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/foundation/ace/ace_engine/adapter/preview/sdk/
Dfontconfig.json25 "weight": 50, "to": 100 number
28 "weight": 80, "to": 400 number
31 "weight": 100, "to": 700 number
34 "weight": 200, "to": 900 number
/foundation/ace/ace_engine/frameworks/bridge/test/unittest/jsfrontend/animation/
Danimator_api_test.cpp144 auto to = animationDoubleParams.find(DOM_ANIMATION_END)->second; variable
184 auto to = animationDoubleParams.find(DOM_ANIMATION_END)->second; variable
224 auto to = animationDoubleParams.find(DOM_ANIMATION_END)->second; variable
264 auto to = animationDoubleParams.find(DOM_ANIMATION_END)->second; variable
304 auto to = animationDoubleParams.find(DOM_ANIMATION_END)->second; variable
344 auto to = animationDoubleParams.find(DOM_ANIMATION_END)->second; variable
/foundation/ace/ace_engine/frameworks/base/geometry/
Dtransform_util.cpp174 const TranslateOperation& to, const TranslateOperation& from, float progress) in Blend()
186 ScaleOperation ScaleOperation::Blend(const ScaleOperation& to, const ScaleOperation& from, float pr… in Blend()
197 SkewOperation SkewOperation::Blend(const SkewOperation& to, const SkewOperation& from, float progre… in Blend()
207 RotateOperation RotateOperation::Blend(const RotateOperation& to, const RotateOperation& from, floa… in Blend()
226 const PerspectiveOperation& to, const PerspectiveOperation& from, float progress) in Blend()
234 const TransformOperation& to, const TransformOperation& from, float progress) in Blend()
284const TransformOperation& to, const TransformOperation& from, float progress, TransformOperation& … in BlendInner()
369 const TransformOperations& to, const TransformOperations& from, float progress) in Blend()
376 std::size_t TransformOperations::MatchingLength(const TransformOperations& to, const TransformOpera… in MatchingLength() argument
472 const DecomposedTransform& to, const DecomposedTransform& from, double progress) in BlendDecomposedTransforms()
Dquaternion.cpp27 Quaternion Quaternion::Slerp(const Quaternion& to, double t) const in Slerp() argument
/foundation/ace/ace_engine/frameworks/core/components/common/properties/
Dshadow.cpp22 Shadow Shadow::Blend(const Shadow& to, const Shadow& from, float progress) in Blend()
Dmotion_path_evaluator.cpp29 std::string ReplaceAll(std::string str, const std::string& from, const std::string& to) in ReplaceAll()
/foundation/distributeddatamgr/distributeddatamgr/services/distributeddataservice/libs/distributeddb/common/include/
Dendian_convert.h38 T to; in HostToNet() local
/foundation/distributeddatamgr/distributeddatamgr/services/distributeddataservice/libs/distributeddb/common/src/evloop/src/
Devent_loop_select.cpp47 auto to = now + std::chrono::milliseconds(sleepTime); in Poll() local
/foundation/ace/ace_engine_lite/frameworks/src/core/animation/
Dtransition_impl.cpp164 int16_t TransitionImpl::GetNextFrameValue(int16_t from, int16_t to, int32_t elapsedTime) const in GetNextFrameValue()
279 int16_t to, in PerformTransition()
/foundation/ace/ace_engine/frameworks/core/components/svg/
Dsvg_transform.cpp224 …:SetProperty(const std::string& type, const std::vector<float>& from, const std::vector<float>& to, in SetProperty()
257 …ansform::AlignmentValues(const std::string& type, std::vector<float>& from, std::vector<float>& to) in AlignmentValues()
/foundation/windowmanager/wm/src/
Dwindow_agent.cpp85 void WindowAgent::UpdateDisplayId(DisplayId from, DisplayId to) in UpdateDisplayId()
/foundation/ace/ace_engine/frameworks/core/components/slider/
Drender_slider.cpp636 void RenderSlider::StartMoveAnimation(double from, double to, bool isClick) in StartMoveAnimation()
677 void RenderSlider::ResetMoveAnimation(double from, double to) in ResetMoveAnimation()
706 double to = DEFAULT_LARGE_RADIUS_SCALE; in UpdateAnimation() local
/foundation/ace/ace_engine/frameworks/core/components/tab_bar/
Dtab_bar_size_animation.cpp72 void TabBarSizeAnimation::Start(const WeakPtr<RenderNode>& weakTabbar, int32_t from, int32_t to) in Start()
/foundation/ace/ace_engine/frameworks/core/animation/
Dproperty_animation.cpp176 auto to = AceType::DynamicCast<AnimatableData<T>>(end); in Next() local
/foundation/communication/dsoftbus/components/nstackx/nstackx_util/interface/
Dnstackx_list.h94 static inline void ListMove(List *from, List *to) in ListMove()
/foundation/graphic/standard/rosen/modules/effect/effectChain/src/
Dbuilder.cpp113 cJSON* to = cJSON_GetObjectItem(item, "to"); in ConnectPipeline() local
/foundation/communication/dsoftbus/components/nstackx_mini/nstackx_util/interface/
Dnstackx_list.h94 static inline void ListMove(List *from, List *to) in ListMove()
/foundation/ace/ace_engine/frameworks/core/components/declaration/svg/
Dsvg_animate_declaration.h37 std::string to; member
171 void SetTo(const std::string& to) in SetTo()
/foundation/ace/ace_engine/frameworks/core/components/checkable/
Drender_checkbox.cpp196 double to = 0.0; in UpdateAnimation() local
/foundation/windowmanager/wm/src/zidl/
Dwindow_proxy.cpp166 void WindowProxy::UpdateDisplayId(DisplayId from, DisplayId to) in UpdateDisplayId()
/foundation/ace/ace_engine/frameworks/core/components/marquee/
Drender_marquee.cpp101 double to = 0.0; in UpdateAnimation() local
/foundation/ace/ace_engine/frameworks/core/components/list/
Dlist_element.cpp66 [weakListElement = AceType::WeakClaim(this)](int32_t& from, int32_t& to) -> bool { in CreateRenderNode()
448 void ListElement::ReleaseRecycledListItem(int32_t from, int32_t to) in ReleaseRecycledListItem()
570 void ListElement::RecycleByRange(int32_t& from, int32_t& to) in RecycleByRange()
/foundation/ace/ace_engine/frameworks/bridge/declarative_frontend/jsview/
Djs_lazy_foreach.cpp112 size_t to = 0; in OnDataMoved() local
233 void OnDataMoved(size_t from, size_t to) override in OnDataMoved()
/foundation/ace/ace_engine/frameworks/core/components/text_overlay/
Drender_text_overlay.cpp726 const Dimension& from, const Dimension& to, bool reverse) in BuildStrokeWidthAnimation()
751 const RefPtr<KeyframeAnimation<double>>& offsetAnimation, double from, double to, bool reverse) in BuildEndPointOffsetAnimation()
776 const RefPtr<KeyframeAnimation<double>>& animation, double from, double to) in BuildFrictionAnimation()
Dtext_overlay_element.cpp225 double to = isIn ? 0.0 : offsetX; in AddListener() local

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