Home
last modified time | relevance | path

Searched defs:float4 (Results 1 – 15 of 15) sorted by relevance

/third_party/flutter/skia/src/sksl/
DSkSLCPP.h47 inline Float4 float4(float xyzw) { return Float4(xyzw, xyzw, xyzw, xyzw); } in float4() function
49 inline Float4 float4(float x, float y, float z, float w) { return Float4(x, y, z, w); } in float4() function
DSkSLJIT.cpp47 using float4 = __attribute__((vector_size(16))) float; typedef
/third_party/skia/experimental/graphite/src/geom/
DVectorTypes.h18 using float4 = vec<4>; variable
/third_party/skia/src/gpu/
DGrVx.h22 using float4 = vec<4>; variable
/third_party/skia/src/gpu/tessellate/
DTessellation.h26 using float4 = vec<4>; variable
DWangsFormula.h66 using float4 = skvx::Vec<4, float>; variable
/third_party/flutter/skia/tests/
DSkVxTest.cpp12 using float4 = skvx::Vec<4,float>; typedef
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DInitialize.cpp30 TType *float4 = new TType(EbtFloat, 4); in InsertBuiltInFunctions() local
/third_party/skia/tests/
DSkDSLRuntimeEffectTest.cpp117 using float4 = std::array<float, 4>; in test_RuntimeEffect_Shaders() typedef
DSkVxTest.cpp13 using float4 = skvx::Vec<4,float>; typedef
DSkRuntimeEffectTest.cpp432 using float4 = std::array<float, 4>; in test_RuntimeEffect_Shaders() typedef
537 using float4 = std::array<float, 4>; in test_RuntimeEffect_Blenders() typedef
/third_party/skia/third_party/externals/swiftshader/src/System/
DTypes.hpp211 using float4 = vec4<float>; typedef
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
Dcompatibility.hpp98 …typedef tvec4<float, highp> float4; //!< \brief single-precision floating-point vector with 4 c… typedef
/third_party/skia/src/core/
DSkGeometry.cpp487 using float4 = skvx::Vec<4,float>; in SkChopCubicAt() typedef
/third_party/skia/third_party/externals/swiftshader/tests/ReactorUnitTests/
DReactorUnitTests.cpp2712 using float4 = float[4]; typedef