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Searched defs:renderTextField (Results 1 – 7 of 7) sorted by relevance

/foundation/ace/ace_engine/frameworks/core/components/test/unittest/text_field/
Drender_text_field_test.cpp172 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
198 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
223 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
250 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
276 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
301 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
327 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
352 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
377 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
402 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
/foundation/ace/ace_engine/frameworks/core/components/search/
Drender_search.cpp107 const auto& renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in PerformLayout() local
142 void RenderSearch::InitRect(const RefPtr<RenderTextField>& renderTextField) in InitRect()
222 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in OnValueChanged() local
305 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in HandleEnterEvent() local
337 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in HandleFocusEvent() local
479 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in HandleClick() local
542 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in MouseHoverTest() local
553 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in CancelTextFieldHover() local
/foundation/ace/ace_engine/frameworks/core/components/test/unittest/text_select/
Drender_text_select_test.cpp371 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
401 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
454 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
491 RefPtr<MockRenderTextField> renderTextField = AceType::MakeRefPtr<MockRenderTextField>(); variable
/foundation/ace/ace_engine/frameworks/core/components/box/
Drender_box_base.cpp863 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetFloatPropertySetterMap() local
867 auto renderTextField = textWeak.Upgrade(); in GetFloatPropertySetterMap() local
899 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetFloatPropertyGetterMap() local
903 auto renderTextField = textWeak.Upgrade(); in GetFloatPropertyGetterMap() local
Drender_box.cpp1142 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetColorPropertySetterMap() local
1146 auto renderTextField = textWeak.Upgrade(); in GetColorPropertySetterMap() local
1186 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetColorPropertyGetterMap() local
1190 auto renderTextField = textWeak.Upgrade(); in GetColorPropertyGetterMap() local
/foundation/ace/ace_engine/frameworks/core/components/text_field/
Don_text_changed_listener_impl.cpp189 auto renderTextField = field_.Upgrade(); in PostTaskToUI() local
/foundation/ace/ace_engine/frameworks/core/components/text_overlay/
Drender_text_overlay.cpp106 auto renderTextField = weakTextField_.Upgrade(); in ~RenderTextOverlay() local
255 auto renderTextField = weakTextField_.Upgrade(); in UpdateWeakTextField() local