Searched defs:vertexInput (Results 1 – 9 of 9) sorted by relevance
67 dawn::RenderPipeline MakeTestPipeline(const dawn::VertexInputDescriptor& vertexInput, in MakeTestPipeline()152 utils::ComboVertexInputDescriptor vertexInput; in MakeVertexInput() local236 utils::ComboVertexInputDescriptor vertexInput = MakeVertexInput( in TEST_P() local254 utils::ComboVertexInputDescriptor vertexInput = in TEST_P() local272 utils::ComboVertexInputDescriptor vertexInput = in TEST_P() local284 utils::ComboVertexInputDescriptor vertexInput = in TEST_P() local296 utils::ComboVertexInputDescriptor vertexInput = in TEST_P() local313 utils::ComboVertexInputDescriptor vertexInput = MakeVertexInput( in TEST_P() local328 utils::ComboVertexInputDescriptor vertexInput = MakeVertexInput( in TEST_P() local345 utils::ComboVertexInputDescriptor vertexInput = MakeVertexInput( in TEST_P() local[all …]
337 const VertexInputDescriptor* vertexInput = GetVertexInputDescriptor(); in RenderPipeline() local487 const VertexInputDescriptor* vertexInput, in ComputeVertexInputDesc()
98 DawnVertexInputDescriptor vertexInput; in init() local
159 utils::ComboVertexInputDescriptor vertexInput; in init() local
90 DawnVertexInputDescriptor vertexInput; in TEST_F() local
120 DawnVertexInputDescriptor vertexInput; in TEST_F() local
218 void RenderPipeline::CreateVAOForVertexInput(const VertexInputDescriptor* vertexInput) { in CreateVAOForVertexInput()
222 const auto &vertexInput = vertexInputBindings[attrib.binding]; in bindVertexInputs() local
372 dawn::VertexInputDescriptor vertexInput; in applyState() local