Searched defs:writeDepth (Results 1 – 3 of 3) sorted by relevance
102 bool writeDepth = false, in CreateRenderPipeline()
659 void PixelRoutine::writeDepth(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &zMask) in writeDepth() function in sw::PixelRoutine
741 void PixelRoutine::writeDepth(Pointer<Byte> &zBuffer, const Int &x, const Int zMask[4], const Sampl… in writeDepth() function in sw::PixelRoutine