Searched defs:triangleCount (Results 1 – 5 of 5) sorted by relevance
594 const GLint triangleCount = 4; in TEST_P() local693 const GLint triangleCount = 4; in TEST_P() local801 const GLint triangleCount = 4; in TEST_P() local
172 int triangleCount = bufferSize / (sizeof(uint16_t) * 3); in WriteFixedIndexBufferBaseIndex() local
51 …vokingVertexModeEXT provokingVertexMode, T indices, unsigned int start, unsigned int triangleCount) in setBatchIndices()609 unsigned int triangleCount, in processPrimitiveVertices()
1480 int triangleCount = 0; in wireframeVertices() local
1118 …void Renderer::processPrimitiveVertices(int unit, unsigned int start, unsigned int triangleCount, … in processPrimitiveVertices()