Searched defs:MSLShaderInput (Results 1 – 1 of 1) sorted by relevance
60 struct MSLShaderInput struct62 uint32_t location = 0;63 MSLShaderInputFormat format = MSL_SHADER_INPUT_FORMAT_OTHER;64 spv::BuiltIn builtin = spv::BuiltInMax;65 uint32_t vecsize = 0;