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Searched defs:MSLShaderInput (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/spirv-cross/
Dspirv_msl.hpp60 struct MSLShaderInput struct
62 uint32_t location = 0;
63 MSLShaderInputFormat format = MSL_SHADER_INPUT_FORMAT_OTHER;
64 spv::BuiltIn builtin = spv::BuiltInMax;
65 uint32_t vecsize = 0;