER_TYPE type,
9520 UINT *buffer_size,
9521 void **buffer);
9522
9523 HRESULT (STDMETHODCALLTYPE *ReleaseDecoderBuffer)(
9524 ID3D11VideoContext *This,
9525 ID3D11VideoDecoder *decoder,
9526 D3D11_VIDEO_DECODER_BUFFER_TYPE type);
9527
9528 HRESULT (STDMETHODCALLTYPE *DecoderBeginFrame)(
9529 ID3D11VideoContext *This,
9530 ID3D11VideoDecoder *decoder,
9531 ID3D11VideoDecoderOutputView *view,
9532 UINT key_size,
9533 const void *key);
9534
9535 HRESULT (STDMETHODCALLTYPE *DecoderEndFrame)(
9536 ID3D11VideoContext *This,
9537 ID3D11VideoDecoder *decoder);
9538
9539 HRESULT (STDMETHODCALLTYPE *SubmitDecoderBuffers)(
9540 ID3D11VideoContext *This,
9541 ID3D11VideoDecoder *decoder,
9542 UINT buffers_count,
9543 const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc);
9544
9545 HRESULT (STDMETHODCALLTYPE *DecoderExtension)(
9546 ID3D11VideoContext *This,
9547 ID3D11VideoDecoder *decoder,
9548 const D3D11_VIDEO_DECODER_EXTENSION *extension);
9549
9550 void (STDMETHODCALLTYPE *VideoProcessorSetOutputTargetRect)(
9551 ID3D11VideoContext *This,
9552 ID3D11VideoProcessor *processor,
9553 WINBOOL enable,
9554 const RECT *rect);
9555
9556 void (STDMETHODCALLTYPE *VideoProcessorSetOutputBackgroundColor)(
9557 ID3D11VideoContext *This,
9558 ID3D11VideoProcessor *processor,
9559 WINBOOL y_cb_cr,
9560 const D3D11_VIDEO_COLOR *color);
9561
9562 void (STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace)(
9563 ID3D11VideoContext *This,
9564 ID3D11VideoProcessor *processor,
9565 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
9566
9567 void (STDMETHODCALLTYPE *VideoProcessorSetOutputAlphaFillMode)(
9568 ID3D11VideoContext *This,
9569 ID3D11VideoProcessor *processor,
9570 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,
9571 UINT stream_idx);
9572
9573 void (STDMETHODCALLTYPE *VideoProcessorSetOutputConstriction)(
9574 ID3D11VideoContext *This,
9575 ID3D11VideoProcessor *processor,
9576 WINBOOL enable,
9577 SIZE size);
9578
9579 void (STDMETHODCALLTYPE *VideoProcessorSetOutputStereoMode)(
9580 ID3D11VideoContext *This,
9581 ID3D11VideoProcessor *processor,
9582 WINBOOL enable);
9583
9584 HRESULT (STDMETHODCALLTYPE *VideoProcessorSetOutputExtension)(
9585 ID3D11VideoContext *This,
9586 ID3D11VideoProcessor *processor,
9587 const GUID *guid,
9588 UINT data_size,
9589 void *data);
9590
9591 void (STDMETHODCALLTYPE *VideoProcessorGetOutputTargetRect)(
9592 ID3D11VideoContext *This,
9593 ID3D11VideoProcessor *processor,
9594 WINBOOL *enabled,
9595 RECT *rect);
9596
9597 void (STDMETHODCALLTYPE *VideoProcessorGetOutputBackgroundColor)(
9598 ID3D11VideoContext *This,
9599 ID3D11VideoProcessor *processor,
9600 WINBOOL *y_cb_cr,
9601 D3D11_VIDEO_COLOR *color);
9602
9603 void (STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace)(
9604 ID3D11VideoContext *This,
9605 ID3D11VideoProcessor *processor,
9606 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
9607
9608 void (STDMETHODCALLTYPE *VideoProcessorGetOutputAlphaFillMode)(
9609 ID3D11VideoContext *This,
9610 ID3D11VideoProcessor *processor,
9611 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,
9612 UINT *stream_idx);
9613
9614 void (STDMETHODCALLTYPE *VideoProcessorGetOutputConstriction)(
9615 ID3D11VideoContext *This,
9616 ID3D11VideoProcessor *processor,
9617 WINBOOL *enabled,
9618 SIZE *size);
9619
9620 void (STDMETHODCALLTYPE *VideoProcessorGetOutputStereoMode)(
9621 ID3D11VideoContext *This,
9622 ID3D11VideoProcessor *processor,
9623 WINBOOL *enabled);
9624
9625 HRESULT (STDMETHODCALLTYPE *VideoProcessorGetOutputExtension)(
9626 ID3D11VideoContext *This,
9627 ID3D11VideoProcessor *processor,
9628 const GUID *guid,
9629 UINT data_size,
9630 void *data);
9631
9632 void (STDMETHODCALLTYPE *VideoProcessorSetStreamFrameFormat)(
9633 ID3D11VideoContext *This,
9634 ID3D11VideoProcessor *processor,
9635 UINT stream_idx,
9636 D3D11_VIDEO_FRAME_FORMAT format);
9637
9638 void (STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace)(
9639 ID3D11VideoContext *This,
9640 ID3D11VideoProcessor *processor,
9641 UINT stream_idx,
9642 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
9643
9644 void (STDMETHODCALLTYPE *VideoProcessorSetStreamOutputRate)(
9645 ID3D11VideoContext *This,
9646 ID3D11VideoProcessor *processor,
9647 UINT stream_idx,
9648 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,
9649 WINBOOL repeat,
9650 const DXGI_RATIONAL *custom_rate);
9651
9652 void (STDMETHODCALLTYPE *VideoProcessorSetStreamSourceRect)(
9653 ID3D11VideoContext *This,
9654 ID3D11VideoProcessor *processor,
9655 UINT stream_idx,
9656 WINBOOL enable,
9657 const RECT *rect);
9658
9659 void (STDMETHODCALLTYPE *VideoProcessorSetStreamDestRect)(
9660 ID3D11VideoContext *This,
9661 ID3D11VideoProcessor *processor,
9662 UINT stream_idx,
9663 WINBOOL enable,
9664 const RECT *rect);
9665
9666 void (STDMETHODCALLTYPE *VideoProcessorSetStreamAlpha)(
9667 ID3D11VideoContext *This,
9668 ID3D11VideoProcessor *processor,
9669 UINT stream_idx,
9670 WINBOOL enable,
9671 float alpha);
9672
9673 void (STDMETHODCALLTYPE *VideoProcessorSetStreamPalette)(
9674 ID3D11VideoContext *This,
9675 ID3D11VideoProcessor *processor,
9676 UINT stream_idx,
9677 UINT entry_count,
9678 const UINT *entries);
9679
9680 void (STDMETHODCALLTYPE *VideoProcessorSetStreamPixelAspectRatio)(
9681 ID3D11VideoContext *This,
9682 ID3D11VideoProcessor *processor,
9683 UINT stream_idx,
9684 WINBOOL enable,
9685 const DXGI_RATIONAL *src_aspect_ratio,
9686 const DXGI_RATIONAL *dst_aspect_ratio);
9687
9688 void (STDMETHODCALLTYPE *VideoProcessorSetStreamLumaKey)(
9689 ID3D11VideoContext *This,
9690 ID3D11VideoProcessor *processor,
9691 UINT stream_idx,
9692 WINBOOL enable,
9693 float lower,
9694 float upper);
9695
9696 void (STDMETHODCALLTYPE *VideoProcessorSetStreamStereoFormat)(
9697 ID3D11VideoContext *This,
9698 ID3D11VideoProcessor *processor,
9699 UINT stream_idx,
9700 WINBOOL enable,
9701 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,
9702 WINBOOL left_view_frame0,
9703 WINBOOL base_view_frame0,
9704 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,
9705 int mono_offset);
9706
9707 void (STDMETHODCALLTYPE *VideoProcessorSetStreamAutoProcessingMode)(
9708 ID3D11VideoContext *This,
9709 ID3D11VideoProcessor *processor,
9710 UINT stream_idx,
9711 WINBOOL enable);
9712
9713 void (STDMETHODCALLTYPE *VideoProcessorSetStreamFilter)(
9714 ID3D11VideoContext *This,
9715 ID3D11VideoProcessor *processor,
9716 UINT stream_idx,
9717 D3D11_VIDEO_PROCESSOR_FILTER filter,
9718 WINBOOL enable,
9719 int level);
9720
9721 HRESULT (STDMETHODCALLTYPE *VideoProcessorSetStreamExtension)(
9722 ID3D11VideoContext *This,
9723 ID3D11VideoProcessor *processor,
9724 UINT stream_idx,
9725 const GUID *guid,
9726 UINT data_size,
9727 void *data);
9728
9729 void (STDMETHODCALLTYPE *VideoProcessorGetStreamFrameFormat)(
9730 ID3D11VideoContext *This,
9731 ID3D11VideoProcessor *processor,
9732 UINT stream_idx,
9733 D3D11_VIDEO_FRAME_FORMAT *format);
9734
9735 void (STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace)(
9736 ID3D11VideoContext *This,
9737 ID3D11VideoProcessor *processor,
9738 UINT stream_idx,
9739 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
9740
9741 void (STDMETHODCALLTYPE *VideoProcessorGetStreamOutputRate)(
9742 ID3D11VideoContext *This,
9743 ID3D11VideoProcessor *processor,
9744 UINT stream_idx,
9745 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,
9746 WINBOOL *repeat,
9747 DXGI_RATIONAL *custom_rate);
9748
9749 void (STDMETHODCALLTYPE *VideoProcessorGetStreamSourceRect)(
9750 ID3D11VideoContext *This,
9751 ID3D11VideoProcessor *processor,
9752 UINT stream_idx,
9753 WINBOOL *enabled,
9754 RECT *rect);
9755
9756 void (STDMETHODCALLTYPE *VideoProcessorGetStreamDestRect)(
9757 ID3D11VideoContext *This,
9758 ID3D11VideoProcessor *processor,
9759 UINT stream_idx,
9760 WINBOOL *enabled,
9761 RECT *rect);
9762
9763 void (STDMETHODCALLTYPE *VideoProcessorGetStreamAlpha)(
9764 ID3D11VideoContext *This,
9765 ID3D11VideoProcessor *processor,
9766 UINT stream_idx,
9767 WINBOOL *enabled,
9768 float *alpha);
9769
9770 void (STDMETHODCALLTYPE *VideoProcessorGetStreamPalette)(
9771 ID3D11VideoContext *This,
9772 ID3D11VideoProcessor *processor,
9773 UINT stream_idx,
9774 UINT entry_count,
9775 UINT *entries);
9776
9777 void (STDMETHODCALLTYPE *VideoProcessorGetStreamPixelAspectRatio)(
9778 ID3D11VideoContext *This,
9779 ID3D11VideoProcessor *processor,
9780 UINT stream_idx,
9781 WINBOOL *enabled,
