Searched defs:hasBaseInstance (Results 1 – 4 of 4) sorted by relevance
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| D | Context11.cpp | 520 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 650 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in multiDrawArraysInstancedBaseInstance() local 687 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in multiDrawElementsInstancedBaseVertexBaseInstance() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
| D | renderer_utils.cpp | 1025 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 1194 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in MultiDrawArraysInstancedBaseInstanceGeneral() local 1231 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral() local
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| /third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
| D | Context.cpp | 5643 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in drawArraysInstancedBaseInstance() local 5679 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in drawElementsInstancedBaseVertexBaseInstance() local 5705 #define MULTI_DRAW_ARRAYS_BLOCK(hasDrawID, hasBaseInstance) \ argument 5720 #define MULTI_DRAW_ELEMENTS_BLOCK(hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 5744 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in multiDrawArraysInstancedBaseInstance() local 5777 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in multiDrawElementsInstancedBaseVertexBaseInstance() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | Context.cpp | 6529 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in drawArraysInstancedBaseInstance() local 6568 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in drawElementsInstancedBaseVertexBaseInstance() local
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