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Searched defs:writeDepth (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DVertexOnlyRenderPipelineTests.cpp102 bool writeDepth = false, in CreateRenderPipeline()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DPixelRoutine.cpp659 void PixelRoutine::writeDepth(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &zMask) in writeDepth() function in sw::PixelRoutine
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DPixelRoutine.cpp741 void PixelRoutine::writeDepth(Pointer<Byte> &zBuffer, const Int &x, const Int zMask[4], const Sampl… in writeDepth() function in sw::PixelRoutine