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Searched defs:depthStencilFormat (Results 1 – 17 of 17) sorted by relevance

/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/opengl/
DUtilsGL.cpp44 GLint GetStencilMaskFromStencilFormat(dawn::TextureFormat depthStencilFormat) { in GetStencilMaskFromStencilFormat()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DUtilsGL.cpp46 GLint GetStencilMaskFromStencilFormat(wgpu::TextureFormat depthStencilFormat) { in GetStencilMaskFromStencilFormat()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
DConfig.cpp40 …nInterval, EGLint maxInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLin… in Config()
333 …erval, EGLint maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLin… in add()
DDisplay.cpp190 for(sw::Format depthStencilFormat : depthStencilFormats) in initialize() local
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DRenderPassCache.h52 dawn::TextureFormat depthStencilFormat; member
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DRenderPassCache.h61 wgpu::TextureFormat depthStencilFormat; member
/third_party/flutter/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp221 dawn::TextureFormat depthStencilFormat, in create_depth_stencil_state()
299 dawn::TextureFormat depthStencilFormat, in Build()
/third_party/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp205 wgpu::TextureFormat depthStencilFormat) { in create_depth_stencil_state()
257 wgpu::TextureFormat depthStencilFormat, in Build()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp444 const gl::InternalFormat &depthStencilFormat, in GenerateDefaultConfig()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DConfig.h35 GLenum depthStencilFormat; // TODO(geofflang): remove this member
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DConfig.h35 GLenum depthStencilFormat; // TODO(geofflang): remove this member
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp1164 const gl::InternalFormat &depthStencilFormat, in GenerateDefaultConfig()
/third_party/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp500 DXGI_FORMAT renderTargetFormat, DXGI_FORMAT depthStencilFormat, in create_pipeline_state()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DDepthStencilStateTests.cpp769 for (wgpu::TextureFormat depthStencilFormat : kDepthStencilFormats) { in TEST_P() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DMultisampledRenderToTextureTest.cpp3699 GLenum depthStencilFormat = GL_DEPTH24_STENCIL8; in renderbufferUnresolveColorAndDepthStencilThenTwoColors() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1894 const gl::InternalFormat &depthStencilFormat = in clear() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1932 const gl::InternalFormat &depthStencilFormat = in clear() local