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Searched defs:textureUnit (Results 1 – 25 of 25) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DStream.h133 EGLint textureUnit; member
DProgramExecutable.cpp782 for (GLint textureUnit : samplerBinding.boundTextureUnits) in updateActiveSamplers() local
847 for (GLuint textureUnit : binding.boundTextureUnits) in setSamplerUniformTextureTypeAndFormat() local
1159 for (size_t textureUnit : mActiveSamplersMask) in validateSamplersImpl() local
DState.cpp1705 for (size_t textureUnit = 0; textureUnit < mSamplerTextures[type].size(); ++textureUnit) in initializeZeroTextures() local
1717 void State::setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler) in setSamplerBinding()
3299 for (size_t textureUnit : mDirtyActiveTextures) in syncActiveTextures() local
3646 void State::onActiveTextureChange(const Context *context, size_t textureUnit) in onActiveTextureChange()
3660 void State::onActiveTextureStateChange(const Context *context, size_t textureUnit) in onActiveTextureStateChange()
DState.h323 SamplerID getSamplerId(GLuint textureUnit) const in getSamplerId()
329 Sampler *getSampler(GLuint textureUnit) const { return mSamplers[textureUnit].get(); } in getSampler()
DContext.cpp1261 void Context::bindSampler(GLuint textureUnit, SamplerID samplerHandle) in bindSampler()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DStream.h133 EGLint textureUnit; member
DState.cpp1230 for (size_t textureUnit = 0; textureUnit < mSamplerTextures[type].size(); ++textureUnit) in initializeZeroTextures() local
1242 void State::setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler) in setSamplerBinding()
2852 void State::onActiveTextureChange(const Context *context, size_t textureUnit) in onActiveTextureChange()
2865 void State::onActiveTextureStateChange(const Context *context, size_t textureUnit) in onActiveTextureStateChange()
DState.h241 GLuint getSamplerId(GLuint textureUnit) const in getSamplerId()
247 Sampler *getSampler(GLuint textureUnit) const { return mSamplers[textureUnit].get(); } in getSampler()
DProgram.cpp1599 for (GLint textureUnit : samplerBinding.boundTextureUnits) in updateActiveSamplers() local
2571 for (size_t textureUnit : mState.mActiveSamplersMask) in validateSamplersImpl() local
4411 for (GLuint textureUnit : binding.boundTextureUnits) in setSamplerUniformTextureTypeAndFormat() local
DFramebuffer.cpp1936 for (size_t textureUnit : activeTextures) in formsRenderingFeedbackLoopWith() local
DContext.cpp1135 void Context::bindSampler(GLuint textureUnit, GLuint samplerHandle) in bindSampler()
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/opengl/
DPipelineGL.cpp160 GLuint textureUnit = layout->GetTextureUnitsUsed(); in Initialize() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DPipelineGL.cpp143 GLuint textureUnit = layout->GetTextureUnitsUsed(); in InitializeBase() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
DTextureEnvTest.cpp299 GLenum textureUnit = rng.randomSelect(validUnits); in TEST_P() local
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
DTextureEnvTest.cpp299 GLenum textureUnit = rng.randomSelect(validUnits); in TEST_P() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DGLSLTest.cpp4626 int textureUnit = i * 2 + j; in TEST_P() local
5093 int textureUnit = i * 2 + j; in TEST_P() local
5157 int textureUnit = l + 2 * (k + 2 * (j + 2 * i)); in TEST_P() local
5243 int textureUnit = arrayOffset + l + totalArrayLength * (j + 3 * i); in TEST_P() local
5307 int textureUnit = k + 2 * (j + 2 * i); in TEST_P() local
5381 int textureUnit = i * 3 + j; in TEST_P() local
5441 int textureUnit = i * 3 + j; in TEST_P() local
5514 int textureUnit = l + 2 * (k + 2 * (j + 2 * i)); in TEST_P() local
5593 int textureUnit = k + 4 * (j + 3 * i); in TEST_P() local
5615 int textureUnit = 2 * 3 * 4 + k; in TEST_P() local
[all …]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp725 GLuint textureUnit = samplerBinding.boundTextureUnits[0]; in addTextureDescriptorSetDesc() local
1805 GLuint textureUnit = samplerBinding.boundTextureUnits[arrayElement]; in updateTexturesDescriptorSet() local
1829 GLuint textureUnit = samplerBinding.boundTextureUnits[arrayElement]; in updateTexturesDescriptorSet() local
DContextVk.cpp1641 for (size_t textureUnit : activeTextures) in handleDirtyTexturesImpl() local
5296 for (size_t textureUnit : activeTextures) in updateActiveTextures() local
6640 for (size_t textureUnit : executable->getActiveSamplersMask()) in endRenderPassIfComputeReadAfterAttachmentWrite() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2778 GLint textureUnit = mProgramD3D->getSamplerMapping(shaderType, samplerIndex, caps); in applyTexturesForSRVs() local
3335 GLint textureUnit = mProgramD3D->getSamplerMapping(type, i, context->getCaps()); in generateSwizzlesForShader() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2713 GLint textureUnit = mProgramD3D->getSamplerMapping(shaderType, samplerIndex, caps); in applyTexturesForSRVs() local
3270 GLint textureUnit = mProgramD3D->getSamplerMapping(type, i, context->getCaps()); in generateSwizzlesForShader() local
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3153 …int textureUnit = programObject->getSamplerMapping(samplerType, samplerIndex); // OpenGL texture… in applyTextures() local
3977 for(size_t textureUnit = 0; textureUnit < MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++textureUnit) in detachSampler() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.cpp1459 GLuint textureUnit = samplerBinding.boundTextureUnits[arrayElement]; in updateTexturesDescriptorSet() local
DContextVk.cpp2462 for (size_t textureUnit : activeTextures) in updateActiveTextures() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp3171 GLint textureUnit = programD3D->getSamplerMapping(shaderType, samplerIndex, caps); in applyTextures() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp3225 GLint textureUnit = programD3D->getSamplerMapping(shaderType, samplerIndex, caps); in applyTextures() local