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Searched defs:samplerCount (Results 1 – 14 of 14) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DBindingInfo.h78 uint32_t samplerCount; member
/third_party/flutter/skia/src/sksl/
DSkSLHCodeGenerator.cpp272 int samplerCount = 0; in writeConstructor() local
DSkSLCPPCodeGenerator.cpp253 int samplerCount = 0; in getSamplerHandle() local
1053 int samplerCount = 0; in writeClone() local
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DCommandBufferD3D12.cpp160 uint32_t samplerCount = ToBackend(group->GetLayout())->GetSamplerDescriptorCount(); in SetBindGroup() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgramExecutable.cpp456 size_t samplerCount = stream->readInt<size_t>(); in load() local
DProgramLinkedResources.cpp363 unsigned int samplerCount = 0; member
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DCommandBufferD3D12.cpp488 const uint32_t samplerCount = in ApplyBindGroup() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DProgramLinkedResources.cpp357 unsigned int samplerCount = 0; member
DProgram.cpp4944 unsigned int samplerCount = stream.readInt<unsigned int>(); in deserialize() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp960 const unsigned int samplerCount = stream->readInt<unsigned int>(); in load() local
2674 unsigned int samplerCount, in AssignSamplers()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp985 size_t samplerCount = stream->readInt<size_t>(); in load() local
2817 unsigned int samplerCount, in AssignSamplers()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp3202 size_t samplerCount = (shaderType == gl::ShaderType::Fragment) in applyTextures() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp3256 int samplerCount = (shaderType == gl::ShaderType::Fragment) in applyTextures() local
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3149 …int samplerCount = (samplerType == sw::SAMPLER_PIXEL) ? MAX_TEXTURE_IMAGE_UNITS : MAX_VERTEX_TEXTU… in applyTextures() local