Searched defs:bindingNumber (Results 1 – 5 of 5) sorted by relevance
39 std::string GetBindingName(BindGroupIndex group, BindingNumber bindingNumber) { in GetBindingName()91 BindingNumber bindingNumber( in ExtractSpirvInfo() local365 BindingNumber bindingNumber = it.first; in TranslateToGLSL() local
478 BindingNumber bindingNumber, in ValidateCompatibilityOfSingleBindingWithLayout()866 BindingNumber bindingNumber(resource.binding); in ReflectShaderUsingTint() local
272 BindingNumber bindingNumber = bindingIt.first; in CreateDefault() local
165 BindingNumber bindingNumber = BindingNumber(entry.binding); in ValidateBindGroupLayoutDescriptor() local
270 …torSetLayout::getDescriptorPointer(DescriptorSet *descriptorSet, uint32_t bindingNumber, uint32_t … in getDescriptorPointer()