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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/files/file_enumerator.h"
6 #include "base/files/file_path.h"
7 #include "base/files/file_util.h"
8 #include "base/strings/string_split.h"
9 #include "base/strings/string_util.h"
10 #include "base/strings/stringprintf.h"
11 #include "gn/commands.h"
12 #include "gn/err.h"
13 #include "gn/filesystem_utils.h"
14 #include "gn/setup.h"
15 
16 namespace {
17 
18 // Extracts from a build.ninja the commands to run GN.
19 //
20 // The commands to run GN are the gn rule and build.ninja build step at the top
21 // of the build.ninja file. We want to keep these when deleting GN builds since
22 // we want to preserve the command-line flags to GN.
23 //
24 // On error, returns the empty string.
ExtractGNBuildCommands(const base::FilePath & build_ninja_file)25 std::string ExtractGNBuildCommands(const base::FilePath& build_ninja_file) {
26   std::string file_contents;
27   if (!base::ReadFileToString(build_ninja_file, &file_contents))
28     return std::string();
29 
30   std::vector<std::string_view> lines = base::SplitStringPiece(
31       file_contents, "\n", base::KEEP_WHITESPACE, base::SPLIT_WANT_ALL);
32 
33   std::string result;
34   int num_blank_lines = 0;
35   for (const auto& line : lines) {
36     result.append(line);
37     result.push_back('\n');
38     if (line.empty())
39       ++num_blank_lines;
40     if (num_blank_lines == 3)
41       break;
42   }
43 
44   return result;
45 }
46 
47 }  // namespace
48 
49 namespace commands {
50 
51 const char kClean[] = "clean";
52 const char kClean_HelpShort[] = "clean: Cleans the output directory.";
53 const char kClean_Help[] =
54     "gn clean <out_dir>\n"
55     "\n"
56     "  Deletes the contents of the output directory except for args.gn and\n"
57     "  creates a Ninja build environment sufficient to regenerate the build.\n";
58 
RunClean(const std::vector<std::string> & args)59 int RunClean(const std::vector<std::string>& args) {
60   if (args.size() != 1) {
61     Err(Location(), "You're holding it wrong.", "Usage: \"gn clean <out_dir>\"")
62         .PrintToStdout();
63     return 1;
64   }
65 
66   // Deliberately leaked to avoid expensive process teardown.
67   Setup* setup = new Setup;
68   if (!setup->DoSetup(args[0], false))
69     return 1;
70 
71   base::FilePath build_dir(setup->build_settings().GetFullPath(
72       SourceDir(setup->build_settings().build_dir().value())));
73 
74   // NOTE: Not all GN builds have args.gn file hence we check here
75   // if a build.ninja.d files exists instead.
76   base::FilePath build_ninja_d_file = build_dir.AppendASCII("build.ninja.d");
77   if (!base::PathExists(build_ninja_d_file)) {
78     Err(Location(),
79         base::StringPrintf(
80             "%s does not look like a build directory.\n",
81             FilePathToUTF8(build_ninja_d_file.DirName().value()).c_str()))
82         .PrintToStdout();
83     return 1;
84   }
85 
86   // Erase everything but the args file, and write a dummy build.ninja file that
87   // will automatically rerun GN the next time Ninja is run.
88   base::FilePath build_ninja_file = build_dir.AppendASCII("build.ninja");
89   std::string build_commands = ExtractGNBuildCommands(build_ninja_file);
90   if (build_commands.empty()) {
91     // Couldn't parse the build.ninja file.
92     Err(Location(), "Couldn't read build.ninja in this directory.",
93         "Try running \"gn gen\" on it and then re-running \"gn clean\".")
94         .PrintToStdout();
95     return 1;
96   }
97 
98   base::FileEnumerator traversal(
99       build_dir, false,
100       base::FileEnumerator::FILES | base::FileEnumerator::DIRECTORIES);
101   for (base::FilePath current = traversal.Next(); !current.empty();
102        current = traversal.Next()) {
103     if (base::ToLowerASCII(current.BaseName().value()) !=
104         FILE_PATH_LITERAL("args.gn")) {
105       base::DeleteFile(current, true);
106     }
107   }
108 
109   // Write the build.ninja file sufficiently to regenerate itself.
110   if (base::WriteFile(build_ninja_file, build_commands.data(),
111                       static_cast<int>(build_commands.size())) == -1) {
112     Err(Location(), std::string("Failed to write build.ninja."))
113         .PrintToStdout();
114     return 1;
115   }
116 
117   // Write a .d file for the build which references a nonexistant file.
118   // This will make Ninja always mark the build as dirty.
119   std::string dummy_content("build.ninja: nonexistant_file.gn\n");
120   if (base::WriteFile(build_ninja_d_file, dummy_content.data(),
121                       static_cast<int>(dummy_content.size())) == -1) {
122     Err(Location(), std::string("Failed to write build.ninja.d."))
123         .PrintToStdout();
124     return 1;
125   }
126 
127   return 0;
128 }
129 
130 }  // namespace commands
131