9782 DXGI_RATIONAL *src_aspect_ratio,
9783 DXGI_RATIONAL *dst_aspect_ratio);
9784
9785 void (STDMETHODCALLTYPE *VideoProcessorGetStreamLumaKey)(
9786 ID3D11VideoContext *This,
9787 ID3D11VideoProcessor *processor,
9788 UINT stream_idx,
9789 WINBOOL *enabled,
9790 float *lower,
9791 float *upper);
9792
9793 void (STDMETHODCALLTYPE *VideoProcessorGetStreamStereoFormat)(
9794 ID3D11VideoContext *This,
9795 ID3D11VideoProcessor *processor,
9796 UINT stream_idx,
9797 WINBOOL *enabled,
9798 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,
9799 WINBOOL *left_view_frame0,
9800 WINBOOL *base_view_frame0,
9801 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,
9802 int *mono_offset);
9803
9804 void (STDMETHODCALLTYPE *VideoProcessorGetStreamAutoProcessingMode)(
9805 ID3D11VideoContext *This,
9806 ID3D11VideoProcessor *processor,
9807 UINT stream_idx,
9808 WINBOOL *enabled);
9809
9810 void (STDMETHODCALLTYPE *VideoProcessorGetStreamFilter)(
9811 ID3D11VideoContext *This,
9812 ID3D11VideoProcessor *processor,
9813 UINT stream_idx,
9814 D3D11_VIDEO_PROCESSOR_FILTER filter,
9815 WINBOOL *enabled,
9816 int *level);
9817
9818 HRESULT (STDMETHODCALLTYPE *VideoProcessorGetStreamExtension)(
9819 ID3D11VideoContext *This,
9820 ID3D11VideoProcessor *processor,
9821 UINT stream_idx,
9822 const GUID *guid,
9823 UINT data_size,
9824 void *data);
9825
9826 HRESULT (STDMETHODCALLTYPE *VideoProcessorBlt)(
9827 ID3D11VideoContext *This,
9828 ID3D11VideoProcessor *processor,
9829 ID3D11VideoProcessorOutputView *view,
9830 UINT frame_idx,
9831 UINT stream_count,
9832 const D3D11_VIDEO_PROCESSOR_STREAM *streams);
9833
9834 HRESULT (STDMETHODCALLTYPE *NegotiateCryptoSessionKeyExchange)(
9835 ID3D11VideoContext *This,
9836 ID3D11CryptoSession *session,
9837 UINT data_size,
9838 void *data);
9839
9840 void (STDMETHODCALLTYPE *EncryptionBlt)(
9841 ID3D11VideoContext *This,
9842 ID3D11CryptoSession *session,
9843 ID3D11Texture2D *src_surface,
9844 ID3D11Texture2D *dst_surface,
9845 UINT iv_size,
9846 void *iv);
9847
9848 void (STDMETHODCALLTYPE *DecryptionBlt)(
9849 ID3D11VideoContext *This,
9850 ID3D11CryptoSession *session,
9851 ID3D11Texture2D *src_surface,
9852 ID3D11Texture2D *dst_surface,
9853 D3D11_ENCRYPTED_BLOCK_INFO *block_info,
9854 UINT key_size,
9855 const void *key,
9856 UINT iv_size,
9857 void *iv);
9858
9859 void (STDMETHODCALLTYPE *StartSessionKeyRefresh)(
9860 ID3D11VideoContext *This,
9861 ID3D11CryptoSession *session,
9862 UINT random_number_size,
9863 void *random_number);
9864
9865 void (STDMETHODCALLTYPE *FinishSessionKeyRefresh)(
9866 ID3D11VideoContext *This,
9867 ID3D11CryptoSession *session);
9868
9869 HRESULT (STDMETHODCALLTYPE *GetEncryptionBltKey)(
9870 ID3D11VideoContext *This,
9871 ID3D11CryptoSession *session,
9872 UINT key_size,
9873 void *key);
9874
9875 HRESULT (STDMETHODCALLTYPE *NegotiateAuthenticatedChannelKeyExchange)(
9876 ID3D11VideoContext *This,
9877 ID3D11AuthenticatedChannel *channel,
9878 UINT data_size,
9879 void *data);
9880
9881 HRESULT (STDMETHODCALLTYPE *QueryAuthenticatedChannel)(
9882 ID3D11VideoContext *This,
9883 ID3D11AuthenticatedChannel *channel,
9884 UINT input_size,
9885 const void *input,
9886 UINT output_size,
9887 void *output);
9888
9889 HRESULT (STDMETHODCALLTYPE *ConfigureAuthenticatedChannel)(
9890 ID3D11VideoContext *This,
9891 ID3D11AuthenticatedChannel *channel,
9892 UINT input_size,
9893 const void *input,
9894 D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output);
9895
9896 void (STDMETHODCALLTYPE *VideoProcessorSetStreamRotation)(
9897 ID3D11VideoContext *This,
9898 ID3D11VideoProcessor *processor,
9899 UINT stream_idx,
9900 WINBOOL enable,
9901 D3D11_VIDEO_PROCESSOR_ROTATION rotation);
9902
9903 void (STDMETHODCALLTYPE *VideoProcessorGetStreamRotation)(
9904 ID3D11VideoContext *This,
9905 ID3D11VideoProcessor *processor,
9906 UINT stream_idx,
9907 WINBOOL *enable,
9908 D3D11_VIDEO_PROCESSOR_ROTATION *rotation);
9909
9910 END_INTERFACE
9911 } ID3D11VideoContextVtbl;
9912
9913 interface ID3D11VideoContext {
9914 CONST_VTBL ID3D11VideoContextVtbl* lpVtbl;
9915 };
9916
9917 #ifdef COBJMACROS
9918 #ifndef WIDL_C_INLINE_WRAPPERS
9919 /*** IUnknown methods ***/
9920 #define ID3D11VideoContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
9921 #define ID3D11VideoContext_AddRef(This) (This)->lpVtbl->AddRef(This)
9922 #define ID3D11VideoContext_Release(This) (This)->lpVtbl->Release(This)
9923 /*** ID3D11DeviceChild methods ***/
9924 #define ID3D11VideoContext_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
9925 #define ID3D11VideoContext_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
9926 #define ID3D11VideoContext_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
9927 #define ID3D11VideoContext_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
9928 /*** ID3D11VideoContext methods ***/
9929 #define ID3D11VideoContext_GetDecoderBuffer(This,decoder,type,buffer_size,buffer) (This)->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer)
9930 #define ID3D11VideoContext_ReleaseDecoderBuffer(This,decoder,type) (This)->lpVtbl->ReleaseDecoderBuffer(This,decoder,type)
9931 #define ID3D11VideoContext_DecoderBeginFrame(This,decoder,view,key_size,key) (This)->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key)
9932 #define ID3D11VideoContext_DecoderEndFrame(This,decoder) (This)->lpVtbl->DecoderEndFrame(This,decoder)
9933 #define ID3D11VideoContext_SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc) (This)->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc)
9934 #define ID3D11VideoContext_DecoderExtension(This,decoder,extension) (This)->lpVtbl->DecoderExtension(This,decoder,extension)
9935 #define ID3D11VideoContext_VideoProcessorSetOutputTargetRect(This,processor,enable,rect) (This)->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect)
9936 #define ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color)
9937 #define ID3D11VideoContext_VideoProcessorSetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space)
9938 #define ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx)
9939 #define ID3D11VideoContext_VideoProcessorSetOutputConstriction(This,processor,enable,size) (This)->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size)
9940 #define ID3D11VideoContext_VideoProcessorSetOutputStereoMode(This,processor,enable) (This)->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable)
9941 #define ID3D11VideoContext_VideoProcessorSetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data)
9942 #define ID3D11VideoContext_VideoProcessorGetOutputTargetRect(This,processor,enabled,rect) (This)->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect)
9943 #define ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color)
9944 #define ID3D11VideoContext_VideoProcessorGetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space)
9945 #define ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx)
9946 #define ID3D11VideoContext_VideoProcessorGetOutputConstriction(This,processor,enabled,size) (This)->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size)
9947 #define ID3D11VideoContext_VideoProcessorGetOutputStereoMode(This,processor,enabled) (This)->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled)
9948 #define ID3D11VideoContext_VideoProcessorGetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data)
9949 #define ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format)
9950 #define ID3D11VideoContext_VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space)
9951 #define ID3D11VideoContext_VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate)
9952 #define ID3D11VideoContext_VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect)
9953 #define ID3D11VideoContext_VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect)
9954 #define ID3D11VideoContext_VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha) (This)->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha)
9955 #define ID3D11VideoContext_VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries)
9956 #define ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio)
9957 #define ID3D11VideoContext_VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper) (This)->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper)
9958 #define ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset)
9959 #define ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable) (This)->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable)
