Searched defs:EditorLayer (Results 1 – 2 of 2) sorted by relevance
89 struct EditorLayer : public sk_app::Window::Layer { struct90 SkString fPath;91 sk_app::Window* fParent = nullptr;93 std::vector<char> fClipboard;94 Editor fEditor;95 Editor::TextPosition fTextPos{0, 0};96 Editor::TextPosition fMarkPos;97 int fPos = 0; // window pixel position in file98 int fWidth = 0; // window width99 int fHeight = 0; // window height[all …]
78 struct EditorLayer : public sk_app::Window::Layer { struct79 SkString fPath;80 sk_app::Window* fParent = nullptr;82 std::vector<char> fClipboard;83 editor::Editor fEditor;84 editor::Editor::TextPosition fTextPos{0, 0};85 editor::Editor::TextPosition fMarkPos;86 int fPos = 0; // window pixel position in file87 int fWidth = 0; // window width88 int fHeight = 0; // window height[all …]