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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "frame.h"
17 #include <linux/input.h>
18 #include "log/log.h"
19 #include "updater_ui_const.h"
20 #include "view.h"
21 
22 namespace updater {
23 using namespace std;
24 extern int g_textLabelNum;
25 extern Frame *g_menuFrame;
26 
Frame(unsigned int w,unsigned int h,View::PixelFormat pixType,SurfaceDev * sfDev)27 Frame::Frame(unsigned int w, unsigned int h, View::PixelFormat pixType, SurfaceDev *sfDev)
28 {
29     this->CreateBuffer(w, h, pixType);
30     this->startX_ = 0;
31     this->startY_ = 0;
32     sfDev_ = sfDev;
33     listIndex_ = 0;
34     flushFlag_ = false;
35 #ifndef UPDATER_UT
36     flushLoop_ = std::thread(&Frame::FlushThreadLoop, this);
37     flushLoop_.detach();
38 #endif
39 #ifdef CONVERT_RL_SLIDE_TO_CLICK
40     keyProcessLoop_ = std::thread(&Frame::ProcessKeyLoop, this);
41     keyProcessLoop_.detach();
42 #endif
43     currentActionIndex_ = 0;
44 }
45 
~Frame()46 Frame::~Frame()
47 {
48     needStop_ = true;
49     std::unique_lock<std::mutex> locker(mutex_);
50     flushFlag_ = true;
51     viewMapList_.clear();
52 }
53 
FlushThreadLoop()54 void Frame::FlushThreadLoop()
55 {
56     while (!needStop_) {
57         std::unique_lock<std::mutex> locker(mutex_);
58         while (!flushFlag_) {
59             mCondFlush_.wait(mutex_, [&] {
60                 return flushFlag_;
61             });
62         }
63         if (!IsVisiable()) {
64             flushFlag_ = false;
65             continue;
66         }
67         SyncBuffer();
68         frameMutex_.lock();
69         std::map<View*, int>::iterator iter;
70         for (iter = viewMapList_.begin(); iter != viewMapList_.end(); ++iter) {
71             View* tmpView = (*iter).first;
72             if (tmpView->IsVisiable()) {
73                 void* bufTmp = tmpView->GetBuffer();
74                 DrawSubView(tmpView->startX_, tmpView->startY_, tmpView->viewWidth_, tmpView->viewHeight_, bufTmp);
75             }
76         }
77         frameMutex_.unlock();
78         sfDev_->Flip(this->GetBuffer());
79         flushFlag_ = false;
80     }
81 }
82 
ProcessKeyLoop()83 void Frame::ProcessKeyLoop()
84 {
85     while (!needStop_) {
86         std::unique_lock<std::mutex> locker(keyMutex_);
87         if (!keyEventNotify_) {
88             mCondKey_.wait(keyMutex_, [&] {
89                 return keyEventNotify_;
90             });
91         }
92         if (!IsVisiable()) {
93             continue;
94         }
95         int key = keyFifo_.front();
96         keyFifo_.pop_front();
97         DoEvent(key);
98         keyEventNotify_ = false;
99     }
100 }
101 
ViewRegister(View * view)102 void Frame::ViewRegister(View *view)
103 {
104     std::unique_lock<std::mutex> locker(frameMutex_);
105     view->SetViewId(frameViewId + listIndex_);
106     viewMapList_.insert(std::make_pair(view, frameViewId + listIndex_));
107     if (view->IsFocusAble()) {
108         maxActionIndex_++;
109         LOG(INFO) << "---";
110     }
111     listIndex_++;
112 }
113 
OnDraw()114 void Frame::OnDraw()
115 {
116     std::unique_lock<std::mutex> locker(mutex_);
117     flushFlag_ = true;
118     mCondFlush_.notify_all();
119 }
120 
UpFoucs()121 void Frame::UpFoucs()
122 {
123     currentActionIndex_--;
124     if (currentActionIndex_ == -1) {
125         currentActionIndex_ = 0;
126         return;
127     }
128 
129     frameMutex_.lock();
130     int actionIndexTemp = 0;
131     std::map<View*, int>::iterator iter;
132     for (iter = viewMapList_.begin(); iter != viewMapList_.end(); ++iter) {
133         View* tmpView = (*iter).first;
134         if (tmpView->IsVisiable() && tmpView->IsFocusAble()) {
135             if (actionIndexTemp == currentActionIndex_) {
136                 frameMutex_.unlock();
137                 tmpView->OnFocus(true);
138                 frameMutex_.lock();
139             }
140             if (actionIndexTemp == currentActionIndex_ + 1) {
141                 frameMutex_.unlock();
142                 tmpView->OnFocus(false);
143                 frameMutex_.lock();
144                 break;
145             }
146         }
147         actionIndexTemp++;
148     }
149     frameMutex_.unlock();
150 }
151 
DownFoucs()152 void Frame::DownFoucs()
153 {
154     UPDATER_CHECK_ONLY_RETURN(currentActionIndex_ != g_textLabelNum, return);
155     int actionIndexTemp = 0;
156     frameMutex_.lock();
157     std::map<View*, int>::iterator iter;
158     currentActionIndex_++;
159     View *view = nullptr;
160     for (iter = viewMapList_.begin(); iter != viewMapList_.end(); ++iter) {
161         View *tmpView = (*iter).first;
162         if (tmpView->IsVisiable() && tmpView->IsFocusAble()) {
163             if (actionIndexTemp == currentActionIndex_ - 1) {
164                 frameMutex_.unlock();
165                 tmpView->OnFocus(false);
166                 frameMutex_.lock();
167             }
168             view = tmpView;
