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Searched defs:threadCount (Results 1 – 22 of 22) sorted by relevance

/third_party/skia/third_party/externals/dng_sdk/source/
Ddng_filter_task.cpp58 void dng_filter_task::Start (uint32 threadCount, in Start()
Ddng_jpeg_image.cpp225 uint32 threadCount = Min_uint32 (tileCount, in Encode() local
338 uint32 threadCount = Min_uint32 (tileCount, in FindDigest() local
Ddng_opcodes.cpp306 virtual void Start (uint32 threadCount, in Start()
446 virtual void Start (uint32 threadCount, in Start()
Ddng_render.cpp816 void dng_render_task::Start (uint32 threadCount, in Start()
Ddng_resample.cpp628 void dng_resample_task::Start (uint32 threadCount, in Start()
Ddng_lens_correction.cpp2171 uint32 threadCount, in Prepare()
Ddng_read_image.cpp3222 uint32 threadCount = Min_uint32 (outerSamples * tilesDown * tilesAcross, in Read() local
Ddng_negative.cpp1662 virtual void Start (uint32 threadCount, in Start()
Ddng_image_writer.cpp4654 uint32 threadCount = Min_uint32 (tilesDown * tilesAcross, in WriteImage() local
/third_party/skia/tests/
DSkScalerCacheTest.cpp20 Barrier(int threadCount) : fThreadCount(threadCount) { } in Barrier()
/third_party/boost/libs/sort/example/
Dparallelint.cpp57 int threadCount = -1; in main() local
Dparallelstring.cpp66 int threadCount = -1; in main() local
/third_party/icu/icu4c/source/test/intltest/
Dintltest.h345 int32_t threadCount; variable
Dintltest.cpp1237 int32_t threadCount = 12; in main() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DVulkanMultithreadingTest.cpp64 size_t threadCount) in runMultithreadedGLTest()
DMultithreadingTest.cpp59 size_t threadCount) in runMultithreadedGLTest()
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DMultithreadingTest.cpp39 size_t threadCount) in runMultithreadedGLTest()
/third_party/grpc/src/csharp/Grpc.Core/
DGrpcEnvironment.cs205 public static void SetThreadPoolSize(int threadCount) in SetThreadPoolSize()
/third_party/skia/third_party/externals/swiftshader/src/Main/
DSwiftConfig.hpp46 int threadCount; member
/third_party/boost/libs/thread/src/win32/
Dthread.cpp196 std::atomic_uint threadCount; variable
/third_party/skia/third_party/externals/d3d12allocator/src/
DTests.cpp1210 const UINT threadCount = 32; in TestMultithreading() local
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DRenderer.cpp65 AtomicInt threadCount(1); variable