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Searched defs:transform (Results 1 – 25 of 43) sorted by relevance

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/foundation/ace/ace_engine/frameworks/core/components/test/unittest/transform/
Dtransform_creator_test.cpp83 RefPtr<TransformComponent> transform = AceType::DynamicCast<TransformComponent>(component); variable
128 RefPtr<TransformComponent> transform = AceType::DynamicCast<TransformComponent>(component); variable
174 RefPtr<TransformComponent> transform = AceType::DynamicCast<TransformComponent>(component); variable
219 RefPtr<TransformComponent> transform = AceType::DynamicCast<TransformComponent>(component); variable
259 RefPtr<TransformComponent> transform = AceType::DynamicCast<TransformComponent>(component); variable
Drender_transform_test.cpp118 RefPtr<TransformComponent> transform = AceType::MakeRefPtr<TransformComponent>(); variable
162 RefPtr<TransformComponent> transform = AceType::MakeRefPtr<TransformComponent>(); variable
207 RefPtr<TransformComponent> transform = AceType::MakeRefPtr<TransformComponent>(); variable
254 RefPtr<TransformComponent> transform = AceType::MakeRefPtr<TransformComponent>(); variable
298 RefPtr<TransformComponent> transform = AceType::MakeRefPtr<TransformComponent>(); variable
347 RefPtr<TransformComponent> transform = AceType::MakeRefPtr<TransformComponent>(); variable
391 RefPtr<TransformComponent> transform = AceType::MakeRefPtr<TransformComponent>(); variable
435 RefPtr<TransformComponent> transform = AceType::MakeRefPtr<TransformComponent>(); variable
/foundation/graphic/utils/test/
Dtransform_unit_test.cpp121 TransformMap* transform = new TransformMap(Rect(1, 1, 1, 1)); variable
138 TransformMap* transform = new TransformMap(Rect(1, 1, 1, 1)); variable
/foundation/ace/ace_engine/frameworks/core/components/transform/
Drosen_render_transform.cpp47 auto transform = UpdateWithEffectMatrix(transform_); in UpdateTransformLayer() local
61 DecomposedTransform transform; in SyncTransformToRsNode() local
127 Matrix4 transform = GetEffectiveTransform(GetPosition()); in GetTransformPoint() local
133 Matrix4 transform = GetEffectiveTransform(GetTransitionPaintRect().GetOffset()); in GetTransformRect() local
147 Matrix4 transform = GetTransformByOffset(UpdateWithEffectMatrix(transform_), origin_); in GetEffectiveTransform() local
Dflutter_render_transform.cpp82 Matrix4 transform = GetEffectiveTransform(GetPosition()); in GetTransformPoint() local
88 Matrix4 transform = GetEffectiveTransform(GetTransitionPaintRect().GetOffset()); in GetTransformRect() local
102 Matrix4 transform = GetTransformByOffset(UpdateWithEffectMatrix(transform_), origin_); in GetEffectiveTransform() local
Dtransform_element.cpp32 RefPtr<TransformComponent> transform = AceType::DynamicCast<TransformComponent>(component_); in PerformBuild() local
Drender_transform.cpp268 const std::vector<AnimatableTransformOperation>& transformEffects, Matrix4& transform) in ParseTransformEffects()
373 auto transform = AceType::DynamicCast<TransformComponent>(component); in Update() local
489 auto transform = weak.Upgrade(); in SetTouchHandle() local
604 Matrix4 transform = in GetTransformByOffset() local
Dtransform_component.h105 void SetTransform(const Matrix4& transform) in SetTransform()
Drender_transform.h153 Matrix4 transform = GetTransformByOffset(UpdateWithEffectMatrix(transform_), origin_); in GetTransformMatrix() local
/foundation/ace/ace_engine/frameworks/core/components/svg/
Dflutter_render_svg.cpp63 … auto transform = Matrix4::CreateScale(static_cast<float>(scale), static_cast<float>(scale), 1.0f); in PaintDirectly() local
88 … auto transform = Matrix4::CreateScale(static_cast<float>(scale), static_cast<float>(scale), 1.0f); in UpdateTransformByGlobalOffset() local
Dflutter_render_svg_use.cpp37 … auto transform = Matrix4::CreateTranslate(ConvertDimensionToPx(x_, LengthType::HORIZONTAL), in Paint() local
Dsvg_transform.cpp35 Matrix4 SvgTransform::CreateMatrix4(const std::string& transform) in CreateMatrix4()
82 TransformInfo SvgTransform::CreateTransformInfo(const std::string& transform) in CreateTransformInfo()
165 std::map<std::string, std::vector<float>> SvgTransform::CreateMap(const std::string& transform) in CreateMap()
Dsvg_shape.h67 void SetTransform(const std::string& transform) in SetTransform()
Dflutter_render_svg_line.cpp105 … auto transform = FlutterRenderTransform::GetTransformByOffset(motionMatrix, GetGlobalOffset()); in UpdateMotion() local
Dflutter_render_svg_circle.cpp117 … auto transform = FlutterRenderTransform::GetTransformByOffset(motionMatrix, GetGlobalOffset()); in UpdateMotion() local
Dflutter_render_svg_ellipse.cpp103 … auto transform = FlutterRenderTransform::GetTransformByOffset(motionMatrix, GetGlobalOffset()); in UpdateMotion() local
Dflutter_render_svg_rect.cpp115 … auto transform = FlutterRenderTransform::GetTransformByOffset(motionMatrix, GetGlobalOffset()); in UpdateMotion() local
Dflutter_render_svg_path.cpp108 … auto transform = FlutterRenderTransform::GetTransformByOffset(motionMatrix, GetGlobalOffset()); in UpdateMotion() local
/foundation/ace/ace_engine/frameworks/core/animation/
Dcard_transition_controller.cpp151 auto transform = weakTransform.Upgrade(); in CreateCardTranslateAnimation() local
167 auto transform = weakTransform.Upgrade(); in CreateCardScaleAnimation() local
186 auto transform = weakTransform.Upgrade(); in CreateCardScaleAnimation() local
280 auto transform = weakTransform.Upgrade(); in CreateExternalAnimation() local
288 auto transform = weakTransform.Upgrade(); in CreateExternalAnimation() local
301 auto transform = weakTransform.Upgrade(); in AddPrepareListener() local
315 auto transform = weakTransform.Upgrade(); in AddStopListener() local
/foundation/ace/ace_engine/frameworks/core/components/test/json/
Dtransform_creator.cpp51 std::string transform = json.GetValue(TRANSFORM)->GetString(); in CreateFromJson() local
/foundation/ace/ace_engine/frameworks/core/components/test/unittest/svg/
Dsvg_transform_test.cpp149 auto transform = SvgTransform::CreateMap( variable
/foundation/ace/ace_engine/frameworks/core/components_v2/indexer/
Drender_indexer_item.cpp62 RefPtr<RenderNode> transform = GetChildren().front(); in PerformLayout() local
/foundation/ace/ace_engine/frameworks/core/components/test/unittest/mock/
Dtransform_mock.cpp112 … const RefPtr<TransformComponent> transform = AceType::DynamicCast<TransformComponent>(component); in Update() local
168 const auto& transform = AceType::MakeRefPtr<MockRenderTransform>(); in Create() local
/foundation/ace/ace_engine/frameworks/core/components/page/
Dpage_element.cpp94 void PageElement::AddCardTransition(const RefPtr<TransformElement>& transform) in AddCardTransition()
/foundation/ace/ace_engine/frameworks/core/components/indexer/
Drender_indexer_item.cpp70 RefPtr<RenderNode> transform = GetChildren().front(); in PerformLayout() local

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