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Searched defs:bindingNumber (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DShaderModuleGL.cpp39 std::string GetBindingName(BindGroupIndex group, BindingNumber bindingNumber) { in GetBindingName()
91 BindingNumber bindingNumber( in ExtractSpirvInfo() local
365 BindingNumber bindingNumber = it.first; in TranslateToGLSL() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DShaderModule.cpp478 BindingNumber bindingNumber, in ValidateCompatibilityOfSingleBindingWithLayout()
866 BindingNumber bindingNumber(resource.binding); in ReflectShaderUsingTint() local
DPipelineLayout.cpp272 BindingNumber bindingNumber = bindingIt.first; in CreateDefault() local
DBindGroupLayout.cpp165 BindingNumber bindingNumber = BindingNumber(entry.binding); in ValidateBindGroupLayoutDescriptor() local
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
DVkDescriptorSetLayout.cpp270 …torSetLayout::getDescriptorPointer(DescriptorSet *descriptorSet, uint32_t bindingNumber, uint32_t … in getDescriptorPointer()