| /third_party/flutter/skia/src/gpu/gl/builders/ |
| D | GrGLProgramBuilder.cpp | 108 void GrGLProgramBuilder::computeCountsAndStrides(GrGLuint programID, in computeCountsAndStrides() 150 void GrGLProgramBuilder::storeShaderInCache(const SkSL::Program::Inputs& inputs, GrGLuint programID, in storeShaderInCache() 185 GrGLuint programID; in finalize() local 384 void GrGLProgramBuilder::bindProgramResourceLocations(GrGLuint programID) { in bindProgramResourceLocations() 410 bool GrGLProgramBuilder::checkLinkStatus(GrGLuint programID, in checkLinkStatus() 445 void GrGLProgramBuilder::resolveProgramResourceLocations(GrGLuint programID, bool force) { in resolveProgramResourceLocations() 464 void GrGLProgramBuilder::cleanupProgram(GrGLuint programID, const SkTDArray<GrGLuint>& shaderIDs) { in cleanupProgram() 474 GrGLProgram* GrGLProgramBuilder::createProgram(GrGLuint programID) { in createProgram()
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| /third_party/skia/src/gpu/gl/builders/ |
| D | GrGLProgramBuilder.cpp | 43 static void cleanup_program(GrGLGpu* gpu, GrGLuint programID, in cleanup_program() 119 void GrGLProgramBuilder::computeCountsAndStrides(GrGLuint programID, in computeCountsAndStrides() 159 void GrGLProgramBuilder::storeShaderInCache(const SkSL::Program::Inputs& inputs, GrGLuint programID, in storeShaderInCache() 212 GrGLuint programID; in finalize() local 453 void GrGLProgramBuilder::bindProgramResourceLocations(GrGLuint programID) { in bindProgramResourceLocations() 467 bool GrGLProgramBuilder::checkLinkStatus(GrGLuint programID, in checkLinkStatus() 498 void GrGLProgramBuilder::resolveProgramResourceLocations(GrGLuint programID, bool force) { in resolveProgramResourceLocations() 502 sk_sp<GrGLProgram> GrGLProgramBuilder::createProgram(GrGLuint programID) { in createProgram() 544 GrGLuint programID; in PrecompileProgram() local
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| /third_party/skia/src/gpu/gl/ |
| D | GrGLUniformHandler.cpp | 112 void GrGLUniformHandler::bindUniformLocations(GrGLuint programID, const GrGLCaps& caps) { in bindUniformLocations() 128 void GrGLUniformHandler::getUniformLocations(GrGLuint programID, const GrGLCaps& caps, bool force) { in getUniformLocations()
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| D | GrGLProgram.cpp | 30 GrGLuint programID, in Make() 62 GrGLuint programID, in GrGLProgram()
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| D | GrGLProgram.h | 78 GrGLuint programID() const { return fProgramID; } in programID() function
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| /third_party/flutter/skia/src/gpu/gl/ |
| D | GrGLUniformHandler.cpp | 103 void GrGLUniformHandler::bindUniformLocations(GrGLuint programID, const GrGLCaps& caps) { in bindUniformLocations() 117 void GrGLUniformHandler::getUniformLocations(GrGLuint programID, const GrGLCaps& caps, bool force) { in getUniformLocations()
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| D | GrGLProgram.cpp | 31 GrGLuint programID, in GrGLProgram()
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| D | GrGLProgram.h | 76 GrGLuint programID() const { return fProgramID; } in programID() function
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| D | GrGLProgramDataManager.cpp | 17 GrGLProgramDataManager::GrGLProgramDataManager(GrGLGpu* gpu, GrGLuint programID, in GrGLProgramDataManager()
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| /third_party/skia/experimental/graphite/src/ |
| D | DrawPass.cpp | 192 uint32_t programID = ProgramCache::kInvalidProgramID; in Make() local
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | GeometryShaderTest.cpp | 137 GLuint programID = glCreateProgram(); in TEST_P() local 897 GLuint programID = glCreateProgram(); in TEST_P() local
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| /third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | GeometryShaderTest.cpp | 91 GLuint programID = glCreateProgram(); in TEST_P() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| D | ProgramGL.cpp | 163 GLuint programID) in LinkEventNativeParallel()
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| /third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| D | ProgramGL.cpp | 158 GLuint programID) in LinkEventNativeParallel()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| D | FrameCapture.cpp | 1580 gl::ShaderProgramID programID = param.value.ShaderProgramIDVal; in CaptureUpdateCurrentProgram() local 5095 gl::ShaderProgramID programID = {call.params.getReturnValue().value.GLuintVal}; in maybeCapturePreCallUpdates() local 5112 gl::ShaderProgramID programID = {call.params.getReturnValue().value.GLuintVal}; in maybeCapturePreCallUpdates() local 5144 gl::ShaderProgramID programID = in maybeCapturePreCallUpdates() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | Context.cpp | 891 const ShaderProgramID programID = PackParam<ShaderProgramID>(createProgram()); in createShaderProgramv() local
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