9960 #define ID3D11VideoContext_VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level) (This)->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level)
9961 #define ID3D11VideoContext_VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data)
9962 #define ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format)
9963 #define ID3D11VideoContext_VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space)
9964 #define ID3D11VideoContext_VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate)
9965 #define ID3D11VideoContext_VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect)
9966 #define ID3D11VideoContext_VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect)
9967 #define ID3D11VideoContext_VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha) (This)->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha)
9968 #define ID3D11VideoContext_VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries)
9969 #define ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio)
9970 #define ID3D11VideoContext_VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper) (This)->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper)
9971 #define ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset)
9972 #define ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled) (This)->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled)
9973 #define ID3D11VideoContext_VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level) (This)->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level)
9974 #define ID3D11VideoContext_VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data)
9975 #define ID3D11VideoContext_VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams) (This)->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams)
9976 #define ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(This,session,data_size,data) (This)->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data)
9977 #define ID3D11VideoContext_EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv) (This)->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv)
9978 #define ID3D11VideoContext_DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv) (This)->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv)
9979 #define ID3D11VideoContext_StartSessionKeyRefresh(This,session,random_number_size,random_number) (This)->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number)
9980 #define ID3D11VideoContext_FinishSessionKeyRefresh(This,session) (This)->lpVtbl->FinishSessionKeyRefresh(This,session)
9981 #define ID3D11VideoContext_GetEncryptionBltKey(This,session,key_size,key) (This)->lpVtbl->GetEncryptionBltKey(This,session,key_size,key)
9982 #define ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data) (This)->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data)
9983 #define ID3D11VideoContext_QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output) (This)->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output)
9984 #define ID3D11VideoContext_ConfigureAuthenticatedChannel(This,channel,input_size,input,output) (This)->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output)
9985 #define ID3D11VideoContext_VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation)
9986 #define ID3D11VideoContext_VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation)
9987 #else
9988 /*** IUnknown methods ***/
9989 static FORCEINLINE HRESULT ID3D11VideoContext_QueryInterface(ID3D11VideoContext* This,REFIID riid,void **ppvObject) {
9990 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
9991 }
9992 static FORCEINLINE ULONG ID3D11VideoContext_AddRef(ID3D11VideoContext* This) {
9993 return This->lpVtbl->AddRef(This);
9994 }
9995 static FORCEINLINE ULONG ID3D11VideoContext_Release(ID3D11VideoContext* This) {
9996 return This->lpVtbl->Release(This);
9997 }
9998 /*** ID3D11DeviceChild methods ***/
9999 static FORCEINLINE void ID3D11VideoContext_GetDevice(ID3D11VideoContext* This,ID3D11Device **ppDevice) {
10000 This->lpVtbl->GetDevice(This,ppDevice);
10001 }
10002 static FORCEINLINE HRESULT ID3D11VideoContext_GetPrivateData(ID3D11VideoContext* This,REFGUID guid,UINT *pDataSize,void *pData) {
10003 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
10004 }
10005 static FORCEINLINE HRESULT ID3D11VideoContext_SetPrivateData(ID3D11VideoContext* This,REFGUID guid,UINT DataSize,const void *pData) {
10006 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
10007 }
10008 static FORCEINLINE HRESULT ID3D11VideoContext_SetPrivateDataInterface(ID3D11VideoContext* This,REFGUID guid,const IUnknown *pData) {
10009 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
10010 }
10011 /*** ID3D11VideoContext methods ***/
10012 static FORCEINLINE HRESULT ID3D11VideoContext_GetDecoderBuffer(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type,UINT *buffer_size,void **buffer) {
10013 return This->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer);
10014 }
10015 static FORCEINLINE HRESULT ID3D11VideoContext_ReleaseDecoderBuffer(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type) {
10016 return This->lpVtbl->ReleaseDecoderBuffer(This,decoder,type);
10017 }
10018 static FORCEINLINE HRESULT ID3D11VideoContext_DecoderBeginFrame(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,ID3D11VideoDecoderOutputView *view,UINT key_size,const void *key) {
10019 return This->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key);
10020 }
10021 static FORCEINLINE HRESULT ID3D11VideoContext_DecoderEndFrame(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder) {
10022 return This->lpVtbl->DecoderEndFrame(This,decoder);
10023 }
10024 static FORCEINLINE HRESULT ID3D11VideoContext_SubmitDecoderBuffers(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,UINT buffers_count,const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) {
10025 return This->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc);
10026 }
10027 static FORCEINLINE HRESULT ID3D11VideoContext_DecoderExtension(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,const D3D11_VIDEO_DECODER_EXTENSION *extension) {
10028 return This->lpVtbl->DecoderExtension(This,decoder,extension);
10029 }
10030 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputTargetRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable,const RECT *rect) {
10031 This->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect);
10032 }
10033 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL y_cb_cr,const D3D11_VIDEO_COLOR *color) {
10034 This->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color);
10035 }
10036 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
10037 This->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space);
10038 }
10039 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,UINT stream_idx) {
10040 This->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx);
10041 }
10042 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputConstriction(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable,SIZE size) {
10043 This->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size);
10044 }
10045 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputStereoMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable) {
10046 This->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable);
10047 }
10048 static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorSetOutputExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) {
10049 return This->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data);
10050 }
10051 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputTargetRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,RECT *rect) {
10052 This->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect);
10053 }
10054 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *y_cb_cr,D3D11_VIDEO_COLOR *color) {
10055 This->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color);
10056 }
10057 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
10058 This->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space);
10059 }
10060 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,UINT *stream_idx) {
10061 This->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx);
10062 }
10063 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputConstriction(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,SIZE *size) {
10064 This->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size);
