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1 /*
2  * Copyright (c) 2020-2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef GRAPHIC_LITE_IWINDOW_H
17 #define GRAPHIC_LITE_IWINDOW_H
18 
19 #include "isurface.h"
20 #include "lite_wm_type.h"
21 #include "gfx_utils/geometry2d.h"
22 
23 namespace OHOS {
24 /**
25  * @brief The IWindow class is an abstract definition of window. Each IWindow has a ISurface.
26  */
27 class IWindow {
28 public:
IWindow()29     IWindow() {}
30 
~IWindow()31     virtual ~IWindow() {}
32 
33     /**
34      * @brief Do some initialization after creating the window.
35      * @return The result of initialize.
36      */
37     virtual int Init() = 0;
38 
39     /**
40      * @brief Destroy the window.
41      */
42     virtual void Destroy() = 0;
43 
44     /**
45      * @brief Show the window.
46      */
47     virtual void Show() = 0;
48 
49     /**
50      * @brief Hide the window.
51      */
52     virtual void Hide() = 0;
53 
54     /**
55      * @brief Resize the window.
56      */
57     virtual void Resize(int16_t width, int16_t height) = 0;
58 
59     /**
60      * @brief Move the window to the specified coordinates.
61      */
62     virtual void MoveTo(int16_t x, int16_t y) = 0;
63 
64     /**
65      * @brief Put the window on the top of the window stack.
66      */
67     virtual void RaiseToTop() = 0;
68 
69     /**
70      * @brief Send a window to the bottom of the window stack.
71      */
72     virtual void LowerToBottom() = 0;
73 
74     /**
75      * @brief Get surface of the window.
76      * @return Pointer of surface
77      */
78     virtual ISurface* GetSurface() = 0;
79 
80     /**
81      * @brief Get identification of the window.
82      * @return Identification of the window
83      */
84     virtual int32_t GetWindowId() = 0;
85 
86     /**
87      * @brief Update window.
88      */
89     virtual void Update() = 0;
90 };
91 }
92 #endif // GRAPHIC_LITE_IWINDOW_H
93 
94