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Searched defs:renderDisplay (Results 1 – 8 of 8) sorted by relevance

/foundation/ace/ace_engine/frameworks/core/components/test/unittest/stage/
Dstage_element_test.cpp106 auto renderDisplay = AceType::DynamicCast<RenderDisplay>(displayChild->GetRenderNode()); variable
138 auto renderDisplay = AceType::DynamicCast<RenderDisplay>(displayChild->GetRenderNode()); variable
171 auto renderDisplay = AceType::DynamicCast<RenderDisplay>(displayChild->GetRenderNode()); variable
203 auto renderDisplay = AceType::DynamicCast<RenderDisplay>(displayChild->GetRenderNode()); variable
246 auto renderDisplay = AceType::DynamicCast<RenderDisplay>(displayChild->GetRenderNode()); variable
/foundation/ace/ace_engine/frameworks/core/components/test/unittest/display/
Drender_display_test.cpp83 RefPtr<MockRenderDisplay> renderDisplay = AceType::MakeRefPtr<MockRenderDisplay>(); variable
111 RefPtr<MockRenderDisplay> renderDisplay = AceType::MakeRefPtr<MockRenderDisplay>(); variable
139 RefPtr<MockRenderDisplay> renderDisplay = AceType::MakeRefPtr<MockRenderDisplay>(); variable
167 RefPtr<MockRenderDisplay> renderDisplay = AceType::MakeRefPtr<MockRenderDisplay>(); variable
196 RefPtr<MockRenderDisplay> renderDisplay = AceType::MakeRefPtr<MockRenderDisplay>(); variable
Ddisplay_test_utils.cpp71 RefPtr<MockRenderDisplay> renderDisplay = AceType::MakeRefPtr<MockRenderDisplay>(); in CreateRenderDisplay() local
/foundation/ace/ace_engine/frameworks/core/components/display/
Ddisplay_element.cpp35 auto renderDisplay = AceType::DynamicCast<RenderDisplay>(GetRenderNode()); in Update() local
/foundation/ace/ace_engine/frameworks/core/components/transition/
Dtransition_element.cpp128 auto renderDisplay = AceType::DynamicCast<RenderDisplay>(display->GetRenderNode()); in ReplaceAnimation() local
327 auto renderDisplay = AceType::DynamicCast<RenderDisplay>(display->GetRenderNode()); in ResetPageTransitionAnimation() local
/foundation/ace/ace_engine/frameworks/core/components/clip/
Drender_clip.cpp195 … auto renderDisplay = AceType::DynamicCast<RenderDisplay>(renderTransform->GetParent().Upgrade()); in UpdateBoxForShadowAnimation() local
/foundation/ace/ace_engine/frameworks/core/components/container_modal/
Dcontainer_modal_element.cpp175 auto renderDisplay = AceType::DynamicCast<RenderDisplay>(display->GetRenderNode()); in ShowTitle() local
/foundation/ace/ace_engine/frameworks/core/components/test/unittest/indexer/
Drender_indexer_test.cpp168 RefPtr<MockRenderDisplay> renderDisplay = AceType::MakeRefPtr<MockRenderDisplay>(); in CreateRenderIndexer() local