10065 }
10066 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputStereoMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled) {
10067 This->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled);
10068 }
10069 static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorGetOutputExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) {
10070 return This->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data);
10071 }
10072 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT format) {
10073 This->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format);
10074 }
10075 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
10076 This->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space);
10077 }
10078 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamOutputRate(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,WINBOOL repeat,const DXGI_RATIONAL *custom_rate) {
10079 This->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate);
10080 }
10081 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamSourceRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) {
10082 This->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect);
10083 }
10084 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamDestRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) {
10085 This->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect);
10086 }
10087 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamAlpha(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float alpha) {
10088 This->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha);
10089 }
10090 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamPalette(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,const UINT *entries) {
10091 This->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries);
10092 }
10093 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const DXGI_RATIONAL *src_aspect_ratio,const DXGI_RATIONAL *dst_aspect_ratio) {
10094 This->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio);
10095 }
10096 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamLumaKey(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float lower,float upper) {
10097 This->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper);
10098 }
10099 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,WINBOOL left_view_frame0,WINBOOL base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,int mono_offset) {
10100 This->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset);
10101 }
10102 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable) {
10103 This->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable);
10104 }
10105 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamFilter(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL enable,int level) {
10106 This->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level);
10107 }
10108 static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorSetStreamExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) {
10109 return This->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data);
10110 }
10111 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT *format) {
10112 This->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format);
10113 }
10114 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
10115 This->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space);
10116 }
10117 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamOutputRate(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,WINBOOL *repeat,DXGI_RATIONAL *custom_rate) {
10118 This->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate);
10119 }
10120 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamSourceRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) {
10121 This->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect);
10122 }
10123 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamDestRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) {
10124 This->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect);
10125 }
10126 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamAlpha(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *alpha) {
10127 This->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha);
10128 }
10129 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamPalette(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,UINT *entries) {
10130 This->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries);
10131 }
10132 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,DXGI_RATIONAL *src_aspect_ratio,DXGI_RATIONAL *dst_aspect_ratio) {
10133 This->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio);
10134 }
10135 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamLumaKey(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *lower,float *upper) {
10136 This->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper);
10137 }
10138 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,WINBOOL *left_view_frame0,WINBOOL *base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,int *mono_offset) {
10139 This->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset);
10140 }
10141 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled) {
10142 This->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled);
10143 }
10144 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamFilter(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL *enabled,int *level) {
10145 This->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level);
10146 }
10147 static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorGetStreamExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) {
10148 return This->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data);
10149 }
10150 static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorBlt(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,ID3D11VideoProcessorOutputView *view,UINT frame_idx,UINT stream_count,const D3D11_VIDEO_PROCESSOR_STREAM *streams) {
10151 return This->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams);
10152 }
10153 static FORCEINLINE HRESULT ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT data_size,void *data) {
10154 return This->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data);
10155 }
10156 static FORCEINLINE void ID3D11VideoContext_EncryptionBlt(ID3D11VideoContext* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,UINT iv_size,void *iv) {
10157 This->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv);
10158 }
10159 static FORCEINLINE void ID3D11VideoContext_DecryptionBlt(ID3D11VideoContext* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,D3D11_ENCRYPTED_BLOCK_INFO *block_info,UINT key_size,const void *key,UINT iv_size,void *iv) {
10160 This->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv);
10161 }
10162 static FORCEINLINE void ID3D11VideoContext_StartSessionKeyRefresh(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT random_number_size,void *random_number) {
10163 This->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number);
10164 }
10165 static FORCEINLINE void ID3D11VideoContext_FinishSessionKeyRefresh(ID3D11VideoContext* This,ID3D11CryptoSession *session) {
10166 This->lpVtbl->FinishSessionKeyRefresh(This,session);
10167 }
10168 static FORCEINLINE HRESULT ID3D11VideoContext_GetEncryptionBltKey(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT key_size,void *key) {
10169 return This->lpVtbl->GetEncryptionBltKey(This,session,key_size,key);
10170 }
10171 static FORCEINLINE HRESULT ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT data_size,void *data) {
10172 return This->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data);
10173 }
10174 static FORCEINLINE HRESULT ID3D11VideoContext_QueryAuthenticatedChannel(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,UINT output_size,void *output) {
10175 return This->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output);
10176 }
10177 static FORCEINLINE HRESULT ID3D11VideoContext_ConfigureAuthenticatedChannel(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) {
10178 return This->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output);
10179 }
10180 static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamRotation(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_ROTATION rotation) {
10181 This->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation);
