Searched defs:edge0 (Results 1 – 14 of 14) sorted by relevance
/third_party/gstreamer/gstplugins_bad/gst/geometrictransform/ |
D | geometricmath.c | 197 gst_gm_smoothstep (gdouble edge0, gdouble edge1, gdouble x) in gst_gm_smoothstep()
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | func_common.inl | 602 GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x) 611 GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x) argument 617 …GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edg…
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/ |
D | simd_vec4.inl | 474 detail::fvec4SIMD const & edge0, 484 float const & edge0,
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/simd/ |
D | common.h | 205 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_smoothstep(glm_vec4 edge0, glm_vec4 edge1, glm_vec4 x) in glm_vec4_smoothstep()
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/third_party/ffmpeg/libavcodec/ |
D | sanm.c | 342 static enum GlyphDir which_direction(enum GlyphEdge edge0, enum GlyphEdge edge1) in which_direction() 395 enum GlyphEdge edge0 = which_edge(x0, y0, side_length); in make_glyphs() local
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/third_party/skia/samplecode/ |
D | SamplePatch.cpp | 115 SkPoint* edge0 = storage.get(); in draw() local
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/third_party/flutter/skia/samplecode/ |
D | SamplePatch.cpp | 115 SkPoint* edge0 = storage.get(); in draw() local
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | SpirvShaderGLSLstd450.cpp | 214 auto edge0 = Operand(this, state, insn.word(5)); in EmitExtGLSLstd450() local
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/third_party/ffmpeg/libavfilter/ |
D | vf_xfade.c | 243 static inline float smoothstep(float edge0, float edge1, float x) in smoothstep()
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/third_party/skia/src/sksl/ir/ |
D | SkSLFunctionCall.cpp | 400 double evaluate_smoothstep(double edge0, double edge1, double x) { in evaluate_smoothstep()
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/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/ |
D | IntermNode.cpp | 3561 float edge0 = unionArrays[0][i].getFConst(); in FoldAggregateBuiltIn() local
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | IntermNode.cpp | 3949 float edge0 = unionArrays[0][i].getFConst(); in FoldAggregateBuiltIn() local
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/third_party/skia/src/sksl/codegen/ |
D | SkSLVMCodeGenerator.cpp | 1200 return ternary([](skvm::F32 edge0, skvm::F32 edge1, skvm::F32 x) { in writeIntrinsicCall()
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | ShaderCore.cpp | 1222 …void ShaderCore::smooth(Vector4f &dst, const Vector4f &edge0, const Vector4f &edge1, const Vector4… in smooth()
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