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Searched defs:programID (Results 1 – 16 of 16) sorted by relevance

/third_party/flutter/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp108 void GrGLProgramBuilder::computeCountsAndStrides(GrGLuint programID, in computeCountsAndStrides()
150 void GrGLProgramBuilder::storeShaderInCache(const SkSL::Program::Inputs& inputs, GrGLuint programID, in storeShaderInCache()
185 GrGLuint programID; in finalize() local
384 void GrGLProgramBuilder::bindProgramResourceLocations(GrGLuint programID) { in bindProgramResourceLocations()
410 bool GrGLProgramBuilder::checkLinkStatus(GrGLuint programID, in checkLinkStatus()
445 void GrGLProgramBuilder::resolveProgramResourceLocations(GrGLuint programID, bool force) { in resolveProgramResourceLocations()
464 void GrGLProgramBuilder::cleanupProgram(GrGLuint programID, const SkTDArray<GrGLuint>& shaderIDs) { in cleanupProgram()
474 GrGLProgram* GrGLProgramBuilder::createProgram(GrGLuint programID) { in createProgram()
/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp43 static void cleanup_program(GrGLGpu* gpu, GrGLuint programID, in cleanup_program()
119 void GrGLProgramBuilder::computeCountsAndStrides(GrGLuint programID, in computeCountsAndStrides()
159 void GrGLProgramBuilder::storeShaderInCache(const SkSL::Program::Inputs& inputs, GrGLuint programID, in storeShaderInCache()
212 GrGLuint programID; in finalize() local
453 void GrGLProgramBuilder::bindProgramResourceLocations(GrGLuint programID) { in bindProgramResourceLocations()
467 bool GrGLProgramBuilder::checkLinkStatus(GrGLuint programID, in checkLinkStatus()
498 void GrGLProgramBuilder::resolveProgramResourceLocations(GrGLuint programID, bool force) { in resolveProgramResourceLocations()
502 sk_sp<GrGLProgram> GrGLProgramBuilder::createProgram(GrGLuint programID) { in createProgram()
544 GrGLuint programID; in PrecompileProgram() local
/third_party/skia/src/gpu/gl/
DGrGLUniformHandler.cpp112 void GrGLUniformHandler::bindUniformLocations(GrGLuint programID, const GrGLCaps& caps) { in bindUniformLocations()
128 void GrGLUniformHandler::getUniformLocations(GrGLuint programID, const GrGLCaps& caps, bool force) { in getUniformLocations()
DGrGLProgram.cpp30 GrGLuint programID, in Make()
62 GrGLuint programID, in GrGLProgram()
DGrGLProgram.h78 GrGLuint programID() const { return fProgramID; } in programID() function
/third_party/flutter/skia/src/gpu/gl/
DGrGLUniformHandler.cpp103 void GrGLUniformHandler::bindUniformLocations(GrGLuint programID, const GrGLCaps& caps) { in bindUniformLocations()
117 void GrGLUniformHandler::getUniformLocations(GrGLuint programID, const GrGLCaps& caps, bool force) { in getUniformLocations()
DGrGLProgram.cpp31 GrGLuint programID, in GrGLProgram()
DGrGLProgram.h76 GrGLuint programID() const { return fProgramID; } in programID() function
DGrGLProgramDataManager.cpp17 GrGLProgramDataManager::GrGLProgramDataManager(GrGLGpu* gpu, GrGLuint programID, in GrGLProgramDataManager()
/third_party/skia/experimental/graphite/src/
DDrawPass.cpp192 uint32_t programID = ProgramCache::kInvalidProgramID; in Make() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DGeometryShaderTest.cpp137 GLuint programID = glCreateProgram(); in TEST_P() local
897 GLuint programID = glCreateProgram(); in TEST_P() local
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DGeometryShaderTest.cpp91 GLuint programID = glCreateProgram(); in TEST_P() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.cpp163 GLuint programID) in LinkEventNativeParallel()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.cpp158 GLuint programID) in LinkEventNativeParallel()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
DFrameCapture.cpp1580 gl::ShaderProgramID programID = param.value.ShaderProgramIDVal; in CaptureUpdateCurrentProgram() local
5095 gl::ShaderProgramID programID = {call.params.getReturnValue().value.GLuintVal}; in maybeCapturePreCallUpdates() local
5112 gl::ShaderProgramID programID = {call.params.getReturnValue().value.GLuintVal}; in maybeCapturePreCallUpdates() local
5144 gl::ShaderProgramID programID = in maybeCapturePreCallUpdates() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp891 const ShaderProgramID programID = PackParam<ShaderProgramID>(createProgram()); in createShaderProgramv() local