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Searched defs:renderNode (Results 1 – 25 of 70) sorted by relevance

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/foundation/ace/ace_engine/frameworks/core/animation/
Danimatable_properties.cpp450 auto renderNode = AceType::DynamicCast<RenderBox>(this); in SetPropWidth() local
459 auto renderNode = AceType::DynamicCast<RenderBox>(this); in GetPropWidth() local
468 auto renderNode = AceType::DynamicCast<RenderBox>(this); in SetPropHeight() local
477 auto renderNode = AceType::DynamicCast<RenderBox>(this); in GetPropHeight() local
486 auto renderNode = AceType::DynamicCast<RenderBox>(this); in SetPropBgColor() local
495 auto renderNode = AceType::DynamicCast<RenderBox>(this); in GetPropBgColor() local
504 auto renderNode = AceType::DynamicCast<RenderDisplay>(this); in SetPropOpacity() local
513 auto renderNode = AceType::DynamicCast<RenderDisplay>(this); in GetPropOpacity() local
522 auto renderNode = AceType::DynamicCast<RenderBox>(this); in SetPropShadow() local
531 auto renderNode = AceType::DynamicCast<RenderBox>(this); in GetPropShadow() local
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/foundation/ace/ace_engine/frameworks/core/components/xcomponent/
Dxcomponent_component.cpp43 RefPtr<RenderNode> renderNode = RenderXComponent::Create(); in CreateRenderNode() local
54 void XComponentTaskPool::SetRenderNode(const WeakPtr<RenderXComponent>& renderNode) in SetRenderNode()
63 auto renderNode = renderNode_.Upgrade(); in NativeXComponentInit() local
/foundation/ace/ace_engine/frameworks/core/components/navigator/
Dnavigator_element.cpp40 auto renderNode = AceType::DynamicCast<RenderNavigator>(renderNode_); in OnClick() local
46 auto renderNode = AceType::DynamicCast<RenderNavigator>(renderNode_); in SetTargetContainer() local
/foundation/ace/ace_engine/frameworks/core/common/
Devent_manager.cpp27 …const TouchEvent& touchPoint, const RefPtr<RenderNode>& renderNode, const TouchRestrict& touchRest… in TouchTest()
92 void EventManager::MouseTest(const MouseEvent& event, const RefPtr<RenderNode>& renderNode) in MouseTest()
188 void EventManager::AxisTest(const AxisEvent& event, const RefPtr<RenderNode>& renderNode) in AxisTest()
225 …const RotationEvent& event, const RefPtr<RenderNode>& renderNode, const RefPtr<RenderNode>& reques… in DispatchRotationEvent()
/foundation/ace/ace_engine/frameworks/core/components/page_transition/
Dpage_transition_component.cpp25 auto renderNode = StackComponent::CreateRenderNode(); in CreateRenderNode() local
/foundation/ace/ace_engine/frameworks/core/components_v2/tabs/
Dtab_content_proxy_element.cpp88 auto renderNode = element->GetRenderNode(); in PerformBuild() local
136 auto renderNode = element->GetRenderNode(); in OnUpdateElement() local
/foundation/ace/ace_engine/frameworks/core/components/overlay/
Doverlay_component.cpp31 auto renderNode = StackComponent::CreateRenderNode(); in CreateRenderNode() local
/foundation/ace/ace_engine/frameworks/core/components/test/unittest/mock/
Doverlay_mock.cpp47 auto renderNode = AceType::DynamicCast<FlutterRenderStack>(StackComponent::CreateRenderNode()); in CreateRenderNode() local
/foundation/ace/ace_engine/frameworks/core/components/svg/
Drender_svg_use.cpp46 auto renderNode = AceType::DynamicCast<RenderSvgBase>(refComponent->CreateRenderNode()); in Update() local
/foundation/ace/ace_engine/frameworks/core/pipeline/base/
Drender_element.h44 void SetRenderNode(RefPtr<RenderNode> renderNode) in SetRenderNode()
/foundation/ace/ace_engine/frameworks/core/components/svg/parse/
Dsvg_fe_colormatrix.cpp48 auto renderNode = AceType::DynamicCast<RenderSvgFeColorMatrix>(component_->CreateRenderNode()); in CreateRender() local