169             if (currentActionIndex_ == g_textLabelNum && view != nullptr) {
170                 currentActionIndex_ = 0;
171                 frameMutex_.unlock();
172                 view->OnFocus(false);
173                 frameMutex_.lock();
174             }
175             if (actionIndexTemp == currentActionIndex_) {
176                 frameMutex_.unlock();
177                 tmpView->OnFocus(true);
178                 frameMutex_.lock();
179                 break;
180             }
181         } else {
182             if (tmpView->IsVisiable() && tmpView->IsFocusAble()) {
183                 frameMutex_.unlock();
184                 tmpView->OnFocus(false);
185                 frameMutex_.lock();
186             }
187         }
188         actionIndexTemp++;
189     }
190     if (iter == viewMapList_.end()) {
191         currentActionIndex_ = 0;
192         for (iter = viewMapList_.begin(); iter != viewMapList_.end(); ++iter) {
193             View* tmpView = (*iter).first;
194             if (tmpView->IsVisiable() && tmpView->IsFocusAble()) {
195                 tmpView->OnFocus(true);
196                 break;
197             }
198         }
199     }
200     frameMutex_.unlock();
201 }
202 
SendKey(int key)203 void Frame::SendKey(int key)
204 {
205     frameMutex_.lock();
206     int actionIndexTemp = 0;
207     std::map<View*, int>::iterator iter;
208     for (iter = viewMapList_.begin(); iter != viewMapList_.end(); ++iter) {
209         View* tmpView = (*iter).first;
210         if (tmpView->IsVisiable() && tmpView->IsFocusAble()) {
211             if (actionIndexTemp == currentActionIndex_) {
212                 frameMutex_.unlock();
213                 tmpView->OnKeyEvent(key);
214                 frameMutex_.lock();
215                 break;
216             }
217         }
218         actionIndexTemp++;
219     }
220     frameMutex_.unlock();
221 }
222 
DoEvent(int key)223 void Frame::DoEvent(int key)
224 {
225     UPDATER_ERROR_CHECK(IsVisiable(), "Is not visable", return);
226     UPDATER_ERROR_CHECK(!IsFocusAble(), "Is not fouces", return);
227     switch (key) {
228         case KEY_UP:
229             LOG(INFO) << "DispatchKeyEvent KEY_UP";
230             UpFoucs();
231             break;
232         case KEY_DOWN:
233             LOG(INFO) << "DispatchKeyEvent KEY_DOWN";
234             DownFoucs();
235             break;
236         case KEY_POWER:
237             LOG(INFO) << "DispatchKeyEvent KEY_POWER";
238             SendKey(key);
239             break;
240         default:
241             break;
242     }
243 }
244 
DispatchKeyEvent(int key)245 void Frame::DispatchKeyEvent(int key)
246 {
247     UPDATER_CHECK_ONLY_RETURN(IsVisiable(), return);
248     std::unique_lock<std::mutex> locker(keyMutex_);
249     keyFifo_.push_back(key);
250     keyEventNotify_ = true;
251     mCondKey_.notify_all();
252 }
253 
DispatchKeyEvent(int id,int event)254 void Frame::DispatchKeyEvent(int id, int event)
255 {
256     bool isClicked = (keyEvent_ == event);
257     keyEvent_ = event;
258     if (isClicked) {
259         return;
260     }
261     if (!g_menuFrame->IsVisiable()) {
262         event = -1;
263     }
264     switch (event) {
265         case INVALID_EVENT:
266             LOG(INFO) << "DispatchKeyEvent invalid";
267             break;
268         case PRESS_EVENT:
269             btnId_ = id;
270             PressEvent();
271             LOG(INFO) << "DispatchKeyEvent press";
272             break;
273         case RELEASE_EVENT:
274             btnId_ = id;
275             ReleaseEvent();
276             LOG(INFO) << "DispatchKeyEvent release";
277             break;
278         default:
279             break;
280         }
281 }
282 
ReleaseEvent()283 void Frame::ReleaseEvent()
284 {
285     frameMutex_.lock();
286     std::map<View*, int>::iterator iter;
287     for (iter = viewMapList_.begin(); iter != viewMapList_.end(); ++iter) {
288         View* tmpView = (*iter).first;
289         if (tmpView->IsVisiable() && btnId_ == tmpView->GetViewId()) {
290             if (!g_menuFrame->IsVisiable()) {
291                 return;
292             }
293             frameMutex_.unlock();
294             tmpView->OnKeyEvent(KEY_POWER);
295             tmpView->OnFocus(false);
296             frameMutex_.lock();
297             break;
298         }
299     }
300     frameMutex_.unlock();
301 }
302 
PressEvent()303 void Frame::PressEvent()
304 {
305     frameMutex_.lock();
306     std::map<View*, int>::iterator iter;
307     for (iter = viewMapList_.begin(); iter != viewMapList_.end(); ++iter) {
308         View* tmpView = (*iter).first;
309         if (tmpView->IsVisiable() && btnId_ == tmpView->GetViewId()) {
310             if (!g_menuFrame->IsVisiable()) {
311                 return;
312             }
313             frameMutex_.unlock();
314             tmpView->OnFocus(true);
315             frameMutex_.lock();
316             break;
317         }
318     }
319     frameMutex_.unlock();
320 }
321 } // namespace updater