10182 }
10183 static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamRotation(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enable,D3D11_VIDEO_PROCESSOR_ROTATION *rotation) {
10184 This->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation);
10185 }
10186 #endif
10187 #endif
10188
10189 #endif
10190
10191
10192 #endif /* __ID3D11VideoContext_INTERFACE_DEFINED__ */
10193
10194 /*****************************************************************************
10195 * ID3D11Device interface
10196 */
10197 #ifndef __ID3D11Device_INTERFACE_DEFINED__
10198 #define __ID3D11Device_INTERFACE_DEFINED__
10199
10200 DEFINE_GUID(IID_ID3D11Device, 0xdb6f6ddb, 0xac77, 0x4e88, 0x82,0x53, 0x81,0x9d,0xf9,0xbb,0xf1,0x40);
10201 #if defined(__cplusplus) && !defined(CINTERFACE)
10202 MIDL_INTERFACE("db6f6ddb-ac77-4e88-8253-819df9bbf140")
10203 ID3D11Device : public IUnknown
10204 {
10205 virtual HRESULT STDMETHODCALLTYPE CreateBuffer(
10206 const D3D11_BUFFER_DESC *pDesc,
10207 const D3D11_SUBRESOURCE_DATA *pInitialData,
10208 ID3D11Buffer **ppBuffer) = 0;
10209
10210 virtual HRESULT STDMETHODCALLTYPE CreateTexture1D(
10211 const D3D11_TEXTURE1D_DESC *pDesc,
10212 const D3D11_SUBRESOURCE_DATA *pInitialData,
10213 ID3D11Texture1D **ppTexture1D) = 0;
10214
10215 virtual HRESULT STDMETHODCALLTYPE CreateTexture2D(
10216 const D3D11_TEXTURE2D_DESC *pDesc,
10217 const D3D11_SUBRESOURCE_DATA *pInitialData,
10218 ID3D11Texture2D **ppTexture2D) = 0;
10219
10220 virtual HRESULT STDMETHODCALLTYPE CreateTexture3D(
10221 const D3D11_TEXTURE3D_DESC *pDesc,
10222 const D3D11_SUBRESOURCE_DATA *pInitialData,
10223 ID3D11Texture3D **ppTexture3D) = 0;
10224
10225 virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView(
10226 ID3D11Resource *pResource,
10227 const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,
10228 ID3D11ShaderResourceView **ppSRView) = 0;
10229
10230 virtual HRESULT STDMETHODCALLTYPE CreateUnorderedAccessView(
10231 ID3D11Resource *pResource,
10232 const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,
10233 ID3D11UnorderedAccessView **ppUAView) = 0;
10234
10235 virtual HRESULT STDMETHODCALLTYPE CreateRenderTargetView(
10236 ID3D11Resource *pResource,
10237 const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,
10238 ID3D11RenderTargetView **ppRTView) = 0;
10239
10240 virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilView(
10241 ID3D11Resource *pResource,
10242 const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,
10243 ID3D11DepthStencilView **ppDepthStencilView) = 0;
10244
10245 virtual HRESULT STDMETHODCALLTYPE CreateInputLayout(
10246 const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,
10247 UINT NumElements,
10248 const void *pShaderBytecodeWithInputSignature,
10249 SIZE_T BytecodeLength,
10250 ID3D11InputLayout **ppInputLayout) = 0;
10251
10252 virtual HRESULT STDMETHODCALLTYPE CreateVertexShader(
10253 const void *pShaderBytecode,
10254 SIZE_T BytecodeLength,
10255 ID3D11ClassLinkage *pClassLinkage,
10256 ID3D11VertexShader **ppVertexShader) = 0;
10257
10258 virtual HRESULT STDMETHODCALLTYPE CreateGeometryShader(
10259 const void *pShaderBytecode,
10260 SIZE_T BytecodeLength,
10261 ID3D11ClassLinkage *pClassLinkage,
10262 ID3D11GeometryShader **ppGeometryShader) = 0;
10263
10264 virtual HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput(
10265 const void *pShaderBytecode,
10266 SIZE_T BytecodeLength,
10267 const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,
10268 UINT NumEntries,
10269 const UINT *pBufferStrides,
10270 UINT NumStrides,
10271 UINT RasterizedStream,
10272 ID3D11ClassLinkage *pClassLinkage,
10273 ID3D11GeometryShader **ppGeometryShader) = 0;
10274
10275 virtual HRESULT STDMETHODCALLTYPE CreatePixelShader(
10276 const void *pShaderBytecode,
10277 SIZE_T BytecodeLength,
10278 ID3D11ClassLinkage *pClassLinkage,
10279 ID3D11PixelShader **ppPixelShader) = 0;
10280
10281 virtual HRESULT STDMETHODCALLTYPE CreateHullShader(
10282 const void *pShaderBytecode,
10283 SIZE_T BytecodeLength,
10284 ID3D11ClassLinkage *pClassLinkage,
10285 ID3D11HullShader **ppHullShader) = 0;
10286
10287 virtual HRESULT STDMETHODCALLTYPE CreateDomainShader(
10288 const void *pShaderBytecode,
10289 SIZE_T BytecodeLength,
10290 ID3D11ClassLinkage *pClassLinkage,
10291 ID3D11DomainShader **ppDomainShader) = 0;
10292
10293 virtual HRESULT STDMETHODCALLTYPE CreateComputeShader(
10294 const void *pShaderBytecode,
10295 SIZE_T BytecodeLength,
10296 ID3D11ClassLinkage *pClassLinkage,
10297 ID3D11ComputeShader **ppComputeShader) = 0;
10298
10299 virtual HRESULT STDMETHODCALLTYPE CreateClassLinkage(
10300 ID3D11ClassLinkage **ppLinkage) = 0;
10301
10302 virtual HRESULT STDMETHODCALLTYPE CreateBlendState(
10303 const D3D11_BLEND_DESC *pBlendStateDesc,
10304 ID3D11BlendState **ppBlendState) = 0;
10305
10306 virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilState(
10307 const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,
10308 ID3D11DepthStencilState **ppDepthStencilState) = 0;
10309
10310 virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState(
10311 const D3D11_RASTERIZER_DESC *pRasterizerDesc,
10312 ID3D11RasterizerState **ppRasterizerState) = 0;
10313
10314 virtual HRESULT STDMETHODCALLTYPE CreateSamplerState(
10315 const D3D11_SAMPLER_DESC *pSamplerDesc,
10316 ID3D11SamplerState **ppSamplerState) = 0;
10317
10318 virtual HRESULT STDMETHODCALLTYPE CreateQuery(
10319 const D3D11_QUERY_DESC *pQueryDesc,
10320 ID3D11Query **ppQuery) = 0;
10321
10322 virtual HRESULT STDMETHODCALLTYPE CreatePredicate(
10323 const D3D11_QUERY_DESC *pPredicateDesc,
10324 ID3D11Predicate **ppPredicate) = 0;
10325
10326 virtual HRESULT STDMETHODCALLTYPE CreateCounter(
10327 const D3D11_COUNTER_DESC *pCounterDesc,
10328 ID3D11Counter **ppCounter) = 0;
10329
10330 virtual HRESULT STDMETHODCALLTYPE CreateDeferredContext(
10331 UINT ContextFlags,
10332 ID3D11DeviceContext **ppDeferredContext) = 0;
10333
10334 virtual HRESULT STDMETHODCALLTYPE OpenSharedResource(
10335 HANDLE hResource,
10336 REFIID ReturnedInterface,
10337 void **ppResource) = 0;
10338
10339 virtual HRESULT STDMETHODCALLTYPE CheckFormatSupport(
10340 DXGI_FORMAT Format,
10341 UINT *pFormatSupport) = 0;
10342
10343 virtual HRESULT STDMETHODCALLTYPE CheckMultisampleQualityLevels(
10344 DXGI_FORMAT Format,
10345 UINT SampleCount,
10346 UINT *pNumQualityLevels) = 0;
10347
10348 virtual void STDMETHODCALLTYPE CheckCounterInfo(
10349 D3D11_COUNTER_INFO *pCounterInfo) = 0;
10350
10351 virtual HRESULT STDMETHODCALLTYPE CheckCounter(
10352 const D3D11_COUNTER_DESC *pDesc,
10353 D3D11_COUNTER_TYPE *pType,
10354 UINT *pActiveCounters,
10355 LPSTR szName,
10356 UINT *pNameLength,
10357 LPSTR szUnits,
10358 UINT *pUnitsLength,
10359 LPSTR szDescription,
10360 UINT *pDescriptionLength) = 0;
10361
10362 virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport(
10363 D3D11_FEATURE Feature,
10364 void *pFeatureSupportData,
10365 UINT FeatureSupportDataSize) = 0;
10366
10367 virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
10368 REFGUID guid,
10369 UINT *pDataSize,
10370 void *pData) = 0;
10371
10372 virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
10373 REFGUID guid,
10374 UINT DataSize,
10375 const void *pData) = 0;
10376
10377 virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
10378 REFGUID guid,
10379 const IUnknown *pData) = 0;
10380
10381 virtual D3D_FEATURE_LEVEL STDMETHODCALLTYPE GetFeatureLevel(
10382 ) = 0;
10383
10384 virtual UINT STDMETHODCALLTYPE GetCreationFlags(
10385 ) = 0;
10386
10387 virtual HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason(
10388 ) = 0;
10389
10390 virtual void STDMETHODCALLTYPE GetImmediateContext(
10391 ID3D11DeviceContext **ppImmediateContext) = 0;
10392
10393 virtual HRESULT STDMETHODCALLTYPE SetExceptionMode(
10394 UINT RaiseFlags) = 0;
10395
10396 virtual UINT STDMETHODCALLTYPE GetExceptionMode(
10397 ) = 0;
10398
10399 };
10400 #ifdef __CRT_UUID_DECL
10401 __CRT_UUID_DECL(ID3D11Device, 0xdb6f6ddb, 0xac77, 0x4e88, 0x82,0x53, 0x81,0x9d,0xf9,0xbb,0xf1,0x40)
10402 #endif
10403 #else
10404 typedef struct ID3D11DeviceVtbl {
10405 BEGIN_INTERFACE
10406
10407 /*** IUnknown methods ***/
10408 HRESULT (STDMETHODCALLTYPE *QueryInterface)(
10409 ID3D11Device *This,
10410 REFIID riid,
10411 void **ppvObject);
10412
10413 ULONG (STDMETHODCALLTYPE *AddRef)(
10414 ID3D11Device *This);
10415
10416 ULONG (STDMETHODCALLTYPE *Release)(