Dsvg_fe_composite.cpp48 auto renderNode = AceType::DynamicCast<RenderSvgFeComposite>(component_->CreateRenderNode()); in CreateRender() local
Dsvg_fe_offset.cpp48 auto renderNode = AceType::DynamicCast<RenderSvgFeOffset>(component_->CreateRenderNode()); in CreateRender() local
Dsvg_fe_gaussianblur.cpp48 auto renderNode = AceType::DynamicCast<RenderSvgFeGaussianBlur>(component_->CreateRenderNode()); in CreateRender() local
Dsvg_filter.cpp62 auto renderNode = AceType::DynamicCast<RenderSvgFilter>(component_->CreateRenderNode()); in CreateRender() local
Dsvg_mask.cpp61 auto renderNode = AceType::DynamicCast<RenderSvgMask>(component_->CreateRenderNode()); in CreateRender() local
Dsvg_pattern.cpp62 auto renderNode = AceType::DynamicCast<RenderSvgPattern>(component_->CreateRenderNode()); in CreateRender() local
Dsvg_circle.cpp53 auto renderNode = AceType::DynamicCast<RenderSvgCircle>(component_->CreateRenderNode()); in CreateRender() local
Dsvg_line.cpp53 auto renderNode = AceType::DynamicCast<RenderSvgLine>(component_->CreateRenderNode()); in CreateRender() local
/foundation/ace/ace_engine/frameworks/core/components/transform/
Dclick_spring_effect.h48 void SetRenderNode(const WeakPtr<RenderNode>& renderNode) in SetRenderNode()
/foundation/ace/ace_engine/frameworks/core/focus/
Dfocus_node.cpp114 auto renderNode = GetRenderNode(AceType::Claim(this)); in RequestFocusImmediately() local
142 auto renderNode = GetRenderNode(AceType::Claim(this)); in UpdateAccessibilityFocusInfo() local
510 auto renderNode = GetRenderNode(*itLastFocusNode_); in CalculatePosition() local
605 auto renderNode = GetRenderNode(AceType::Claim(this)); in CalculateRect() local
/foundation/ace/ace_engine/frameworks/core/focus/test/unittest/focus/
Dfocus_test.cpp110 void PipelineContext::AddDirtyLayoutNode(RefPtr<RenderNode> const& renderNode) {} in AddDirtyLayoutNode()
111 void PipelineContext::AddDirtyRenderNode(const RefPtr<RenderNode>& renderNode, bool overlay) {} in AddDirtyRenderNode()
118 void PipelineContext::AddPredictLayoutNode(const RefPtr<RenderNode>& renderNode) {} in AddPredictLayoutNode()
122 void PipelineContext::AddNeedRenderFinishNode(RefPtr<RenderNode> const& renderNode) {} in AddNeedRenderFinishNode()
190 void PipelineContext::AddGeometryChangedNode(const RefPtr<RenderNode>& renderNode) {} in AddGeometryChangedNode()
/foundation/ace/ace_engine/frameworks/core/components/web/
Dweb_component.cpp42 RefPtr<RenderNode> renderNode = RenderWeb::Create(); in CreateRenderNode() local
/foundation/ace/ace_engine/frameworks/core/components/rich_text/
Drich_text_component.cpp41 RefPtr<RenderNode> renderNode = RenderRichText::Create(); in CreateRenderNode() local
/foundation/ace/ace_engine/frameworks/core/components/test/unittest/indexer/
Drender_indexer_test.cpp1169 RefPtr<RenderNode> renderNode = CreateRenderIndexer(indexer, true, true); variable
1234 RefPtr<RenderNode> renderNode = CreateRenderIndexer(indexer, true, true); variable
1294 RefPtr<RenderNode> renderNode = CreateRenderIndexer(indexer, true, true); variable
1356 RefPtr<RenderNode> renderNode = CreateRenderIndexer(indexer, true, true); variable
1421 RefPtr<RenderNode> renderNode = CreateRenderIndexer(indexer, true, true); variable
1495 RefPtr<RenderNode> renderNode = CreateRenderIndexer(indexer, true, true); variable
1562 RefPtr<RenderNode> renderNode = CreateRenderIndexer(indexer, true, true); variable
1618 RefPtr<RenderNode> renderNode = CreateRenderIndexer(indexer, true, true); variable
1698 RefPtr<RenderNode> renderNode = CreateRenderIndexer(indexer, true, true); variable
1766 RefPtr<RenderNode> renderNode = CreateRenderIndexer(indexer, true, true); variable
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