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Searched defs:normalizedTime (Results 1 – 5 of 5) sorted by relevance

/foundation/ace/ace_engine/frameworks/core/animation/
Dmotion.h36 void OnTimestampChanged(float timestamp, float normalizedTime, bool reverse) final in OnTimestampChanged()
Dinterpolator.h47 void OnTimestampChanged(float timestamp, float normalizedTime, bool reverse) final in OnTimestampChanged()
Danimation.h32 void OnInitNotify(float normalizedTime, bool reverse) override in OnInitNotify()
Danimator.cpp516 float normalizedTime = GetNormalizedTime(0.0f, true); in Cancel() local
604 float normalizedTime = GetNormalizedTime(playedTime, needStop); in NotifyInterpolator() local
849 float normalizedTime = 0.0f; in GetNormalizedTime() local
Dproperty_animation.cpp65 void PropertyAnimation::OnInitNotify(float normalizedTime, bool reverse) in OnInitNotify()