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Searched defs:heaps (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/white_box/
DD3D12DescriptorHeapTests.cpp232 std::list<ComPtr<ID3D12DescriptorHeap>> heaps = {allocator->GetShaderVisibleHeap()}; in TEST_P() local
277 std::set<ComPtr<ID3D12DescriptorHeap>> heaps = {allocator->GetShaderVisibleHeap()}; in TEST_P() local
308 std::set<ComPtr<ID3D12DescriptorHeap>> heaps = {allocator->GetShaderVisibleHeap()}; in TEST_P() local
350 std::set<ComPtr<ID3D12DescriptorHeap>> heaps = {allocator->GetShaderVisibleHeap()}; in TEST_P() local
376 std::set<ComPtr<ID3D12DescriptorHeap>> heaps = {allocator->GetShaderVisibleHeap()}; in TEST_P() local
401 std::set<ComPtr<ID3D12DescriptorHeap>> heaps = {allocator->GetShaderVisibleHeap()}; in TEST_P() local
/third_party/skia/third_party/externals/dawn/src/tests/unittests/
DBuddyMemoryAllocatorTests.cpp392 std::set<ResourceHeapBase*> heaps = {}; in TEST() local
433 std::set<ResourceHeapBase*> heaps = {}; in TEST() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DResidencyManagerD3D12.cpp237 MaybeError ResidencyManager::EnsureHeapsAreResident(Heap** heaps, size_t heapCount) { in EnsureHeapsAreResident()
/third_party/skia/src/gpu/d3d/
DGrD3DCommandList.cpp581 ID3D12DescriptorHeap* heaps[2] = { in setDescriptorHeaps() local