10417 ID3D11Device *This);
10418
10419 /*** ID3D11Device methods ***/
10420 HRESULT (STDMETHODCALLTYPE *CreateBuffer)(
10421 ID3D11Device *This,
10422 const D3D11_BUFFER_DESC *pDesc,
10423 const D3D11_SUBRESOURCE_DATA *pInitialData,
10424 ID3D11Buffer **ppBuffer);
10425
10426 HRESULT (STDMETHODCALLTYPE *CreateTexture1D)(
10427 ID3D11Device *This,
10428 const D3D11_TEXTURE1D_DESC *pDesc,
10429 const D3D11_SUBRESOURCE_DATA *pInitialData,
10430 ID3D11Texture1D **ppTexture1D);
10431
10432 HRESULT (STDMETHODCALLTYPE *CreateTexture2D)(
10433 ID3D11Device *This,
10434 const D3D11_TEXTURE2D_DESC *pDesc,
10435 const D3D11_SUBRESOURCE_DATA *pInitialData,
10436 ID3D11Texture2D **ppTexture2D);
10437
10438 HRESULT (STDMETHODCALLTYPE *CreateTexture3D)(
10439 ID3D11Device *This,
10440 const D3D11_TEXTURE3D_DESC *pDesc,
10441 const D3D11_SUBRESOURCE_DATA *pInitialData,
10442 ID3D11Texture3D **ppTexture3D);
10443
10444 HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView)(
10445 ID3D11Device *This,
10446 ID3D11Resource *pResource,
10447 const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,
10448 ID3D11ShaderResourceView **ppSRView);
10449
10450 HRESULT (STDMETHODCALLTYPE *CreateUnorderedAccessView)(
10451 ID3D11Device *This,
10452 ID3D11Resource *pResource,
10453 const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,
10454 ID3D11UnorderedAccessView **ppUAView);
10455
10456 HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView)(
10457 ID3D11Device *This,
10458 ID3D11Resource *pResource,
10459 const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,
10460 ID3D11RenderTargetView **ppRTView);
10461
10462 HRESULT (STDMETHODCALLTYPE *CreateDepthStencilView)(
10463 ID3D11Device *This,
10464 ID3D11Resource *pResource,
10465 const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,
10466 ID3D11DepthStencilView **ppDepthStencilView);
10467
10468 HRESULT (STDMETHODCALLTYPE *CreateInputLayout)(
10469 ID3D11Device *This,
10470 const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,
10471 UINT NumElements,
10472 const void *pShaderBytecodeWithInputSignature,
10473 SIZE_T BytecodeLength,
10474 ID3D11InputLayout **ppInputLayout);
10475
10476 HRESULT (STDMETHODCALLTYPE *CreateVertexShader)(
10477 ID3D11Device *This,
10478 const void *pShaderBytecode,
10479 SIZE_T BytecodeLength,
10480 ID3D11ClassLinkage *pClassLinkage,
10481 ID3D11VertexShader **ppVertexShader);
10482
10483 HRESULT (STDMETHODCALLTYPE *CreateGeometryShader)(
10484 ID3D11Device *This,
10485 const void *pShaderBytecode,
10486 SIZE_T BytecodeLength,
10487 ID3D11ClassLinkage *pClassLinkage,
10488 ID3D11GeometryShader **ppGeometryShader);
10489
10490 HRESULT (STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput)(
10491 ID3D11Device *This,
10492 const void *pShaderBytecode,
10493 SIZE_T BytecodeLength,
10494 const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,
10495 UINT NumEntries,
10496 const UINT *pBufferStrides,
10497 UINT NumStrides,
10498 UINT RasterizedStream,
10499 ID3D11ClassLinkage *pClassLinkage,
10500 ID3D11GeometryShader **ppGeometryShader);
10501
10502 HRESULT (STDMETHODCALLTYPE *CreatePixelShader)(
10503 ID3D11Device *This,
10504 const void *pShaderBytecode,
10505 SIZE_T BytecodeLength,
10506 ID3D11ClassLinkage *pClassLinkage,
10507 ID3D11PixelShader **ppPixelShader);
10508
10509 HRESULT (STDMETHODCALLTYPE *CreateHullShader)(
10510 ID3D11Device *This,
10511 const void *pShaderBytecode,
10512 SIZE_T BytecodeLength,
10513 ID3D11ClassLinkage *pClassLinkage,
10514 ID3D11HullShader **ppHullShader);
10515
10516 HRESULT (STDMETHODCALLTYPE *CreateDomainShader)(
10517 ID3D11Device *This,
10518 const void *pShaderBytecode,
10519 SIZE_T BytecodeLength,
10520 ID3D11ClassLinkage *pClassLinkage,
10521 ID3D11DomainShader **ppDomainShader);
10522
10523 HRESULT (STDMETHODCALLTYPE *CreateComputeShader)(
10524 ID3D11Device *This,
10525 const void *pShaderBytecode,
10526 SIZE_T BytecodeLength,
10527 ID3D11ClassLinkage *pClassLinkage,
10528 ID3D11ComputeShader **ppComputeShader);
10529
10530 HRESULT (STDMETHODCALLTYPE *CreateClassLinkage)(
10531 ID3D11Device *This,
10532 ID3D11ClassLinkage **ppLinkage);
10533
10534 HRESULT (STDMETHODCALLTYPE *CreateBlendState)(
10535 ID3D11Device *This,
10536 const D3D11_BLEND_DESC *pBlendStateDesc,
10537 ID3D11BlendState **ppBlendState);
10538
10539 HRESULT (STDMETHODCALLTYPE *CreateDepthStencilState)(
10540 ID3D11Device *This,
10541 const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,
10542 ID3D11DepthStencilState **ppDepthStencilState);
10543
10544 HRESULT (STDMETHODCALLTYPE *CreateRasterizerState)(
10545 ID3D11Device *This,
10546 const D3D11_RASTERIZER_DESC *pRasterizerDesc,
10547 ID3D11RasterizerState **ppRasterizerState);
10548
10549 HRESULT (STDMETHODCALLTYPE *CreateSamplerState)(
10550 ID3D11Device *This,
10551 const D3D11_SAMPLER_DESC *pSamplerDesc,
10552 ID3D11SamplerState **ppSamplerState);
10553
10554 HRESULT (STDMETHODCALLTYPE *CreateQuery)(
10555 ID3D11Device *This,
10556 const D3D11_QUERY_DESC *pQueryDesc,
10557 ID3D11Query **ppQuery);
10558
10559 HRESULT (STDMETHODCALLTYPE *CreatePredicate)(
10560 ID3D11Device *This,
10561 const D3D11_QUERY_DESC *pPredicateDesc,
10562 ID3D11Predicate **ppPredicate);
10563
10564 HRESULT (STDMETHODCALLTYPE *CreateCounter)(
10565 ID3D11Device *This,
10566 const D3D11_COUNTER_DESC *pCounterDesc,
10567 ID3D11Counter **ppCounter);
10568
10569 HRESULT (STDMETHODCALLTYPE *CreateDeferredContext)(
10570 ID3D11Device *This,
10571 UINT ContextFlags,
10572 ID3D11DeviceContext **ppDeferredContext);
10573
10574 HRESULT (STDMETHODCALLTYPE *OpenSharedResource)(
10575 ID3D11Device *This,
10576 HANDLE hResource,
10577 REFIID ReturnedInterface,
10578 void **ppResource);
10579
10580 HRESULT (STDMETHODCALLTYPE *CheckFormatSupport)(
10581 ID3D11Device *This,
10582 DXGI_FORMAT Format,
10583 UINT *pFormatSupport);
10584
10585 HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels)(
10586 ID3D11Device *This,
10587 DXGI_FORMAT Format,
10588 UINT SampleCount,
10589 UINT *pNumQualityLevels);
10590
10591 void (STDMETHODCALLTYPE *CheckCounterInfo)(
10592 ID3D11Device *This,
10593 D3D11_COUNTER_INFO *pCounterInfo);
10594
10595 HRESULT (STDMETHODCALLTYPE *CheckCounter)(
10596 ID3D11Device *This,
10597 const D3D11_COUNTER_DESC *pDesc,
10598 D3D11_COUNTER_TYPE *pType,
10599 UINT *pActiveCounters,
10600 LPSTR szName,
10601 UINT *pNameLength,
10602 LPSTR szUnits,
10603 UINT *pUnitsLength,
10604 LPSTR szDescription,
10605 UINT *pDescriptionLength);
10606
10607 HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)(
10608 ID3D11Device *This,
10609 D3D11_FEATURE Feature,
10610 void *pFeatureSupportData,
10611 UINT FeatureSupportDataSize);
10612
10613 HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
10614 ID3D11Device *This,
10615 REFGUID guid,
10616 UINT *pDataSize,
10617 void *pData);
10618
10619 HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
10620 ID3D11Device *This,
10621 REFGUID guid,
10622 UINT DataSize,
10623 const void *pData);
10624
10625 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
10626 ID3D11Device *This,
10627 REFGUID guid,
10628 const IUnknown *pData);
10629
10630 D3D_FEATURE_LEVEL (STDMETHODCALLTYPE *GetFeatureLevel)(
10631 ID3D11Device *This);
10632
10633 UINT (STDMETHODCALLTYPE *GetCreationFlags)(
10634 ID3D11Device *This);
10635
10636 HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)(
10637 ID3D11Device *This);
10638
10639 void (STDMETHODCALLTYPE *GetImmediateContext)(
10640 ID3D11Device *This,
10641 ID3D11DeviceContext **ppImmediateContext);
10642
10643 HRESULT (STDMETHODCALLTYPE *SetExceptionMode)(
10644 ID3D11Device *This,
10645 UINT RaiseFlags);
10646
10647 UINT (STDMETHODCALLTYPE *GetExceptionMode)(
10648 ID3D11Device *This);
10649
10650 END_INTERFACE
10651 } ID3D11DeviceVtbl;
10652
10653 interface ID3D11Device {
10654 CONST_VTBL ID3D11DeviceVtbl* lpVtbl;
10655 };
10656
10657 #ifdef COBJMACROS
10658 #ifndef WIDL_C_INLINE_WRAPPERS
10659 /*** IUnknown methods ***/
10660 #define ID3D11Device_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
10661 #define ID3D11Device_AddRef(This) (This)->lpVtbl->AddRef(This)
10662 #define ID3D11Device_Release(This) (This)->lpVtbl->Release(This)
10663 /*** ID3D11Device methods ***/
10664 #define ID3D11Device_CreateBuffer(This,pDesc,pInitialData,ppBuffer) (This)->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer)
10665 #define ID3D11Device_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) (This)->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D)
