Searched defs:bufferBinding (Results 1 – 12 of 12) sorted by relevance
127 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = xfbBuffers[bufferIndex]; in addFramebufferDependency() local157 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = xfbBuffers[bufferIndex]; in updateDescriptorSet() local
226 void WriteBufferDescriptorSetBinding(const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding, in WriteBufferDescriptorSetBinding()1240 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in updateBuffersDescriptorSet() local1316 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in updateAtomicCounterBuffersDescriptorSet() local
110 BufferBinding bufferBinding = group->GetBindingAsBufferBinding(i); in SetBindGroup() local
159 BufferBinding bufferBinding = group->GetBindingAsBufferBinding(i); in ValidateSetBindGroup() local
2373 GLenum GetBufferBindingQuery(gl::BufferBinding bufferBinding) in GetBufferBindingQuery()2409 std::string GetBufferBindingString(gl::BufferBinding bufferBinding) in GetBufferBindingString()
951 int bufferBinding = params[0]; in getAtomicCounterBufferSizeMap() local
1745 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = mState.getBuffer(); in setBuffer() local
1319 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in renderPassUsesStorageResources() local1343 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in renderPassUsesStorageResources() local1897 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in handleDirtyShaderResourcesImpl() local1921 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in handleDirtyShaderResourcesImpl() local1948 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in handleDirtyShaderResourcesImpl() local6606 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in endRenderPassIfComputeReadAfterTransformFeedbackWrite() local
1259 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in updateBuffersDescriptorSet() local1364 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in updateAtomicCounterBuffersDescriptorSet() local
2588 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = mState.getBuffer(); in syncState() local
183 const BindingPointer<Buffer> &bufferBinding = binding.getBuffer(); in detachBuffer() local
943 int bufferBinding = params[0]; in getAtomicCounterBufferSizeMap() local