Searched defs:outputVariable (Results 1 – 12 of 12) sorted by relevance
99 sh::ShaderVariable &outputVariable) in AssignOutputLocations()119 const sh::ShaderVariable &outputVariable) in GetOutputLocationForLink()134 const sh::ShaderVariable &outputVariable) in IsOutputSecondaryForLink()1209 for (const sh::ShaderVariable &outputVariable : outputVariables) in linkValidateOutputVariables() local1310 const sh::ShaderVariable &outputVariable = mOutputVariables[outputVariableIndex]; in linkValidateOutputVariables() local1348 const sh::ShaderVariable &outputVariable = mOutputVariables[outputVariableIndex]; in linkValidateOutputVariables() local1397 const sh::ShaderVariable &outputVariable = mOutputVariables[outputVariableIndex]; in linkValidateOutputVariables() local
760 const sh::ShaderVariable &outputVariable = program->getOutputResource(index); in GetOutputResourceProperty() local
115 const ShaderVariable &outputVariable = outputVariables[varIndex]; in validateOutputVariableForShader() local255 const ShaderVariable &outputVariable = outputVariables[0]; in TEST_F() local281 const ShaderVariable &outputVariable = outputVariables[0]; in TEST_F() local602 const ShaderVariable *outputVariable = nullptr; in TEST_F() local628 const ShaderVariable *outputVariable = nullptr; in TEST_F() local654 const ShaderVariable *outputVariable = nullptr; in TEST_F() local678 const ShaderVariable *outputVariable = nullptr; in TEST_F() local701 const ShaderVariable *outputVariable = nullptr; in TEST_F() local724 const ShaderVariable *outputVariable = nullptr; in TEST_F() local752 const ShaderVariable *outputVariable = nullptr; in TEST_F() local[all …]
115 const OutputVariable &outputVariable = outputVariables[varIndex]; in validateOutputVariableForShader() local255 const OutputVariable &outputVariable = outputVariables[0]; in TEST_F() local281 const OutputVariable &outputVariable = outputVariables[0]; in TEST_F() local602 const OutputVariable *outputVariable = nullptr; in TEST_F() local628 const OutputVariable *outputVariable = nullptr; in TEST_F() local652 const OutputVariable *outputVariable = nullptr; in TEST_F() local675 const OutputVariable *outputVariable = nullptr; in TEST_F() local698 const OutputVariable *outputVariable = nullptr; in TEST_F() local726 const OutputVariable *outputVariable = nullptr; in TEST_F() local764 const OutputVariable *outputVariable = nullptr; in TEST_F() local
312 const PixelShaderOutputVariable *outputVariable = in generatePixelShaderForOutputSignature() local1246 const sh::ShaderVariable &outputVariable = shaderOutputVars[outputLocation.index]; in getPixelShaderOutputKey() local1277 const sh::ShaderVariable &outputVariable = shaderOutputVars[outputLocation.index]; in getPixelShaderOutputKey() local
312 const PixelShaderOutputVariable *outputVariable = in generatePixelShaderForOutputSignature() local1293 const sh::ShaderVariable &outputVariable = shaderOutputVars[outputLocation.index]; in getPixelShaderOutputKey() local1324 const sh::ShaderVariable &outputVariable = shaderOutputVars[outputLocation.index]; in getPixelShaderOutputKey() local
662 OutputVariable outputVariable; in recordOutputVariable() local
697 for (const auto &outputVariable : mReferencedOutputVariables) in header() local
880 ShaderVariable outputVariable; in recordOutputVariable() local
737 for (const auto &outputVariable : mReferencedOutputVariables) in header() local
4035 for (const auto &outputVariable : outputVariables) in linkOutputVariables() local4139 const sh::OutputVariable &outputVariable = mState.mOutputVariables[outputVariableIndex]; in linkOutputVariables() local4178 const sh::OutputVariable &outputVariable = mState.mOutputVariables[outputVariableIndex]; in linkOutputVariables() local4226 const sh::OutputVariable &outputVariable = mState.mOutputVariables[outputVariableIndex]; in linkOutputVariables() local
645 const auto &outputVariable = program->getOutputResource(index); in GetOutputResourceProperty() local