10666 #define ID3D11Device_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) (This)->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D)
10667 #define ID3D11Device_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) (This)->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D)
10668 #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) (This)->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView)
10669 #define ID3D11Device_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) (This)->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView)
10670 #define ID3D11Device_CreateRenderTargetView(This,pResource,pDesc,ppRTView) (This)->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView)
10671 #define ID3D11Device_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) (This)->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView)
10672 #define ID3D11Device_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) (This)->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout)
10673 #define ID3D11Device_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) (This)->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader)
10674 #define ID3D11Device_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader)
10675 #define ID3D11Device_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader)
10676 #define ID3D11Device_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) (This)->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader)
10677 #define ID3D11Device_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) (This)->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader)
10678 #define ID3D11Device_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) (This)->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader)
10679 #define ID3D11Device_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) (This)->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader)
10680 #define ID3D11Device_CreateClassLinkage(This,ppLinkage) (This)->lpVtbl->CreateClassLinkage(This,ppLinkage)
10681 #define ID3D11Device_CreateBlendState(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState)
10682 #define ID3D11Device_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) (This)->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState)
10683 #define ID3D11Device_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState)
10684 #define ID3D11Device_CreateSamplerState(This,pSamplerDesc,ppSamplerState) (This)->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState)
10685 #define ID3D11Device_CreateQuery(This,pQueryDesc,ppQuery) (This)->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery)
10686 #define ID3D11Device_CreatePredicate(This,pPredicateDesc,ppPredicate) (This)->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate)
10687 #define ID3D11Device_CreateCounter(This,pCounterDesc,ppCounter) (This)->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter)
10688 #define ID3D11Device_CreateDeferredContext(This,ContextFlags,ppDeferredContext) (This)->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext)
10689 #define ID3D11Device_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource)
10690 #define ID3D11Device_CheckFormatSupport(This,Format,pFormatSupport) (This)->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport)
10691 #define ID3D11Device_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) (This)->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels)
10692 #define ID3D11Device_CheckCounterInfo(This,pCounterInfo) (This)->lpVtbl->CheckCounterInfo(This,pCounterInfo)
10693 #define ID3D11Device_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) (This)->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength)
10694 #define ID3D11Device_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) (This)->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize)
10695 #define ID3D11Device_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
10696 #define ID3D11Device_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
10697 #define ID3D11Device_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
10698 #define ID3D11Device_GetFeatureLevel(This) (This)->lpVtbl->GetFeatureLevel(This)
10699 #define ID3D11Device_GetCreationFlags(This) (This)->lpVtbl->GetCreationFlags(This)
10700 #define ID3D11Device_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This)
10701 #define ID3D11Device_GetImmediateContext(This,ppImmediateContext) (This)->lpVtbl->GetImmediateContext(This,ppImmediateContext)
10702 #define ID3D11Device_SetExceptionMode(This,RaiseFlags) (This)->lpVtbl->SetExceptionMode(This,RaiseFlags)
10703 #define ID3D11Device_GetExceptionMode(This) (This)->lpVtbl->GetExceptionMode(This)
10704 #else
10705 /*** IUnknown methods ***/
10706 static FORCEINLINE HRESULT ID3D11Device_QueryInterface(ID3D11Device* This,REFIID riid,void **ppvObject) {
10707 return This->lpVtbl->QueryInterface(This,riid,ppvObject);
10708 }
10709 static FORCEINLINE ULONG ID3D11Device_AddRef(ID3D11Device* This) {
10710 return This->lpVtbl->AddRef(This);
10711 }
10712 static FORCEINLINE ULONG ID3D11Device_Release(ID3D11Device* This) {
10713 return This->lpVtbl->Release(This);
10714 }
10715 /*** ID3D11Device methods ***/
10716 static FORCEINLINE HRESULT ID3D11Device_CreateBuffer(ID3D11Device* This,const D3D11_BUFFER_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Buffer **ppBuffer) {
10717 return This->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer);
10718 }
10719 static FORCEINLINE HRESULT ID3D11Device_CreateTexture1D(ID3D11Device* This,const D3D11_TEXTURE1D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture1D **ppTexture1D) {
10720 return This->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D);
10721 }
10722 static FORCEINLINE HRESULT ID3D11Device_CreateTexture2D(ID3D11Device* This,const D3D11_TEXTURE2D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture2D **ppTexture2D) {
10723 return This->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D);
10724 }
10725 static FORCEINLINE HRESULT ID3D11Device_CreateTexture3D(ID3D11Device* This,const D3D11_TEXTURE3D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture3D **ppTexture3D) {
10726 return This->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D);
10727 }
10728 static FORCEINLINE HRESULT ID3D11Device_CreateShaderResourceView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D11ShaderResourceView **ppSRView) {
10729 return This->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView);
10730 }
10731 static FORCEINLINE HRESULT ID3D11Device_CreateUnorderedAccessView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,ID3D11UnorderedAccessView **ppUAView) {
10732 return This->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView);
10733 }
10734 static FORCEINLINE HRESULT ID3D11Device_CreateRenderTargetView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,ID3D11RenderTargetView **ppRTView) {
10735 return This->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView);
10736 }
10737 static FORCEINLINE HRESULT ID3D11Device_CreateDepthStencilView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D11DepthStencilView **ppDepthStencilView) {
10738 return This->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView);
10739 }
10740 static FORCEINLINE HRESULT ID3D11Device_CreateInputLayout(ID3D11Device* This,const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,UINT NumElements,const void *pShaderBytecodeWithInputSignature,SIZE_T BytecodeLength,ID3D11InputLayout **ppInputLayout) {
10741 return This->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout);
10742 }
10743 static FORCEINLINE HRESULT ID3D11Device_CreateVertexShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11VertexShader **ppVertexShader) {
10744 return This->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader);
10745 }
10746 static FORCEINLINE HRESULT ID3D11Device_CreateGeometryShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) {
10747 return This->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader);
10748 }
10749 static FORCEINLINE HRESULT ID3D11Device_CreateGeometryShaderWithStreamOutput(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,UINT NumEntries,const UINT *pBufferStrides,UINT NumStrides,UINT RasterizedStream,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) {
10750 return This->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader);
