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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "audio_hdi_fuzzer_common.h"
17 
18 using namespace HMOS::Audio;
19 
LLVMFuzzerTestOneInput(const uint8_t * data,size_t size)20 extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size)
21 {
22     TestAudioManager *manager = nullptr;
23     struct AudioAdapter *adapter = nullptr;
24     struct AudioRender *render = nullptr;
25     int32_t ret = AudioGetManagerCreateStartRender(manager, &adapter, &render);
26     if (ret < 0 || adapter == nullptr || render == nullptr || manager == nullptr) {
27         return ret;
28     }
29     float speed = 0;
30     uint8_t *dataFuzz = const_cast<uint8_t *>(data);
31     struct AudioRender *renderFuzz = reinterpret_cast<struct AudioRender *>(dataFuzz);
32     render->GetRenderSpeed(renderFuzz, &speed);
33 
34     render->control.Stop((AudioHandle)render);
35     adapter->DestroyRender(adapter, render);
36     manager->UnloadAdapter(manager, adapter);
37     render = nullptr;
38     return 0;
39 }
40