10751 }
10752 static FORCEINLINE HRESULT ID3D11Device_CreatePixelShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11PixelShader **ppPixelShader) {
10753 return This->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader);
10754 }
10755 static FORCEINLINE HRESULT ID3D11Device_CreateHullShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11HullShader **ppHullShader) {
10756 return This->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader);
10757 }
10758 static FORCEINLINE HRESULT ID3D11Device_CreateDomainShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11DomainShader **ppDomainShader) {
10759 return This->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader);
10760 }
10761 static FORCEINLINE HRESULT ID3D11Device_CreateComputeShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11ComputeShader **ppComputeShader) {
10762 return This->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader);
10763 }
10764 static FORCEINLINE HRESULT ID3D11Device_CreateClassLinkage(ID3D11Device* This,ID3D11ClassLinkage **ppLinkage) {
10765 return This->lpVtbl->CreateClassLinkage(This,ppLinkage);
10766 }
10767 static FORCEINLINE HRESULT ID3D11Device_CreateBlendState(ID3D11Device* This,const D3D11_BLEND_DESC *pBlendStateDesc,ID3D11BlendState **ppBlendState) {
10768 return This->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState);
10769 }
10770 static FORCEINLINE HRESULT ID3D11Device_CreateDepthStencilState(ID3D11Device* This,const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,ID3D11DepthStencilState **ppDepthStencilState) {
10771 return This->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState);
10772 }
10773 static FORCEINLINE HRESULT ID3D11Device_CreateRasterizerState(ID3D11Device* This,const D3D11_RASTERIZER_DESC *pRasterizerDesc,ID3D11RasterizerState **ppRasterizerState) {
10774 return This->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState);
10775 }
10776 static FORCEINLINE HRESULT ID3D11Device_CreateSamplerState(ID3D11Device* This,const D3D11_SAMPLER_DESC *pSamplerDesc,ID3D11SamplerState **ppSamplerState) {
10777 return This->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState);
10778 }
10779 static FORCEINLINE HRESULT ID3D11Device_CreateQuery(ID3D11Device* This,const D3D11_QUERY_DESC *pQueryDesc,ID3D11Query **ppQuery) {
10780 return This->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery);
10781 }
10782 static FORCEINLINE HRESULT ID3D11Device_CreatePredicate(ID3D11Device* This,const D3D11_QUERY_DESC *pPredicateDesc,ID3D11Predicate **ppPredicate) {
10783 return This->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate);
10784 }
10785 static FORCEINLINE HRESULT ID3D11Device_CreateCounter(ID3D11Device* This,const D3D11_COUNTER_DESC *pCounterDesc,ID3D11Counter **ppCounter) {
10786 return This->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter);
10787 }
10788 static FORCEINLINE HRESULT ID3D11Device_CreateDeferredContext(ID3D11Device* This,UINT ContextFlags,ID3D11DeviceContext **ppDeferredContext) {
10789 return This->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext);
10790 }
10791 static FORCEINLINE HRESULT ID3D11Device_OpenSharedResource(ID3D11Device* This,HANDLE hResource,REFIID ReturnedInterface,void **ppResource) {
10792 return This->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource);
10793 }
10794 static FORCEINLINE HRESULT ID3D11Device_CheckFormatSupport(ID3D11Device* This,DXGI_FORMAT Format,UINT *pFormatSupport) {
10795 return This->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport);
10796 }
10797 static FORCEINLINE HRESULT ID3D11Device_CheckMultisampleQualityLevels(ID3D11Device* This,DXGI_FORMAT Format,UINT SampleCount,UINT *pNumQualityLevels) {
10798 return This->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels);
10799 }
10800 static FORCEINLINE void ID3D11Device_CheckCounterInfo(ID3D11Device* This,D3D11_COUNTER_INFO *pCounterInfo) {
10801 This->lpVtbl->CheckCounterInfo(This,pCounterInfo);
10802 }
10803 static FORCEINLINE HRESULT ID3D11Device_CheckCounter(ID3D11Device* This,const D3D11_COUNTER_DESC *pDesc,D3D11_COUNTER_TYPE *pType,UINT *pActiveCounters,LPSTR szName,UINT *pNameLength,LPSTR szUnits,UINT *pUnitsLength,LPSTR szDescription,UINT *pDescriptionLength) {
10804 return This->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength);
10805 }
10806 static FORCEINLINE HRESULT ID3D11Device_CheckFeatureSupport(ID3D11Device* This,D3D11_FEATURE Feature,void *pFeatureSupportData,UINT FeatureSupportDataSize) {
10807 return This->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize);
10808 }
10809 static FORCEINLINE HRESULT ID3D11Device_GetPrivateData(ID3D11Device* This,REFGUID guid,UINT *pDataSize,void *pData) {
10810 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
10811 }
10812 static FORCEINLINE HRESULT ID3D11Device_SetPrivateData(ID3D11Device* This,REFGUID guid,UINT DataSize,const void *pData) {
10813 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
10814 }
10815 static FORCEINLINE HRESULT ID3D11Device_SetPrivateDataInterface(ID3D11Device* This,REFGUID guid,const IUnknown *pData) {
10816 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
10817 }
10818 static FORCEINLINE D3D_FEATURE_LEVEL ID3D11Device_GetFeatureLevel(ID3D11Device* This) {
10819 return This->lpVtbl->GetFeatureLevel(This);
10820 }
10821 static FORCEINLINE UINT ID3D11Device_GetCreationFlags(ID3D11Device* This) {
10822 return This->lpVtbl->GetCreationFlags(This);
10823 }
10824 static FORCEINLINE HRESULT ID3D11Device_GetDeviceRemovedReason(ID3D11Device* This) {
10825 return This->lpVtbl->GetDeviceRemovedReason(This);
10826 }
10827 static FORCEINLINE void ID3D11Device_GetImmediateContext(ID3D11Device* This,ID3D11DeviceContext **ppImmediateContext) {
10828 This->lpVtbl->GetImmediateContext(This,ppImmediateContext);
10829 }
10830 static FORCEINLINE HRESULT ID3D11Device_SetExceptionMode(ID3D11Device* This,UINT RaiseFlags) {
10831 return This->lpVtbl->SetExceptionMode(This,RaiseFlags);
10832 }
10833 static FORCEINLINE UINT ID3D11Device_GetExceptionMode(ID3D11Device* This) {
10834 return This->lpVtbl->GetExceptionMode(This);
10835 }
10836 #endif
10837 #endif
10838
10839 #endif
10840
10841
10842 #endif /* __ID3D11Device_INTERFACE_DEFINED__ */
10843
10844 typedef enum D3D11_CREATE_DEVICE_FLAG {
10845 D3D11_CREATE_DEVICE_SINGLETHREADED = 0x1,
10846 D3D11_CREATE_DEVICE_DEBUG = 0x2,
10847 D3D11_CREATE_DEVICE_SWITCH_TO_REF = 0x4,
10848 D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8,
10849 D3D11_CREATE_DEVICE_BGRA_SUPPORT = 0x20,
10850 D3D11_CREATE_DEVICE_DEBUGGABLE = 0x40,
10851 D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 0x80,
10852 D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 0x100,
10853 D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 0x800
10854 } D3D11_CREATE_DEVICE_FLAG;
10855 #define D3D11_SDK_VERSION (7)
10856
10857 #include <d3d10_1.h>
10858 #ifndef D3D11_IGNORE_SDK_LAYERS
10859 # include <d3d11sdklayers.h>
10860 #endif
10861 #include <d3d10misc.h>
10862 #include <d3d10shader.h>
10863 #include <d3d10effect.h>
10864 #include <d3d10_1shader.h>
10865 #define _FACD3D11 (0x87c)
10866
10867 #define MAKE_D3D11_HRESULT(code) MAKE_HRESULT(SEVERITY_ERROR, _FACD3D11, code)
10868 typedef HRESULT (WINAPI* PFN_D3D11_CREATE_DEVICE)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,
10869 const D3D_FEATURE_LEVEL*,UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);
10870 HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,const D3D_FEATURE_LEVEL*,
10871 UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);
10872 typedef HRESULT (WINAPI *PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,
10873 const D3D_FEATURE_LEVEL*,UINT,UINT,const DXGI_SWAP_CHAIN_DESC*,IDXGISwapChain**,ID3D11Device**,
10874 D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);
10875 HRESULT __stdcall D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter,D3D_DRIVER_TYPE driver_type,HMODULE swrast,UINT flags,const D3D_FEATURE_LEVEL *feature_levels,UINT levels,UINT sdk_version,const DXGI_SWAP_CHAIN_DESC *swapchain_desc,IDXGISwapChain **swapchain,ID3D11Device **device,D3D_FEATURE_LEVEL *obtained_feature_level,ID3D11DeviceContext **immediate_context);
10876
10877 /* Begin additional prototypes for all interfaces */
10878
10879
10880 /* End additional prototypes */
10881
10882 #ifdef __cplusplus
10883 }
10884 #endif
10885
10886 #endif /* __d3d11_h__ */
10887